Killing Ifrit - a Final Fantasy community: Whats the deal with the quest of recruiting for the sentinels - Killing Ifrit - a Final Fantasy community

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Whats the deal with the quest of recruiting for the sentinels Rate Topic: -----

#1
User is offline   sorento 

  • Newbie
i was

wondering what are we going to get if we do the quest where the NPC for the new continent ask you to recruit

people for the sentinels company do you guys have any info on that?
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#2
User is offline   Bobvob 

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Those

quests could be for:
- The pass to get to the Ali Baba Empire or whatever you call it
- Prerequisite for

Aht Urugan missions
- Prerequisite for a map of the AL Zhabi or whatever the capital is called

no one

really knows, except for SE, may be completly useless and just thrown out there to tell us more about Aht Urugan

for all we know...
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#3
User is offline   Kuropiko 

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All you

know is this may give you something more at Salaheem's Sentinels in Al Zhabi. Maybe a prerequisite for Assault or

Mog Lockers ? I won't really know since i did all 4.
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#4
User is offline   d-collective 

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No

-one really knows what those quests are for.... but its so much fun to speculate.

My personal opinion is

that each sentinal badge is colour coded, and you can have all 4 as key items, if the reward end goal of that

quest was one thing that you were given earnt then i dont think they would of bothered with the 4 differant

coloured badges (each colour reprisents the primary colour of the nation you got the badge in).

So i think

that each coloured badge unlocks a mission/quest strand for that particular city, kinda like the starter missions

for each nation when you first start the game, but this time jeuno is included. I also think that much like the

original nation missions they will all converge to join the same storyline.. much like the run up to the shadow

lord fight in 5-3. This makes some sense to me as, and I do disagree with this, but many people thought cop

storyline too rigid and difficult... I personally am really enjoying the storyline for cop (snoll tzar fight

comming up), but I think S.E. will try to appease the majority of those playing by including a storyline that is

alot more casual... wanna just shoot through the missions then just do them from the perception of only one of the

mission strands... breeze through it and get access to the new GOD area, and your happy, want to really immerse

yourself in the whole storyline do the mission strands for all four nations.

Maybe thats what the badges

are for and maybe they are used for something else entirely, but I do think that either way S.E. will head down a

similar road to the one i just descibed concerning missions. With each new expansion the storyline gets alot more

interesting and indepth. The original nation missions started with missions that really had no real context to any

over riding storyline then they all tied up for the shadow lord fight, then seperated from the other nations

missions to get back to a storyline that concerned that nation. There wasnt anything attention grabbing about

these missions and the storyline was very basic.

Then we had the RoZ storyline which had you running

around and exploring the new areas that came with that expansion chasing down some badass dudes that were trying

to destroy the world and open it as an amusement park for the gods (I'm trying not to spoil that story in the

slight chance you havent done it), this story was alot more interesting, but its biggest drawback was it was

cripplingly short and all the missions could be done in a week easily (although most people havent done the final

mission, as there is nothing to gain from it... I havent done the final fight either, just i cant solo it and no-

one wants to do it >.<) this set of missions lack of length really hurt it as it was too short to tell a proper

story.

Then we come to CoP, in my opinion hands down the best story and i actually wanted to do more

missions for the sole reason of seeing the whole story (sea access, and a cool ring are also a nice bonus), but

what is one mans heaven is another mans hell, and just as i loved it, a great many of you thought it was too

difficult, or too long, (bloody kids today they want the moon on a stick and they want it yesterday, and if they

dont have to work to get it then thats even better). Anyway few can disagree that the storyline for cop was the

the best so far, you may of hated everything else about cop missions, but storyline was very well done. So I think

that the storyline for TAU will be just as in depth and long, but only if you want it to be. I know that if S.E.

does go this route and those badges are the key to unlocking each mission strand then i will unlock all 4 rather

than just the 2 i have so far.

Hmmm I think I might of just hijacked this thread, talking about past,

present, and future storylines. I'm sorry, but yeah i think that the badges will be used to unlock

missions.

AZH
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#5
User is offline   Kibz 

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We'll

probably know sometimes tonight or tomorrow >.>
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