Valentione's Day
To everything there is a season, and the time to tell that special someone how you feel is drawing near. Valentione's Day will soon be upon Vana'diel once again!
Valentione's Day commemorates the story of a courageous squire named Valentione, who fell in love with a noblewoman regardless of their gap in social status. He confessed his love in the form of a gift, and succeeded in stealing her heart.
On Valentione's Day, the inhabitants of Vana'diel show their feelings by giving the person they care about a present, such as chocolate.
Still, it can be hard to confess to someone...
Someone you are so used to seeing...
Someone you always enjoy conversing with...
Someone you always adventure with...
That's why that person is special, right? But it takes a lot of courage to take it to the next level!
And that's where the moogles come in to help! They have devised a plan to bring eligible bachelors and bachelorettes of the three major nations together. Not only that, but they even claim that their fantabulous, splenderrific event (the moogle head planner's exact words) will help adventurers come together, too!
If you've ever wanted to try your hand at playing Cupid, you will get your chance soon!
One last word from the Mog House Management Union (M.H.M.U.): "We're waiting for you all with wonderful prizes that will let you show your love forever and ever, kupo!"
[Event Details]
Feb. 2, 4:00pm - Feb. 15, 12:00am (PDT)
Feb. 2, 7:00pm - Feb. 15, 3:00am (EDT)
Feb. 3, 12:00am - Feb. 15, 8:00am (GMT)
[Moogle Locations]
Southern San d'Oria
Northern San d'Oria
Bastok Mines
Bastok Markets
Windurst Waters
Windurst Woods
http://www.playonlin.../news6692.shtml
Valentione's Day event announced!
#5
Posted 31 January 2006 - 03:37 PM
They look like some kind of sailor moon club thing >.> with a red heart on the top. They let you give reraise effect to another party member
#6
Posted 31 January 2006 - 06:09 PM
Aw clubs? When it mentioned cupid i imagined a 0 damage bow you can shoot players with. Lol Eagle Eye Shot your loved one!
#8
Posted 31 January 2006 - 06:47 PM
(Charm Wand)
http://ffxi.somepage.com/itemdb/7998
(Charm Wand+1)
http://ffxi.somepage.com/itemdb/7999
http://ffxi.somepage.com/itemdb/7998
(Charm Wand+1)
http://ffxi.somepage.com/itemdb/7999
#9
Posted 31 January 2006 - 06:57 PM
ok now I'm confused...
Charm Wand
Enchantment: Reraise on Party Member (Cannot Target Self)
Charm Wand +1
Enchantment: Reraise on Party Member (Cannot Target Self)
So the regular wand has 10 charges that can be used once a day and +1 has 1 charge every 5 days. I'm sure these don't refill, learned that with my Halloween staves 2 years ago, so what's the benefit of getting +1 if it doesn't recharge when empty?
Charm Wand
Enchantment: Reraise on Party Member (Cannot Target Self)
Charm Wand +1
Enchantment: Reraise on Party Member (Cannot Target Self)
So the regular wand has 10 charges that can be used once a day and +1 has 1 charge every 5 days. I'm sure these don't refill, learned that with my Halloween staves 2 years ago, so what's the benefit of getting +1 if it doesn't recharge when empty?
#10
Posted 31 January 2006 - 07:01 PM
gorokai :
ok now I'm confused...
Charm Wand
Enchantment: Reraise on Party Member (Cannot Target Self)
Charm Wand +1
Enchantment: Reraise on Party Member (Cannot Target Self)
So the regular wand has 10 charges that can be used once a day and +1 has 1 charge every 5 days. I'm sure these don't refill, learned that with my Halloween staves 2 years ago, so what's the benefit of getting +1 if it doesn't recharge when empty?
ok now I'm confused...
Charm Wand
Enchantment: Reraise on Party Member (Cannot Target Self)
Charm Wand +1
Enchantment: Reraise on Party Member (Cannot Target Self)
So the regular wand has 10 charges that can be used once a day and +1 has 1 charge every 5 days. I'm sure these don't refill, learned that with my Halloween staves 2 years ago, so what's the benefit of getting +1 if it doesn't recharge when empty?
the +1 version is most likely unlimited charges...thats why the recast is so long
#11
Posted 31 January 2006 - 07:06 PM
Um...
If you look at the Treat Staff II (http://ffxi.somepage.com/itemdb/5737) you'll realize that their effects are very similar in charges and recast, etc. Don't really know if you have a Treat Staff II, but 1/1 means infinite.
If you look at the Treat Staff II (http://ffxi.somepage.com/itemdb/5737) you'll realize that their effects are very similar in charges and recast, etc. Don't really know if you have a Treat Staff II, but 1/1 means infinite.
#12
Posted 31 January 2006 - 07:09 PM
Valentione's day lol
It was spelt this way too, so I guess its not just a typo
It was spelt this way too, so I guess its not just a typo
#13
Posted 31 January 2006 - 07:11 PM
I LURVE YOU ALL
...
anyway
...
i have RL love
...
yall can GTFO
...
^^
...
anyway
...
i have RL love
...
yall can GTFO
...
^^
#14
Posted 31 January 2006 - 07:14 PM
The +1 of the wand will work just like the +1 of the Treat Staff. You can use it once every 5 days. It never runs out. As for the one with 10 charges, I will assume it works just like the regular Treat Staff. Once I've used 10 charges I'll turn it into the Event Item Storage NPC and take it back out with max charges. It only costs 200 or 500gil (forget which) to completely recharge your event items this way.
#15
Posted 31 January 2006 - 07:54 PM
Tonka :
The +1 of the wand will work just like the +1 of the Treat Staff. You can use it once every 5 days. It never runs out. As for the one with 10 charges, I will assume it works just like the regular Treat Staff. Once I've used 10 charges I'll turn it into the Event Item Storage NPC and take it back out with max charges. It only costs 200 or 500gil (forget which) to completely recharge your event items this way.
The +1 of the wand will work just like the +1 of the Treat Staff. You can use it once every 5 days. It never runs out. As for the one with 10 charges, I will assume it works just like the regular Treat Staff. Once I've used 10 charges I'll turn it into the Event Item Storage NPC and take it back out with max charges. It only costs 200 or 500gil (forget which) to completely recharge your event items this way.
Wtf? How this hell....
*muddles to him self* "so many items dropped so many...."
#16
Posted 31 January 2006 - 11:22 PM
Well, already sounds stupid IMO, but at least it's an improvement over last year's V-Day
#17
Posted 01 February 2006 - 04:16 AM
I tried and I could not turn back the Trick Staff II . The NPC takes the other 3 Trick and Treat Staffs but not this one. My guess is the limited charges.
Anyways this is an improvement on last years event, everyone got a random signing crystal. This might have some use for parties before Raise II, exspecially dunes and qufim parties. They have some kind of raise atleast, assuming they are not being PL'ed, which I rarely see nowadays.
Anyways this is an improvement on last years event, everyone got a random signing crystal. This might have some use for parties before Raise II, exspecially dunes and qufim parties. They have some kind of raise atleast, assuming they are not being PL'ed, which I rarely see nowadays.
#18
Posted 01 February 2006 - 02:33 PM
would be nice if this works on your NPC >_>;;; stupid gobbie bomb spam keeps killing my Nanako ; ;
#19
Posted 02 February 2006 - 05:12 AM
i suppose i'll go for the +1 wand, can be very useful before you wipe.
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