Armor: Up to 100~110 Attack or 50~60 Accuracy
Well, in my optimum setup, you get -both- 56 accuracy and 97 attack. Clearly gear-limited accuracy and attack caps are much higher than 110 and 60.
But look, I understand what people are saying. Noone has all this gear, and everyone wants to get 40+ accuracy before they start "worrying about" attack. However, I think that the -goal- in gearing your thief is to value them equally, and the 1:1 ratio seems to accomplish just that, when applied to actual "what do I use?" scenarios - it's just that people have accuracy deficiencies in certain areas, and start dropping attack and attack speed in others to compensate. The other obvious thing here is that almost -all- of the best pieces for TP gain are not so because of acc or atk, it's because they increase attack rate. We get increased attack rate from everything except the back piece, the rings, the neck and the weapons (and one earring for non /nin) and it just so happens that it also provides an epic amount of acc and atk.
If you think that accuracy should be valued higher, give a more desired ratio, and then point to where that affects the "chart" - since the chart is the primary reason for this post.
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