Killing Ifrit - a Final Fantasy community: (-) Dark-Knight (-) Ballista questions (-) - Killing Ifrit - a Final Fantasy community

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(-) Dark-Knight (-) Ballista questions (-)

#1
User is offline   darkhell87 

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If there are any questions about drks in ballista please ask here. Also make video request of what job you want to see a drk fight, I have just about every sub for drk in ballista and most skills capped with gear for every cap.

Think I should have them move my ballista page here?


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#2
User is offline   Kiken 

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I'm sure there are many of us out there that will also be willing to help answer questions. You've got my support Dark, I'll do what I can to help out.
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#3
User is offline   darkhell87 

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Yeah, I cant wait for the new drk merit JA / spells, im hoping for drain II or Bio III, id be so pissed if we got a weapon bash II
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#4
User is offline   ryolen 

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i would love to see a video of you killing a Galka MNK/SAM in uncaped plz; ;

thx in advanced
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#5
User is offline   darkhell87 

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Lol I need to get a few more lvs for my rdm sub for that, its kinda hard to get past 2400 life.
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#6
User is offline   Seloan 

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Weapon Bash II lol
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#7
User is offline   darkhell87 

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Weapon bash II- Has a better chance to stun (dont count on it) and gives 10tp to mob
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#8
User is offline   sargeantluigi 

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Ryolen go to diorama ill show u lol, and why is ur great axe 240 it caps 256. I havent caped it off yet though last weapon for drk left to cap but its a 2 handed weapon so im to lazy at this point.
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#9
User is offline   darkhell87 

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I had a war/nin with ridill that kept talking shit to me. I asked him to solo, and said wait 1min on meditate, he came and started smacking me so I started to fight him. I got him down to 10% life and he killed me, and started bragging.
So I offered agian, and he said I already killed you once. Then he came up and vorpal bladed me and kept hitting till I was dead. So from here on I said fuck being fair, I ran up to him with tp and one shot him, and then meditated and waited at his body, hit, one shot, meditate, hit, one shot, repeat. Then I offered to give him a fair solo, and he said.


then after kicking his ass he said.


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#10
User is offline   Jammin 

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While that's funny, I'm just going to assume that story was streamlined.. because facts dictate you cannot sit at someone's corpse and "hit, meditate, one-shot, hit, meditate, one-shot" anyone unless you have somehow gotten a whole lot of revitalizers.

I agree though, dark knight is very good in one on one, lots of nice tools for damage and shadow-mitigation, as well as the ever so nasty and battle-changing drain/stun. Have you tried to one on one an intelligent warrior with ridill + joy? Just curious.. almost all "I pwn'd you" stories involve a poor opponent or someone who telegraphed a ws enough that it got third eye'd. I realize it's hard to find a ridill + joy warrior who isn't off doing something other than ballista, but I'm very curious about how hard that setup would be to beat if played well.
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#11
User is offline   darkhell87 

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He didnt have joytoy but didnt have adaman hauberk, and he kept waiting for respawn so I had medi up by then.

I dont see how much more a war can be good with ridill anyways doing anything other then attack and ws when tp will just slow down the attacks.
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#12
User is offline   Jammin 

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Kept waiting for respawn? I know when you've died three times without returning to camp the timer is still only 45 seconds.. how long was this guy's timer? sheesh. Yeah, on the ridill-only thing, I somewhat agree.. single-wielding it allows it to attack more, but at that point he might as well just sub samurai himself and go for the same meditate/third-eye tricks most use. I was simply wondering about ridill + joy because each combat round then dishes out 4-5 hits, making his swing speed and damage more similar to a dark knight's (I would guess.) That's why I think it would be interesting to watch, not because it's better. I have no idea how the math runs on dual wield II + suppa + haste gear, but I imagine that combo is still pretty painful.
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#13
User is offline   darkhell87 

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well a war/sam is pretty shitty, I have never seen it work vorpal blade from a war with ridill is 400, and guillotine on a war is 800 min but normaly 1k+ which is instant death most the time. War with ridill and joytoy is ok but one I fought agianst won 2/3 times with using mighty strikes (revitalzer) and wouldnt fight me agian.
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#14
User is offline   Jammin 

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Again, not disagreeing, I just meant I'd rather see joy + ridill vs a drk/sam in uncapped in a fair fight than one just single-wielding it. Haste build, utsusemi, high crit-rate, nice dmg on ws (not awesome, but nice), and very very high tp gain. I also wouldn't want to see one with hauby or hauberk on.. -evasion is just junk in ballista. Most people wear str/attack gear and even warrior dodges the occasional hit when not wearing -evasion.

There are other matches I'd like to see but aren't common as well, such as a brd/rdm vs drk/sam.. fair fight, no items, no prebuffs. I think it could be a very neat tactical match. Bard in mostly god gear and other defensive items and a joyeous.. sleep the dark knight, put up minne's, elegy him.. could get very interesting. Aspir could really hurt the bard, but can probably land silence with threnodies involved.
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#15
User is offline   Perdurabo 

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A warrior single handing a ridill is just stupid.

war/nin with maneater/ridill would butt rape a drk/sam, hell you would be dead before you even got through their 6 shadows, that is ni -> ichi after your poisonaga.
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#16
User is offline   Kagakuma 

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Hi tongue.gif ill prolly be here alot so just introducing myself >.>;;
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#17
User is offline   Jammin 

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Perdurabo-

Even I can field this question, just from watching many many duels from the sidelines.. a good dark/sam is a force to be reckoned with, and poisonga can be cast twice.. so getting those shadows down isn't as hard as you might think. Once the shadows are down? That dark will have a field-day.. guilliotine is just plain lethal in uncapped. Drain, stun, even bind if you decide to use it to back off and land any other spell you want or just buy time are all good. Weapon bash is very under-rated, and warrior, while good.. is very over-rated in uncapped. Monks are much scarrier than warriors in uncapped. Dark knights only have to land I believe 3 hits + med to be raping you with their weaponskill.. it is very hard to race that.

*Edit* The reason they single-wield it is because of the very nature of Ridill.. it attacks twice 50% of the time and 3 times 25% of the time (roughly.) So more swings with that weapon alone adds up to more attacks adds up to more damage in a shorter amount of time (and I think more tp gain but I haven't compared the two in a while.) Vorpal blade puts up very nice numbers, similar to rampage only a step down.

Ridill = 236 delay
Maneater = 276 delay + Ridill's 236 = 512 delay
Throw in Dual Wield II and you get 435.2 delay

Haste gear is in there somewhere too, but that effects both weapons (other than suppa.) With another 5% from suppa, the delay drops to 409.6 per round of swings. Now you look at those two numbers (236 vs 409.6) and tell me which one is going to swing more. One is almost twice the delay of the other.. you add an extra hit from an axe (with chance to double attack) and make yourself slower in the process.. no thanks. For sheer volume of swings.. Ridill only is the way to go.

That was just the rough math off the top of my head, some percentages may be off but you get the idea.
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#18
User is offline   Perdurabo 

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I'm afraid i still disagree, a ridill makes a massive difference in a 1v1 and i don't think a drk/sam can keep up.

Assuming the war/nin has some shadows up, and all utsusemi times ready, the game is the war/nins.

Opening with a poisonaga from the drk, the warrior will land a round of attacks -and- cast ni before the poisonaga casting animation is finished, thus making stun or weapon bash not an option. At this point the drk will have 60 TP or over 100 and the war (i'm averaging at 2 ridill hits) 18% and 3 shadows. Swing for swing from here the warrior will hit around 80%TP before the drk/sam has stripped shadows, at which point it all is about how hard the drk's guillotine lands, as one round of attacks from the warrior + being hit TP will = rampage and death. This assming 100% acc on both sides. If the drk has only 60% TP from one meditate, this is a moot point as war will rampage after one or two hits max from the drk and win then.

However, if the war vokes from the start and the drk can't cast, the war has the drk beaten from then. Simple blink tanking form ni-> ni -> ichi and a rampage and its done, the war doesn't even lose any HP.

Drks are powerful but they can't one shot without souleater/last resort which will be useless when they are on low HP from normal melee. This hinges on good war timing, but from my experience as bst/nin with utsusemi timing, it really isn't that hard, and the drk/sam is owned.

EDIT: to ridill comment, swinging more is mildly useful, but busting out a rampage that does 1.5-2x the damage of a vorpal blade is better.
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#19
User is offline   Zettofaia 

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hello happy.gif
i hope you can help me with this happy.gif, i'll be doing a 1vs1 ballista with a pld/war (as drk/war) capped at 40, no 2 hr, no food and no items, i kind of feel this he ownz me in this match >.>;; hope you can give me some advice on it happy.gif i will really appreciate it!
note:only drk magic is capped, other magic sucks, also i use scythe, eva and skills capped, pld have all spells for lv 40.
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#20
User is offline   darkhell87 

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That is not completly true.

Ok war has ni up and all times rdy, I cast poisonga, recast ni, uh oh recast poisonga, then weapon bash and stun when trying to cast Ich, then a 1shot guillotine, and some times war gets off a vorpal blade and it does from 300-500 dmg normaly not enough to kill me.
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