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New Aht Urhgan info from Famitsu Rate Topic: -----

#1
User is offline   Dimmauk 

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This was

posted Dreams in Vana'diel by Jonnyram
http://www.ffxionline.com/forums/general.f...scussion/54628-

new.aht.urhgan.info.famitsu.html#post551932

"Warning: spelling of FFXI-specific stuff is probably wrong, as

I am transcribing it from katakana for now

BLU:
- casting magic uses MP, each magic also has level

restrictions
- special ability "Argel Law", increases effectiveness of blue magic for set time
- ability

"Blue Chain" allows you to use physical-type blue magic in skillchains
- ability "Blue Burst" allows you to use

magic-type blue magic in magic bursts
- status of char changes depending on the blue magic chosen
- lv75

sword skill: 269 blue magic skill: 276, (could be affected by magic equipped though)

COR:
- Phantom

Roll: strengthens party members, can also "Double Up"
- Phantom roll affects jobs in the following way:
WAR

-> dmg accuracy up, WHM -> healing MP up, BLM -> mag.atk. up, RDM -> mag.acc, up, PLD -> counter damage, RNG ->

acc. (both) up, SMN -> refresh, COR -> exp. up, other jobs unknown for now
- Quick Draw: weakening magic on

enemy
- Wild Card: allow party members to reuse their abilities

PUP:
- Maton (the doll) can be called

like wyvern, using "Stringer"
- You can control your maton with items
- Maton will disappear when HP runs

out but you can resummon or repair it
- You can change maton equipment - there are 12 types of "attachment",

for head and frame parts
- graphics change according to equipment
- according to equipment, the maton

changes skills in "white soldier", "firing soldier", "magic soldier" areas

New areas:
Gadarba floating

lake: looks like Zi'tah

New NPC:
Beastman Mercenary "Gesshow" - Yagudo.

New equipment:
Beruan

- self-defence equipment
Igito - mage equipment
NPC equipment revealed in besiege mode can also be

equipped

New weapons:
Janviar - gold dagger
Amuhd - 2H axe with three gold points
Mezarak - 2H

pole with 4 way spikes
Algor - legendary great sword

Other bits:
- field and dungeon music will be

new
- region menu will change a lot. Aht Urhgan region map revealed... separate map to rest of VD.
-

"unconfirmed items" will be from Assault only?
- Assault is for 3-6 people
- Besiege NPCs cannot be cured,

they can also be captured and kidnapped
- There are mogs in Nashmo town"
0

#2
User is offline   Sho 

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hmmm.... 269

Blue Mage Sword Skill... plus Suppa Earring.... plus Merits... plus Blue magic... *weeps for joy*
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#3
User is offline   Dimmauk 

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Sho :
hmmm.... 269 Blue Mage Sword Skill... plus Suppa Earring.... plus Merits... plus Blue magic...

*weeps for joy*



Looks like I finally get to be a mage fighter, and not just a refresh

whore.
0

#4
User is offline   Deaner 

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Corsair

seems interesting... EXP Up? Personal EXP ring? biggrin.gif
0

#5
User is offline   Twilight_Shiva 

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Cool, at least this sheds some light on the PUP side of things, looks really good =D
0

#6
User is offline   Masta Matt 

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yay
0

#7
User is offline   Alyth 

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Damn

Corsair is alot more useful than i thought it would be.
0

#8
User is offline   Kye from Caitsith 

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I'm even more excited about ToAU now biggrin.gif.
0

#9
User is offline   locketaru 

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mmmm... Mage Warrior... Solo whore... ? ... mmm... It's too early I guess..
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#10
User is offline   mortama 

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can any

one out there get any scans of this im guesing the pics rock just as much as the info lol smile.gif
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#11
User is offline   phunk 

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Kye from Caitsith :
I'm even more excited about ToAU now biggrin.gif.

0

#12
User is offline   mortama 

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i wonder

if corsair can stack the exp gain on top of a ring hmmmmm
0

#13
User is offline   Hiro the Great 

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Igito armor... hmm.. hmm.. sounds like possible SMN and MNK lvl 70 JSE's to anyone else? ohmy.gif
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#14
User is offline   Isiolia 

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Hiro the Great :
Igito armor... hmm.. hmm.. sounds like possible SMN and MNK lvl 70 JSE's to anyone

else? ohmy.gif


Could be, though the way it's phrased to me sounds like general "tank" and "mage"

armor, like I dunno, Adaman and Errant sets would be.
Personally, I'd rather they put in good general sets

than more crappy JSE, cause honestly, how many JSE sets are actually that good? Maybe 50%, if that?
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#15
User is offline   Hitsugaia 

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- ability "Blue Chain" allows you to use physical-type blue magic in skillchains
- ability "Blue Burst"

allows you to use magic-type blue magic in magic bursts


Low recast, please. Low, low recast..
0

#16
User is offline   ~Kenai~ 

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Dimmauk :
This was posted Dreams in Vana'diel by

Jonnyram
http://www.ffxionline.com/forums/general.f...scussion/54628-

new.aht.urhgan.info.famitsu.html#post551932

"Warning: spelling of FFXI-specific stuff is probably wrong, as

I am transcribing it from katakana for now

BLU:
- casting magic uses MP, each magic also has level

restrictions
- special ability "Argel Law", increases effectiveness of blue magic for set time
-

ability "Blue Chain" allows you to use physical-type blue magic in skillchains
- ability "Blue Burst" allows

you to use magic-type blue magic in magic bursts
- status of char changes depending on the blue magic

chosen
- lv75 sword skill: 269 blue magic skill: 276, (could be affected by magic equipped though)



COR:
- Phantom Roll: strengthens party members, can also "Double Up"
- Phantom roll affects jobs

in the following way:
WAR -> dmg accuracy up, WHM -> healing MP up, BLM -> mag.atk. up, RDM -> mag.acc, up, PLD

-> counter damage, RNG -> acc. (both) up, SMN -> refresh, COR -> exp. up, other jobs unknown for now

-

Quick Draw: weakening magic on enemy
- Wild Card: allow party members to reuse their abilities

PUP:
-

Maton (the doll) can be called like wyvern, using "Stringer"
- You can control your maton with items
- Maton

will disappear when HP runs out but you can resummon or repair it
- You can change maton equipment - there

are 12 types of "attachment", for head and frame parts

- graphics change according to equipment
-

according to equipment, the maton changes skills in "white soldier", "firing soldier", "magic soldier"

areas

New areas:
Gadarba floating lake: looks like Zi'tah

New NPC:
Beastman Mercenary

"Gesshow" - Yagudo.

New equipment:
Beruan - self-defence equipment
Igito - mage equipment
NPC

equipment revealed in besiege mode can also be equipped

New weapons:
Janviar - gold dagger
Amuhd - 2H

axe with three gold points
Mezarak - 2H pole with 4 way spikes
Algor - legendary great sword

Other

bits:
- field and dungeon music will be new
- region menu will change a lot. Aht Urhgan region map

revealed... separate map to rest of VD.
- "unconfirmed items" will be from Assault only?
- Assault is for 3

-6 people
- Besiege NPCs cannot be cured, they can also be captured and kidnapped
- There are mogs in Nashmo

town"


Secks.

I can't wait much longer. Only one week...I can do it!...:wall
0

#17
User is offline   Mowgul 

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Dimmauk :


COR:
PLD -> counter damage


Sounds intresting
0

#18
User is offline   Koul 

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Kye from Caitsith :


Where does your name come from, if you don't mind me asking
0

#19
User is offline   Sammonoske 

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Nice.. BLU and COR just got better. Although PUP doesnt sound to good.. very expansive from the looks of it.

Hopefully they items for it are only vendored, not synthed.. otherwise it will be like rng with jacked prices.
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#20
User is offline   Knyte 

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Dimmauk :

BLU:
- casting magic uses MP, each magic also has level restrictions
- special

ability "Argel Law", increases effectiveness of blue magic for set time

- ability "Blue Chain" allows you

to use physical-type blue magic in skillchains
- ability "Blue Burst" allows you to use magic-type blue magic

in magic bursts
- status of char changes depending on the blue magic chosen
- lv75 sword skill: 269 blue

magic skill: 276, (could be affected by magic equipped though)

COR:
- Phantom Roll: strengthens party

members, can also "Double Up"
- Phantom roll affects jobs in the following way:
WAR -> dmg accuracy up, WHM

-> healing MP up, BLM -> mag.atk. up, RDM -> mag.acc, up, PLD -> counter damage, RNG -> acc. (both) up, SMN ->

refresh, COR -> exp. up, other jobs unknown for now
- Quick Draw: weakening magic on enemy
- Wild Card:

allow party members to reuse their abilities


PUP:
- Maton (the doll) can be called like wyvern,

using "Stringer"
- You can control your maton with items
- Maton will disappear when HP runs out but you can

resummon or repair it
- You can change maton equipment - there are 12 types of "attachment", for head and frame

parts
- graphics change according to equipment
- according to equipment, the maton changes skills in "white

soldier", "firing soldier", "magic soldier" areas


the 2hrs perhaps?

and i dont think

that those blu abilities should be abilities though. cause thats gonna suck if you have to activate that every

time. they should be traits imo

but damn after reading that i want to go to Art Urghan and get me BLU

flag.....like the one poster above said....one week....i cant take it...:wall
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