Elites :
blah yeah ok, i dont even feel like reading your entire posts anymore because now your sounding more ridiculous than before. One round of KC + Francisca as fast as sam's meditate? r o f l m a o. Jesus christ, your giving the accuracy bonus like it'll hit anything rofl. A thief or nin will fuck up a ranger any day, rng can't easily rip through thf's shadows you retard. I've seen a thief at 87 hp left blink tanking kill a 75% hp ninja, thats how sick their evasion is. I don't care what you wear, they can blink tank your hellfire all day. Infact go make a video and show us of you vs a thf or nin and we want to see you rip their shadows with your "Pimp" accuracy buddy. /Drg gives accuracy bonus as well so your wrong on rng/nin being the "Best" combo. Mnk/Drg > you.
First thing first, now your posts just keep making you sounds dumb and dumber.
Reality check:
1. Will anyone agrees that any job with decent club skill can out speed SAM with mediate in TP gaining? Agrees or Disagree?
Your statement just makes you sounds like you dont know about KC and you have never ever use one in your poor FF11 life. Why would I equip Suppanommi and Swift Belt? What is my purpose of doing so? Now, go grab a chair and sit down and start using that brain of yours that is 90% fill with H2O. Do you even know what does Swift Belt do?
2. This idiot's statement: "A thief or nin will fuck up a ranger any day, rng cant easily rip through thf's shadows you retard." This statement is so weak that hardly can be used as counterpoint to coutner my argument Agree or Disagree?
Did you told everyone what was that poor RNG that got raped by THF and NIN equipping? (Although I 100% believed that this RNG is probably you because you are an amteur RNG wannabe) Did you even check my setup? Sniper + 1 x 2? Peacock Charm? Swift Belt? Optical Hat? RNG's accuracy bonus job trait?
Both NIN and THF are only little better in defense than RNG. What favours them vs RNG was their high evasion bonus and most RNG werent using sniper rings but merman rings. -20 accuracy, of course RNG that equipped those rings cant rip off NIN and THF's shadows fast enough. Did I ever said I am using merman rings? I afraid not, I specificaly mentioned my gear setup in previous posts. What is my total R.accuracy and Accuracy? +61 R.accuracy and + 37 accuracy with assistance from RNG's accuracy job trait.
3. "I don't care what you wear, they can blink tank your hellfire all day." One of his masterpiece to show that how idiotic he is.
I specifically said, only time Hellfire RNG will use normal range attack is the time to use spartan bullet on BRD or Barrage. Hellfire is mainly for Slug Shot purpose. THF can blink tanking all day? How is THF going to blank tank when all his shadows are gone from KC already. Oh by the way, newbie, go ask a THF to Dior, tell him to use Perfect Dodge to vs Eagle Eye Shot. Do that before you trying to argue here with no proofs to back up.
Every posts you had made are lacking of evidence or reference to back yourself, making me looks like idiot, dumb, and acts like a little kid.
Here, I have some chocolates for you. Did you see those little boys and girls at playing ground that are building sand castle? You sholud go join them because they are at your same intellegence group. Although you are kinda too old for that group.
--------------------------------------------------------------------------Break Line------------------------------------------------------------------------------------------
Ok, if items are allowed, a mere Poison potion beforehand will remedy the BLM's biggest threat. And a cath for whatever a BLM casts. Also, also mage loading up on physical DMG-% is like a NIN with evasion gear. Regardless, they're gonna get hit hard. With capped Criticals and Destroyers, the BLM is gonna get fucked up. I don't care how much -% you got. Stack on enough and it may start to help, but that's taking away from your power. And not to mention a MNK's speed. And remember, this is -% on an already low base defense.
And hey, if we're getting outlandish to the point of Limbus items, Brutal Earring, those resist bind and Gravity nonsense, etc. You just shot the hypothetical BLM in the foot. Let's leave mages out of this. Melee on melee is where the debates are at. There's too much circumstance for those.
First of all, you dont seems really understand the damage calculation of Stoneskin/Phalanx. Stoneskin will directly blockout certain amount of damage according to Caster's enhancing magic level, it is not necessarily always be 200 damages. Let's say if you swing 100 points of damage to Caster. This 100 damages will first try to penetrate Phalanx and that 30% damage reduce equipment, assuming Phalanx will reduce 20% max on BLM, that would be 50% damage reduce already. So you attacks now is like worth 50 points only. And this 50 points (based on your attacks) then have to pass Caster's base defense/VIT, this 50 damages getting reduced again, whatever left still have to face stoneskin that based on Caster's enhancing magic level.
Those reisisting equipment do not gurantee to works all the time, it only served as a filter to give you better chance to reduce.
No. Everytime I fight a NIN, I always get debuffed. Yet most of the time I still win, wanna know why? Because they NIN doesn't produce enough damage to get the job done before I do. I'm a Warrior with a merited axe. That is not my A+ weapon. MNKs that merit H2H are meritting their A+ weapon in addition to flat out being faster than I could hope to be. I'll use a MNK/WAR for this situation. Because if it was a MNK/SAM this would be overkill.
NIN/RNG. I guess he's throwing Shurikens right? I guess we're gonna be unrealistic and say he's barraging those ludacriously expensive high DMG ones too, right? Let's try to be slightly realistic here. A NIN could throw a ton of god winds, but it's so reckless it's just not gonna happen in a Ballista. Atleast not often enough to legitimize them beating a MNK all the time. And anything less than the HQ stuff ain't enough. But let's let this one go and agree to disagree.
No, you get it all wrong. The reason you will win at end for most of the time is because you are Galka with high HP and VIT. For any DD jobs, it is always Galka players has better odd because of their race advantages, but it doesnt means everytime that you will win. Do not like MNK, NIN's performance varies depend on NIN's SJ. NIN/WAR has totally different play pattern than NIN/THF, and so with NIN/RNG.
Regarding to NIN/RNG, no you are obviously totally wrong. NIN has C Markmenship and can use Slug Shot at lvl 60. What killed a MNK is not Barraged Shurikens, it is cheap 20k a stack bullets that you can get off from NPC. The range weapon that NIN/RNG is using is Deluxe Carbine or Coffin Maker if you able to obtain it. What killed a MNK that trying to counterstance NIN/RNG is 900+ Barrage and 900+ Slug Shot due to your sacficie of defnese because you want to use coutnerstance. Most of NIN gears come with R.accuracy. Now imagine a NIN/RNG holding a Coffin Maker with newly introduced Gold Bullets. Coffin Maker has almost same base damage as RNG's Hellfire.
If that's all your barrage did with counterstance to a Taru MNK, I take back what I said earlier. MNK wins this combo too.
NIN/THF no. Didn't you listen to the last poster? Evasion is overrated in Ballista. You may evade the subpar players, but to those with merits, you've just screwed yourself. And trust me, I've felt the difference. A Ninja that doesn't have /WAR(or /DRK I suppose) hits noticeably less. I'm a Warrior, one of the 3 tank classes. Sadly a decked out MNK takes the same damage I do in Ballista. Maybe less thanks to Guard. Infact, no. Let's be unrealistic again. This MNK has capped guard. gg NIN, you lost. Even with Slow, Paralyze and etc, a MNK will get through those shadows and a MNK will hit that NIN. Provoke will stop casting. /SAM will just mess him up with Asuran Fists soon as shadow is done. /NIN can go fuck itself. /NIN is for pussies.
No, NIN/RNG's Barrage/Slugshot killed all MNK with coutnerstance, depite of race.
NIN/THF and evasion stacks is not overrated, that is just his personal point of view and it doesnt makes it a defined fact. Also NIN/THF is more viable with various play pattern, you can kite and damage with ninjatsus or you can choice to fight right on. Also, once your Stun Katana's effect kicks in, dont underestiate the damage of SA Blade: Jin.
No. Just no. Within I'd say 3-5 attack rounds, any and all buffs the RDM has will be broken. Asuran Fists will rule the guy, and with Destroyers and critical hit merits, the RDM will get schooled badly. I've seen firsthand how often critical merits and Destroyers go off. Put it this way: It's rarer for them not to go off. And a RDM's most deadly buff is those paralyzing spike stuff. That paralyze lingers. But the Stoneskin and Phalanx, that is a joke. If the RDM stands there long enough a melee to hit, within a few attack rounds, they will be broken. I speak of this first hand.
Yes, defintiely yes. Ballista RDM will meriting enhancing magic, not debuffing magic, bucause debuffing is overrated and proven useless for most of time because of those Ballista Items. On my server, I made a lot enemies because of my playing strategy, all they doing was trying to find chance to kill me. I had a MNK/WAR 100 fist me and MNK/NIN ausran fist my RDM at same time, both did 0 damages. I have 1 on 1 serveral MNK/NIN and they all did 0 damages. Yes indeed, Stoneskin/Phalanx will not last forever, I repated, will not, it will be wore out; however, please do remember, I will not just stand there and let you hit me for fun. I will fight back and try to kill you too. Unless you able to one shot RDM, it is very likely for RDM to recover from bad situation. Especially, if I have chainspell ready, there is no really possible for you to kill me. Stoneskin/Phalanx has no recast once chainspell activated
Now I understand what your trying to do, but when the players are of equal skill and resources, the MNK always has the advantage.
Guard completely buttfucks physical attacks. I don't like to speak with ego but I am not a subpar WAR. Yet a MNK that doesn't even have capped Guard blocked for 0 once. Effing zero. This is an axe we're talking about. 50 DMG at max potential. That is noteworthy.
Counter. Nothing special needs to be done, they just gotta be looking at you. Not an ability, just a job trait. A job trait that can be meritted. So in addition to them hitting you, they can also hit you on your own turn. It also eats shadows.
Dodge and Focus. Enhancing abilities with no reprecussions.
Max HP Boost. This is just wrong. A MNK can break 2k HP without any food. In Ballista ALL damage is lowered. I didn't have time to test so I didn't post it in my guide, but I believe my Spirit's Within was gimped. So you wont hit a MNK nearly as hard as you should. So in addition to him messing you up, he's messing you up for the same, if not more. And he has more HP than you.
Yes, MNK has advantage in 1 v 1 at no cap, because Asuran Fist is only last WS among all jobs that really deals damages. Most of job's final ws are fireworks; however, in real ballista match, how many MNKs can really says "Me > others." Most of MNKs dies a lot.
Max HP Boost is over-rated. Experienced players will notice the rate of MNK's HP decrease rate right away and either dispel it or catholin it.