Einherjar Experience
#1
Posted 05 June 2007 - 06:32 PM
Went into Rossweisse's Chamber. Lost horribly, but was expecting it.
Enemies:
-Hyndla : Undead Hound; 12+ of these
-Nickur : Jnun; 6 of these
Boss:
-Morbol Emperor : Morbol
There was some bird thingy that flew by while we were face down, didn't catch it's name, not sure what it was for, only saw it once.
Couple notes:
-If you pull a single mob, Hyndla for instance, every Hyndla in the room will come, no matter their location.
-Undead, so BLM sleep wasn't working. Tried using BRD sleep, not sure how well it worked with Double Dark weather.
I'm definitely looking forward to trying this again, and would love to see what experiences are having.
Info from others on my server:
Siegrune's Chamber(Reznuh from Hokuten Knights)
Enemies:
-Hazhalm Bats : Giant Bat
-Dark Elemental : Elemental
Boss:
-Nihhus : Wivre
Grimgerde's Chamber(Harutaru from ThoseGuys)
Enemies:
-Chigoe
-Nickur : Jnun
-Bird, didn't get name
Boss:
-Hraesvelg : Manticore
500 Therion for clear
#2
Posted 05 June 2007 - 06:49 PM
I don't remember which area we entered, but there were X-Bugards and ghosts named "Craven Einherjar". The bugards have A LOT of defense, and the ghosts cast IV spells (as well as paralyze, curse, and a potent sleep- this is a pain since they all attack at once). A blue mage was able to sleep the ghosts as well as a black mage, but they woke up all at once and resisted sleep after that. We wiped after a small army of ghosts attacked.
We got a couple of pages from Balrahn's Reflections, which are rare/ex and gave one member 400 experience points, but that's all.
Things to be aware of:
- Don't attack anything until everyone participating is inside! It's like Limbus; people who are outside after the first hit has landed won't be allowed inside!
- Once you attack one monster, all of the monsters of the same type come with it.
- There is no map!
- Bring a Reraise item! If you stay down for 3 minutes you get booted, and your group will be booted after ten minutes of having only 10 characters inside the area.
Another group just got out and said that they had to fight a room full of manticore. The boss took five minutes to get to 90%. They said that more BLM would have made it easier. :'( Always BLMs.
#3
Posted 05 June 2007 - 06:49 PM
we went in Rossweisse's Chamber with 17.
there were about 15 Hazhalm bats(single), 20 or more Hyndla(Hound), but no Jnun. Boss was still Emperor Morbal.
you pull one mob and every single one in the zone come, doesnt matter about distance apart or anything, they all aggro at once.
while we were killing the bats, we got this message
dunno if thats cause we killed a lot but it was around the 15 minute mark.
Also while we were killing the bats, a single tiger came. we didnt aggro it though since we still had like 7 bats left. However when we tried looking for it after the bats, it had despawned/disappeared. we searched the whole zone(not that big)
went to try and sac pull the malboro instead of messing with the hounds but had miscommunication and ended up with 20+ hounds and the boss :/
#4
Posted 05 June 2007 - 06:57 PM
#5
Posted 05 June 2007 - 06:57 PM
#6
Posted 05 June 2007 - 07:01 PM
Erl
#7
Posted 05 June 2007 - 07:14 PM
HNM was a big buffalo in the middle, spam AoE 350 dmg.
#8
Posted 05 June 2007 - 07:22 PM
#9
Posted 05 June 2007 - 07:25 PM
I recommend the tried-and-true BLM Zerg strategy for future first attempts. Kiting with two diffrent speed mobs present is always trouble, especially if one is faster than you.
#10
Posted 05 June 2007 - 07:26 PM
#11
Posted 05 June 2007 - 07:32 PM
#12
Posted 05 June 2007 - 07:36 PM
Ampoules of Therion Ichor is the reward that everyone gets for the clear, saved up like assault points and turned into Kishula for rewards.
I'd assume the WAR/PLD/DRK Shadow/Valk set requires 100 smithing, but the mage Shadow/Valk cloth set should be clothcraft.
#13
Posted 05 June 2007 - 07:50 PM
#15
Posted 05 June 2007 - 07:56 PM
#16
Posted 05 June 2007 - 08:01 PM
we got the same message Noneko said while Killing 15+ hounds.
a tiger appeared that we tought he is gonna be there , but he left the area
pulled the boss which was buffalo that spams an AoE move that i forget what its called that does knock back , so have to face him to a wall. but he had alot and i mean ALOT of HP. took us about 9min to get him from 100% to 81% before timing out.
my bet would be the random mob that appears , has something todo with lowering the difficulty of the main boss.
#17
Posted 05 June 2007 - 08:11 PM
Best we can figure is it's a food chain of sorts, kill in a certain order to maximize drops/points.
Single enemy > Smaller group > Larger group > Boss
#18
Posted 05 June 2007 - 08:13 PM
A tiger poped while fighting the bats, it didn't aggro, but someone slept it anyways. Once bats were cleared, tried looking for the tiger and it seemed to despawn. Might be something important.
Pulled Morbolger next, had an incredible amount of HP. He has reraise on, we dispelled it off him. Hits a pld pretty hard, so the NINs tanked after PLDs were dead. We got it down to about 40% before running out of time and half of us dead.
Got about 4 exp scrolls throughout the run.
#19
Posted 05 June 2007 - 08:16 PM
#20
Posted 05 June 2007 - 08:21 PM
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