Are they
going to be high level like COP or lower level like Rize of Zilart?
Page 1 of 1
Level of Aht Uhrgan areas
#2
Posted 07 April 2006 - 03:40 PM
It's
any man's guess right now, but like all expansions so far, there will be atleast one surreal endgame zone/region.
Lumoria, Li'Telor, and zome not-so-Zilartian new zone that some believe is going to be subaquatic, subterranean,
or superterranean (word?), many believe.
And on lower level zones, I believe that it might very well be
similar to CoP, in the sense that there might be a few zones with lower-level enterances, but when you go in
deeper, things start getting much tougher, fast, and aside from that, basically 30+ zones. But this bit on low-
level zones is personal opinion with 0 support for it from what we know already.
any man's guess right now, but like all expansions so far, there will be atleast one surreal endgame zone/region.
Lumoria, Li'Telor, and zome not-so-Zilartian new zone that some believe is going to be subaquatic, subterranean,
or superterranean (word?), many believe.
And on lower level zones, I believe that it might very well be
similar to CoP, in the sense that there might be a few zones with lower-level enterances, but when you go in
deeper, things start getting much tougher, fast, and aside from that, basically 30+ zones. But this bit on low-
level zones is personal opinion with 0 support for it from what we know already.
#3
Posted 07 April 2006 - 08:23 PM
Well square
said they didn't like how the capped area's turned out cause it was such a bitch to do, so maybe they'll
rethink the process.
said they didn't like how the capped area's turned out cause it was such a bitch to do, so maybe they'll
rethink the process.
#4
Posted 07 April 2006 - 09:00 PM
Honestly,
I think the majority of the areas will be mid range to max lvl, think of all the uncapped CoP areas. I'm thinking
that most areas mobs will be like base lvl of +40ish. Maybe some lower lvl areas whern you go to do the job quests
since supposedly they'll be allowing people to get the new jobs at lvl 30.
I think the majority of the areas will be mid range to max lvl, think of all the uncapped CoP areas. I'm thinking
that most areas mobs will be like base lvl of +40ish. Maybe some lower lvl areas whern you go to do the job quests
since supposedly they'll be allowing people to get the new jobs at lvl 30.
#5
Posted 07 April 2006 - 09:10 PM
this is a
quote from offical site on assault, but i think it will answer questions for this thread, "The FINAL FANTASY XI
development team created the "Assault" system to provide a means of casual enjoyment for high-level players--
the main target audience of the Treasures of Aht Urhgan expansion disc. " i would assume most of the new
zones will be geared toward endgame high lvl players
quote from offical site on assault, but i think it will answer questions for this thread, "The FINAL FANTASY XI
development team created the "Assault" system to provide a means of casual enjoyment for high-level players--
the main target audience of the Treasures of Aht Urhgan expansion disc. " i would assume most of the new
zones will be geared toward endgame high lvl players
#6
Posted 08 April 2006 - 10:56 AM
nahla :
this is a quote from offical site on assault, but i think it will answer questions for this
thread, "The FINAL FANTASY XI development team created the "Assault" system to provide a means of casual enjoyment
for high-level players--the main target audience of the Treasures of Aht Urhgan expansion disc. " i would
assume most of the new zones will be geared toward endgame high lvl players
this is a quote from offical site on assault, but i think it will answer questions for this
thread, "The FINAL FANTASY XI development team created the "Assault" system to provide a means of casual enjoyment
for high-level players--the main target audience of the Treasures of Aht Urhgan expansion disc. " i would
assume most of the new zones will be geared toward endgame high lvl players
That sucks, I mean
sure, high level's DO need some more stuff...but lower levels are limited imo. All they can do is
level/craft...
#7
Posted 08 April 2006 - 02:59 PM
I would
like to see an alternative to Valkurm in one of these zones, I hate that damn place.
like to see an alternative to Valkurm in one of these zones, I hate that damn place.
#8
Posted 08 April 2006 - 03:56 PM
Fleyon :
That sucks, I mean sure, high level's DO need some more stuff...but lower levels are limited
imo. All they can do is level/craft...
nahla :
this is a quote from offical site on assault, but i think it will
answer questions for this thread, "The FINAL FANTASY XI development team created the "Assault" system to provide a
means of casual enjoyment for high-level players--the main target audience of the Treasures of Aht Urhgan
expansion disc. " i would assume most of the new zones will be geared toward endgame high lvl players
this is a quote from offical site on assault, but i think it will
answer questions for this thread, "The FINAL FANTASY XI development team created the "Assault" system to provide a
means of casual enjoyment for high-level players--the main target audience of the Treasures of Aht Urhgan
expansion disc. " i would assume most of the new zones will be geared toward endgame high lvl players
That sucks, I mean sure, high level's DO need some more stuff...but lower levels are limited
imo. All they can do is level/craft...
Or do the huge amount of quests, missions, etc already
in the game.
You're low level for a time. You're high level indefinitely. It makes a lot more sense to
add content for people who have potentially done all the other content than for people who have yet to explore
most of what's already in the game.
Valkurm has alternatives, and has since NA release. People just
swarm there because that's where everyone else is, and pre-chocobo, pre-teleport travel sucks.
#9
Posted 08 April 2006 - 07:31 PM
I
would like to see an alternative to Valkurm in one of these zones, I hate that damn place.
would like to see an alternative to Valkurm in one of these zones, I hate that damn place.
Korroloka
Tunnel and Maze of Shakhrami are nice as well as the beetles outside in Sauromue Champaign
#10
Posted 08 April 2006 - 07:51 PM
low level and high level have no great difference. Getting high(er) level simply unlocks more content for you.
There is no set 'end-game'. Once you are level 30, there is plenty to do(leveling and leveling other jobs
included). Start looking at the game at a different angle if you can't see that.
There is no set 'end-game'. Once you are level 30, there is plenty to do(leveling and leveling other jobs
included). Start looking at the game at a different angle if you can't see that.
#11
Posted 08 April 2006 - 09:15 PM
Blood Red Poet :
low level and high level have no great difference. Getting high(er) level simply
unlocks more content for you. There is no set 'end-game'. Once you are level 30, there is plenty to do(leveling
and leveling other jobs included). Start looking at the game at a different angle if you can't see that.
low level and high level have no great difference. Getting high(er) level simply
unlocks more content for you. There is no set 'end-game'. Once you are level 30, there is plenty to do(leveling
and leveling other jobs included). Start looking at the game at a different angle if you can't see that.
I've seen half of end-game stuff, I know what there is. My point is that the expansion pack was
an oppurtinity to add more mainstream levelling areas.
For example; later on you've got Bibiki Bay and
Boyahda Tree (2 examples of a few more), both of which are very mainstream. Valkurm Dunes, Qufim, Yuhtunga and so
on are realisticly the only levelling areas for those level ranges if you consider that VERY few (I mean one or
two at a time) go elsewhere.
To be honest though, the real reason I ask is because I deleted my 66 Dragoon
and hoped that I could experience atleast some of the ToAU stuff on this character even though it is low level.
#12
Posted 08 April 2006 - 09:22 PM
Woot
more capped areas where everything agroes and you cnat find your way ...
more capped areas where everything agroes and you cnat find your way ...
Share this topic:
Page 1 of 1
Similar Topics
| Topic | Forum | Started By | Stats | Last Post Info | |
|---|---|---|---|---|---|
|
14] Abolition of Physical Levels / Attribute Point Revisions
|
Final Fantasy Front Page News |
Corrderio
|
|
|
|
Level 99
Is it any fun? |
Red Mage |
JAshtonX
|
|
|
|
11] Level Cap Increase
|
Final Fantasy Front Page News |
Cactuar
|
|
|
|
Where/How to level these days.
I is lost |
FFXI General Information |
coldviper18
|
|
|
|
11] Level Cap Increase
|
Final Fantasy Front Page News |
Cactuar
|
|
Sign In »
Register Now!
Help




Back to top















