So i've noticed that most items put on the AH and bought will in time be returned back to the AH, no doubt about that.
My recent encounter was crafting a bundle of Black Feet, I saw none on AH and none sold for a while so I decided to put another bundle up on the market, boom! 4 Black Feet was returned, massive undercutting ect... No doubt most crafters encouter the same "smack in the face"
So here is my suggestion to avoid that:
A "Diablo" type synthesis recipies or NPC quest.
The Prefix and Suffix system. Where you have a ton of "enhancements" dropped from mobs and/or crafted. For example, Gem of the Whale +100 HP, Eagle lumber Acc +10. Trade these two items to NPC along with Hauberk and you are returned: "Eagle Hauberk of the Whale".
This way players can be more uniqe and and choose what types of weapons they want to wield and armors to wear. However that Hauberk would now become Exlusive :ex
And there would be hundreds of different enhancements, and you can choose your combo. Some enhancements would be very good and some not so good. And they can be traded/sold on AH. And you can replace enhancements on the same item by doing the same as before.
Using this system would ensure that most items would not be returned on AH and that those consumers would not be pissed off for beeing screwed once buying an expensive piece of equipment.
So that's my suggestion on saving crafting :blush comments?
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