Killing Ifrit - a Final Fantasy community: The new update .DATs? - Killing Ifrit - a Final Fantasy community

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The new update .DATs? Rate Topic: -----

#1
User is offline   Hitoshisan 

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The Info:
http://www.hnmls.com/modules.php?name=News...=article&sid=35

To get puppet in

modelviewer:
Open /List/ROM1_NPC.lst in your favourite text editor such as notepad...
Scroll to the bottom

and add:

165-88, Puppet




Credit goes to 6souls for supplying most of the info and Hyuuga for the link.

=======
Has anyone

found anything new in the update such as armor/monsters etc? SE said you would need it EVEN IF you don't have

ToAU installed, so I can only guess that this update contains the .DATs for new job armors etc?

Fade.
0

#2
User is offline   Hiro the Great 

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Dyire where are j00! D':
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#3
User is offline   Amali 

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I read

some posts at other forums, it seems there is nothing about new item .dat files.
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#4
User is offline   Falconblade 

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The

Version update is already over?
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#5
User is offline   Raggedstar 

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You can get the update now ;o I'm personally lurking forums to see if anything is posted @_@
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#6
User is offline   Hiro the Great 

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(Square Enix)
-Preparatory version update for "Treasures of Aht Urhgan."


I think this

explains why no items, I believe this was just that prepping for the big update, since they're adding like a

whole new continent to the servers, also this would explain why play could go on during the maintenance, I imagine

the big update will be this monday like all others before it. Damn SE got my hopes up too :<
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#7
User is online   6souls 

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Collected

from BG Posts

:

Possible BLU Abilities & stat effects:
Poisons enemies within range and gradually reduces

their HP.
MND+2 a line help text
Deals water damage to enemies within range. Additional effect: STR

Down.
MND+2 a line help text
Absorbs a certain amount of damage from physical and magical attacks.
a line

help text
Deals critical damage. Chance of critical hit varies with TP.
VIT+1 CHR+1 HP+10 a line help

text
Steals an enemy's MP. Ineffective against undead.
MP+5 Deals dark damage to an enemy.
HP-5 MP+5 a

line help text
Deals earth damage to enemies within range. Additional effect: Accuracy Down.
VIT+1 a line

help text
a line help text
Damage varies with TP.
AGI+3 a line help text
Delivers a threefold attack.

Accuracy varies with TP.
STR+1 Increases attack speed.
AGI+2 Deals ice damage to enemies within range.

Additional effect: "Bind."
INT+1 Deals lightning damage to an enemy. Additional effect: "Stun."
DEX+3

Sacrifices HP to damage enemies within range. Affects caster with Weakness.
STR+2 Deals wind damage to enemies

within range. Additional effect: Weight.
AGI+3 Deals ice damage that lowers Agility and gradually reduces HP of

enemies within range.
INT-1 Deals water damage to enemies within a fan-shaped area originating from the caster.

Additional effect: Poison.
MND+1 Deals wind damage that lowers Vitality and gradually reduces HP of enemies

within range.
AGI+1 Enhances magic attack.
INT+1 Additional effect: Weakens attacks. Accuracy varies with

TP.
HP-5 MP+10 Accuracy varies with TP.
VIT+2 INT+1 MND+1 Steals HP from enemies within range. Ineffective

against undead.
HP-5 MP+5 Steals an enemy's HP. Ineffective against undead.
HP-5 MP+5 Damage varies with

TP.
INT+1 Deals water damage to enemies within area of effect.
MND+1 Deals critical damage. Chance of

critical hit varies with TP.
HP-5 MP+15 a line help text
Enhances defense.
VIT+3 Reduces the attack speed

of enemies within a fan-shaped area originating from the caster.
VIT+1 Restores HP.
CHR+1 HP+5 a line help

text
Deals critical damage. Chance of critical hit varies with TP.
MND+1
a line help text
Damage

varies with TP.
MND+2 CHR+2 HP+5 Deals earth damage to enemies within a fan-shaped area originating from the

caster. Additional effect: Weight.
VIT+2 a line help text
Deals dark damage to an enemy.
HP-5 MP+15 a

line help text
a line help text
Delivers a threefold attack. Damage varies with TP.
INT+1 Weakens defense

of enemies within range.
AGI+2 a line help text
Deals wind damage to enemies within a fan-shaped area

originating from the caster. Additional effect: Blindness.
AGI+1 Delivers an area attack. Damage varies with

TP.
VIT+1 MP+5 Deals light damage to enemies within a fan-shaped area originating from the caster. Additional

effect: Slow and Silence.
CHR+1 HP+5 a line help text
Damage varies with TP.
CHR+1 HP+5 a line help

text
Delivers a threefold attack. Accuracy varies with TP.
DEX+2 Steals an enemy's HP. Ineffective against

undead.
HP-5 MP+5 a line help text
Lowers Intelligence of enemies within range.
Reduces an enemy's

TP.
AGI+1 Enhances evasion.
Enemies within a fan-shaped area originating from the caster are frozen with

fear.
MP+15 Puts all enemies within range to sleep.
CHR+1 HP+5 Deals critical damage. Chance of critical hit

varies with TP.
AGI+1 a line help text
Steals one beneficial effect from an enemy.
AGI+2 a line help

text
Restores HP for party members within area of effect.
CHR+2 HP+10 Silences an enemy.
AGI+1 a line

help text
Puts all enemies within range to sleep.
CHR+1 HP+5 Damage varies with TP.
HP+5 a line help

text
Damages enemies within area of effect with a twofold attack. Damage varies with TP.
VIT+1 Gives enemies

within range a powerful disease that prevents recovery of HP and MP.
HP-5 Damage varies with TP.
DEX+1 CHR+1

HP+5 a line help text
Deals fire damage to enemies within a fan-shaped area originating from the

caster.
STR+3 a line help text
Restores HP for the target party member.
CHR+1 HP+5 Damage varies with

TP.
STR+2 DEX+1 Shoots multiple needles at enemies within range.
VIT+3 AGI+3 Additional effect: Sleep.

Duration of effect varies with TP.
STR+1 Additional effect: Slow. Duration of effect varies with TP.
MND+1

Puts all enemies within range to sleep.
HP-5 MP+5 Additional effect: Poison. Duration of effect varies with

TP.
HP-5 MP+5 a line help text
a line help text
a line help text
Additional effect: Vitality Down.

Duration of effect varies with TP.
CHR+1 HP+10 Deals earth damage that inflicts multiple status ailments on

enemies within a fan-shaped area originating from the caster.
INT+2 MND+2 Removes one beneficial magic effect

from enemies within range.
HP-5 MP+10 Deals water damage that lowers Strength and gradually reduces HP of

enemies within a fan-shaped area originating from the caster.
MND+1 a line help text
Deals ice damage to

enemies within a fan-shaped area originating from the caster. Additional effect: Paralysis.
INT-2 a line help

text
Lowers the evasion of enemies within a fan-shaped area originating from the caster.
INT+1 Delivers a

fivefold attack. Accuracy varies with TP.
INT+1 MND-1 Greatly lowers the accuracy of enemies within range for a

brief period of time.
HP+20 CHR+2 Enhances defense and covers you with magical ice spikes. Enemies that hit you

take ice damage.
INT+3 MND+3 Enhances magic defense.
MP+10 VIT+2 AGI+2 Covers you with magical lightning

spikes. Enemies that hit you take lightning damage.
STR+3 DEX+3 Enemies within range are temporarily prevented

from acting.
HP+10 MP+15 Accuracy varies with TP.
VIT+1 HP-5 MP+5 Deals fire damage to enemies within area

of effect. Additional effect: "Bind."
STR+1 a line help text
Delivers an area attack. Additional effect: DEX

Down. Duration of effect varies with TP.
DEX+2 Blinds enemies within a fan-shaped area originating from the

caster.
VIT+1 Delivers an area attack. Damage varies with TP.
INT+1 Damage varies with TP. Additional

effect: "Stun."
DEX+2 a line help text
a line help text
Throws a bomb at an enemy.
STR+2 a line help

text
Delivers an area attack. Additional effect: "Stun." Accuracy varies with TP.
DEX+2 Deals wind damage to

enemies within range.
AGI+1 a line help text
Additional effect: Enmity Down. Chance of effect varies with

TP.
MND+2 Gives party members within area of effect the effect of "Stoneskin."
VIT+1 Lowers the defense and

magical defense of enemies within range.
HP-5 MP+5 Reduces an enemy's TP. Additional effect: Blindness and

"Bind."
CHR+1 HP+15 a line help text
Enhances accuracy and evasion.
VIT+1 Deals fire damage to an

enemy.
STR+3 Additional effect: Poison. Chance of effect varies with TP.
CHR+2 HP+5 a line help

text
Delivers an area attack. Additional effect: "Stun." Damage varies with TP.
MND+2 Delivers a fivefold

attack. Damage varies with TP.
DEX+2 AGI+1 Enhances magic attack and magic defense.
HP-5 MP+5 Damage varies

with TP.
STR+1 DEX+1


New Areas:
unknown PhanauetCh CpntLanding Manaclipper BibikiBay

Uleguerand BearclawPn AttohwaCsm BoneyardGl PsoXja ShroudMaw OldMoval NewMoval Mine2716 HallOfTrns none PromvHolla

SpireHolla PromvDem SpireDem PromvMea SpireMea PromvVahzl SpireVahzl LufaiseMds Misareaux TavSafehld PhomiunaAq

Sacrarium RiverneB01 RiverneA01 MonarchLinn SealionDen AlTaieu HuXzoi RuHmet EmParadox Temenos Apollyon DynamisVal

DynamisBub DynamisQuf DynamisTav DioramaGhel AbdhalPurgo none OpenseaZah OpenseaMha AlZahbi none Whitegate

Wajaom BhafThicket Nashmau ArrpgoReef Ilrusi Periqia Talacca SilvSeaNas SilvSeaZah AshuTalif MtZhayolm Halvung

Lebros Navukgo Mamook MamoolTrGr JadeSepul Aydeewa Leujaoam ChocoCirc Colosseum AlzaUndrsea ZhaylmRem ArrpgoRem

BhaflauRem SilvSeaRem Nyzul Hazhalm Caedarva
none none none none none none none none none none none none none

none none none none none none none WRonfaure ERonfaure LaTheine Valkurm Jugner Batallia NGustaberg SGustaberg

Konschtat Pashhow Rolanberry Beaucedine Xarcabard Teriggan EastAltepa WSartabarta ESartabarta Tahrongi Buburimu

Meriphataud Sauromugue ZiTah RoMaeve YuhtunJng YhoatorJng WestAltepa Qufim BehemotDom SorrowVall RuAunGard

Mordion DynamisBcd DynamisXar HorlaisPk GhelsbaOp FtGhelsba Yughott Palborough Waughroon Giddeus BalgasDais

Beadeaux QulunDome Davoi MonastiCav Oztroja AltarRoom Boyahda DragonAery MidDelkfut UpDelkfut Uggalepih

RancorDen ZvahlBails ZvahlKeep SacriChamb ThroneRoom Ranguemont Bostaunieu OracleChmb Toraimarai FullMoonFn

Zeruhn Korroloka Kuftal SeaGrotto VeLugannon RuAvitau StlrFulcrm LaLoff CelesNexus LastStand LowDelkfut

DynamisSan DynamisBas DynamisWin DynamisJeu RanpsTomb Dangruf InHorutoto Ordelles OutHorutot Eldieme Gusgen

CrawlNest Shakhrami Garlaige ClstGales ClstStorms ClstFrost FeiYin IfritCldrn QuBiaArena ClstFlames Quicksands

ClstTremor ClstTides Gustav Onzozo JeunoRA SandOriaRA BastkRA WindRA ShipToSelb ShipToMhau Airship Airship

Airship Airship ShipToSelb ShipToMhau SSandOria NSandOria PSandOria ChatdOrag BastokMine BastokMark PortBastok

Metalworks WindWaters WindWalls PortWind WindWoods HeavenTowr RuLudeGard UpJeuno LowJeuno PortJeuno Rabao Selbina

Mhaura Kazham HallOfGods Norg SandOriaRA BastkRA WindRA

unknown Phanauet Channel Carpenters' Landing

Manaclipper Bibiki Bay Uleguerand Range Bearclaw Pinnacle Attohwa Chasm Boneyard Gully Pso'Xja The Shrouded Maw

Oldton Movalpolos Newton Movalpolos Mine Shaft #2716 Hall of Transference none Promyvion - Holla Spire of Holla

Promyvion - Dem Spire of Dem Promyvion - Mea Spire of Mea Promyvion - Vahzl Spire of Vahzl Lufaise Meadows

Misareaux Coast Tavnazian Safehold Phomiuna Aqueducts Sacrarium Riverne - Site #B01 Riverne - Site #A01 Monarch

Linn Sealion's Den Al'Taieu Grand Palace of Hu'Xzoi The Garden of Ru'Hmet Empyreal Paradox Temenos Apollyon

Dynamis - Valkurm Dynamis - Buburimu Dynamis - Qufim Dynamis - Tavnazia Diorama Abdhaljs-Ghelsba Abdhaljs Isle-

Purgonorgo none Open sea route to Al Zahbi Open sea route to Mhaura Al Zahbi none Aht Urhgan Whitegate Wajaom

Woodlands Bhaflau Thickets Nashmau Arrapago Reef Ilrusi Atoll Periqia Talacca Cove Silver Sea route to Nashmau

Silver Sea route to Al Zahbi The Ashu Talif Mount Zhayolm Halvung Lebros Cavern Navukgo Execution Chamber Mamook

Mamool Ja Training Grounds Jade Sepulcher Aydeewa Subterrane Leujaoam Sanctum Chocobo Circuit The Colosseum

Alzadaal Undersea Ruins Zhayolm Remnants Arrapago Remnants Bhaflau Remnants Silver Sea Remnants Nyzul Isle Hazhalm

Testing Grounds Caedarva Mire
none none none none none none none none none none none none none none none none

none none none none West Ronfaure East Ronfaure La Theine Plateau Valkurm Dunes Jugner Forest Batallia Downs North

Gustaberg South Gustaberg Konschtat Highlands Pashhow Marshlands Rolanberry Fields Beaucedine Glacier Xarcabard

Cape Teriggan Eastern Altepa Desert West Sarutabaruta East Sarutabaruta Tahrongi Canyon Buburimu Peninsula

Meriphataud Mountains Sauromugue Champaign The Sanctuary of Zi'Tah Ro'Maeve Yuhtunga Jungle Yhoator Jungle

Western Altepa Desert Qufim Island Behemoth's Dominion Valley of Sorrows Ru'Aun Gardens Mordion Gaol Dynamis

- Beaucedine Dynamis - Xarcabard Horlais Peak Ghelsba Outpost Fort Ghelsba Yughott Grotto Palborough Mines

Waughroon Shrine Giddeus Balga's Dais Beadeaux Qulun Dome Davoi Monastic Cavern Castle Oztroja Altar Room The

Boyahda Tree Dragon's Aery Middle Delkfutt's Tower Upper Delkfutt's Tower Temple of Uggalepih Den of Rancor

Castle Zvahl Baileys Castle Zvahl Keep Sacrificial Chamber Throne Room Ranguemont Pass Bostaunieux Oubliette

Chamber of Oracles Toraimarai Canal Full Moon Fountain Zeruhn Mines Korroloka Tunnel Kuftal Tunnel Sea Serpent

Grotto Ve'Lugannon Palace The Shrine of Ru'Avitau Stellar Fulcrum La'Loff Amphitheater The Celestial Nexus The

Last Stand Lower Delkfutt's Tower Dynamis - San d'Oria Dynamis - Bastok Dynamis - Windurst Dynamis - Jeuno King

Ranperre's Tomb Dangruf Wadi Inner Horutoto Ruins Ordelle's Caves Outer Horutoto Ruins The Eldieme Necropolis

Gusgen Mines Crawlers' Nest Maze of Shakhrami Garlaige Citadel Cloister of Gales Cloister of Storms Cloister of

Frost Fei'Yin Ifrit's Cauldron Qu'Bia Arena Cloister of Flames Quicksand Caves Cloister of Tremors Cloister of

Tides Gustav Tunnel Labyrinth of Onzozo Jeuno Residential Area San d'Oria Residential Area Bastok Residential

Area Windurst Residential Area Ship bound for Selbina Ship bound for Mhaura San d'Oria-Jeuno Airship Bastok-

Jeuno Airship Windurst-Jeuno Airship Kazham-Jeuno Airship Ship bound for Selbina Ship bound for Mhaura Southern

San d'Oria Northern San d'Oria Port San d'Oria Chateau d'Oraguille Bastok Mines Bastok Markets Port Bastok

Metalworks Windurst Waters Windurst Walls Port Windurst Windurst Woods Heavens Tower Ru'Lude Gardens Upper Jeuno

Lower Jeuno Port Jeuno Rabao Selbina Mhaura Kazham Hall of the Gods Norg San d'Oria Residential Area Bastok

Residential Area Windurst Residential Area


Cleaner list:
Open sea route to Al Zahbi
Open sea

route to Mhaura
Al Zahbi
none
Aht Urhgan
Whitegate
Wajaom Woodlands
Bhaflau Thickets
Nashmau

Arrapago Reef
Ilrusi Atoll
Periqia Talacca Cove
Silver Sea route to Nashmau
Silver Sea route to Al

Zahbi
The Ashu Talif
Mount Zhayolm
Halvung
Lebros Cavern
Navukgo Execution

Chamber
Mamook
Mamool Ja Training Grounds
Jade Sepulcher
Aydeewa Subterrane
Leujaoam

Sanctum
Chocobo Circuit
The Colosseum
Alzadaal
Undersea Ruins
Zhayolm Remnants
Arrapago

Remnants
Bhaflau Remnants
Silver Sea Remnants
Nyzul Isle
Hazhalm Testing Grounds
Caedarva Mire
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#8
User is offline   Governator 

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There

are new DATs. I found some kind of axe that I am highly unsure of (on how new it is), and a new polearm. Phabin

has found the mhaura galka NPC with the flagpole-ish next to him, and another of the same type, but minus the EoAU

flag, and another in its place!! I wonder...
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#9
User is offline   Raggedstar 

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Hiro the Great :
(Square Enix)
-Preparatory version update for "Treasures of Aht

Urhgan."


I think this explains why no items, I believe this was just that prepping for the big

update, since they're adding like a whole new continent to the servers, also this would explain why play could go

on during the maintenance, I imagine the big update will be this monday like all others before it. Damn SE got my

hopes up too :<

Stop it with the logic! <.
did give some .dats though, but I wasn't paying attention to any of it. I still have some hope that the added

some things though.. Or, rather, I'm still hoping it did @_@
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#10
User is offline   Falconblade 

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Hey,

has anyone seen new jobs on any existing armor?
Like BLU on some weapons, or COR on armor?
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#11
User is offline   phunk 

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So there

aren't any quests or anything for the Expansion?
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#12
User is offline   Raggedstar 

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6souls wins the thread o: Thanks for the info (or at least for quoting the info from BG)
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#13
User is online   6souls 

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Body

Armor:

[img] http://img.photobucket.com/albums/v503/zhi...ithraarmor2.jpg[/img]


6souls wins the thread o:

Thanks for the info (or at least for quoting the info from BG)


I'm a hunter/gather of information,

its my main job on this site.
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#14
User is offline   Governator 

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edit: My entire tool I'm using to look for dats is bugged. Only showing older models. I believe it

has to do with my JP version, so I'll try to fix it first. Then I'll look for new dats. Sorry for the

confusion.
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#15
User is offline   Hiro the Great 

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GOVERNATOR DO EEEET!!!!! ;_;
Me love you long time if you deed too~
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#16
User is offline   Raggedstar 

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Erk..

deleted my post >.o Accident
http://www.theorderl.../viewtopic.php?

t=8708&postdays=0&postorder=asc&start=90://http://www.theorderls.com/phpBB2/vi...er=asc&start=90 - Slowly figuring out whats what on BG (blu spells and such)
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#17
User is online   6souls 

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Puppet:



[img] http://img.photobucket.com/albums/v465/quanteria/pupftw.jpg[/img]
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#18
User is offline   Governator 

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The

sword's the BLU AF weapon, not puppet master :x
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#19
User is offline   Layne 

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Enemies within a fan-shaped area originating from the caster are frozen with fear.


Cot. Damn.
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#20
User is offline   Almacien 

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Governator :
New Axe (Thrown):


New

Javelin (thrown polearm):


New Staff:


[img]http://xs76.xs.to/pi.../ankh_staff.PNG[/url]

and awesome ohmy.gif DAT numbers now!! I wanna update my

lists, and release a basic dat list, until Phabin releases the officials~


Hate to burst your

bubble but the javelin's been there for a while. I'd assume the same for axe although I'm not 100% sure on

that.
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