Theophany :
Spanner :
SE should drop PC, too. That'd take care of all the botters, speed-hackers, packet-sniffers and most insidious of all...
WINDOWERS...

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Make FFXI X-BOX360 ONRY!
Or SE could just get a fucking brain and hire some good game designers.
There are no speed-hackers or botters in WoW. If there are, they're reported and banned within a day.
And guess what?
EVERY OTHER ONLINE GAME FOR PC CAN BE WINDOWED.
I'll never forget when an in-game friend of mine from FFXI switched over to WoW and I was talking about my custom UI in guild chat...he was like, "Blizz allows you to use custom UIs?!"
It made me sad to realize I had been playing a game with such a poor UI.
Wanna know why Blizzard is able to do this so easily?
Have you heard of "The Warden"
http://www.tgdaily.com/2005/10/24/world_of..._is_it_spyware/
Last September, security software engineer Greg Hoglund, co-author of the book Rootkits: Subverting the Windows Kernel, noticed peculiar behavior while testing the development of a robotic character generator - in effect, a virtual operator for a virtual character. According to a Web site for open-source developers of such "'bots," Hoglund reported in one of its private forums that The Warden's behavior had apparently changed from what had previously been observed. Instead of looking for particular game-hacking programs, The Warden looks through all open Windows processes, searching for window titles with particular names: usually the names of known bots, which are often prefixed with the characters WoW!. Comparing Blizzard to the Gestapo, Hoglund suspected that the information being collected through this method was being passed on to Blizzard's server, and may result in Blizzard banning the 'bot character.
WoW gamers are familiar with "The Warden," which is installed as a security measure to disable known measures of cheating, and to unplug characters from the network where there is evidence of cheating. As we reported last month, some players were able to take advantage of a bug in the WoW game code, that exploited the capability of a virtual potion to inflict damage more quickly upon players with fewer experience points (XP). While this particular bug could be exploited through legitimate game play, most exploits are actually caused through direct hacking, especially by developing proxies that communicate with the server as though they were the WoW game client, reporting results that would be impossible through normal game play.
Such results can lead to the creation of virtual characters with disproportionate abilities compared to their experience, and that disrupt the stories of legitimate characters.