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Red Mage: Power By Level (Merits Included)

#21
User is offline   Lyxe 

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(Teslas)
this guy can't just come in here, dump that kind of shit on the top of the forums, and then refuse to correct it >.>


Ok, how about you try making a guide? No? then stfu. I think he did a fantastic job. Thanks for the info Deacon, has helped me a lot while lvling RDM
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#22
User is offline   *Deacon* 

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Ok let me make some things perfectly clear, since some asshat posters seem to have zero tolerance for any kind of hard work.

First, I am not a Red Mage. My Red Mage is still Level 1, with zero intention on going further than that. Obviously, I am going to make a few mistakes regarding gear choices, level prerequisites, meritable skills, or hell even basic coding. Shit, look at that wall of text. It certainly wasn't easy writing it, and obviously there will need to be some corrections.

Secondly, [rant]
([b)
Teslas[/b]]this guy can't just come in here, dump that kind of shit on the top of the forums, and then refuse to correct it >.>

You fail. Look at the bottom of the main post. It has been edited. Numerous times. Don't post here again unless you're going to make a suggestion, correction or honest critique. If something has not been corrected I will get to it. I am not going to sit here logged into KI all damn day waiting for some silly troll to spot a missing period. If you don't like it, make your own post and use it. I'm going to go out on a limb and just say, specifically to you, that I probobly lost your focus somewhere around line 3 of my original post anyways. Anything larger than one or two sentences most likely causes you to drool more than a tranquilized ape.
[/rant]

Thirdly, I appologize if some of the information listed is obsolete. Red Mage as many of you know get a really cool assortment of spells and skills. I have written two stickies previous to this one for Black Mage, and White Mage. Red, White and Black have a lot in common, so being nice, I decided to make this already-posted information useful to players who prefer the Red above all else. I am fully intending on omitting any obsolete spells and/or items, but given the sheer volume of information that I have to check and double check on various other websites in order to get it correct, these things take time, more time than I have recently, so I thank you in advance for your patience.

To anybody else who listed corrections: Thank you for the information. Please be patient and I will be happy to correct it.
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#23
User is offline   Skai 

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Thank you very much Deacon for your hard work. I find your guide to be very useful and is of extreme convenience.
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#24
User is offline   Teslas 

  • Ancient Circle merits
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It was a joke. I suggest you calm down. I was referencing that it took you over eleven days to update this thing.

Lyxe: http://ffxi.killvoid.com/forums.php?m=posts&q=101460
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#25
User is offline   Scythiroth 

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Minor things that I see not there: AF2+1 set at 75 and Stats you have 5 max, but only list 3>6>9>9, needs another >9 on the end of it, i think. Kinda tired, nothing else I really see on there right now, nice job on the guide.
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#26
User is offline   Blabj 

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Magic Cuisses
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#27
User is offline   Janeash 

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Hmm why do rdm use Vermys when it takes away your ability to wear your pimp hat? /Confused

Anyway nice guide, weldone!
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#28
User is offline   Kumbai 

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Uber guide ^^ All you guides are =D Nice to see layed out what each subs give at levels and also what spells and gear there is ^^

Keep up the good work
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#29
User is offline   Potsie 

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One *minor* thing is RDM can't use Ajari Necklace. WHM and SMN only.

After looking at your profile I have a feeling you don't visit here anymore lol :con
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#30
User is offline   Mercenaryx 

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U forgot Thunder Magic Accuracy under merits smile.gif
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#31
User is offline   Turkey 

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Job well done, I don't see any of the tier 2 enfeebs listed on merits though(Dia3 Paralyze2 Bio3 Blind2 Phalanx2)I would like to know some thoughts on which spells to merit first or should I go straight for enfeebing skill to spend first merits on?
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#32
User is offline   Sakura200 

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Does red mange learn magic or do you buy magic in this game?
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#33
User is offline   ummhi 

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Gotta buy it
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#34
User is offline   Icywave 

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(Turkey)
Job well done, I don't see any of the tier 2 enfeebs listed on merits though(Dia3 Paralyze2 Bio3 Blind2 Phalanx2)I would like to know some thoughts on which spells to merit first or should I go straight for enfeebing skill to spend first merits on?


Depends on what you do and how fast you merit.

General
Generally speaking, Tier II has much higher built-in magic acc, greatly improved the resist rate and proc rate, therefore they are the most cost-effective merits.
Within Tier II itself, I sugeests you go Dia III - Slow II - Para II - Phalanx II - Bio III - Blind II, f you are getting them all.
Dia III 1st is strategical, as it helps your TP burn = faster merits
After done wth Tier II, then Enfeebling Magic, finally Magic Accuracy
(I am leaving HP/MP, Stats, Melee skills, and Others out, merit them in between for fun anytime you want !)

Merit Freak
For all you merit freaks, skill or magic accuracy don't really matter, because you rarely enfeeble in meripo. (duh)
Still, Dia III 1st and you might want to max it to 3, then after you finished all your merits, take 2 away to restructure your Tier II. (If you like it, keep it)
After Dia III, you should focus on MP merits (HP if are taru) for a larger mp pool and perfect convert
Next, get evasion up.
Then you are a perfect meripo RDM, keep on and cap the rest!

Kirin
If you are doing a lot of kirin with LS, since this is the only NM that demands some tweak in merits for RDM and we fought ofen enough, you might take another route.
Because of Gravity.
Tier II is great temperng with enfeebling other sky gods, but for Kirin, Gravity is what you need to focus on.
Therefore Enfeebling Magic merit gets the priority, then Wind Magic Accuracy, INT if you are hardcore.
Then your gravity is pimped !
Next, pimp your Bind with Ice Magic Accuracy before you go back the the general merits.


Just some random post, do whatever you want with merits,
since the best merit builds are often the ones are built upon and match your own play styles.
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#35
User is offline   Meloria 

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I just recently hit 75 rdm and was wondering if it is worth it to merit earth accuracy for slow 2?
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#36
User is offline   Isiolia 

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Not really. Earth ACC only affects Slow/Slow II for one...and secondly, tier II enfeebles have inherent magic accuracy to them anyway.

Really would depend on what you're doing...I mean, if your big focus is landing Slow II on the biggest of HNMs or something, then sure.
If you're looking for all-around practicality, it's not needed, and you'd be better off with the typical Wind/Ice accuracy, since they both have multiple spells they'd affect, most of which don't have tier II variants.
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#37
User is offline   Diaboli 

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Reverand Sash is Lv41 not 43.
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#38
User is offline   Maxeon 

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lvl 50 item(s): Glamor Jupon, Libra Subligar, Sentinel Shield?
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#39
User is offline   «Nicholas« 

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Also forgot Duelists Boots LVL71~
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