This was originally contributed to my linkshell, but I think others will find use of it as well.
Mission Guide
Congratulations on Aht Urhgan. Please make sure you've both installed and registered your CDKEY to your Content ID before starting, or you will not be able to access these missions.
Aht Urhgan
Mission 1: Land of Sacred Serpents
Mission Orders: A land of new adventures lies to the east of Mindartia. What splendors and terrors await the curious...?
Starting NPC: Faursel, Lower Jeuno (J-7)
Notice: You may collect the necessary items for this quest, before visiting the NPC.
You need to visit Faursel in Lower Jeuno at the Tenshodo HQ. You may need to talk to him several times. He will ask you a question, and you will have what appears to be two options. If you click down twice, there is a third option with no name that you need to select. After some chat, he will ask another question of you and attempt the same trick again, so you will need to select the third option with no name.
He wants you to bring him items... and he gives you a list to pick from. There are Advanced, Intermediate, and Beginner options. You are allowed to do whichever you want, and there are five possibilities in all. He also allows you to buy your way out for a price of 500,000G.
#1: Coffer Key from Davoi, Beadeaux, Castle Oztroja, Temple of Uggalepih, Den of Rancor, Quicksand Caves, or Sea Serpent Grotto. Pick only one of these, any of them will work. (Advanced)
#2: Testimony used to fight Maat for the level cap quest. Any job will work, and you only need one. (Advanced)
#3: Each of the three chips from Pso'Xja. You need all three of them. (Advanced)
#4: Jade Cryptex, Silver Engraving, and Thirteen-knot Quipus garrison items. You need all three of them. (Intermediate)
#5: Damselfly Worm, Magicked Skull, Crab Apron, Wild Rabbit Tail, Dhalmel Saliva, and Bloody Robe. These are the subjob quest items, and you will need all six. (Beginner)
No matter which you do, he will promise you your reward on the next Vana'diel day after you trade him the items. You can come back after midnight Vana'diel and claim your "Boarding Permit" which allows you to board the Al Zahbi Ferry from Mhaura. You will need to zone out once between the time you trade your items in, and recive your reward. Logging out will not work.
With the "Boarding Permit," you may now reach Aht Urhgan from Mhaura's Ferry.
Mission 2: Immortal Sentries
Mission Orders: Deliver a package to one of the Immortals found at the staging points and Naja will consider you for a mercenary contract.
Starting NPC: Naja Salaheem, Aht Urhgan Whitegate (I-10)
There are a total of five staging points. I will explain the easiest path to take to complete this mission, leading to the Halvung staging point. If you have not already, please purchase maps from the local Map Vendor NPC.
Talk to Naja Salaheem and recieve your Supplies Package. You will then need to zone into Al Zahbi, and walk out of town into Bhaflau Thickets. You will be starting outside at J-9. You will find a path guarded by trolls at F-9, and can enter Halvung from there. Once inside Halvung, you should cast Escape. This will place you in Mount Zhayolm at some point near L-6. You can then walk west into a cave which leads to K-7, then turn north and walk to K-6.
You will find a Heavy Iron Gate. These gates are the entrance to staging points. From here, walk inside the gate and speak to the NPC at the tent. Show him the supplies, and you'll be done. I recommend using the Runic Portal from here to return to town, so that you will have fast access to the area later.
From here, return to Naja Salaheem for a final cutscene.
Mission 3: President Salaheem
Mission Orders: You have become an employee of Salaheem's Sentinals. Becoming a mercenary is not quite what you expected...
Starting NPC: Naja Salaheem, Aht Urhgan Whitegate (I-10)
Naja Salaheem will explain Assault, Mog Lockers, etc. and then order you to visit the Commisions Agency at K-9 for further information. Congratulations I guess... you've become an official mercenary of Salaheem's Sentinals. This grants you access to Assault, Sanction, Mog Lockets, Runic Portals, and such. You are now ranked and recognized as a Private Second Class.
You need to go to K-9 and enter the Commisions Agency. Speak to Rytaal at the counter, and he will explain everything you need to know along with some cutscenes. Technically, this is the only thing required at this point. You now have access to Assault, and Naja Salaheem asks that you go out and do Assault Missions... but it is not required to continue with future Aht Urhgan Missions.
Notice: Assault and Aht Urhgan are listed seperately on your mission list.
From this point, you must wait until 12:00AM Japanese Standard Time (10:00AM EST/11:00AM EDT) to start your next mission.
Mission 4: Knight of Gold
Mission Orders: Bring Raillefal back to Salaheem's Sentinels and help teach him the proper attitude for a mercenary.
Starting NPC: Naja Salaheem, Aht Urhgan Whitegate (I-10)
You must speak to Naja Salaheem for a cutscene. During this, you will be introduced to Raillefal. After some conversation, Raillefal leaves the room. Naja Salaheem is furious, and sends you after him to keep watch.
Your must go speak to Cacaroon at G-11 in Aht Urhgan Whitegate. He will say he has information about this person, and will help you for a small fee. He wil accept either Imperial curency or 1000 gil. Trade him the Imperial currency if you want, or the 1000 gil, and a cutscene will follow with Raillefal.
You will find your next cutscene with Raillefal by entering the Walahra Temple at J-8. The cutscene is automatic. After this, you will find your final cutscene at the Shararat Teahouse at K-12. This cutscene is also automatic.
The true identity of Raillefal will be revealed, in case it wasnt already obvious to you, and you will be given your next mission by Raillefal himself.
Mission 5: Confessions of Royalty
Mission Orders: Deliver Raillefal's letter to Halver in the Chateau d'Oraguille.
Starting NPC: Raillefal, Aht Urhgan Whitegate (K-12)
Raillefal will have given you a letter. You must go to San d'Oria and visit Halver inside Chateau d'Oraguille. Show him the letter for a cutscene, and you will be done.
Mission 6: Easterly Winds
Mission Orders: An international summit is to be held in Jeuno. You have been called upon to speak of what you have witnessed in the Empire of Aht Urhgan.
Starting NPC: Halver, Chateau d'Oraguille (I-9)
From this point, you must wait until 12:00AM Japanese Standard Time (10:00AM EST/11:00AM EDT) to continue with the mission.
You must go to Jeuno. Visit the Palace inside Ru'Lude Gardens, and you will get an automatic cutscene when you walk up to it. There is a rather long cutscene, followed by a reward. You will be given your next mission here.
Mission 7: Westerly Winds
Mission Orders: You have been assigned the task of infiltrating the inner political circle of the Empire as an agent of the allied forces. Report to Raillefal.
Starting NPC: Prince Pieuje, Ru'Lude Gardens (H-7)
You need to visit the Shararat Teahouse at K-12 for a cutscene with Gosshu and Prince Trion. This cutscene is automatic upon walking into the area. You will be given a small reward.
Following this, you must report back to Naja Salaheem. She will be angry at first, but quickly calms down and praises you for your efforts. She will also give you a small reward and end your mission.
Mission 8: A Mercenary Life
Mission Orders: President Naja is all fired up and eager to see you complete as many missions as you can...
Starting NPC: Naja Salaheem, Aht Urhgan Whitegate (I-10)
Talk to Naja Salaheem, and she will send you off demanding you get to work.
It is unknown how to complete this mission, and many people believe it will be exactly the same as Mission 3: President Salaheem. If this is the case, we must wait until 12:00AM Japanese Standard Time to find out...
NPC Guide
Notice: The services of several NPC require that you have been officially accepted as a Mercenary of Salaheem's Sentinals. This is done by completing Aht Urhgan Mission 2 "Immortal Sentinals."
Notice: The quest for Puppetmaster does not start in this region; please visit Bastok Markets.
Aht Urhgan Whitegate
Riyadahf (I-10) "Map Vendor"
Located directly to the right of a small vendor tent on the lower level. He sells maps for the towns and some outside areas for a reasonable price. He does not have any maps for outside dungeons.
Ahkk Jharcham (H-10) "Mog House Exit Quest - Keeping Notes"
Located in the middle of the port area. She will show you how to exit your Mog House to any area of town you wish, if you bring her Black Ink and a Parchment. You can buy both of these items from the Auction House at E-6.
Auction House (E-6) "Jeuno Auction House"
Located at E-6 to E-7. The Auction House in Aht Urhgan Whitegates is directly linked to Jeuno, and has no restrictions on use. It is freely accessable to all players who have arrived in the area.
Fubruhn (F-11) "Mog Locker Management"
Located to the left of the Rent-a-Room entrance. He explains all details about Mog Lockers. He may only provide services to players who have become a Mercenary. From the start, it only costs 1 Imperial Bronze Piece to extend access for 7 days. It is possible at the start, to extend the initial storage space of 30 to 40 at the cost of 4 Imperial Mythril Pieces.
Kaduru-Haiduru (G-10) "Warp to Jeuno"
Located on the upper level, in the center area. He offers you a chance to warp to Jeuno. However, there is a charge of 1 Imperial Silver Piece which you must trade to him before he will do this.
Abquhbah (I-10) "Mercenary Information"
Located on the upper level, inside Salaheem's Sentinals. This person may be an assistant to Naja Salaheem. He provides basic information about being a Mercenary and answers questions.
Naja Salaheem (I-10) "President of Salaheem's Sentinals"
Located on the upper level, inside Salaheem's Sentinals. She will start you on your first mission within Aht Urhgan itself, and will also provide and be involved in the storyline of Aht Urhgan missions to follow. She has quite an attitude...
Ratihb (J-12) "Corsair Quest - Luck of the Draw"
Located on the upper level, inside the Shararat Teahouse. He actually provides multiple quests, but one of them is "Luck of the Draw" which grants you access to play the job Corsair.
Waoud (J-10) "Blue Mage Quest - An Empty Vessle"
Located on the upper level, near the center area. He provides the quest "An Empty Vessle" if you answer his 10 questions the way he wants to hear. This quest is used to grant you access to play Blue Mage. If you fail his questions, you must wait until the next Vana'diel day to try again. Note that there is more to this quest once you have answered his questions correctly...
Rytaal (K-10) "Assault Information and Registration"
Located inside the Commisions Agency, which can be entered from K-9. He provides everything you need to know about Assault, and can grant you access to these missions. However, access to Assault is restricted to players who have become an official Mercenary.
Sharin-Garin (J-8 ) "Runic Portal Information and Access"
Located inside the Chamber of Passage, which can be entered from K-8. He provides information on the Runic Portals and sells access to use them from town for 200 credits of your Imperial Standing. His services are only available to official Mercenaries. If you have Assault Orders from the Commisions Agency, you may bypass this NPC and use the Runic Portal to that zone at no charge. You may only use a Runic Portal from town if you have atleast once visited the remote location by foot, and used the Runic Portal from there. There is no charge to use a Runic Portal from the remote location itself.
Ugrihd (G-9) "Imperial Standing to Imperial Currency Exchange"
Located on the upper level, in a small shop front. He may only grant his services to an official Mercenary. You may spend credits from your Imperial Standing to buy Imperial Bronze Pieces, Imperial Silver Pieces, Imperial Mythril Pieces, and Imperial Gold Pieces.
Drahbah (F-6) "Item Appraiser"
Located on the lower level, in a small shop front. He will appraise and identify any "???" items you bring to him, for a price of 500 gil. You only need to trade him the item, and he will perform the transaction for you. Make sure you have atleast one open space in your inventory before doing so.
Al Zahbi
Famatar (F-7) "Imperial Sanction Guard"
Located to the right of the gate. He explains the details of Sanction and Besieged. He may only grant his services to players who have become a Mercenary, which include providing Sanction to players, offering Sanction bonuses, and allowing players to spend credits of their Imperial Standing to buy common items, dungeon maps, and some special new equipments.
Falzuuk (G-6) "Imperial Sanction Guard"
Located to the right of the gate. He explains the details of Sanction and Besieged. He may only grant his services to players who have become a Mercenary, which include providing Sanction to players, offering Sanction bonuses, and allowing players to spend credits of their Imperial Standing to buy common items, dungeon maps, and some special new equipments.
Shihu-Danhu (J-10) "Warp to Jeuno"
Located on the lower level, just below the Clothcrafting guild. He asks if he may test a magic spell on you which he has been trying to practice. The spell is meant to warp you to Jeuno, but in practice, will randomly warp you to Jeuno or any of the areas immediately outide of Jeuno. There is no charge for this service...
Nashmau
????? (?-?) "Imperial Currency Exchange"
Located ???. He will exchange any type of Imperial Curreny to any other type, granted you have enough of one type to equal another. These types of currency include Bronze, Silver, Mythril, and Gold.
????? (?-?) "Imperial Sanction Guard"
Located next to the gate to Caedarva Mire. He explains the details of Sanction and Besieged. He may only grant his services to players who have become a Mercenary, which include providing Sanction to players, offering Sanction bonuses, and allowing players to spend credits of their Imperial Standing to buy common items, dungeon maps, and some special new equipments.
????? (?-?) "Jeuno Auction House"
Located ??? on the lower level, next to a small shop. The Auction House in Aht Nashmau is directly linked to Jeuno, and has no restrictions on use. It is freely accessable to all players who have arrived in the area.
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