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Phantasy Star Universe Guild!! (PC/PS2)

#41
User is offline   Uragirimono 

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I grew up with PSO on the Dreamcast, and then Gamecube, so i'm getting the PS2 version. Going to a PC for this one would just feel funny. That and I don't want to take the chance that my computer either refuses to play the game, or runs it choppy, or will only play it with low settings. The PS2 will run stable and require nothing more than the PS2 itself. I just hope if my PS2 breaks soon that I can find a fat-type PS2 so I can keep my HDD. sad.gif

My only concern is the HUD. In FFXI it gobbled the hell out of the screen. The other PSO games have been nice regarding the HUD, but if it's too big i'll have some complaints to be filed with Sega.

More than likely i'm going to make a RAcaseal. Why? Hmm...

1. MOMO is cute, and if I can make a clone or something similiar i'll die from cutegasms everytime I...
2. Activate the SUV Weapons System.
3. Because I don't like looking like an Eva unit, but I like androids. So there ya go. I got enough EVA on my HUcast back on the DC.

The name will most likely be food related like Shortbread or Strawberry, or something else sweet or delicious.

If you're fine with that then sign me up for the guild. I'll need to get MSN though.

RECAP:

NAME: Food-related. Will decide based on whim or what i'm hungry for when I make my character.
TYPE: RAcaseal.
PLATFORM: PS2.

Let me go make an MSN name because if ya don't accept me i'll still bug the hell out of you in-game until you do. tongue.gif

EDIT: It is done.

cottontail777@hotmail.com
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#42
User is offline   Scaraba 

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well. I'm probably gonna be a RAcast. That was my favorite thing to be in PSO... Guld Millas Ftw!
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#43
User is offline   Zaft 

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(Bobkatt)
Bosses
there will be no shortage of bosses in this game, every big mission
will end in a boss battle with a huge creature. Each of them will
have to be taken out differently, and is usually done in full
parties. For more details, you can watch all those video youtube
links posted.


And they all look the same >_> half are just the same bosses with different colors, and some are just bosses ripped right out of story mode. now if they'd just add dark falz from story mode we'd all be happy...

Everyone playing on World 1? It lets you change servers at will, but not worlds (worlds in the game yes, but world 1 and 2 are what hold all the servers...ya get what i mean). I want to be a RA...but they need a boost before ill do that. the guns and first person view shooting and all that is cool, but hunters and forces still out damage them =/
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#44
User is offline   Triban 

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I'd love to be part of this guild, See you there smile.gif
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#45
User is offline   Zaft 

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(Bobkatt)
In PSU it's possible to solo your way up to level 60 (current cap)
but exp parties do allow players to achieve exp and money slightly
faster.


Although it'd take quite awhile, I'm pretty sure it'd be possible. The biggest problem in my opinion isn't the slow exp though...its guys like these.



Cast megid and the barta series sleep.gif instant death /cheer. and of course, like every other monster, come in packs. Hell, even if you were lucky enough to have tons of dark resist, or just dodge the megid, they'd just freeze you in place and smack the shit out of you.

Oh...and I'm gonna go make a MSN thingy in a sec...I'll join once its out though ^^ probably be hunter, especially now that the lvl 30 WS are out =D whoo!


edit: oh, and to uragi. the hud is very small, as you can see in the picture. you even have a weapons bar (6 weapons in all that you can put on it) so you dont have to open up the equipment screen (which takes up lots of space) to change.

If you want to see some action of the game though, this vids kind of cool. Not the most exciting, but still fun to watch, and good tunes (yes, its the in-game song). http://youtube.com/watch?v=Kyt9YONOwNM&mode=related&search=

edit again:

better picture...this shows the amount of them you get to fight at a time sleep.gif hurray 18 deaths (yep...18 )




final edit:

ok im sick of editing, so this is final one sleep.gif (im just doing this so i dont have to do my homework D= )

http://youtube.com/watch?v=MTa-dnccFCg this ones more exciting...but damn that girls voice gets annoying after awhile >_> happy they're making american voices, some of the japanese ones are cool, but most just get annoying real quick.
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#46
User is offline   Uragirimono 

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Zaft :
(Bobkatt)
Bosses
there will be no shortage of bosses in this game, every big mission
will end in a boss battle with a huge creature. Each of them will
have to be taken out differently, and is usually done in full
parties. For more details, you can watch all those video youtube
links posted.

but hunters and forces still out damage them =/

If I had my Spread Needle from the DC edition you would eat those words. Sadly it got nerfed in the GC version to be crap damage to everything in front of you, instead of 1,000ish to everything that moved on screen. LOL

When you had 3 RAcasts and a FOnewearl using Spread Needle and spamming Resto everything dies in one or two volleys in Ult. Mode. Dark Falz took about 2 minutes of the spam. Including the cutscnes when he transformed all three times.

But, now that you mention their strength vs the others based on the Gamecube edition, I may rethink my first character choices to a FOmar or FOnewearl. Simply because I see a million RA and HU wannabes on all the PSU forums. I might as well take the trek to find all the god damn technique disks to keep you fuckers alive. The occasional Megid spam(how I beat Ult. at lv55, bosses not withstanding) will follow every now and then. The only thing I don't like about FO is you need to keep an ungodly amount of mana pots on hand or you're pretty useless after every couple fights. RA may not kill everything in one attack, but they can kite around stuff like chicken wusses and it works.

Why i'd go HU:

Dual-Weild animation is sexy.

FO:

Megid and Grants.

RA:

SUV Weapons System, Possible re-incarnation of the RaFoie Bazooka(forgot the name...), possible re-incarnation with more life-like looking Antique weapons using combustion rounds instead of photon, Snow Queen, Possible Spread Needle that doesn't suck, Dual Pistols and Mechguns(everyone can do it, but a RA makes it look cool), Kiting stuff like the chicken wuss I am and never dying, using a controller for FPS mode could be fun, and I could blame it on a bad eye unlike HU who are just blind.

Though SUV spam would be quite delicious, it wouldn't make sense if we started to run around the world of PSU and died in every boss fight because SOMEBODY forgot to bring a FO. Still two weeks before the game launches so I have time to decide.

If Grants is in this game then that is alother driving force for me. That move not only looks cool, the flute or whatever that plays when it is cast is awesome. Fucking awesome. It's stuck in my head ever since the DC version. Same with Megids "You are going to rot to death very slowly" sound as it glides across the screen.

And what is this about a World selection?
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#47
User is offline   Bigguy 

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Bobkatt :
This was sent in a PM, but it was so long typed out I thought I'd share.


Well I'll have to say to you that PSU plays absolutely nothing like
FFXI. FFXI is a MMORPG, and Phantasy Star is a Action ORPG.
Basically if you already love the FFXI system then you probably
won't enjoy PSU as much.

If you haven't stopped reading yet I'll go into further details of

the differences between FFXI and PSU happy.gif;;

XP
In PSU exp is based solely on the type and level of the mob itself,
not the player. so a level 5 player could kill a mob and get 100xp,
and a level 50 could also kill the mob and get 100xp. Also, the

player has to physically hit the mob in order to gain exp, so if all
you did was healing or buff the party without hitting the monster
with a debuff spell, that player won't get any exp. Also if you die
during xping, you will not directly lose exp on your character, but
it will effect your mission rating.

Parties
In PSU it's possible to solo your way up to level 60 (current cap)
but exp parties do allow players to achieve exp and money slightly
faster. Parties of up to 6 can enter a mission instanced zone, and
whipe out all the mobs a lot faster than a solo player can, and
completition the mission itself yields about 50% of the exp/gold of
the mision anyway. So the speed in completing the mission over and
over again overides the potential loss in exp/gold of the players
lose by not soloing all the mobs in the area. Also with this method
of experience points, there is no cookie cutter party set up a team
of all melees or any combination can get the job done. Also it's
possible for a solo player or a team leader to call upon two NPC
friends, a story NPC, and a Partner Machine, to assist in a mission.
So no player is every really alone.


Totally true. I would highly advise ANYONE who is more of a FFXI vet to try this out before making the plunge. I found myself not liking the party mechanics of PSU because in FFXI we get used to being asked to join a PT in /tell instead so far I've recieved blind invites and some of the ones I've joined were just people randomly inviting people. Parties in this game are better for a small group of freinds and the occasional stranger that wants to help. Also for soloers you have to set a password and invite blocker otherwise you can have people jump in your PT without asking.

I do love the casual gamer friendliness this game offers, for soloing it can and will take a while to reach the cap but it's on your time. 360 owners wih Xbox Gold can try out the beta, once again I really stress FFXI vets try it out before making a decision. From what I played and tried out and weighing it's pros and cons I'm probably better off staying in VanaDiel and dealing with the problems it has... Phantasy Star fans however will probably enjoy this game.
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#48
User is offline   Uragirimono 

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Bigguy :
Phantasy Star fans however will probably enjoy this game.

There is no probably. Everyone thought CARD Revolution would suck because it was a card game, but it was actually very fun. Sega hasn't dissapointed us yet, and it doesn't look they will start with this game from the videos i've seen. From what i've seen there is no auto-lock feature like in the past PSO games. This could prove to be amusing... well, if Friendly Fire was enabled. haha

I'll have to brush up my dual-analog movement and targetting with some games just in case there really is no auto-lock. Wouldn't want the folks on the PC to be one-upping me with their mice, would I? smile.gif
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#49
User is offline   Zaft 

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Oh, sorry if I worded that wrong. I meant in the new game PSU they do lower damage than forces and hunters, GC and DC and all they raped. And yes, spread needle was pimp.

The nice part about rangers is that every shot they do has a chance to freeze, paralyze, poison, etc the enemy they shoot (or enemies, since many guns are AOE now). This was gimped though (just a bit) because it used to be almost every shot would do the status effect, so if someone had freeze equiped for their bullets, the mob never moved an inch. Even though that's cool and very useful, it also got sooooooo boring and cheap.

Also, each bullet costs PP, and so you go through guns pretty fast (so you have to carry multiple guns or that item that heals PP...i forget if its still called Mono/Di/Trifluid like the last game). Luckily, some of the new stuff thats out helps this a lot =)

The world thing is like this. There are two kinds of "megaservers" called World 1 and World 2. Each holds a number of normal servers, that you play on. THe normal servers you can change at will, but not World 1 and 2. The worlds ingame like Moatoob and Parum you can change, but that's obvious =)

Example using FFXI. Say one World holds Cerberus, Hydra, Unicorn, Fairy, Asura. The other World holds Cait Sith, Diabolos, Lakshmi (or however its spelled), Alexander, and Phoenix. You can travel between the servers inside the World at any time, but can't travel to another World's servers.

Grants and Megid and all are in the game, as well as multiple other light/dark spells. I believe there's an AOE grants...but i forget. Lemme go get a list after lunch. Cool thing is, theres also a buffing spell for each element and different kinds of healing spell (the megid buff has a very strong AOE buff for every stat, but eats your hp, so you have to heal yourself quickly afterwords, and the megid line also has a drain type spell for its healing part).

Also, androids can be forces. So you could be a android (now called cast) AND be a force AND have a SUV =D If you wanted too, anyways. Hell...you could be a Figunner (force + ranger) and have guns and bows...make a cast that looks like momo, have magic and guns and SUV. yah...thats sounding pimp right there.
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#50
User is offline   Kay 

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Ill probably play offline first.
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#51
User is offline   Zaft 

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(Uragirimono)
Wouldn't want the folks on the PC to be one-upping me with their mice, would I?


I don't believe you really ever use the mouse in PSU =D its all done through the keyboard. Also, there is a targeting system for melee weapons, which allows you to strafe around the monster and not lose sight of it if it runs behind you or something.

Spells don't lockon, and either move in a straight line, move in a cone shape, or appear a certain amount of feet from the casting point. They also take longer to cast, but are immensily powerful and theres TONS compared to the old game.

Guns dont lockon, but you do have a first-person view so you can do extra damage with headshots and shooting wings off monsters and stuff. Also, guns are faster than melee weapons if the monster doesnt move much, and "machine guns" are automatic, unlike PSO where its 12 shots in all. These shoot till they are out of ammo =D
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#52
User is offline   Uragirimono 

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Zaft :
Also, androids can be forces. So you could be a android (now called cast) AND be a force AND have a SUV =D If you wanted too, anyways. Hell...you could be a Figunner (force + ranger) and have guns and bows...make a cast that looks like momo, have magic and guns and SUV. yah...thats sounding pimp right there.

LOL Awesome!

Guns dont lockon, but you do have a first-person view so you can do extra damage with headshots and shooting wings off monsters and stuff. Also, guns are faster than melee weapons if the monster doesnt move much, and "machine guns" are automatic, unlike PSO where its 12 shots in all. These shoot till they are out of ammo =D

Wait wait wait, AMMO? For photon weapons? omg no. ; ;

BEHOLD! The kinkiest and most pedolicious video on the planet. The american voices for the create-a-character... listen to the kids groan, moan, grunt, and omg wth was that just now? LOL

http://youtube.com/watch?v=wfe9ma_JHp4

lol...
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#53
User is offline   Zaft 

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(Uragirimono)
listen to the kids groan, moan, grunt, and omg wth was that just now? LOL


Bad visual >_>

And yah, but its weird. its called PP, the equivelent to TP, except each weapon has it instead of character (force weapons having more). this is good though, because if you run out of PP, you can just change weapons and be right back at max, and it restores over time, as well as being able to be restored via an item. also, it only costs 100 meseta to restore, just you don't want it running out during combat. that's why alot of rangers dual-wield sabers and handguns/machine guns.

One good thing though is theres a few items rangers can get to really destroy the ammo thing. Whitill Wings are pimp looking and restore your PP alot faster than normal. There's some attachment you can get (i forget the name) that lowers the cost of bullets, and you can always carry like 20 guns and just swap through them =) lol.

Here's a picture of Whitill Wings.
(btw, not sure on whitill wings spelling, so im just going on what i think)


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#54
User is offline   Uragirimono 

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...I'll stick with my Standstill Shield, tyvm. >_>

I have a few questions and I don't feel like looking on Phantasy Star forums right now... so here goes:

1. The game is released stateside on the 24th of this month, right? Will ST have a Halloween event and/or rare mobs for each mission like the previous PSO games? Or will they even have ANY holiday events/rare spawns at all?
2. So the ammo auto-recharges over time? What if it depletes completely? That would explain why in the video I saw the CAST swapped out Dual Knuckles, Dual Sabers, a Halberd, and a Pistol and Sword quite often. Oh well, when he used SUV I nearly fainted.

Please tell me ST either already has, or is planning to release Sonic Knuckles into this game? I'll settle for the God Hand if they don't want a cartoony weapon like Sonic Knuckles or Rocket Punch in the game. sad.gif
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#55
User is offline   Governator 

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I've been playing PSO to see if I want to get PSU, and I have one quick question: will gear change your looks? In PSO, I'm currently a lv16 RAmarl in PSO: BB, and have gone through a few armors, but none have changed how I look <_< Is that the same in PSU?
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#56
User is offline   Uragirimono 

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Governator :
I've been playing PSO to see if I want to get PSU, and I have one quick question: will gear change your looks? In PSO, I'm currently a lv16 RAmarl in PSO: BB, and have gone through a few armors, but none have changed how I look <_< Is that the same in PSU?

Only the most rare and godly armor in the PSO games ever changed your appearance. My favorites are the Standstill Shield; a huge metallic tower shield that fits on your left arm. It looked fucking awesome. My second favorite is the Chuchu Fever armor. If you know what ChuChu Rocket is, then you know what I mean when this armor sprays Mice all over the screen and area every few seconds. I loved it so much! It was so cute!

In PSU the clothes you choose at the start of the game are NOT permanant. You are limited with how you dress your char when you create them, but when you get into the game you can buy other clothes like bikinis, jackets, etc from shops. If you're a cast you can also buy body parts like shoulder pads, helmets, etc.


I have a question on PSUs characters and the PS2 and PC version. Let's say I get the PS2 version and then decide to get the PC version later down the road when I can upgrade my computer(Sure WoW and HL2 look pretty, but no chances)... will I be able to use the character I created on the PS2 version, but on my PC after I install the PC version? Or must I start over?
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#57
User is offline   Zaft 

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(Uragirimono)
...I'll stick with my Standstill Shield, tyvm. >_>

I have a few questions and I don't feel like looking on Phantasy Star forums right now... so here goes:

1. The game is released stateside on the 24th of this month, right? Will ST have a Halloween event and/or rare mobs for each mission like the previous PSO games? Or will they even have ANY holiday events/rare spawns at all?
2. So the ammo auto-recharges over time? What if it depletes completely? That would explain why in the video I saw the CAST swapped out Dual Knuckles, Dual Sabers, a Halberd, and a Pistol and Sword quite often. Oh well, when he used SUV I nearly fainted.

Please tell me ST either already has, or is planning to release Sonic Knuckles into this game? I'll settle for the God Hand if they don't want a cartoony weapon like Sonic Knuckles or Rocket Punch in the game.


(Governator)
I've been playing PSO to see if I want to get PSU, and I have one quick question: will gear change your looks? In PSO, I'm currently a lv16 RAmarl in PSO: BB, and have gone through a few armors, but none have changed how I look <_< Is that the same in PSU?


OK, lots of questions so I'll break it up =) Let's get started.

First I'd like to say you can still have a shield with the wings, the wings are just in a slot (like stuff like God/Power and Elf/Legs, etc).

Release Date and Events

The release date is October 24th for PC/PS2/Xbox 360 users in NA. Australia and the others get it later. ST will be having holiday events throughout the years, and I'm pretty sure they have one for halloween. Rappys in this game are very rare monsters...so maybe a mission including the elusive hallo rappys?

Weapon Info/PP

Weapons will always charge PP, even when they are completely depleted. Certain items, like the whitill wings, and the weapon you are using, will increase the PP/tic amount. Also, some weapons have a low amount of PP, some have an enormous amount. Some bullets take alot of PP, some dont take much at all. All that jaz, ya know what i mean.

Well, every PSO game had sonic knuckles, and many items have made their return to the game (like cadaceus) so it is a possibility! Remember, the game is pretty new, so we don't know everything yet =) and they are releasing an expansion soon, if its not already out, so we've got alot we gotta look into. My person favorite weapon right now are the guns that look like sonic gloves. Every time you shoot they go "bang, bang" so it can really piss people in the party off =D

Armor, Clothes, and Pimpin' Styles

Armor will not change how you look, but don't worry! There are TONS of clothes you can buy at stores, which do not take up armor slots, but do change your looks. Also, very rare armor and special equipment that works as accesories (like whitill wings) do change your appearance. And trust me, it looks pimp. Here are a few examples of characters in different clothes:





Here's some different color variations:



Here's a few cast parts:






Note that there are WAY more clothes in the game. You select the shirt, the pants, and the shoes, so theres TONS of variations. Don't worry! ^^

edit: added something to the clothes. also, female cast parts aren't coming out right...give me a few on it, ill see if i can fix it up.

edit again: female CAST parts fixed
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#58
User is offline   Uragirimono 

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RAPPY COSTUME!

HAWW! I WANT TO TAKE IT HOME!

Thanks for the info Zaft, did you see my other question about characters? My PC has 1.81Ghz, and about 896m of useable RAM. My video card could use an upgrade... it's a gimpy old PCI slot. Yes, that is PCI not PCI express. Hey it was cheap and it works, sue me. >_>

EDIT: I'm looking at psupedia.org right now, but it's got a ton of info and I haven't come across the answer yet. sad.gif

EDIT the second: Whoops, nevermind. Found the info. I'll just get the PC version and turn the settings to medium or low until I get a new vid card.
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#59
User is offline   Bobkatt 

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Yeah Zaft feel free to join us anytime. Like I said this is a MSN IM based guild/Linkshell for casual players.
If you did join how however, I'm sure you wouldn't be disappointed. We've built up a pretty diverse group of players so far, so I doubt you'll have problem finding anybody here that you'd like to team up with in PSU when it comes out. happy.gif

Right now, we're just a small time gang, but it looks like we can grow into a nice little militia if a few more ppl would join up.

I started FFXI by myself, and pretty much got lost in the new game. It took me a long while to figure out how to do everything X_X. Even though PSU's learning curve is very small compared to FFXI, I wanted to make sure that I didn't waste any time learning the game to get straight into the action. The whole focus of all of us getting together is to ensure that we'll have an enjoyable experience when the game is launched. We plan to have all the benefits of a guild by finding like minded people to exp, chat, help, and otherwise team up to overcome the many new obstacles we're about to face.

But it's definitely not an official guild, nor is it mandatory. We all have our RLs, and we all come and go as we please. Our group will be more of friendly community to help get you started, and if everything works out in PSU as we hope, the people here can serve as an extra incentive to keep playing long after happy.gif.

Lastly, I'll have to agree with Bigguy here. If you're already having the time of your life in FFXI, then PSU isn't gonna offer anything to make you change your mind. But if you're a PSO fan, or if you're like me and just don't see yourself dealing with the same HNMs, waiting an hour for parties, LS drama for next 2 or 3 years, or any other FFXI quirks then try out PSU for a while.

Edit: Darn you already answered my question on the Photon Points thing Zaft. But there's a few things I'd like to add
From what I've read up, simplying swinging a blade around doesn't consume Photon Points, only when executing special moves (ala weaponskills) with it does.
Even though you can have 20 inventory slots, you can only 6 of any weapons at a time. And I can't confirm this but I've heard that weapons Photon Points only regen while you're holding them, so if you switch a weapon out and use another weapon, the first weapon won't be recharged.
So PP management is definitely an issue in the game, but I think that's good because that adds a layer of strategy to it.
There's also a Photon Art Limit to the amount of abilities a player can learn between classes, forcing your character to specialize in a specific fighting style. I can go into more detail about it if you like, but feel free to look it up at www.PSUpedia.org
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#60
User is offline   ragingtoxin 

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Voice 6 ftw.


I just hope SEGA implements Kasumi Bracer, and that blue aura shield thing again. Also, make the infected armors more useful... the carrion animation was hot.
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