Well first you have to have raised a bird. It can be a current bird or a retired one. Too start you have to request a CRA racing card from the NPC in the choco stables. Trade this to the NPC on the left at the chocobo racing house. (If your bird is a retired bird you trade your VCS card to that same NPC.)
*you can only register one choco at a time to race.
Now you can start choco racing
At first you have the option to do 3 official races. (these are sorta trials to see if your bird can hack it in the races in fact they are known as the Novice races) These races are very easy and your opponents are on the low end with stats, most shouldn't have a problem beating these races. After winning the initial 3 you have the option to do free run races and other official races.
Making Preparations
Before running a race, you will have the opportunity to make the following preparations:
Visit the paddock
You can visit the paddock and view the condition of all the chocobos scheduled to participate in the upcoming race.
Give orders to the jockey
You can give your jockeys one of the following three orders:
Keep Pace~
Have the jockey maintain a consistent pace throughout the whole race.
Final Spurt~
Have the jockey save the chocobo's energy until the end of the race.
Sprint~
Have the jockey push the chocobo to its limits from the get-go.
Equip items
You can equip your chocobo/jockey with items that improve attributes or wreak havoc on other racers. Before you can equip items, they must first trade them to the CRA representative. The representatives will hold on to one of each item.
*Can only equip one item per race!
Time to Race
Once all preparations have been made, the race will begin. All races are automatic, so you only need to sit back and watch the action unfold on the racetrack.
Weather
Just as in the field, weather on the racetrack can affect a chocobo’s performance.
Placing
To make races fair for chocobos of all sizes, placing will be determined not by when a chocobo’s beak crosses the finish line, but when its saddle does.
Items & Equipment
All items equipped to a chocobo or jockey, regardless of their type, are consumable and can only be used once (though the effect of chocobo equipment will be present throughout the race).
[red]Free Run Races[/red]
These races cost gil, about 100gil per race, per RL day. They cap out at 1000gil per race and the price will reset back to 100 after 1 RL day. These races are a bit harder but you can earn choco bucks to upgrade, dye, buy items, or participate in the official races.
*There are a few chocos you will need to watch out for that will, unless your choco is creme de la creme, leave you in the dust.
[black]Meteor Brian~ Black M chocobo ridden by an elvaan woman[/black]
[blue]Invincible Leg~ Blue F chocobo ridden by a galka [/blue]
[green]Star Onion~ Green M chocobo ridden by a taru woman[/green]
*These birds always use a speed apple during the races.
*I found the best way to beat them if you are close is to use a pepper biscuit.
By participating in the Free-Run Races you earn choco bucks. You dont have to win the races to earn the bucks but you get more for placing higher.
1rst place= 5 chocobucks
2nd place= 3 chocobucks
3rd & below= 1 chocobuck
[red]Official Races[/red]
*Only 1 per day is available. After beating an official race you must wait 24 hours (RL time) for the next one to be available to you.
After the Novice Races you have the option to do Official races. These can be easy or hard depending on your birds' stats and what items you use or the other riders use on you. I had no problem beating them with a First-class STR/END bird with no abilitys. I also won with a First class STR, A bit deficient END bird with canter and gallop.
Challenge Race I~ Place 1rst- one on one race
[red]Cost[/red]~3 Chocobucks
[blue]Reward[/blue]~3000gil
*You race against Best, the black choco you meet on the medium walks when your choco is a teen.
Best~Black F ridden by a hum man
International Race I~ Place 3rd or higher- Windy Race
[red]Cost[/red]~5 Chocobucks
[blue]Reward[/blue]~5000gil
*Too many chocos to have pics of them all up here but I will give their stats/abilitys.
Opponents:
[orange]Young Typhoon~M yellow[/orange]
STR- Better than average
END- Substandard
DISC- Substandard
REC- Substandard
Abilitys- Auto-Regen
[black]Jet Fire~M black[/black]
STR- Impressive
END- A bit deficient
DISC- substandard
REC- substandard
ABilitys- Canter
[green]Million Spirit~Green M[/green]
STR-Average
END-Average
DISC- A bit deficient
REC- A bit deficient
Abilitys- Auto Regen & Canter
[blue]Star Light~Blue M[/blue]
STR-Average
END-A bit deficient
DISC-Average
REC- Average
Abilitys- Auto Regen & Gallop
*The last 3 chocos are a joke they just threw in to make a group of 8. They are very easily beaten.
International Race II~Place 3rd or higher~Sandy Race
[red]Cost[/red]~10 Chocobucks
[blue]Reward[/blue]~5500gil
Opponents:
[orange]Pure Beauty~Yellow F[/orange]
STR-Better than Average
END-Substandard
DISC-Substandard
REC-substandard
Abilitys- Auto Regen
[black]Shining Lady- Black F[/black]
STR-Impressive
END-A bit deficient
DISC-Substandard
REC-Substandard
Abilitys- Canter
[blue]Invincible Ace- Blue M[/blue]
STR-Average
END-Average
DISC-A bit deficient
REC- A bit deficient
Abilitys-Auto Regen & Gallop
[red]Noble Rose- Red F[/red]
STR-Average
END-A bit deficient
DISC-Average
REC-A bit deficient
Abilitys- Gallop
Challenge Race II~Place 1rst~ 3 bird races
[red]Cost[/red]~15 Chocobucks
[blue]Reward[/blue]~6000gil
*Rematch with Best. Also Blood, Zapago's bird joins the fray.
[orange]Blood~Yellow F[/orange]
CRA Classic~Place 1rst- "Fastest Choco in the Republic" (Of course this is for the basty races it may be different for the sandy and windy races)
[red]Cost[/red]~20 Chocobucks
[blue]Reward[/blue]~6500gil, Chocolixir, 10 Chocobucks, "key item" Ghysahl Medal + Title "Chocorookie"
Opponents:
[orange]Ambitious Impact- Yellow M[/orange]
STR-Better than average
END-Substandard
DISC-Substandard
REC-Substandard
Abilitys-Auto Regen
[black]Moon Night~Black M[/black]
STR-Impressive
END-A bit deficient
DISC-Substandard
REC-Substandard
Abilitys-Canter
[red]Gold Queen~Red F[/red]
STR-Average
END-Average
DISC-A bit deficient
REC-A bit deficient
Abilitys-Auto Regen & Gallop
[black]InfinityXIII- Black M[/black]
STR-Average
END-Average
DISC-A bit deficient
REC-Average
Abilitys- Canter
*Same deal the last 3 chocos are really easy I'm not gonna even bother writing them out
*Winning this race gets you a couple items.
Key Item- Gysahl Medal (given by Sakuri)
Item-Chocolixir (given by Bastok president Cid)
Gil-6500
Chocobucks-10
Plus you get a nifty new title~"Chocorookie"~
[red]Choco Items: [/red]
Description: A ripe faerie apple dipped in rich honey. Use it during a chocobo race to temporarily increase the speed of your steed.
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use: Used during a race to temporarily boost the speed of a chocobo.
[blue]Recipe:[/blue]
Water Crystal+ Faerie Apple+ Honey Pot
*NQ= 1 apple
*HQ= 1 apple
*Cooking Skill 1-10
SHADOW APPLE
Description: A ripe faerie apple dipped in aromatic coffee. Use it during a chocobo race to temporarily increase the evasion of your steed.
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use: Used during a race to temporarily resist the effects of any detrimental items aimed at the chocobo.
[blue]Recipe:[/blue]
Water Crystal+ Faerie Apple+ Bowl of Coffee Powder
*NQ= 1 apple
*HQ= 1 apple
*Cooking Skill 1-10
Description: A ripe faerie apple dipped in creamy yogurt. Use it during a chocobo race to temporarily increase the stamina of your steed.
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use: Used during a race to temporarily regenerate a chocobo's stamina.
[blue]Recipe:[/blue]
Water Crystal+ Faerie Apple+Bowl of Yogurt
*NQ= 1 apple
*HQ= 1 apple
*Cooking Skill 1-10
GYSAHL BOMB
Description: A prank firework that emits a thick gas smelling remarkably similar to gysahl greens. When used during a chocobo race...
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use: Used during a race to temporarily reduce the speed of all surrounding opponent chocobos.
[blue]Recipe:[/blue]
Earth Crystal+ Bast Parchment+ Firesand+ Gysahl Green
*NQ= 3 bombs
*HQ1= 6 bombs
*HQ2= 9 bombs
*HQ3= 12 bombs
*Alchemy Skill (15)
SPORE BOMB
Description: A prank firework that releases a thick gas containing the spores of danceshrooms. When used during a chocobo race...
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use:Used during a race to reduce the discernment of all surrounding opponent chocobos.
[blue]Recipe:[/blue]
Earth Crystal+ Bast Parchment+ Firesand+ Danceshroom
*NQ= 3 bombs
*HQ1= 6 bombs
*HQ2= 9 bombs
*HQ3= 12 bombs
*Alchemy Skill (15)
FIRE BISCUIT
Description: A biscuit laced with a ridiculous number of hot peppers, guaranteed to set on fire the mouth of anyone who consumes it. When used during a chocobo race...
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use:Used during a race to greatly reduce the stamina of an opponent chocobo.
[blue]Recipe:[/blue]
Fire Crystal+ Kazham Peppers+ Selbina Butter+ Crawler Egg+ Honey Pot+ 3x Acorn+ Bag of Sandy Flour
*NQ= 3 Biscuits
*HQ1= 6 biscuits
*HQ2= 9 biscuits
*HQ3= 12 biscuits
*Acorns can be either logged up or by choco digging (W. Ron or Jugner Forest)
*Cooking Skill (32)
PEPPER BISCUITS
Description: A biscuit laced with a ridiculous amount of black pepper, guaranteed to cause anyone who consumes it to have a sneezing fit. When used during a chocobo race...
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use: Used during a race to greatly reduce the speed of an opponent chocobo.
[blue]Recipe:[/blue]
Fire Crystal+ Black Pepper+ Selbina Butter+ Crawler Egg+ Honey Pot+ 3x Acorn+ Sandy Flour
*NQ= 3 Biscuits
*HQ1= 6 biscuits
*HQ2= 9 biscuits
*HQ3= 12 biscuits
*Acorns can be either logged up or by choco digging (W. Ron or Jugner Forest)
*Cooking Skill (32)
FAIRWEATHER FETISH
Description: A doll used in Far Eastern countries to implore the spirits of nature for fair weather. When offered during a chocobo race...
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use: Used during a race to temporarily clear up the weather.
[blue]Recipe:[/blue]
Earth Crystal+ Saruta Cotten+ Bast Parchment
*NQ= 1 Fetish
*HQ= (??)
*Woodworking Skill (36-37)
FOULWEATHER FROG
Description: A frog used in Far Eastern countries to implore the spirits of nature for rain. When offered during a chocobo race...
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use:Used during a race to temporarily call upon a rainstorm. (Can cause other chocos to get stuck in the mud.)
[blue]Recipe:[/blue]
Water Crystal+ Caedarva Frog or Elshimo Frog
*NQ= 1 Frog
*HQ= (??)
*Cooking Skill 1-10
Description: Supports a chocobo's limbs, allowing for optimum muscle management. When equipped during a race, increases a chocobo's strength.
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use:When equipped during a race, this item will slightly increase the strength of a chocobo.
[blue]Recipe:[/blue]
Wind Crystal+ Cotton Cloth+ 3x Linen Cloth
*NQ= 3 tapings
*HQ= (??)
*Clothcraft Skill 28-29
Description: Blocks a chocobo's side vision, allowing the bird to concentrate on the track ahead. When equipped during a race, increases a chocobo's endurance.
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use: When equipped during a race, this item will slightly increase the stamina of a chocobo.
[blue]Recipe:[/blue]
Earth Crystal+ Linen Cloth+ Silk Cloth+ Karakul Leather
*NQ= 3 blinkers
*HQ= (??)
*Leathercraft Skill (22-23) Clothcraft Skill (??)
Description: Blocks a chocobo's view of the ground directly below it, allowing the bird to concentrate on the track ahead. When equipped during a race, increases a chocobo's discernment.
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use:When equipped during a race, this item will slightly increase the discernment of a chocobo.
[blue]Recipe:[/blue]
Earth Crystal+ Sheep Leather+ Wool Cloth+ 2x Wool Thread
*NQ= (??)
*HQ= (??)
*Clothcraft (??)
Description: Covers a chocobo's ears, thus blocking out surrounding noise and allowing the bird to concentrate on the track. When equipped during a race, increases a chocobo's receptivity.
Slot: Inventory
Type: Miscellaneous
Jobs: All
Races: All
Stackable: 12
Use:When equipped during a race, this item will slightly increase the receptivity of a chocobo
[blue]Recipe:[/blue]
Earth Crystal+ Linen Cloth+ Silk Thread+ 2x Velvet Cloth
*HQ (??)
*Clothcraft Skill (??)
[red]Chocobuck NPC[/red]
Specialty Items
50 Chocobucks= Choco Dye~colors your chocobo a color of your choice untill it wears off.
75 Chocobucks= Raises a random attribute. (keep in mind this is only available to chocobos that are not retired)
80 Chocobucks= Raises a specific attribute of your choice. (keep in mind this is only available to chocobos that are not retired)
Choco Raising Items
50 Chocobucks= Hi Chocolixir & Tornado Salad
40 Chocobucks= Chocolixir & Celerity Salad
30 Chocobucks= (Full Stack) Parasite Worms, Cupid Worms, Gregarious Worms, Vegtable Paste, Herb Paste, Worm Paste, Carrot Paste
10 Chocobucks= (Full Satck) Azouph Greens, Sharug Greens, Tokopekko Wildgrass, Garidav Wildgrass, Zegham Carrots, Vomp Carrots
3 Chocobucks= (Singles) Parasite Worms, Cupid Worms, Gregarious Worms, Vegtable Paste, Herb Paste, Worm Paste, Carrot Paste
1 Chocobuck= (Single) Azouph Greens, Sharug Greens, Tokopekko Wildgrass, Garidav Wildgrass, Zegham Carrots, Vomp Carrots
*The above information posted with permission from Mysty. Thanks for the info.*
[red]THE CHOCOBO CIRCUIT[/red]
The Chocobo Circuit is a place where you can race your own chocobos against other players chocobos. It can also be enjoyed by spectators and gamblers too. Bets on which birds will win (top 2) can be placed and gil won from the races. This is considered a zone just like any other.
[red]Racetrack Facilities[/red]
[black]Choco Circuit Entry[/black]
* The Chocobo Circuit can be entered from South Sand' Oria, Bastok Market, Windurst Woods, Port Jueno and Aht Urghan Whitegate.
* No entry fee is required for this zone.
* The place you enter is where you will exit. (i.e. You can't enter from Sandy and exit in Jeuno.)
[sea]General Information Counter[/sea]
* Obtain info on chocobetting and Adventure Races.
* Get each team's "Victory Point" tally and current standings.
* Get maps of the Chocobo Circuit (No charge for maps, check the ??? next to the General Info desk)
[sea]Promenade[/sea]
* Sign up for races.
* Transfer racing teams.
* Register birds as "racing chocos"
* Purchase race-related items.
[sea]Chocobet Center[/sea]
* Found near the Grandstand Enterances
* Place bets on birds.
* Cash out winning chocobet tickets.
[sea]Grandstands[/sea]
* Requires posession of a Choco Circuit Grandstand Pass or payment of 50gil to enter.
* View Race Participants (See the Birds)
* View the Race.
* Watch the Chocobetting toteboard.
[red]Adventure Races[/red]
Similar to the Official and Private Races, the Adventure Races follow the same system of automated racing. You can't give commands to the jockey or your bird. However these races are PvP and can be bet upon much like horse racing. Also the winning chocobo's owner will recieve gil and victory points.
[sea]Race Schedule[/sea]
* 4 races hosted consecutively.
* 4 assistants; one for each of the 4 races being held.
[sea]Victory Points[/sea]
*Awarded to the top 3 at each Adventure Race.
* 2 type; Solo-Vitory Points and Team-Victory Points.
[orange]Solo-Victory Points[/orange]
* Collecting these will allow access to more challenging races.
* Races are organized into "Grades". The more Victory Points you have the higher-grade of race will will have access to.
* 4 Grades exist; C1(most challenging), C2, C3, & C4(least challenging)
* If you dont participate in a race for 4 weeks (RL time) your Victory Points will decrease gradually.
* If you transfer race teams you will lose all current Victory Points.
[orange]Team-Victory Points[/orange]
* All racing temas obtain Team-Victory Points from their members' wins.
* Team-Victory Points tallied once per week. (Like Conquest Points)
* The team with the most Team-Victory Points will have more goods and services available for chocobuck purchase along with higher-quality saddles available for Adventure Races.
* The team with the loweest Team-Victory Points will have less positions available in races compared to other teams.
[red]Racing[/red]
[sea]Race Preparations[/sea]
The following must be completed before signing up for a race.
1. Join a racing team (Required)
2. Complete racing chocobo registration (Required)
3. Ready race items; such as speed apples etc. (optional)
4. Give the jockey orders; such as sprint etc. (optional)
[sea]Signing Up to Race[/sea]
The following must be completed before the race.
1. Pay the Racing Fee
2. Select a saddle and lane
[green]Saddle Selection Choices[/green]
[purple]*Types of saddles available depend upon the current rank of his/her racing team.[/purple]
a.Wooden Saddle~ Standar Models that improve Endurance.
b.Metal Saddle~ Improve Strength while hampering Endurance.
c.Cloth Saddle~ Improve Performance through a choco's Discernment.
d.Leather Saddle~ Improve Performance through a choco's Receptivity.
[purple]*without sufficient disc and rec the benifits of cloth and leather saddles will not have affect.[/purple]
[green]Lane Selection [/green]
[purple]*8 lanes~ all are identical and none has an advantage over another.[/purple]
3. Race Completion Certificates
*You will receive a "Race completion certificate upon successfully signing up to participate in a race.
*[purple]DO NOT LOSE OR DISCARD THESE[/purple]- you can't obtain prizes and victory points without them!
4. Watching from the Grandstand
*After signing up for a race you will also recieve a "Chocobo Circuit Grandstand Pass" at no charge that will allow you free admission to the grandstand to watch the race.
[blue]Collecting Your Prize[/blue]
* Placing in the top 3 wins you a purse consisting of chocobucks, victory points, and gil.
* Purses can be collected by trading a winning Race Completion Certificate to the NPC in the Promenade signup area.
*PRIZES ONLY AVAILABLE FOR ONE WEEK~ in the event you do not turn in your RC certificate before the end of the week you will forfeit any prize you would have won.
[purple]*You are only allowed participation in a race once per RL week!
*If 8 people do not sign up for any race the empty lanes will be filled by NPC chocobos.[/purple]
[red]CHOCOBETTING [/red]
*This will allow you to place gil wagers on 2 chocobos of your choice in any Adventure Race.
*Purchase a chocobet ticket from the chocobet center at 100gil per quill.
*A single ticket may contain a maximum of 999 quills.
* You choose the birds you think will finish in the top 2. The order they finish is irrelevent so if you pick bird #1 and #2 to win it wont matter if these 2 finish first or second as long as they are the top 2 that win.
* The odds are based on overall placement of bets and can change up until the start of the race.
* Odds may be viewed at any chocobet center, as well as info centers located in the Grandstand.
* The odds represent the amount of gil a player will recieve per quill on a winning bet and is different for every chocobo pairing.
* The odds for a chocobo pair will go down as the number of bets on that pair go up.
* The actual value of a winning bet is calculated based on the number of quills on the ticket and the odds for that chocobo pair winning.
* If your pair loses your ticket is worth 0 gil regardless of the odds.
[sea]Collecting Your Winnings[/sea]
* Collection of winnings is done by trading your chocobet ticket to any chocobet center NPC.
* If you lose a winning chocobet ticket or keep it for a week without trading it in you will forfeit any winnings.
* If you dont know if you have won or not just trade your ticket to a chocobet NPC to check.
* If there is maintenance during a race, said race will be declared "No Contest" and all racing fees and placed chocobets will be refunded.
1. Racing fee refunds can be recieved from trading Race Completion Certificate to the NPC at the Promenade.
2. Chocobet Refunds can be reieved from trading a Chocobet ticket to the NPC at the Chocobet Center.
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