Killing Ifrit - a Final Fantasy community: [Victory and Defeat, PvP Guide] - *Brenner Update* - Killing Ifrit - a Final Fantasy community

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[Victory and Defeat, PvP Guide] - *Brenner Update*

#61
User is offline   Aquilla 

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- Alliances are 90% of the time, bad. This is why: In Ballista, a -ga spell will hit the ENTIRE alliance. But at the same time, a Protectra or Bard song will also hit the entire alliance. But. All it takes is one person to get hit with Thundaga III for everyone else to get hit. This is why it's best to have seperate parties.



Nice guide, really, just a small matter of opinion..
I love catching a person alone and nuking them. Tier III aga hitting a whole alliance (for me.. 200-300 dmg each. I've seen tarus do 400-500ish.)
same spell hitting one person -- guaranteed 700-800 dmg. (raek, my good friend, easily breaks 1k dmg. >D makes me look forward to 75 and merits.)

Though mainly, in a random ballista, alliance's are good so you know where everyone is... otherwise you'd have people wandering all over the place.
XD not like I haven't seen some newbies do that anyway... who here hasn't seen people start ballista in the middle of a wrong team?

It' be really fun to see people with the experience and skill necessary to pull off coordinating their movements without making an alliance...
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#62
User is offline   ryolen 

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Aquilla :
Though mainly, in a random ballista, alliance's are good so you know where everyone is... otherwise you'd have people wandering all over the place.
XD not like I haven't seen some newbies do that anyway... who here hasn't seen people start ballista in the middle of a wrong team?

It' be really fun to see people with the experience and skill necessary to pull off coordinating their movements without making an alliance...


Thats why the Wide Scan feature can be used by everyone in ballista to know where you're team is.
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#63
User is offline   Rustybollox 

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(OP)
And try to get your friends too. If they say any of the quotes above, call them a pussy and brag about how much you'll kick their ass until they go.


Best...

Quote...

EVER!

(it works too)

Good guide, im liking it.
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#64

Elites :
Okay, stop talking about Monk because you obviously have no idea what your saying. Meriting Asuran fists? What are you smoking because there is no such thing. I said +evasion gear WILL NOT reduce dmg on monk, not mnk/nin > mnk/war in terms of dmg genius. RDM/BLM you say? 0 dmg? It is not surprising a WS will do 0 dmg to a rdm with stoneskin and phalanx on. And if you tell me you had none of the above on during the WS then stop lying. A fully merited h2h monk will still do the regular 800 asuran fists DMG with WHATEVER sub in ballista and this is a fact, there is no more BS about this. There is a fucking reason why they are one of the most broken jobs in the game.

You need to quit RNG right now, Kraken to rip shadows right. . .do you not know that you should NEVER use a kraken club on a monk? Do you know what Counterstance does to it? Do you know how fucking SLOW hellfire shoots? I'm sorry but you lose to this rambo theory of yours. Answer these questions before bothering to post back an "Engrish" post. Your talking about a 1 on 1 here? Monk doesent even have to sub /ninja to beat a rng in that case, try fighting a monk/drg thanks.


LMAO~~~~

Right when I see you saying using counterstance, i am perfectly knowing that you are defintely an amateur pretends to be a pro.

I have made into 2nd round of Ballista Royal Torunaments. Among 2 Ballista Royal Matches and 4 pre-elemination matches, I havent see any MNK dare enough to activie counterstance. Your amateur comment really making me laugh, I cant stop, someone helps me tongue.gif
Good luck using counterstance against RNG, I dont even have to slug shot you, Barrage probably can one shot you already.

Using coutnerstance vs RNG only allows barrage or slug shot did 3x more than orignal damage. Last amateur MNK that used counterstance vs RNG die mersably from a 2137 dmg slugshot and everyone in Ballista was laughing at his stupidity. Counterstance only good pre-lvl50 cap ballista where there is no fansy multi-folds WS. You are over-estiate counterstance and good luck trying to counterstance fastspeed multi hits attack like KC, lmao. You are saying that you actually can counterstance hundred fists, ROFLMAO.

Stop making stupid and vague comment please. MNK dont really use counterstance after lvl 60 cap because multi hit ws will eat MNK alive.

You still dont get it do you?

I think it is time for you to reconsider about cointinuing MNK because I can tell you now, if you are on my server, I am going to all the fun I can get by literally making your ballista life a living hell.
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#65
User is offline   Tpk 

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Boss Rockius :
Samurai
another target for TP and Gate Breach


Ellipsis :
Samurai - Level MNK.


Fixed. :satisfied
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#66
User is offline   Ketaru 

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- Alliances are 90% of the time, bad. This is why: In Ballista, a -ga spell will hit the ENTIRE alliance. But at the same time, a Protectra or Bard song will also hit the entire alliance. But. All it takes is one person to get hit with Thundaga III for everyone else to get hit. This is why it's best to have seperate parties.

Nice guide, really, just a small matter of opinion..
I love catching a person alone and nuking them. Tier III aga hitting a whole alliance (for me.. 200-300 dmg each. I've seen tarus do 400-500ish.)
same spell hitting one person -- guaranteed 700-800 dmg. (raek, my good friend, easily breaks 1k dmg. >D makes me look forward to 75 and merits.)

Though mainly, in a random ballista, alliance's are good so you know where everyone is... otherwise you'd have people wandering all over the place.
XD not like I haven't seen some newbies do that anyway... who here hasn't seen people start ballista in the middle of a wrong team?

It' be really fun to see people with the experience and skill necessary to pull off coordinating their movements without making an alliance...


I suppose the opinion about the alliance thing depends on person to person. I myself prefer alliances except on the very off chance the opposing team has a disproportionately higher amount of AoE sleep abilities then my own. Otherwhys, I almost always prefer alliances because it is easier to keep a check on all of your team member's HP to give Cure to whoever may need it. And, if I'm subbing /WHM, I get the absolute full benefit of my buff and Curaga spells if they are hitting 10+ people as oppose to just 6.

As for the issue of MNK using Counterstance. One time, in Ballista, a MNK used Counterstance and I just disengaged him and spammed Sleep Arrows him. Despite the DMG rating of 1, each one did roughly 150 to 200 damage to him. Didn't kill him because one time a Sleep Arrow failed to sleep him and he just cancelled Counterstance. But yeah, Counterstance, don't use it.

Likeways, strategies discussed shouldn't necessarily incorporate Kraken Club all the time, because it really seems like it is the exception rather than the rule as very few people will have one. At least, that's how I feel anyway (or I don't have one, so of course I feel like it doesn't help me to read somebody suggesting I get one)
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#67
User is offline   Ellipsis 

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Tainted :
Ellipsis :
Tainted :
Ellipsis :
Monk - Punch, don't die, be JP

White mage - Heal, Diaga, counter sleepga, don't die, sub war and provoke, be JP and a Taru. Minttfrape isn't all that great, and I am the best you thieving whore.

Black Mage - Nuke, Don't die, be JP

Red mage - Tank, Refresh, enfeeble, be NA

Thief - Score, Steal petra/kills, don't die, be JP

Paladin - Sub whm and heal, sub war and provoke, pld sucks but I guess there's one decent NA one

Dark Knight - One shot people, Stun, Bind, Don't die, be JP, or the single good NA ballista drk

Beastmaster - Be unstraight and do gimp rampages, don't die, be JP and named Tossy

Bard - Sleepga, Buffs, Don't die, be JP because the NA ballista brds suck

Ranger - Shoot, Shadow bind, Don't die

Samurai - Sub Drg and Jump, Sub Rng and shoot, Use polerarm and Penta thrust, Meditate, Don't die, be JP or one of the extremely rare good NA sam, also be named Tossy and carry a sword with you for spirits within spam because that shit is very annoying

Dragoon - Pentra thrust, Be a lesser samurai, Jump, Don't die, don't go as drg, level sam

Summoner - Don't come to ballista unless you're going for all the chevron, plz die

Warrior - Full Buff rampage, Don't die, a plus to be JP

Nin - Do High blade:jin, Don't die, SH is for bitches



Fixed. :love


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#68
User is offline   Elites 

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Saviour :
Elites :
Okay, stop talking about Monk because you obviously have no idea what your saying. Meriting Asuran fists? What are you smoking because there is no such thing. I said +evasion gear WILL NOT reduce dmg on monk, not mnk/nin > mnk/war in terms of dmg genius. RDM/BLM you say? 0 dmg? It is not surprising a WS will do 0 dmg to a rdm with stoneskin and phalanx on. And if you tell me you had none of the above on during the WS then stop lying. A fully merited h2h monk will still do the regular 800 asuran fists DMG with WHATEVER sub in ballista and this is a fact, there is no more BS about this. There is a fucking reason why they are one of the most broken jobs in the game.

You need to quit RNG right now, Kraken to rip shadows right. . .do you not know that you should NEVER use a kraken club on a monk? Do you know what Counterstance does to it? Do you know how fucking SLOW hellfire shoots? I'm sorry but you lose to this rambo theory of yours. Answer these questions before bothering to post back an "Engrish" post. Your talking about a 1 on 1 here? Monk doesent even have to sub /ninja to beat a rng in that case, try fighting a monk/drg thanks.


LMAO~~~~

Right when I see you saying using counterstance, i am perfectly knowing that you are defintely an amateur pretends to be a pro.

I have made into 2nd round of Ballista Royal Torunaments. Among 2 Ballista Royal Matches and 4 pre-elemination matches, I havent see any MNK dare enough to activie counterstance. Your amateur comment really making me laugh, I cant stop, someone helps me tongue.gif
Good luck using counterstance against RNG, I dont even have to slug shot you, Barrage probably can one shot you already.

Using coutnerstance vs RNG only allows barrage or slug shot did 3x more than orignal damage. Last amateur MNK that used counterstance vs RNG die mersably from a 2137 dmg slugshot and everyone in Ballista was laughing at his stupidity. Counterstance only good pre-lvl50 cap ballista where there is no fansy multi-folds WS. You are over-estiate counterstance and good luck trying to counterstance fastspeed multi hits attack like KC, lmao. You are saying that you actually can counterstance hundred fists, ROFLMAO.


Counterstance will counter hundred fists more effectively than just standing there and dying taking hits and i've done this 100 times against many monks and others have done the same, your very stupid so stop assuming stuff out of your ass. Obviously there is a cancel option for counter stance genius, you turn it off before barrage gets shot it doesent take a 10 year old to figure that one out. Stop trying to change the discussion, you said rng can defeat a monk 1 on 1 and im still waiting for your method to be heard. If i was on your server, id make your ballista life a living hell do you have any idea how many rngs even come to ballista these days? Monks dont use counterstance after lvl 60? Your very retarted, for 1 on 1 situations counterstance is always used smartly and by smart monks and yes im insulting those monks on your ballista royale team now. An amateur huh, i been doing ballista when your ass was probably still lvling a job.
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#69
User is offline   Kagen 

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Saviour :
You are over-estiate counterstance and good luck trying to counterstance fastspeed multi hits attack like KC, lmao.


I'm not certain why this is relavant. I've never heard of counter attacks having any sort of recast. Do they? o.O
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#70
User is offline   Elites 

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If he had a brain , he'd know counterstance works best on multi hit attacks.
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#71

Problem with that is that if your using a hellfire and go for the barrage, the mnk has enough time to get up, take a piss, go to the fridge, get a drink, come back, and still cancel Counterstance before your shot goes off.
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#72

Elites :
Saviour :
Elites :
Okay, stop talking about Monk because you obviously have no idea what your saying. Meriting Asuran fists? What are you smoking because there is no such thing. I said +evasion gear WILL NOT reduce dmg on monk, not mnk/nin > mnk/war in terms of dmg genius. RDM/BLM you say? 0 dmg? It is not surprising a WS will do 0 dmg to a rdm with stoneskin and phalanx on. And if you tell me you had none of the above on during the WS then stop lying. A fully merited h2h monk will still do the regular 800 asuran fists DMG with WHATEVER sub in ballista and this is a fact, there is no more BS about this. There is a fucking reason why they are one of the most broken jobs in the game.

You need to quit RNG right now, Kraken to rip shadows right. . .do you not know that you should NEVER use a kraken club on a monk? Do you know what Counterstance does to it? Do you know how fucking SLOW hellfire shoots? I'm sorry but you lose to this rambo theory of yours. Answer these questions before bothering to post back an "Engrish" post. Your talking about a 1 on 1 here? Monk doesent even have to sub /ninja to beat a rng in that case, try fighting a monk/drg thanks.


LMAO~~~~

Right when I see you saying using counterstance, i am perfectly knowing that you are defintely an amateur pretends to be a pro.

I have made into 2nd round of Ballista Royal Torunaments. Among 2 Ballista Royal Matches and 4 pre-elemination matches, I havent see any MNK dare enough to activie counterstance. Your amateur comment really making me laugh, I cant stop, someone helps me tongue.gif
Good luck using counterstance against RNG, I dont even have to slug shot you, Barrage probably can one shot you already.

Using coutnerstance vs RNG only allows barrage or slug shot did 3x more than orignal damage. Last amateur MNK that used counterstance vs RNG die mersably from a 2137 dmg slugshot and everyone in Ballista was laughing at his stupidity. Counterstance only good pre-lvl50 cap ballista where there is no fansy multi-folds WS. You are over-estiate counterstance and good luck trying to counterstance fastspeed multi hits attack like KC, lmao. You are saying that you actually can counterstance hundred fists, ROFLMAO.


Counterstance will counter hundred fists more effectively than just standing there and dying taking hits and i've done this 100 times against many monks and others have done the same, your very stupid so stop assuming stuff out of your ass. Obviously there is a cancel option for counter stance genius, you turn it off before barrage gets shot it doesent take a 10 year old to figure that one out. Stop trying to change the discussion, you said rng can defeat a monk 1 on 1 and im still waiting for your method to be heard. If i was on your server, id make your ballista life a living hell do you have any idea how many rngs even come to ballista these days? Monks dont use counterstance after lvl 60? Your very retarted, for 1 on 1 situations counterstance is always used smartly and by smart monks and yes im insulting those monks on your ballista royale team now. An amateur huh, i been doing ballista when your ass was probably still lvling a job.


Point of fact is.

I didnt insulting MNKs in Ballista Royale, in matter of fact, I am saying they are smart. As everyone usually carrying wings and you have no idea when your oppoent is going to weapon skill. How do you know how much TP your oppenent has as they are approaching you? You are just trying to argue by taking what you have read out of text book, without imply to actual practice. Counterstance other MNK's 100 fist? You talked like that you will be the only MNK have counterstance actived at that time, and only you will be doing all ther countering.

Do you even read carefully about other people's post before you trying to making your kiddie arguments? I specficially laughing at those RNG-wannabe quit RNG on ballista right away after that range attack adjustment. Did you even check my setup that I posted? How much R.accuracy that I have sacrificed? In pash no cap, no food, no optical hat and with 2 x sniper+1, sidewinder or slugshot rarely miss on Ninja or THF. Range attack adjustment? Where? Sideinwder/Slug Shot has over 90% accuracy on high evasion job such as THF and NIN. You talked liker meriting will making your character all mighty. I only put 1 point into markmenship, I dont see I have problem landing Barrage or Sidewinder on full merited evasion THF or NIN.

You are just some hot-headed yahoo kid jump into topic because you cant bear other people even mention about "killing MNK". What was my focus on very first post? To tell everyone RNG is not gimped because of that range attack adjustment patch. RNG still doing same damage same performance. Range attack adjustment patch did killed those amateur RNG that relied on Obow with Sleep/Bloody Bolt. For RNGs that still skilled enough to play on RNG, it is either EBow or Hellfire.

By the way, let me tell you something too.

Whoever said that I have to use Barrage right away as I active it? Barrage has 30 secs duration that I can do any form of attack excepting use /ra. Shadowbind wont cacel barrage effect and sidewinder/slug shot wont either. How you supposely to get good timing of cancel that counterstance while I also equipping Stun Dagger and KC? Not to mention about stun bullet too. Stun Bullet will always be affecting as long as you dont try to use it on same target more than 3 times at same time.


I'm not certain why this is relavant. I've never heard of counter attacks having any sort of recast. Do they? o.O


Counterstance has 5:00 recasting time, once you cancel it, you know what happened. Also, counterstance cant really counter KC, also, you have no defence at all once counterstance is activated. You counter me for 18 per hit? I hit you 80 and 5-8 30+. Good luck.

Another good exmaple to show this amateur that his theory is total BS is RDM/NIN. RDM/NIN Joyuse/KC En-Spell, good luck on counterstance lol
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#73
User is offline   Kagen 

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Saviour :

Counterstance has 5:00 recasting time, once you cancel it, you know what happened. Also, counterstance cant really counter KC, also, you have no defence at all once counterstance is activated. You counter me for 18 per hit? I hit you 80 and 5-8 30+. Good luck.

Another good exmaple to show this amateur that his theory is total BS is RDM/NIN. RDM/NIN Joyuse/KC En-Spell, good luck on counterstance lol


Yeah, you'll have to deal with the recast of the job ability like any other ja. I was asking if there was a minimum time delay between 2 counter attacks (which seems unlikely), but that was unclear. As for the counterstance doesn't really work against KC; I would like to know why. What about those attacks causes counter to not work against them?

Now... the you counter me for 18 per hit? what?? Why is the monk's counter doing 18 damage? o.O
Thanks in advance if you can explain why this is happening, i'm kinda confused wink.gif
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#74

Kagen :
Saviour :

Counterstance has 5:00 recasting time, once you cancel it, you know what happened. Also, counterstance cant really counter KC, also, you have no defence at all once counterstance is activated. You counter me for 18 per hit? I hit you 80 and 5-8 30+. Good luck.

Another good exmaple to show this amateur that his theory is total BS is RDM/NIN. RDM/NIN Joyuse/KC En-Spell, good luck on counterstance lol


Yeah, you'll have to deal with the recast of the job ability like any other ja. I was asking if there was a minimum time delay between 2 counter attacks (which seems unlikely), but that was unclear. As for the counterstance doesn't really work against KC; I would like to know why. What about those attacks causes counter to not work against them?

Now... the you counter me for 18 per hit? what?? Why is the monk's counter doing 18 damage? o.O
Thanks in advance if you can explain why this is happening, i'm kinda confused wink.gif


Couterstance will counter your damage back to yourself. As KC maxmium can only hit 18-20, I dont think that really matter to KC user as it also giving KC user TP.

You can equip KC and go ask a MNK to counterstance your attacks to see yourself.
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#75
User is offline   Elites 

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Your a fucking dumbass lol, "Counterstance won't really counter Kraken club" just quit ballista right now because you obviously have no idea. I don't even feel like saying much more here but i'm sure others are well aware on how effective counterstance is against kraken. You'll literally kill yourself. Any smart RNG knows to use either a Bow or Xbow/Othinus in uncap. Do you leech Gate breech or just kill people every 20 minutes with your hellfire.

Yes a fully merited monk is very noticeable in ballista, hence merits in H2H skill will give you Raging fists at level 40 CAP ballista dumbass and the accuracy is a huge increment, you will barely miss ninjas and thiefs. Rangers? merits? Look i have both jobs at 75 so i'm not hating on rng but theres a big difference in merits for both jobs. Theres a reason why people spend much time to obtain over a million exp in KRT for merits. It's a marginal difference in performance and strength. Stop talking out of your ass already.
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#76
User is offline   Tpk 

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I don't know anything about MNK vs. RNG so don't bite my head off, but I'd like to point out that when a MNK counters, the amount of damage it returns is not what you would have done had your hit landed, but rather what the MNK punches you for. So if he punches you for 70 damage, and he counters 2 of Kraken's 5-8 swings, he just hit you for 70x2 more damage. Counters can even critical, turning that 70 damage into 110 or w/e he crits for. So when you use a Kraken club versus a MNK, yes he will die faster, but he'll fight as if he popped 100 fists if you keep meleeing him.
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#77

Elites :
Your a fucking dumbass lol, "Counterstance won't really counter Kraken club" just quit ballista right now because you obviously have no idea. I don't even feel like saying much more here but i'm sure others are well aware on how effective counterstance is against kraken. You'll literally kill yourself. Any smart RNG knows to use either a Bow or Xbow/Othinus in uncap. Do you leech Gate breech or just kill people every 20 minutes with your hellfire.

Yes a fully merited monk is very noticeable in ballista, hence merits in H2H skill will give you Raging fists at level 40 CAP ballista dumbass and the accuracy is a huge increment, you will barely miss ninjas and thiefs. Rangers? merits? Look i have both jobs at 75 so i'm not hating on rng but theres a big difference in merits for both jobs. Theres a reason why people spend much time to obtain over a million exp in KRT for merits. It's a marginal difference in performance and strength. Stop talking out of your ass already.


Yeah? Where are those Xbow RNGs? They are all vanished after range attack adjustment patch. Only amateur RNG rely on status bolts. When did I ever said about meeleing MNK at spot like an idiot, you assumed too much. Smart RNG will went to kill high HP target such as MNK or any job Galka when full TP and all JAs ready.

Are you dumb or what? Did I said I store TP by using Hellfire? What is KC for? You store TP from KC and use Hellfire for slug shot you amateur. Do you even know the reason why I am saying Hellfire over Ebow at no cap? Check my setup, it is designed for close distance combat. You store TP with KC and your TP gaining rate is faster than SAM. One rotation of attacks from Francais/KC gaves you almost the same TP amount mediate can gives to SAM. You not only wipe out target's shadows you also did damages to your target and force your target trying to run away from you instead of stay there and fight because they cant expect the amount of TP you have. Why Hellfire for Slug Shot? Gun has unique characteristc of 4-10 hot zone for good damage and accuracy. You do not suffering damage penality or accurcy penalty because you are too close to your target. In the case of Ebow, although Ebow's accuracy is still accurate at 4-10 hot zone, but Ebow will suffering damage penalty, it best damage spot is 6-8. Obow, its damage zone is as same as Ebow but it damages will reduce if target is really close and missing a lot.

Smart RNG would use OBow? That is before range attack adjustment patch. After adjustment patch, good luck on trying to achieve anything with Obow on Ballista. According to your profile, you said you are lvl 75 RNG, and you are not knowing any of these? Since you have made a lot of assumptions, let me make one too, you are probably one of those people that gives up on RNG right away after range attack adjustment patch.

Too bad, at lvl 60 cap, I average 180-200 BP per game, with multiple kills done by myself sololy. At no cap, with my current gear setup, I have onced scored 240+ BP over 3 Ballsita zones and I can easily providing proofs with screenshot. At lvl 40, I can just go in with one Battle Bow +1, 2 Sniper Rings, Hairpin, Opalane dress set and iron arrows and I still doing same performance.

All by the way, if you dont know what my main focus is let me rephase for you in bolds:


1. You dont use Hellfire to gaining TP, you gain TP by using Francais/KC, [Hellfire is for slug shot only]
2. Hellfire is deadly accurate at close range, makes a good weapon for RNG.
3. RNG/NIN with Francais/KC is acting likes a WAR/NIN on ballista but more dangerous. War/NIN will lose TP if target sprint at time they trying to use WS, but RNG/NIN will not. Also, RNG/NIN has Eagle Eye Shot, Barrage, and Shadowbind to makes RNG/NIN way more dangerous than WAR/NIN.
4. RNG/NIN has most important job trait on the Ballista in the game: Accuracy Bonus. NIN and THF wont be able to evade from RNG/NIN's attacks no matter how they stack their evasions.
5. Only time you will try to use Hellfire to do range attack is against BRD, RDM or BLM. Do you get it? Spartan bullet for stun. Both BLM and RDM can be handle by other RDM and BLM on your team but how you can successfully to stop BRD? Experienced BRD cant be silenced or slept because of their song buffs, RNG's Spartan Bullet becomes most viable counter measure vs BRD.



In case you still havent realize why I bring up meriting thing. You need to keep meiritng on STR, Critical Hit, H2H for MNK to have good performance on ballista, for RNG, I dont need to merit anything and I still have good performance on ballista, in matter of fact, I only put 1 merit into markmenship.

You are probably the type of RNG has to give up on ballista because you only know to gain TP from range attack with Obow, but range adjustment patch strike you down and cant react.

One last thing, my focus to post here is to show everyone that RNG is still viable on Ballista, MNK is just one of exmaple that been used as NIN and THF. It is you act like hot-headed yahoo kid jump in conclusion that thinking I am specifically targeting at MNK. You have overestimated MNK, good NIN, THF, BLM, and RDM can kill lvl 75 MNK likes nothing
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#78
User is offline   ragingtoxin 

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Saviour :

4. RNG/NIN has most important job trait on the Ballista in the game: Accuracy Bonus. NIN and THF wont be able to evade from RNG/NIN's attacks no matter how they stack their evasions.


I lol'd.
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#79

ragingtoxin :
Saviour :

4. RNG/NIN has most important job trait on the Ballista in the game: Accuracy Bonus. NIN and THF wont be able to evade from RNG/NIN's attacks no matter how they stack their evasions.


I lol'd.


Wyvern Helmet/Optical Hat
Francias
Karaken Clb
Kirin Osode
Swift Belt (Mithran Stone for Pash)
Suppanomimi
Minuet Earring
Sniper+1 x 2
Peacock Charm
Scount's Braccae
Strider/Crimson
Hellfire/Ebow

Food: Coerul Sub or Sushi

I lol'd back
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#80
User is offline   ragingtoxin 

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The fun part is, you missed my point. I could hit a NIN naked. As can most other melee. NIN who focus on evasion gear in ballista are cutting themselves short; they should be stacking up on Attack/STR gear.

Ranger's ACC bonuses versus NIN are null, sorry.
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