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Dancing skill or Job Ability

#1
User is offline   Sugami 

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Place your bets!

With their aggressive steps, these thewy terpsichoreans would weave forbidden magicks upon themselves and their enemies


I bolded "magicks" as that may be hinting towards a Dancing Skill in the Magic section.

However all "magic users" can be stopped by Silence, if there was a Dancing Skill then you'd assume Silence would stop them from dancing, which is somewhat silly tongue.gif
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#2
User is offline   Clink 

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It will probably be like Corsairs Job Ability but actually maybe use MP to use Idk though Since in past FF's Dance command was a random ability and used 0 MP.
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#3
User is offline   Yoona 

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My vote definitely goes to magic. The job imo is definitely leaning towards some kind of enfeebler and lets say they have a JA called "Dance", with a sub menu similar to Phantom Roll for COR, then they'll all be tied to the same timer. I'd much rather have magic that can be silenced, then all my abilities tied to 1 or 2 timers. The one thing i dislike about COR, is that there is absolutely no way to enhance the power of your buffs other then the job bonus. There isn't any gear that increases power of it. If there is a Dancer Magic skill then it will probably enhance acc of debuffs, or power or both.
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#4
User is offline   Starr 

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Magic but maybe it won't magic aggro like Ninjitsu doesn't.
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#5
User is offline   Killface 

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My money is on this not becoming another smn you can slap a /whm on and make it a main healer and any of you hoping for that need to be shot. (if I knew where you lived I would)Dancer will have no mp similar to bard and will be a physical job only. Just give up hoping this will be a mage, ladies and gentlemen may I present to you SE's non tankable Ninja may it do what everyone refuses to let ninja do... it's job.

The damage FFXI players have done to Smn is heinous and unforgivable.
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#6
User is offline   Bahtbaht 

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There is 3 differnet precidents in the game already:

Magic Users, ie any "Mage" job: BLM, WHM, RDM, BLU, SMN. All use MP, Can be silenced. Have skills that can be increased for more effective spellcasting, attract "magic aggro" mobs, and are only tied to basically 2 things, the spell recast timers and there MP pool.

Skill Based "Caster" jobs: NIN, BRD. Both can be silenced, There skills can be augmented, Do not use "magic" in a sence so dont attract "magic aggro" mobs, And are only limited to there spell recast timers, granted in NIN's case the ammount of tools is also a factor.

Job Ability Job: COR. Silence cant effect there rolls, no "skill" to augment, and do not attract magic aggro, however are totally reliant on their Job Ability timers. The only way to stop them "casting" is by Imp's amesia.

I dont think SE is going to put an totally new form factor into the game as of yet. My personal feeling is that, of any of the three, a "Job Ability" type Dancer makes the most sence. Silence shouldn't be effective, but it would be funny to see "Bind" stop them from "casting". Perhaps it will be some kind of hybrid Skill based and Job Ability based job, I dont see them as having an MP pool in any case.
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#7
User is offline   Yoona 

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Killface :
My money is on this not becoming another smn you can slap a /whm on and make it a main healer and any of you hoping for that need to be shot. (if I knew where you lived I would)Dancer will have no mp similar to bard and will be a physical job only. Just give up hoping this will be a mage, ladies and gentlemen may I present to you SE's non tankable Ninja may it do what everyone refuses to let ninja do... it's job.

The damage FFXI players have done to Smn is heinous and unforgivable.


It would need job traits, or a spell that would put them on par with NIN damage wise then. The only reason NIN can tank is because of shadows. Using 1 dagger, by itself does not allow a job to be a DD, it just does not work. It would either need like major en-spells, or a duel wield type ability. This might be the case but I really doubt it. If you do it this way, I feel theres just too little magic involved and its a basically a NIN that cannot tank. What would be the point of that unless its enfeebles were completely superior?
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#8
User is offline   Ariados 

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i highly doubt this but it would be kool if its like a job ability but the way you have to dance would be something like DDR where arrows appear on the screen and you have to press the right button at the right time to actually perform the dance
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#9
User is offline   Crispleaf 

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This won't be an mp job, I'm sure of it.

I think the argument for a Dance job ability makes some sense considering the Silence effect... silencing a dancer shouldn't stop their magic. Silenced avatars can still cast magic because it's activated by a job ability so there's some precedence to it. As long as Dance had a low recast timer (like maybe 10 seconds), this shouldn't be a problem.

I do think there's some sort of combat-related activation to their magic.

On that note, we have strength-based magic (blue physical spells), intelligence-based magic (ninjutsu, black magic, some blue magic), mind-based magic (white magic, some blue magic), and charisma-based magic (bard songs, and Eyes On Me). So, perhaps Dancers will have dexterity and/or agility-based magic (which makes some sense).
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#10
User is offline   Yoona 

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Crispleaf :
This won't be an mp job, I'm sure of it.

I think the argument for a Dance job ability makes some sense considering the Silence effect... silencing a dancer shouldn't stop their magic. Silenced avatars can still cast magic because it's activated by a job ability so there's some precedence to it. As long as Dance had a low recast timer (like maybe 10 seconds), this shouldn't be a problem.

I do think there's some sort of combat-related activation to their magic.

On that note, we have strength-based magic (blue physical spells), intelligence-based magic (ninjutsu, black magic, some blue magic), mind-based magic (white magic, some blue magic), and charisma-based magic (bard songs, and Eyes On Me). So, perhaps Dancers will have dexterity and/or agility-based magic (which makes some sense).


On the silence comment. I know it doesn't make sense for a dancer to dance, however I do think that if its categorized as magic it will be silenceable. This isn't RL so real logic does not always work here. I do think your idea about DEX or AGI based magic is very interesting though. The only problem with it is gear. I feel like dancers are definitely only going to be able to wear cloth gear, and so I feel it would be easier to give them a stat like say CHR or INT to enhance their songs.
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#11
User is offline   Suljin 

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Perhaps each dance will be a JA and take like 10-20 seconds to do. Any action taken or recieved during the dance could have some % chance to "interrupt" the dance and cause it to fail. I do see the idea where dances are based on different things ie blue has physical and magical spells.
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#12
User is offline   Static 

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My best guess is that it might be a magic skill, however it will probably be unique. BRD songs can't get interupted unless they move, which is different from every other magic. I'm thinking that this can be interupted but can't be silenced.
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#13
User is offline   Killface 

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It is entirely possible SE may extend dual wield to dagger users in general ie: Thf, Dnc, Cor, and Brd. SE is also known to create laws then break them at whim so don't assume SE is being concrete about thier stance on anything. I am in favor of classifying Dancer merit dance skill as magic this would save me 8 weapon merits to ungimp another weapon. However MP need never touch this job unless it's an accidental subbing of blm for warp or because of mage merits to mp.

That said I intend fully to sub nothing but /thf or /nin with this job from lvl 1-75 and I'd encourage anyone not wanting to screw this new job up for the community to do the same lest we end up with another Smn travesty.
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#14
User is offline   EternalFayth 

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Summoner was a result of a job being released before the job itself could literally do anything, besides gloat about its mp and summon pretty elemental spirits.

I'm fine with magic-- I see no reason for dances to cost MP, though... =X
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#15
User is offline   Internal 

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The problem I see with it being a JA, is that JA's are instant. I don't see Dancer just doing one frame of motion and that being it.

Yes, SE could put a cast time on a JA, but then it'd just be pretty much magic in a different spot. What I can see is a JA that unlocks dances in your magic menu. Like, it could be called "Step" and have one of those orb-things with the red arrows, you know, the ones that you get from barspells? Anyway, it'd last for like, a minute. And I'm assuming that dances would take a long time to cast. Or that dance effect would be in effect, while dancing. Either way, it involves alot of time to cast. Meaning you could get like 1-3 dances in before Step ends. Uhh, I dunno what the hell the cooldown for Step would be. Like BRD songs, dances would not cost MP.

The only reason I say a JA should unlock dances is so that there's a way to stop Dancers from dancing. I mean, Silence can't exactly stop a dance, so Amnesia would have to do. Granted, it would be a long time before anything with amnesia is fought. But when exactly do you fight mobs that constantly silence your mages under imps? I mean, sure Ants count but... uhh, I forget what else. Mage gobs?

Anyway, I say that Dancer will utilize both JA and magic skill for use of their dances.

Btw, why wasn't this made into a poll? >_> Just wondering since this seems like an obvious thread to make a poll for.
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#16
User is offline   Sugami 

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([b)
Bahtbaht[/b]]
Silence shouldn't be effective, but it would be funny to see "Bind" stop them from "casting".


Hehe that would be funny tongue.gif

([b)
Ariados[/b]]
I highly doubt this but it would be kool if its like a job ability but the way you have to dance would be something like DDR where arrows appear on the screen and you have to press the right button at the right time to actually perform the dance


Hehe that would also be funny tongue.gif

([b)
Static[/b]]
My best guess is that it might be a magic skill, however it will probably be unique. BRD songs can't get interupted unless they move, which is different from every other magic. I'm thinking that this can be interupted but can't be silenced.


When you think about it, it is kinda silly that BRD don't get interrupted. If you went up to a guitarist and started punching him in the face as he played he is definately going to stop playing tongue.gif But I agree with you that if Dancer gets a Dancing skill then it'd probably be like BRD and uninterruptible.

([b)
Internal[/b]]
The problem I see with it being a JA, is that JA's are instant. I don't see Dancer just doing one frame of motion and that being it.


That's a very good point. They could just make it so you can't move for x amount of time like with COR, the buff goes on instantly but you see the cards spinning around and a number pop up for a bit after.

Personally I'm leaning towards a Dancing skill and Silence not effecting them smile.gif
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#17
User is offline   Diexna 

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It could be like COR rolls, they are pure JA and can't get silenced, but in a way you could say it was magic... I mean... how does rolling dice make everyone nearby rest better dephending on what number you rest for example?

They DID call it "magick" but it could just be in the form of JAs that do damage/enfeebles or something in a "magic-looking-way".
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#18
User is offline   Yoona 

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I am praying for it to be magic. I go to most events as COR, however one thing i cannot stand about the job is that like theres no way to enhance your buffs through gear or merits. Like a fully merited COR isn't much better then a COR with no merits and it shouldn't be like that.
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#19
User is offline   Shinsei 

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It's gonna be like BRD & NIN in the sense that, both jobs have "skills" in the magic section, but it doesn't cost any MP if, if you get what I mean.

So it will prolly be based on Dancing Skill but still subjected to silence. Same deal as bard.
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#20
User is offline   Static 

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I doubt it'll be able to be silenced, they could easily break the rule with this magic skill like they did for songs. Dancing would be the only magic skill in the game that doesn't involve sound, so it wouldn't make sense to have it be able to be silenced.
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