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*Mini* Notorious Monster (and claim) Guide

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User is offline   Sparklez 

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Notorious Monsters Guide
Hello! Let me first introduce myself. Im Sparx from Sylph. Ive been playing for 2 years and have loved it. My main job is MNK. Many times that Ive gone to the forums (anonymously) to find no NM guide (just posts about certain NMs in the NM section). So I decided to write one. I hope this forum was the appropriate area to post this. Thanks~

Introduction:
First off. What are NMs? NMs are Notorious Monsters; these are monsters that spawn occasionally in probably all areas of Vanadiel. NMs can be boring to some people but are very amusing for me happy.gif. These monsters come in all species and can often create profits for people (with patience and determination of course). In fact NMs are one of the reasons RMT (Real Money Traders sell gil for real cash) began. Not all NMs create profits however. Some drop rare/ex (which are NOT tradable) items or are quest/mission related. ALL NMs have the check command Impossible to Gauge. HNMs are Hyper/High-level/(w/e you want) monsters. These take high level players to defeat but can be highly worth it (I wont get much into them). These are mobs like Fafnir, Nidhogg, King Arthro, Bloodtear Baldruf, etc.

The Many NM Spawn Times:
Timed Spawns~ This is when an NM has to pop in a certain time interval. For example Morbolger in Ordelles Caves (that drops Morbolger Vine for Brown Belt quest) has a timed spawn of 21-24 hours EARTH time. The term ToD (Time of Death) is often used. People want to know when the NM was killed so they know when to hunt it. NOT ALL NMs are Timed Spawn! Research is the key! Heres and example between two players
Leet: Hey. ZOMGWTFBBQ! What was the ToD on Morbolger I really n33d that item for Brown Belt lol.
Ihatenms: lmao. Uhh. ToD=1:00PM lol GL, Cya l8r
Leet: Ty {See you again!} happy.gif
Note: Not all people are courteous giving people ToDs. Some NMs like Argus comes every 18-30 hours. If someone kills Argus and no one was there watching it theyll have the place to themselves (unless they tell someone)

Lottery Spawns~ This is probably the hardest spawn time to understand. Ill explain is as best as I can so bear with me happy.gif;; All right. Lottery spawns are NMs that spawn when a lower-level monster is killed. In other words you might see the lingo, PH. A PH is a Placeholder. PHs are the actual monster you have to kill in order for the NM to kill. Some NMs have multiple PHs, some have one. Why is it like this? It just is. NOT ALL NMs are Lottery Spawn! Research is the key! One way for finding a PH(s) is having the job trait widescan. RNG, /RNG are best for this. BST, /BST isnt good until higher level yet its okay. Heres an example: Valkurm Dunes has a great example for a lottery spawn NM… Valkurm Emperor (drops Empress Hairpin). The PH is the FIRST (that means you DONT have to kill the other damselflies) damselfly between the leeches and snippers. There are four damselflies between the leeches and snippers. If someone is killing all of them then your options are 1. Tell person to stop. 2. Spam widescan 3. Make a train of the flies so you can find the PH (recommended). After you find the PH kill it? yes kill it. Then when the monster turns gray hit sharpshot or another five minute job ability/timer. Only do this for the PH! When the timer runs out. Spam widescan to find the PH spawned again or the actual NM. Just keep repeating this and youll have an Empress Hairpin in no time happy.gif. Important note: Not all NMs with a PH have a 5 minute timer. Some require adding with the Vanadiel clock on your screen. An example of this would be Hoo Mjuu the Torrent in Giddeus (drops Monster Signa). Finding which PH is a challenge and Ill keep it a secret happy.gif. But anyway when you know the PH which is one of the Yagudo Mendicants you kill it then add 3:20 to your Vanadiel clock (on your FFXI screen). This means the either the PH or Hoo will pop in 3:20 (Vanadiel time) of when you killed it. Example: Killed PH at 6:30 Vanadiel time? Add 3:20 to 6:30 and its 9:50. I flee at 9:48 and try claim it even if its PH. Its as easy as that. Another note: After the NM has been defeated you should have to wait an hour or two to hunt it again (Its different each NM though Leaping Lizzy (drops Bounding Boots) in South Gustaburg can pop within 15 minutes of when it was last killed. This NM also has a PH happy.gif. PH= 5th Rock Lizard on EAST side of mountain. You kill this hit sharpshot then wait. If someone kills them just train all of them to identify the PH but kill the rest slow… because if you kill all of them the same time you wont find the PH!)

Forced Spawns~ Forced spawns basically defines itself. You usually have to trade a specific item at usually a ??? for the NM to spawn. Some forced spawns for example are Bubbly Bernie in South Gustaburg. I believe the 'NMs' for the AF quest are forced pop. Kirin and the other gods in Sky are also forced spawned. These are usually quest/AF/Sky related. The RSE sachets can also be forced spawn via pressing the ??? on your RSE week (View the RSE sachet sticky thread on this forum) Most not all NMs require an item to pop howerver. For instance, you will most likely need an item for it to pop (like odorous knife) Again Not all NM's are Forced Spawns! DO research first!

Shared Spawns~ These are spawns that either one monster or its HQ (high quality) monster will pop. For example all the items for Black Belt items are shared spawns: Fafnir & Nidhogg; Behemoth & King Behemoth; Adamantoise & Aspidochelone. These are heavily camped NMs and are very hard to take Id best advise a full alliance to take these beasts down. Not all NM's are Shared Spawns! DO research first!

PH pop to release an NM~ Thanks to Tiamet... Apparently the NM Biast will attack you after the PH (Placeholder) is killed. Not all NM's do this. Not all NM's are spawns like this! DO research first!

Multi-spawned NMs~ Thanks to Tiamet (I forgot the mention this). Some NMs pop the same times as 'copies' of itself. An example of this would be in Chains of Promanthia the NM Carmine Dobsonfly (or should I say flies happy.gif). You will most likely have to kill the copies all (be equipped with party members for these). Not all NM's are multi-spawns like this! DO research first!

Titles~ Some NMs (and HNMs) give titles on your profile. When ever people examine you they will see your title. A title example: when you kill Morbolger youll get your title: Morbolbane. You can view this by the Menu->Status->Profile and its up top. Quests and Missions give you titles as well. Usually quest/mission/god, etc. NMs give you titles... not all NMs give you titles

Important Note: NMs (unless a forced spawn) wont spawn in the same exact spot it popped before. If NMs did so then everyone would guard that spot and claiming would be next to impossible.

Claiming Notorious Monsters:
Ahh? one of my favorite parts of the NM challenge (yes it can be tedious at times). Claiming NMs can require some skill. Job abilities and spells are great claimers just remember you need a fast claim… You dont want to claim a NM with Thundaga III. The casting time of that is very long and by the time youd get half way itd get claimed. My advice to you would be to stick to a spot that youre comfortable with. If you move around and the NM pops youll be screwed and mad. Although if you have the Job Ability Flee youll be better off. For some NMs Ill tend to only move around when I know when PH is coming (yes, I usually hunt Lottery Spawned monsters happy.gif). Sometimes if your lucky you could claim Mee Deggi the Punisher (it is possible to beat RMT!!) One method of claiming I use is having a job ability/spell out targeting NOT firing a monster in the area then tabbing. If you do this right and you see the NM you just target it and press Enter (sorry PS2/PS3/X-Box 360 players I dont know the keys) I also use macros to help me. These are the keys to claiming. Macros FTW! Ill post macros for the common claimers. (Macros are keys like Ctrl 1 [easy for you to press] and when you target a monster and fire your macro youll get it if your fast enough) Here is a list of claimers I made. Feel free to post others not on the list. Also on the macros dont combine them on the same bar. I dont want you to get screwed up.

Note: by what I mean instant are ALL job abilities instantly firing at a mob. It's just the range is different. (Steal < Charm in range for example)

Warrior Claimer(s)
Job Ability: Provoke- level 5. Good ranged and is instant! This is the most used claimer in the game.
Macro: /ja "Provoke"

Monk Claimer(s)
Job Ability: Chi Blast- level 41. Pretty good range and is also instant! I tend to use this since my main is a MNK. It kicks in extra DMG too happy.gif.
Macro: /ja "Chi Blast"

White Mage Claimer(s)
Spell: Dia, Flash -level 3, level 45. Great range but using spells have two disadvantages. One is if you move as you are casting it, you WILL get interruption. Stock up on Spell Anti tongue.gif Interruption gear. The other problem is that spells are NOT instant. Dia takes .5 seconds or something like that. Flash is one of the fastest spells in the game. Job abilities are the fastest hands down. One other thing Ive noticed with WHM hunting NMs is that if they claim the NM, they often lose hate because of their weak weapons (no offense WHM).
Macro: /ma "Dia"
Macro: /ma "Flash"

Black Mage Claimer(s)
Spell: Poison, Stun- level 3, level 45. Great range but also can interrupt. Poison is good for low level claimers. Stun is one of the fastest spells in the game and is for higher level players. BLM wont lose hate as bad as WHM. Just keep nuking the NM and itll remain yours happy.gif.
Macro: /ma "Poison"
Macro: /ma "Stun"

Red Mage Claimer(s)
Spell: Dia- level 1, Job Trait: Fast Cast Job Ability: Chain Spell(level 15, 35, 55, 1). Again, nice range but it can still interrupt. RDM wont lose hate at all. The job trait Fast Cast also benefits RDM. RDM/NIN (level 75) are the best soloers. Ive seen videos of RDM solo Bune and other dragons. RDM endgame generally asked to sub DRK. Also when a mob has to come soon (say you've been at morbolger for 2 hours 59 minutes/ 3 hours or something ridiculous like that... you know when its going to pop within seconds), pop Chain Spell. Its allows RAPID spellcasting which is great for camping. However it lasts only 30 seconds so you want to be lucky. -- TY for feedback
Macro: /ma "Dia"
(Job traits are always equipped so you dont have to worry about equipping it or not.)
Macro: /ja "Chainspell"
(use at your own risk... NMs aren't guarrenteed to just pop for you just cause you popped your 2hr)

Thief Claimer(s)
Job Abilities: Steal, Flee, Mug- level 5, 25, 35. THF or /THF rule!!!!!! Steal and Mug have very small ranges yet are instant. Flee lets you go uber fast for 30 seconds (45 with Artifact armor I believe). One thing Ive seen THFs do is Flee then spam Steal. Provoke is more range though (THF/WAR good).
Macro: /ja "Steal"
Macro: /ja "Flee"
Macro: /ja "Mug"

Paladin Claimer(s)
Spell: Flash, Provoke--HNMs, tough mobs level level- 37,5. Great range? Again can get interrupted. PLD wont lose hate (unless like HNM like Fafnir/Nidhogg, etc.). Not much left to say happy.gif. Also when hunting HNM's be sure to provoke as well, this keeps the hate for you (TY for feedback) Flash is about a .5 second casting time like stun.
Macro: /ma "Flash"
Macro: /ja "Provoke" (/WAR for HNMs for hate

Dark Knight Claimer(s)
Spells: Poison, Stun level 6, level 37. Again can get interrupted. DRK wont lose hate. Not much left to say happy.gif about a 1 and .5 second casting time.
Macro: /ma "Poison"
Macro: /ma "Stun"

Beastmaster Claimer(s)
Job Ability: Charm level 1, Job Trait: Widescan (updates range every 10 levels). Charm has great range and is instant. Note. you cant charm NMs but you can claim them happy.gif. Have widescan will only benefit you as well. Your widescan range won’t be as good as a Ranger but it is decent.
Macro: /ja "Charm"
Widescan doesnt have a macro. You just keep going on the Menu->Map-> Widescan and scroll up and down. Click on monster if it's NM then follow the arrow on the compass. If you don’t see NM just escape from that then repeat (spam). Note: DONT depend on widescan for all mobs. Some monsters have a small area and by the time you find it on widescan, itll be claimed like Mee Deggi the Punisher. Also you cannot unequip widescan it is a job trait.

Ranger Claimer(s)
Job Ability: Shadowbind level 40, Job Trait: Widescan (updates range every 10 levels). Shadowbind has a super great range and is again instant. Shadowbind uses one of your arrows (MAKE SURE you have ammo) and binds the target. Widescan is also a larger range then a BST. RNG prior to 40 can always just use a fast delay bow (I talk more about it below in the questions part)
Macro: /ja "Shadowbind"

Bard Claimer(s)
Spell: Carnage Elegy level 51. This spell is quick casting and is often used in parties to pull monsters.
/ma "Carnage Elegy" --Thanks to Dipichipi of Sylph!

Summoner Claimer(s)
Pet Command: Assault level 1. SMN is probably one of the most misunderstood job with a claimer. If you are the first one to see a mob and flick assault with Carbuncle out, your Carbuncle will attack the mob and sometimes steal the hate from someone else. Ive seen this many times I am not sure of it is a glitch or not. Id like to question SE sometime.
Macro: /pet "Assault" TY

Samurai Claimer(s)
Unfortunately, Samurai's Blade Bash can no longer claim (it has no range now because of the update), I'd suggest changing your sub job to WAR or something.

Ninja Claimer(s)
Spell: Kurayami: Ni Ninja's ninjustu--ni spells are pretty fast and the the range is all right. Kurayami: Ni is one of the fastest, it blinds the mob.
Macro: /ma "Kurayami: Ni

Dragoon Claimer(s)
Job Abilities: Jump, High Jump level 10,35. Some RMT in Castle Oztroja use this job for two reasons. One reason obviously because of the fastness. Many players use macros (please correct me Im not sure if this is right). This macro targets NPC and does what ever command was given to it. If a DRG was by with its Wyvern youd be thrown off with the target NPC. Advice: Use . Anyway back to DRG. The Jumps. (Super Jump slow TY feedback). Super jump and High Jump have the same range (TY for feedback!!!). Basically you jump in air and whatever mob you used it on is yours (however the range isn't as good as voke but it works) happy.gif. ANGONs are wonderful throwing claimers as well -- TY for feedback!
Macro: /ja "Jump"
Macro: /ja "High Jump"
Macro:/ja "Angon" Thanks for the info!

Blue Mage Claimer(s)
Spells: Wild Oats (from a Mandragora) level 4, there are probably more yet Im not sure what they are. Anyone like to volunteer happy.gif tongue.gif. Very fast, almost instant, the range isnt spectacular though. It has better range than steal but less than provoke. One of my feedbackers says BLU75/NIN37 = one of best soloers. I'll have to agree. @70+ blu has Cannonball, almost as far range as cure and near-instant. The player's defense improves its damage, so use cocoon before a window for best results. -- TY for feedback
Macro: /ma "Wild Oats"
Macro: /ma "Cannonball" (Make sure you have the spells set before you go NM camping with them)

Corsair Claimer(s)
Job Ability: Quick Draw level ? I've heard very fast. Not sure on range but it does damage
Macro: /ja "Quick Draw"

Puppetmaster Claimer(s)
Pet: Puppet level 1. I wonder if the puppet can claim like a SMNs Carbuncle. Im guessing it can claim fairly fast. Range as good as you can see Im guessing. Would anyone like to investigate this happy.gif. (Ive never played PUP, So Im not sure on macros either ><)

Dancer Claimer(s)
Job Ability: Animated Flourish (level 20, requires at least one Finishing Move). It's essentially a Provoke move but you have to charge it by gaining at least one Finishing Move first, which isn't too hard if you're killing mobs to pop an NM, anyhow.
Macro: /ja "Animated Flourish"

Scholar Claimer(s)
Job Ability: Modus Veritas (level 65+). This is essentially an instant claim similar to provoke. Scholar also get native fast-casting spells like stone.
/ja "Modus Veritas"
/ma "Stone"

--Thank you Pathwriter for the DNC and SCH information (And to Plight of NamidaStar on Sylph for SCH info!!!)

Important Notes: Try not to use (battle target) on your macros. These will often get confused with other mobs. (Battle Non Player Character) can be hard to use as well. Please correct me if the is wrong happy.gif. They are faster than but they lack the accuracy and get end up you targeting the WRONG mob.

Well There ya go. A Job claim guide happy.gif. Note: I need help on finding info on some jobs including macros, claimers, anything else in the guide. Anything is greatly appreciated.

Extra Information/ FAQ

What do you mean researching NM's?
Always. I repeat always research your NMs. To do this just go on Google, enter it (make sure site is safe) or through, Allakhazam -> NM page and to your NM, or post threads through Killing Ifrit. Another method that can be used is typing NM name on Google and occasional pages come up with information regarding that Notororious Monster. It's great to be prepared for your Notorious Monster for obvious reasons.

Windows
Some NMs have windows of when they have to pop. Windows make HNM camping easy because you know when it will pop. For instance, usually with HNMs, they have windows with Fafnir/Nidhogg. For instance, say you kill Fafnir 3:00:05PM Saturday, Fafnir or Nidhogg will pop in increments starting from 21-24 hours (on Tuesday). So you do the basic addition and fafnir has to pop between 12:00:05PM-3:00:05PM Tuesday-Saturday-- Tuesday would be rare but it could still pop...TY Kaziel (Wait...theres more! Heres where the windows come in. After you get ToD (Need hours:minutes:seconds), you hunt it in increments. What I mean is that it is Fafnir/Nidhogg--HQ pop has a chance to pop 12:00:05 PM. However if it doesn't pop just time 30 minutes later. 12:30:05 is the next window where it can pop. Just keep doing this and it has to pop some time. Note: not all HNM's work like this. Fafnir/Nidhogg is an example. Please refer to Kaziel's post for more information. TY Kaziel happy.gif

HNM- "SSJ"
Remember Dragon Ball Z? SSJ was a Saiyan form I guess... When you hold HNM's for too long (usually an hour... they will become more powerful, hit faster, hit better, better weaponskills, and almost guarrenteed to wipe your party out. Keep in mind of this. Some HNMs that can go in SSJ would be Capracious Cassie, Roc and Fafnir (TY for feedback!)

Taking Advantage of Sub Jobs
If an ability/spell/pet/whatever is below 37 then you can use that with your main job (level 74-75). Provoke is often used since its only level 5. However job abilities like Chi Blast (level 41), Shadowbind (level 40), cannot be used unless they are the main jobs (MNK and RNG). Sub jobs are useful including THF for Flee. Take advantage of sub jobs! They are your friend.

Taking Advantage of THF or /THF
What does THF or /THF offer you ask? /THF gives Flee, and Treasure Hunter. THF main job gives Flee, Treasure Hunter and Treasure Hunter 2 (if you get the AF2 gloves and Thiefs Knife you can have Treasure Hunter 4!). What is Treasure Hunter you ask? Treasure Hunter increases your chance of getting drops. The more Treasure Hunter (TH) you have the more luck you have of getting drops. This can be great considering some mobs have low drop rate. Train your THF it is WORTH it! BTW you might say Steal sucks since it has little range. Well you can have a sub job of Warrior and you can provoke. Now youll have luck, a claimer, and flee. That rules!

What to do with Competition?/RMT
Many people hunt Notorious Monsters for various things. Money (gil) is the main reason. Just deal with them as if they werent there. If you act kind to them sometimes theyll team up with you and you can split the cash. Remember: There are scammers in the game. Who you trust is up to you. Not everyone is courteous in the game. If you see someone speedhacking/botting/warpbotting/cheating (*cough* RMT!) call a GM but be prepared to show proof. Dont call a GM for fun or you will be punished.

Ive killed this NM x amount of times. Still no drop Im mad!
This happened to me with Deadly Dodo (1/12 on him on a rare/ex item!), advice: get a THF. Or multiple THFs. Some NMs like Jaggedy Eared Jack dont cooperate very well with dropping. The more TH ya got the better.

THF has to do last hit on mob for TH to kick in right?
Unless a GM lied which I doubt the GM did, I found proof from Google that you only need to have a THF in party for TH to kick in. (and from feedback the THF just has to hit it not necessarly last blow) Here is URL http://img70.exs.cx/img70/1391/GM02.jpg

Why do RMT(Real Money Traders) .dat swap (or change how an NM looks).
For example, RMT change Mee Deggi the Punisher (yagudo) to something that looks really big to easily identify it to say King Behemoth. This is in a way cheating. They just simply find the mob that looks like King Behemoth, flee to it and claim it. DO NOT team up with RMT...they will cheat you! RMT are the reason for price inflation -- TY for feedback

The Machine Bow/any other fast delay bow is fast is this reccommended?
Bows do work fine yet job abilities are faster-- instant. If you have a bow then I'd advise you to stick to a spot and not move around because they tend to not work when you're moving. --TY for feedback
Macro: /ra (make sure you are equipping your fast bow and not a Happy Egg or something with a ridiculous delay or that you don't want to lose!)

Lamia No.19
Thanks to Tiamet for this. Lamia No. 19 pops when a person dies in the spawn area.

White Mages and the Hate factor
Thanks to Apocolipse for this. WHM do lose hate because they either have -emittity gear or their weak (no offence WHM) weapons. I've seen several WHM lose hate to the Brown Belt NM Deadly Dodo, letting another player get claim. I recommend going /WHM for dia if you plan going that for camping. Be cautioned as WHM and NM camping don't exactly mix happy.gif.

NEW!!! Some ways to claim 9/24/07
1. Manually attack it... lol.. only do this if your A. Bored, B. No competition or C. your stupid lol
2. Macroes... Macroes are a great way to claim monsters. Over 90% of players in this game use macroes (macroes are listed below)--Note this is a 1 claim macro strategy
3. Macroes again... Here is a nice tip I have found. If you have 2 macroes (1 is the Claim, and 1 is the /targetnpc) /targetnpc targets the NPC (it explains itself lol)... Do this for NMs in zones with not much monsters (like the Shadow NMs in Fei'yin) I don't reccommend stacking /targetnpc and then the claim in 1 macro as if you spam it, lag can occur and you won't claim it (if you have competition of course) Some players use F8 as a /targetnpc instead of a separate macro for it... This works as well
4. Manually going to job abilities. This is a safe way (to not lag) but is often not fast (unless you are good with it)
5. Linking mobs to aggro NM (like Shigami (sp.) Weapon) This is pretty self explanitory, however may not be successful as the mobs could be as tough as the NM)
6. Spamming widescan, fleeing if you see NM on widescan and claim (BST and RNG with sub job only!)

New! What Not to do camping NMs
~Do not spam claim macro.... Most NMs have an anti bot policy which means, NMs can't pop claimed by players (some players find loop holes and screw with Fafnir and the Wyrms however ;;). Use estimation skills, try 'spamming' it for 3 times, waiting a short period of time (I mean short) and repeating. Some NMs I know of is as little as .85 seconds unclaimed when popped time). So in short, don't spam it WITHOUT 'resting' on NMs... If you hunt an NM all the time then you should see the delay (Mee Deggi the Punisher for example).
~Come unprepared, (i.e. don't bring sneak oils to a camp you get aggroes with)
~*will make more when I think of more*

NEW! Tips for camping NMs
~Bring friends, time goes by if you talk and have fun with people your friends with
~Listen to music, personally I listen to uplifting metal (As I Lay Dying, etc.)
~Don't be afraid to write down when PH/NM is coming
~Take breaks inbetween PH times

BONUS: Lag, and Dealing with it
Unfortunately, unless you have a ZOMGWTFBBQ1337LOLGRILLZ connection, you will experience lag every so often. I have found some secret ways to deal with lag that i'm willing to share with this lovely forum. It is incredibly annoying when you're NM camping. I decided to right this Mini guide about it... Enjoy!

First off... You might ask... What is Lag?
Lag is when your connection goes down and you wont' see monsters pop, your game can freeze, can't open doors, JA won't work, you can't read text (it won't come up), etc.

How to Notice Lag
Look at the top right corner of your game screen... the S stands for Sent and the R stands for Received... Basically you will notice either extremely high "R" or so low to 0's. I've experienced lag at different times and in many differen't places. If you try zoning with R0... your screen can freeze. Also the Send goes down from 100%->94%->88%->82%, etc. (usually until it reaches 0)

"Lag Software" (notice quotes!)
I have noticed that many players experience lag if they have Norton Anti Virus or any other Anti Virus software. Some software cannot work/load with FFXI running so it has to close it down. These are possibilities and i'd make sure you set them to run virus scans when you are NOT playing FFXI (lag in party {No Thanks})

Some Solutions to Lag
Here are some solutions i've found out with lag
~Check your modom for any connection problems
~Make sure you are not running Anti Virus software or any software that cannot load with FFXI online
~Do your best not to alt+tab... I think this gives you a greater chance of lag... It's a theory soz

How to FIGHT Lag
Here is a secret tip I will expose to fighting lag. Please not however, it will only give you a boost of connection (the second you stop pressing it, the more R0 will occur) However i have experienced it making me lag free by 'spamming it' 'fighting' it... To fight lag, try exploring with /check (Try spamming it and seeing your S+R go up, if you let go of it, you'll get R0 again but sometimes it will make you lag free). Just explore with it, it can be fun to fight it. Lag often stops after 5 min of fighting.

THE END! I hope you liked it. It took a long time to write >.<. I hope I helped someone out happy.gif.

If you found any errors/additions for claimers or anything else in the guide please post. Ill accept compliments but no flames please happy.gif
TY FOR FEEDBACK GUYS...ALL IS APPRECIATED
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#2
User is offline   Gunitsoldier 

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Nice job I wish I had this guide when I was a noob =)

I wish I could rate you up , /hats off for the work
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#3
User is offline   Korietsu 

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Sparklez :

Red Mage Claimer(s)
Spell: Dia- level 1, Job Trait: Fast Cast (level 15, 35, 55). Again, nice range but it can still interrupt. RDM wont lose hate at all. The job trait Fast Cast also benefits RDM. RDM/NIN (level 75) are the best soloers. Ive seen videos of RDM solo Bune and other dragons.
Macro: /ma "Dia"
(Job traits are always equipped so you dont have to worry about equipping it or not.)


You also forget that RDM is generally asked to sub DRK, and should add a small notation on it. Also, dont forget to mention chainspell in a last minute mini window for claim as well.
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#4
User is offline   Saltypotatoe 

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Super Jump doesn't do any dmg so you can't claim with it. Other than that it's a pretty good guide.
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#5
User is offline   Kip_ 

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Cool guide!
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#6
User is offline   Alistaire 

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@70+ blu has Cannonball, almost as far range as cure and near-instant. The player's defense improves its damage, so use cocoon before a window for best results.
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#7
User is offline   Lauli 

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What to do with Competition?/RMT
Many people hunt Notorious Monsters for various things. Money (gil) is the main reason. Just deal with them as if they werent there. If you act kind to them sometimes theyll team up with you and you can split the cash.


Only thing I'd say to change is to clarify not to team up with RMT, because they screw up economies/etc.
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#8
User is offline   Sparklez 

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Added your suggestions. THANKS GUYS!!
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#9
User is offline   Grieverao 

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Well when I'm camping anything these days I like to use a short delay bow and /ra to claim. Works too!

Good guide, nice one.
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#10
User is offline   Madawc 

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I think THF only needs to touch the enemy for TH to take effect. He does not have to have "the kiling blow" but he can't just join the party from another part of the zone and sit there. Gilfinder only work when THF have somehow touched the mob, Steal or Mug works it don't have to be damage I think THF only needs aggro for TH to kick in, as Gilfinder does not take effect when THF is just in PT he has to touch it.
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#11
User is offline   Mirae 

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Nice guide, hats off ^^
I wanna say one thing though, Super Jump isn't really a claim tool lol. The time it takes for the DRG being in mid air is way longer than Jump & High Jump, and Super Jump doesn't do ANY damage whatsoever, all it does is shed hate. Can't claim with it :x
Can claim with Jump & High Jump though, but the jump ranges are naturally shorter than say, a Warrior's Provoke ability range. Just thought I'd want to add that. smile.gif Good going on the guide!
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#12
User is offline   Sparklez 

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K added your comments. Thanks guys!
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#13
User is offline   ummhi 

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Madawc :
I think THF only needs to touch the enemy for TH to take effect. He does not have to have "the kiling blow" but he can't just join the party from another part of the zone and sit there. Gilfinder only work when THF have somehow touched the mob, Steal or Mug works it don't have to be damage I think THF only needs aggro for TH to kick in, as Gilfinder does not take effect when THF is just in PT he has to touch it.

TH takes effect when the THF is in range for EXP of a mob. I've found this to be true when I was farming in passhow with a 75 THF friend. When he was on the other side of the zone I wouldn't get any drops. I started bringin mobs close to him and I ended up with 5 stacks of silk threads and 4-5 tree cuttings. THF in range for EXP = TH
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#14
User is offline   Madawc 

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maybe, but might be luck too. Comparing to Gilfinder is more accurate I think. Should try that with Gilfinder to see if its active then THF is in EXP range. Because you can clearly see if Gilfinder has kicked in or not.
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#15
User is offline   Deathga 

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All right !
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#16
User is offline   ummhi 

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I prefer left, but oh well.
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#17
User is offline   Kaziel 

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Alright a few things to say man. Jump and High Jump have the same range, High Jump may make you believe it has more due to it's name but it doesn't. High jump doesn't jump further it just jumps slightly higher. Also for Paladin, If you are camping as a Paladin ALWAYS sub warrior. If you are going to claim using paladin first flash to claim then provoke to keep hate. Your guide says Paladins won't have trouble with that, but trust me on Fafnir, Nidhogg ect you can lose hate real fast especially at the beginning and especially with 50-100 other people also trying to claim it, I.E, Competition provokes fafnir, but does not take hate(he is still yellow.), Your paladin: Flashes Fafnir and then provokes fafnir so that the competition that voked,but didn't claim doesn't mpk you or do something else to steal hate. Also you should mention windows on timed spawns.

I.E.

Fafnir pops every 21-24 hours, no questions asked. If fafnir dies tonight at 9:51 pm EST(this isn't his ToD haha don't think I'd give the real one..), then tomorrow he will pop between 6:51pm EST and 9:51pm EST.

He will NOT just pop at any time in between either. And he does pop at the exact second. So say the ToD is 9:51:36 then he will pop at :36 seconds into the minute.

Fafnir has 7 possible windows. His first Window Opens at 6:51:36 pm EST, and it can be open for a minute or 2, during this time you should stay alert for him. The next window would be at 7:21:36 pm EST and so on continuing at 30 minute intervals like that. At 9:51:36 pm EST if fafnir still hasn't popped then he will go into his final window and he MUST pop at 10:21:36 pm EST.

Sometimes if there are too many people crowded around where fafnir popped, you won't even see him unless you are right next to it. Another rule about fafnir is, if he popped in the first window the night before, he will not the next day.

Maintenance Resets all ToDs. Usually before a maintenance a bunch of people will log off in dragons aery so they can log on when it is done. When a Maintenance occurs there will be no windows. HNMs that are normally 3-7 day spawns have no chance of spawning for 24 hours after the maintenance accourd.

Another thing to note about NMs and HNMs is that you should not spam macros to try and steal the claim from someone else. If somebody is fighting an NM or HNM, usually it is an alliance for HNMs you should NOT try and claiming it unless it seems like they are going to wipe.

I'll use fafnir/nidhogg as an example again. The reason you claim fafnir/nidhogg if they are about to wipe is actually a safety measure, because if fafnir goes unclaimed he will aggro people and will most likely spike flail(he'll do this if someone behind him takes hate.) Spike flail hits almost everyone in the room except those who are hiding waaaay out of range and it hits for 1800+ depending on if its fafnir or if it is nidhogg. If Fafnir/Nidhogg spike flails everyone in range will die and he will regen to 100% HP and that is why you claim it if it looks like they are going to wipe.

The way to tell if they are gonna wipe is, They have say 18 people in thier alliance, 10 of them are dead and fafnir is spamming hurricane wing or something like that and they are not sleeping fafnir.(usually because sleep isn't up.) That is pretty much a guarentee they will wipe and it would be ok to try and claim it then.

If you try and claim it when they are NOT wiping, but they did lose hate, they will MPK you and everyone else in the room by causing it to Spike Flail not to mention it will make the credibility of your LS drop.

Another thing to mention about fafnir and other HNMs. Like Roc, Simurgh, King Arthro, Nidhogg, Behemoth, King Behemoth and such. These HNMs have a set time to kill them, usually it is an hour. If you do not kill them within that time they will go into what I like to call "SSJ"(Super Saiyan, it's a DBZ refferance =P.) When they go SSJ if you do not finish them off quick you are pretty much screwed. When they are in that mode they hit for a hell of alot more damage, they hit faster, and they become very resistant to sleeping. This makes it hard for people to claim it too if you wipe, because if they don't wait for it to be unclaimed long enough, they will claim it while it is still SSJ, and if they wait too long chances are someone else will claim it.

An example of the damage from SSJ, Spike Flail normally does about 2k+ damage from Nidhogg. When Nidhogg goes SSJ and spike flails it will hit everyone in the room for 5k+, not that it matters anyway because you're dead if it does Spike Flail SSJ or not.

Well that's my 2 cents =P.
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#18
User is offline   Atsuko 

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Kaziel :
If you are camping as a Paladin ALWAYS sub warrior.


Please don't get this idea that a PLD must always sub War to kill Fafhogg.
PLD/NIN works just as well for it.
And you don't really need a full alliance to kill Fafhogg, 10 people with the correct set of jobs would do it.
Would take an hour though, but still gets the job done =D
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#19
User is offline   Kaziel 

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Yeah I guess that coulda been kinda misleading. I never actually said you needed a full alliance though =P. It's just better to have a full alliance. We killed it with 12 people in EXACTALLY an hour =P and 2 people fell asleep. Also I didn't mean for fighting fafhogg, I just meant for claiming. Flashing and then voking is one of the most effective ways to get hate and keep hate other than flashing and invincibling, but you'd probablly be best to save that. Don't get me wrong darters are a bitch =P, but if you're actually targerting fafhogg it's nice. So is stun from the blm. And.. don't flame me when you say this haha. Although it is not GOOD to dia claim fafnir you can also do that as long as it is a dia 1 and from a whm or brd. A low leveled dia from a whm isn't going to stick for very long anyway, but it's better to try and avoid that if you can because usually fafnir needs to be slept right away.
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#20
User is offline   ummhi 

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Sleeping Fafnir when you claim is so 2k5. If it is a noob ls that hasn't fought before, there is a 99% they wont even get claim. But then again, I have this thought that every HNM LS bots so... >_>
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