Collected
from
BG Posts
:
Possible BLU Abilities & stat effects:
Poisons enemies within range and gradually reduces
their HP.
MND+2 a line help text
Deals water damage to enemies within range. Additional effect: STR
Down.
MND+2 a line help text
Absorbs a certain amount of damage from physical and magical attacks.
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help text
Deals critical damage. Chance of critical hit varies with TP.
VIT+1 CHR+1 HP+10 a line help
text
Steals an enemy's MP. Ineffective against undead.
MP+5 Deals dark damage to an enemy.
HP-5 MP+5 a
line help text
Deals earth damage to enemies within range. Additional effect: Accuracy Down.
VIT+1 a line
help text
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Damage varies with TP.
AGI+3 a line help text
Delivers a threefold attack.
Accuracy varies with TP.
STR+1 Increases attack speed.
AGI+2 Deals ice damage to enemies within range.
Additional effect: "Bind."
INT+1 Deals lightning damage to an enemy. Additional effect: "Stun."
DEX+3
Sacrifices HP to damage enemies within range. Affects caster with Weakness.
STR+2 Deals wind damage to enemies
within range. Additional effect: Weight.
AGI+3 Deals ice damage that lowers Agility and gradually reduces HP of
enemies within range.
INT-1 Deals water damage to enemies within a fan-shaped area originating from the caster.
Additional effect: Poison.
MND+1 Deals wind damage that lowers Vitality and gradually reduces HP of enemies
within range.
AGI+1 Enhances magic attack.
INT+1 Additional effect: Weakens attacks. Accuracy varies with
TP.
HP-5 MP+10 Accuracy varies with TP.
VIT+2 INT+1 MND+1 Steals HP from enemies within range. Ineffective
against undead.
HP-5 MP+5 Steals an enemy's HP. Ineffective against undead.
HP-5 MP+5 Damage varies with
TP.
INT+1 Deals water damage to enemies within area of effect.
MND+1 Deals critical damage. Chance of
critical hit varies with TP.
HP-5 MP+15 a line help text
Enhances defense.
VIT+3 Reduces the attack speed
of enemies within a fan-shaped area originating from the caster.
VIT+1 Restores HP.
CHR+1 HP+5 a line help
text
Deals critical damage. Chance of critical hit varies with TP.
MND+1
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Damage
varies with TP.
MND+2 CHR+2 HP+5 Deals earth damage to enemies within a fan-shaped area originating from the
caster. Additional effect: Weight.
VIT+2 a line help text
Deals dark damage to an enemy.
HP-5 MP+15 a
line help text
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Delivers a threefold attack. Damage varies with TP.
INT+1 Weakens defense
of enemies within range.
AGI+2 a line help text
Deals wind damage to enemies within a fan-shaped area
originating from the caster. Additional effect: Blindness.
AGI+1 Delivers an area attack. Damage varies with
TP.
VIT+1 MP+5 Deals light damage to enemies within a fan-shaped area originating from the caster. Additional
effect: Slow and Silence.
CHR+1 HP+5 a line help text
Damage varies with TP.
CHR+1 HP+5 a line help
text
Delivers a threefold attack. Accuracy varies with TP.
DEX+2 Steals an enemy's HP. Ineffective against
undead.
HP-5 MP+5 a line help text
Lowers Intelligence of enemies within range.
Reduces an enemy's
TP.
AGI+1 Enhances evasion.
Enemies within a fan-shaped area originating from the caster are frozen with
fear.
MP+15 Puts all enemies within range to sleep.
CHR+1 HP+5 Deals critical damage. Chance of critical hit
varies with TP.
AGI+1 a line help text
Steals one beneficial effect from an enemy.
AGI+2 a line help
text
Restores HP for party members within area of effect.
CHR+2 HP+10 Silences an enemy.
AGI+1 a line
help text
Puts all enemies within range to sleep.
CHR+1 HP+5 Damage varies with TP.
HP+5 a line help
text
Damages enemies within area of effect with a twofold attack. Damage varies with TP.
VIT+1 Gives enemies
within range a powerful disease that prevents recovery of HP and MP.
HP-5 Damage varies with TP.
DEX+1 CHR+1
HP+5 a line help text
Deals fire damage to enemies within a fan-shaped area originating from the
caster.
STR+3 a line help text
Restores HP for the target party member.
CHR+1 HP+5 Damage varies with
TP.
STR+2 DEX+1 Shoots multiple needles at enemies within range.
VIT+3 AGI+3 Additional effect: Sleep.
Duration of effect varies with TP.
STR+1 Additional effect: Slow. Duration of effect varies with TP.
MND+1
Puts all enemies within range to sleep.
HP-5 MP+5 Additional effect: Poison. Duration of effect varies with
TP.
HP-5 MP+5 a line help text
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Additional effect: Vitality Down.
Duration of effect varies with TP.
CHR+1 HP+10 Deals earth damage that inflicts multiple status ailments on
enemies within a fan-shaped area originating from the caster.
INT+2 MND+2 Removes one beneficial magic effect
from enemies within range.
HP-5 MP+10 Deals water damage that lowers Strength and gradually reduces HP of
enemies within a fan-shaped area originating from the caster.
MND+1 a line help text
Deals ice damage to
enemies within a fan-shaped area originating from the caster. Additional effect: Paralysis.
INT-2 a line help
text
Lowers the evasion of enemies within a fan-shaped area originating from the caster.
INT+1 Delivers a
fivefold attack. Accuracy varies with TP.
INT+1 MND-1 Greatly lowers the accuracy of enemies within range for a
brief period of time.
HP+20 CHR+2 Enhances defense and covers you with magical ice spikes. Enemies that hit you
take ice damage.
INT+3 MND+3 Enhances magic defense.
MP+10 VIT+2 AGI+2 Covers you with magical lightning
spikes. Enemies that hit you take lightning damage.
STR+3 DEX+3 Enemies within range are temporarily prevented
from acting.
HP+10 MP+15 Accuracy varies with TP.
VIT+1 HP-5 MP+5 Deals fire damage to enemies within area
of effect. Additional effect: "Bind."
STR+1 a line help text
Delivers an area attack. Additional effect: DEX
Down. Duration of effect varies with TP.
DEX+2 Blinds enemies within a fan-shaped area originating from the
caster.
VIT+1 Delivers an area attack. Damage varies with TP.
INT+1 Damage varies with TP. Additional
effect: "Stun."
DEX+2 a line help text
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Throws a bomb at an enemy.
STR+2 a line help
text
Delivers an area attack. Additional effect: "Stun." Accuracy varies with TP.
DEX+2 Deals wind damage to
enemies within range.
AGI+1 a line help text
Additional effect: Enmity Down. Chance of effect varies with
TP.
MND+2 Gives party members within area of effect the effect of "Stoneskin."
VIT+1 Lowers the defense and
magical defense of enemies within range.
HP-5 MP+5 Reduces an enemy's TP. Additional effect: Blindness and
"Bind."
CHR+1 HP+15 a line help text
Enhances accuracy and evasion.
VIT+1 Deals fire damage to an
enemy.
STR+3 Additional effect: Poison. Chance of effect varies with TP.
CHR+2 HP+5 a line help
text
Delivers an area attack. Additional effect: "Stun." Damage varies with TP.
MND+2 Delivers a fivefold
attack. Damage varies with TP.
DEX+2 AGI+1 Enhances magic attack and magic defense.
HP-5 MP+5 Damage varies
with TP.
STR+1 DEX+1
New Areas:
unknown PhanauetCh CpntLanding Manaclipper BibikiBay
Uleguerand BearclawPn AttohwaCsm BoneyardGl PsoXja ShroudMaw OldMoval NewMoval Mine2716 HallOfTrns none PromvHolla
SpireHolla PromvDem SpireDem PromvMea SpireMea PromvVahzl SpireVahzl LufaiseMds Misareaux TavSafehld PhomiunaAq
Sacrarium RiverneB01 RiverneA01 MonarchLinn SealionDen AlTaieu HuXzoi RuHmet EmParadox Temenos Apollyon DynamisVal
DynamisBub DynamisQuf DynamisTav DioramaGhel AbdhalPurgo none OpenseaZah OpenseaMha AlZahbi none Whitegate
Wajaom BhafThicket Nashmau ArrpgoReef Ilrusi Periqia Talacca SilvSeaNas SilvSeaZah AshuTalif MtZhayolm Halvung
Lebros Navukgo Mamook MamoolTrGr JadeSepul Aydeewa Leujaoam ChocoCirc Colosseum AlzaUndrsea ZhaylmRem ArrpgoRem
BhaflauRem SilvSeaRem Nyzul Hazhalm Caedarva none none none none none none none none none none none none none
none none none none none none none WRonfaure ERonfaure LaTheine Valkurm Jugner Batallia NGustaberg SGustaberg
Konschtat Pashhow Rolanberry Beaucedine Xarcabard Teriggan EastAltepa WSartabarta ESartabarta Tahrongi Buburimu
Meriphataud Sauromugue ZiTah RoMaeve YuhtunJng YhoatorJng WestAltepa Qufim BehemotDom SorrowVall RuAunGard
Mordion DynamisBcd DynamisXar HorlaisPk GhelsbaOp FtGhelsba Yughott Palborough Waughroon Giddeus BalgasDais
Beadeaux QulunDome Davoi MonastiCav Oztroja AltarRoom Boyahda DragonAery MidDelkfut UpDelkfut Uggalepih
RancorDen ZvahlBails ZvahlKeep SacriChamb ThroneRoom Ranguemont Bostaunieu OracleChmb Toraimarai FullMoonFn
Zeruhn Korroloka Kuftal SeaGrotto VeLugannon RuAvitau StlrFulcrm LaLoff CelesNexus LastStand LowDelkfut
DynamisSan DynamisBas DynamisWin DynamisJeu RanpsTomb Dangruf InHorutoto Ordelles OutHorutot Eldieme Gusgen
CrawlNest Shakhrami Garlaige ClstGales ClstStorms ClstFrost FeiYin IfritCldrn QuBiaArena ClstFlames Quicksands
ClstTremor ClstTides Gustav Onzozo JeunoRA SandOriaRA BastkRA WindRA ShipToSelb ShipToMhau Airship Airship
Airship Airship ShipToSelb ShipToMhau SSandOria NSandOria PSandOria ChatdOrag BastokMine BastokMark PortBastok
Metalworks WindWaters WindWalls PortWind WindWoods HeavenTowr RuLudeGard UpJeuno LowJeuno PortJeuno Rabao Selbina
Mhaura Kazham HallOfGods Norg SandOriaRA BastkRA WindRA
unknown Phanauet Channel Carpenters' Landing
Manaclipper Bibiki Bay Uleguerand Range Bearclaw Pinnacle Attohwa Chasm Boneyard Gully Pso'Xja The Shrouded Maw
Oldton Movalpolos Newton Movalpolos Mine Shaft #2716 Hall of Transference none Promyvion - Holla Spire of Holla
Promyvion - Dem Spire of Dem Promyvion - Mea Spire of Mea Promyvion - Vahzl Spire of Vahzl Lufaise Meadows
Misareaux Coast Tavnazian Safehold Phomiuna Aqueducts Sacrarium Riverne - Site #B01 Riverne - Site #A01 Monarch
Linn Sealion's Den Al'Taieu Grand Palace of Hu'Xzoi The Garden of Ru'Hmet Empyreal Paradox Temenos Apollyon
Dynamis - Valkurm Dynamis - Buburimu Dynamis - Qufim Dynamis - Tavnazia Diorama Abdhaljs-Ghelsba Abdhaljs Isle-
Purgonorgo none Open sea route to Al Zahbi Open sea route to Mhaura Al Zahbi none Aht Urhgan Whitegate Wajaom
Woodlands Bhaflau Thickets Nashmau Arrapago Reef Ilrusi Atoll Periqia Talacca Cove Silver Sea route to Nashmau
Silver Sea route to Al Zahbi The Ashu Talif Mount Zhayolm Halvung Lebros Cavern Navukgo Execution Chamber Mamook
Mamool Ja Training Grounds Jade Sepulcher Aydeewa Subterrane Leujaoam Sanctum Chocobo Circuit The Colosseum
Alzadaal Undersea Ruins Zhayolm Remnants Arrapago Remnants Bhaflau Remnants Silver Sea Remnants Nyzul Isle Hazhalm
Testing Grounds Caedarva Mire none none none none none none none none none none none none none none none none
none none none none West Ronfaure East Ronfaure La Theine Plateau Valkurm Dunes Jugner Forest Batallia Downs North
Gustaberg South Gustaberg Konschtat Highlands Pashhow Marshlands Rolanberry Fields Beaucedine Glacier Xarcabard
Cape Teriggan Eastern Altepa Desert West Sarutabaruta East Sarutabaruta Tahrongi Canyon Buburimu Peninsula
Meriphataud Mountains Sauromugue Champaign The Sanctuary of Zi'Tah Ro'Maeve Yuhtunga Jungle Yhoator Jungle
Western Altepa Desert Qufim Island Behemoth's Dominion Valley of Sorrows Ru'Aun Gardens Mordion Gaol Dynamis
- Beaucedine Dynamis - Xarcabard Horlais Peak Ghelsba Outpost Fort Ghelsba Yughott Grotto Palborough Mines
Waughroon Shrine Giddeus Balga's Dais Beadeaux Qulun Dome Davoi Monastic Cavern Castle Oztroja Altar Room The
Boyahda Tree Dragon's Aery Middle Delkfutt's Tower Upper Delkfutt's Tower Temple of Uggalepih Den of Rancor
Castle Zvahl Baileys Castle Zvahl Keep Sacrificial Chamber Throne Room Ranguemont Pass Bostaunieux Oubliette
Chamber of Oracles Toraimarai Canal Full Moon Fountain Zeruhn Mines Korroloka Tunnel Kuftal Tunnel Sea Serpent
Grotto Ve'Lugannon Palace The Shrine of Ru'Avitau Stellar Fulcrum La'Loff Amphitheater The Celestial Nexus The
Last Stand Lower Delkfutt's Tower Dynamis - San d'Oria Dynamis - Bastok Dynamis - Windurst Dynamis - Jeuno King
Ranperre's Tomb Dangruf Wadi Inner Horutoto Ruins Ordelle's Caves Outer Horutoto Ruins The Eldieme Necropolis
Gusgen Mines Crawlers' Nest Maze of Shakhrami Garlaige Citadel Cloister of Gales Cloister of Storms Cloister of
Frost Fei'Yin Ifrit's Cauldron Qu'Bia Arena Cloister of Flames Quicksand Caves Cloister of Tremors Cloister of
Tides Gustav Tunnel Labyrinth of Onzozo Jeuno Residential Area San d'Oria Residential Area Bastok Residential
Area Windurst Residential Area Ship bound for Selbina Ship bound for Mhaura San d'Oria-Jeuno Airship Bastok-
Jeuno Airship Windurst-Jeuno Airship Kazham-Jeuno Airship Ship bound for Selbina Ship bound for Mhaura Southern
San d'Oria Northern San d'Oria Port San d'Oria Chateau d'Oraguille Bastok Mines Bastok Markets Port Bastok
Metalworks Windurst Waters Windurst Walls Port Windurst Windurst Woods Heavens Tower Ru'Lude Gardens Upper Jeuno
Lower Jeuno Port Jeuno Rabao Selbina Mhaura Kazham Hall of the Gods Norg San d'Oria Residential Area Bastok
Residential Area Windurst Residential Area
Cleaner list:
Open sea route to Al Zahbi
Open sea
route to Mhaura
Al Zahbi
none
Aht Urhgan
Whitegate
Wajaom Woodlands
Bhaflau Thickets
Nashmau
Arrapago Reef
Ilrusi Atoll
Periqia Talacca Cove
Silver Sea route to Nashmau
Silver Sea route to Al
Zahbi
The Ashu Talif
Mount Zhayolm
Halvung
Lebros Cavern
Navukgo Execution
Chamber
Mamook
Mamool Ja Training Grounds
Jade Sepulcher
Aydeewa Subterrane
Leujaoam
Sanctum
Chocobo Circuit
The Colosseum
Alzadaal
Undersea Ruins
Zhayolm Remnants
Arrapago
Remnants
Bhaflau Remnants
Silver Sea Remnants
Nyzul Isle
Hazhalm Testing Grounds
Caedarva Mire