~~~The Experiment~~~
- ☼ 50 trials of each
☼ one spell cast for each mob
☼ same spell each cast per trial set
☼ tested using blmbot
~~~The Results~~~
--0 Maneuvers--
Spell: Thunder II
Cost: 86 Mp
50 trials, 10 activations = 20%
Min activated cost: 48 Mp
Max activated cost: 80 MP
Activated list: 48, 53, 53, 53, 59, 59, 64, 69, 75, 80
--1 maneuver--
Spell: Absorb-INT
Cost: 33 Mp
50 Trials, 18 activations = 36%
Min activated cost: 16
Max activated cost: 30
Activated list: 16, 16, 16, 16, 22, 24, 24, 24, 26, 26, 26, 28, 28, 28, 28, 30
--2 maneuver--
Spell: Absorb-INT
Cost: 33 Mp
50 Trials, 20 activations = 40%
Min activation cost: 16
Max activation cost: 28
Activated list: 16, 16, 16, 16, 18, 20, 20, 20, 20, 20, 22, 22, 22, 22, 24, 24, 24, 26, 26, 28
~~Conclusion~~
- ☼ Base effect = Conserve MP +20
☼ Each Maneuver = +10, proven by the fact that 2 is exactly 40
i know that i need to take a larger sample on all of them to narrow the % better, but so far this is doing well i think. the 6% on the 1 maneuver test is rather substantial, but for now that will be attributed to being very lucky. since this is a random chance to happen with each cast, not an over all %, it can make some odd happenings. ok... i'll do more tests later.
Sign In »
Register Now!
Help


Back to top














