Killing Ifrit - a Final Fantasy community: Enough of this Camping BS - Killing Ifrit - a Final Fantasy community

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Enough of this Camping BS

#1
User is offline   Abeox 

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At the moment, we have greater demand for NMs than there is supply.
Yet we have several instanced activities such as

1-Dynamis
2-Limbus
3-Salvage
4-Einherjar
5-Assaults, Including Nyzul isle.

Problems with these

1-Dynamis, no one is there because it is fun. Everyone is there for AFv2 and Currency. It's boring, repetitive and worst of all, Xarc is rarely free, and that's where all the good stuff drops. The drop rates are horrible.

2-Too easy yet too time consuming to get to the fun stuff; Ultima/Omega. But it's still one of my favourite events in FFXI.

3-Salvage. How many people actually find this fun? I'm sure there are ALOT of people who do. I've just had too many bad experiences with people, and maybe that kind of spoilt it for me.

4-Einherjar I love einherjar, I love how hard it usually is, and the fact that people who got away with just mana burning everything in this game, get owned in there.

5- Nyzul Isle only one worth talking about. Most fun in the game, WHEN you can access it..... it's being zerged like hell, so much so that it takes us 2-3 hours to enter . . . I have to ask, what then is the difference between Nyzul Isle; an instanced event, and camping an NM that spawns every 21-24 hours?
Idk, maybe the lack of access to Nyzul Isle is something specific to my server. It's so bad on quezy that we have our blm spam cures on everyone surrounding the runic portal, hoping it will cause their event to be skipped, and allowing us an entrance.

Woudln't it be fun to have HUGE NMs up everywhere?
I was hoping WOTG would be a world where NMs were abundant. ... I'm not talking about worms, gigas and wivres. I was hoping for dragons been ridden by bst men, swooping down on players travelling somewhere, or exping. Why do we only have 1 fafnir and 1 nidhog? where are fafnir and nidhog when they aren't in Dragons aery, where is tiamat when not in attowa chasm? Lets have these NMs wander around the old vana'diel freely, in vast quantaties.
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#2
User is offline   Corrderio 

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Ridills for everyone?

But yeah, I wish SE would add new life to Dynamis and do something about Limbus, since ppl hardly do ultima anymore.
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#3
User is offline   Rautha 

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Abeox :
It's so bad on quezy that we have our blm spam cures on everyone surrounding the runic portal, hoping it will cause their event to be skipped, and allowing us an entrance.


i lol'd


Woudln't it be fun to have HUGE NMs up everywhere?
I was hoping WOTG would be a world where NMs were abundant. ... I'm not talking about worms, gigas and wivres. I was hoping for dragons been ridden by bst men, swooping down on players travelling somewhere, or exping. Why do we only have 1 fafnir and 1 nidhog? where are fafnir and nidhog when they aren't in Dragons aery, where is tiamat when not in attowa chasm? Lets have these NMs wander around the old vana'diel freely, in vast quantaties.


i always wished something like that.
like... some HNM would pop anywhere on the world like Faf in Valkurum Dunes etc (or at least make him appear at 5-7 different spots ion whole vana' diel)^^ then this lame claiming system and botting would end. people need to organize themselves, scout and react quickly.
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#4
User is offline   Godin 

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[quote]Rautha :
[quote]Abeox :
It's so bad on quezy that we have our blm spam cures on everyone surrounding the runic portal, hoping it will cause their event to be skipped, and allowing us an entrance.
[/quote]

i lol'd


[quote]
Woudln't it be fun to have HUGE NMs up everywhere?
I was hoping WOTG would be a world where NMs were abundant. ... I'm not talking about worms, gigas and wivres. I was hoping for dragons been ridden by bst men, swooping down on players travelling somewhere, or exping. Why do we only have 1 fafnir and 1 nidhog? where are fafnir and nidhog when they aren't in Dragons aery, where is tiamat when not in attowa chasm? Lets have these NMs wander around the old vana'diel freely, in vast quantaties.[/quote]

i always wished something like that.
like... some HNM would pop anywhere on the world like Faf in Valkurum Dunes etc (or at least make him appear at 5-7 different spots ion whole vana' diel)^^ then this lame claiming system and botting would end. people need to organize themselves, scout and react quickly.[/quote]

Fucking yes, please. I've always wanted to actually get excited over seeing an NM. Theyre called Notorious Monsters for a reason. They should be feared by normal players, not slaughtered whenever they appear. I wanna see stuff like dragons flying from zone to zone demolishing any unlucky xp party it happens upon. Like I said, even their name implies that they should be feared. I agree that it wouldnt be very fun to have NMs that travel over zones or pop friggin ANYWHERE and drop ridiculously good stuff, but SE could make them drop massive amounts of gil or high-end items that other HNMs drop like Ridill or abjurations so people still have incentive to kill them. Or both. Personally, this would make the end-game scene a lot more fun for me. It wouldnt just be about whos got the best trigger finger (or best bot) anymore, actual skill would matter a lot more.
Okay, I've ranted too much. That's just my two cents. Enjoy.
[/quote]
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#5
User is offline   Abeox 

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I've thought long and hard, trying to remember how things felt the first time you saw them.
Things that stand out are seeing the crags for the first time. I saw Dem first, in the highlands. That was awesome.
That thing that is in the sky, still don't know what it is called, that looks like a dragons spine. that got me very interested.
Being able to teleport from one zone to another, also fun. and most of all, being in a party of 6, with each person doing their own part.

Enough of the emotional backflash, what excited me most was fighting these so called notioriouse monsters. When I first saw Fafnir he was up walking around unclaimed, as many people (many back then being 20-30) built up the guts to drop of the ledge and fight it. (flash back of people kiting fafnir and casting thundaga)
But even Fafnir/Tiamat and others aren't big enough. I WANT BIG FUCKING NMS THE SIZE OF THOSE DRAGON SPINES FARTING LIGHTNING AT US!@!!!
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#6
User is offline   Oyagi 

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Yeah I would like to see more roaming Notorious Monsters in WoTG as well.. The Sandworm aint really doing it for me... They dont have to be super strong but drop different exclusive/rare items different from the originals, because we need something else to do in WoTG besides Campaigns. Don't get me wrong I love campaigns if I dont feel like dealing with other people but sheesh... WoTG is just so plain. Speaking of WoTG and Campaigns... I'm getting all of these Allied Notes and points but not really using them for anything... hope the new gear that is coming out requires those points to get them. =3
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#7
User is offline   Camiie 

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The thing about SE is, they can never seem to balance the 3 things that make a game like this worthwhile: Fun, challenge, and material rewards. The most rewarding activities are hardly ever fun, and inconsistently challenging. The truly fun activities rarely, if ever, offer any tangible rewards.
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#8
User is offline   Asantra 

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Camiie :
The thing about SE is, they can never seem to balance the 3 things that make a game like this worthwhile: Fun, challenge, and material rewards. The most rewarding activities are hardly ever fun, and inconsistently challenging. The truly fun activities rarely, if ever, offer any tangible rewards.

What about story content? Thats fun, challenging and gives a reward (CoP/TOA ring/DM earing, Sky, sea, a good story)
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#9
User is offline   Cream Soda 

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I can see where salvage wouldn't be fun for certain people, especiall on boss runs. Those would be those who gear last and are nearly helpless on the megabosses. Being a monk, I don't have this problem so yayyy me!
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#10
User is offline   OddJin 

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Abeox :
I've thought long and hard, trying to remember how things felt the first time you saw them.
Things that stand out are seeing the crags for the first time. I saw Dem first, in the highlands. That was awesome.
That thing that is in the sky, still don't know what it is called, that looks like a dragons spine. that got me very interested.
Being able to teleport from one zone to another, also fun. and most of all, being in a party of 6, with each person doing their own part.

Enough of the emotional backflash, what excited me most was fighting these so called notioriouse monsters. When I first saw Fafnir he was up walking around unclaimed, as many people (many back then being 20-30) built up the guts to drop of the ledge and fight it. (flash back of people kiting fafnir and casting thundaga)
But even Fafnir/Tiamat and others aren't big enough. I WANT BIG FUCKING NMS THE SIZE OF THOSE DRAGON SPINES FARTING LIGHTNING AT US!@!!!

I remember when I started playing with some RL friends, our goal was to 'go see that big white thing from the main menu' and how really cool it was to go out and look around for that stuff.....and die shortly after finding it cause the mobs are too strong.
Those dragon spines were built by the Zilart and are not actually dragon's bones, but seem to be made of Cermet much like the crags.
But you make a good point, big monster are fun to fight, even more so imo when you don't have 150 people crowded around you and you can see your team working.

As for instances, assault was the single best thing SE ever added to this game, rewards come from knowing what to do and continued effort instead of dumb luck, except the ??? Items :/
You can pick out a zone, know what you'll get when you're done farming, just a matter of finding the right mission and people. And I've never had a problem getting into Nyzul, might be a Quetz problem.
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#11
User is offline   treelo 

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You know, most games you buy and don't enjoy, you take back because you wouldn't waste any more of your time playing it. Why should this be any different? They won't change a thing to please a tiny minority of the population who would love HNMs to fly around low level areas beating shit out of new players.

I've killed virtually everything in the game multiple times, I still enjoy doing it. If you can't say the same, I hear these guys are looking for more ex-FFXI addicts.
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#12
User is offline   Konohamaru 

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From what other people were saying above about NM's roaming, i totally agree with that. I always thought it would be amazing for NMs, or HNMs to not just spawn in some deserted area, but spawn where people are and make things intresting. The NM in Kufta tunnel, the dragon ( I cant remember its name, G something) that roams was great the see the first time, how it just slaughtered everyone.

Also, from the start of the game I wanted a beseiged like NMs to spawn in a city, or if someone zoned an NM into a city it would follow them and thrash the bazaaring people. I do agree that beseiged is cool, but since you have to be 75 to even touch them kinda sucks. (how I have many jobs 30+ and bard at 71, still no 75 strong melee class).

It would be nice to have some stuff like that, but SE won't take a chance because youd have half the population bitch about how unfair it was that an HNM spawned in the Dunes and killed a bunch of partys. But then there's no fun in it sad.gif.


Back to the fearing the NM's, thats also been one of the sucky points on ffxi for me. When I first started I remember getting scared shitless when a Tremor Ram ran up next to me and ripped me into two pieces. But then when I got a 30+ job, the ram was weak and pethetic. Even now if i'm on my bard or thief(43), and see an NM waundering its not difficult to kill, and if you do see an un claimed NM nowadays that has to mean it has a shitty drop. Which shouldnt be the case with NM!
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#13
User is offline   Atrox 

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while some of those ideas might be fun, the nm spawning anywhere idea wouldnt be much fun for the most part. i think a better idea would be mobs staying in a specific region and pop anywhere in that region, but not leave their home region to other areas where lower lvl players may be. it would make sense that way too, since terrain generly changes with a region change and certain mob types arent found in all regions.

cause in all honesty, hnm poppin in a random area where your tryin to do something gets real old real fast. i remember when i was levelin my first jobs years ago, and there were very few endgame ls at the time that were almost exclusivly jp(an na player above the above 60 was a extreme rarity then) and didnt nessiscarily kill stuff during na hours, it was a common thing to see some nm or hnm just sitting there. i can remember having aspi aggro our puller in valley and draw us all in for a quick death in 50s xp pt cause it would just be sitting there walkin around, it just gets really annoying where something like that pops obstructing your activities and theres no one online who will/can kill it.
also, can you imagine how bad it would be in some zones if hnm just popped anywhere? in can think of a few places where fighting an hnm would be like vrtra combined with aspi in terms of handeling adds, with mobs that arent ep to 75 and soloable, would be crazy.


and if anyone here has been playing long enough to actually remember it, there was a one time event a long time ago around na release where hnm treants would pop in normal ass zones and whole zones full of players would be fighting them. when a hnm tree is warping around highlands being battled by tons of players it basicaly shut the zones down thaat these nm popped in. if you were planning on levelin in dunes or something, you were out of luck and could either dick around and die watching the fight or go back to town.

the sucky part, is how people will always figure everything out so solidly, cause nothing in this game and i mean nothin is truly random. se tried to fix this prob with wyrms and toa mobs with day long windows, but it wasnt long before people figured out their 30 min mini windows and just leave mules there all day. same would happen with this, people would figure out how to estimate when it willl pop and just stick people with widescan in diff areas to monopolize it.
it wouldnt be as bad as some mobs on some servers, like khim on my server used to be camped all day by a 4-5 person holding pt of out competing na ls when it first came out. but it would be exactly like wyrms cerb and khim are camped on most servers, mob would pop in random place, someones spare char will be nearby and one of the "camp everything" ls would have people there in 10 min just like when cerb or a wyrm pops.
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#14
User is offline   Griss 

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Atrox :
and if anyone here has been playing long enough to actually remember it, there was a one time event a long time ago around na release where hnm treants would pop in normal ass zones and whole zones full of players would be fighting them. when a hnm tree is warping around highlands being battled by tons of players it basicaly shut the zones down thaat these nm popped in. if you were planning on levelin in dunes or something, you were out of luck and could either dick around and die watching the fight or go back to town.


ah the Twinkling treant event, Best event ever. se has tryed to recapture the magic of that event but have failed every single time.

i remember i was bound by the one in east ronfue for about 5 minutes. it sort of made me angry as i missed the death of it as i had just been killed and was running back from the sign in moogle when he was finaly killed.
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#15
User is offline   Canada 

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Salvage and Einherjar are the 2 single worst events created in this game. Einherjar could be good, but it is so job dependant to win that that takes all the fun out of what could be a promising event. Salvage itself is a grind to get drops, but is even a grind to get to do it with it requiring AP every run, no matter the amount.
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#16
User is offline   Abeox 

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treelo :
You know, most games you buy and don't enjoy, you take back because you wouldn't waste any more of your time playing it. Why should this be any different? They won't change a thing to please a tiny minority of the population who would love HNMs to fly around low level areas beating shit out of new players.

I've killed virtually everything in the game multiple times, I still enjoy doing it. If you can't say the same, I hear these guys are looking for more ex-FFXI addicts.


rofl "Warning : This topic doesn't exist ! ", I really LOL'd at work.


Well, when I say HNMs everywhere, I'm not including pre-wotg areas.

In one of those rare moments of clarity, I realised what was wrong with FFXI and can now sum it up in one paragraph;

Each expansion has tried to cater to every type of players needs. Players of all time zones, level ranges and experience as well as job types.
I don't think this is a wise decision as we have 5 year old content being played aggressively by 5 year veterans.
Fafnir and Nidhog still drop items that are very sexy. ok fine, keep it that way.
But make new HNMs that are Harder that drop Ridill type swords that attack 3-4 Times, or an HQ ridill with 50 DMG and 15 attack.
Let people move one, upgrade to better and rarer stuff.
They should make an Expansion that caters 100% to end game!
Make it instanced or open areas, where there is no downtime. No waiting for 3 earth days, or waiting for I.D tags to be refreshed.
Make the NMs incredibly hard, and make it so that if you enter, you can not leave for several Earth days!(yeah gtfo of dragons aery mfucka, you all got ridill, ebody and mbody wtf you doing here!"
Make the drops amazing! Instead of HNMs droping items, make them drop crazy amounts of gil or ancient currency.
This way Dynamis zones aren't overcrowded, newer Linkshells can have their shot, and HNMs are free.

Idk, I think SE just needs to take care of the end game player, and make it so that they are rewarded for clinging onto this dead beat game.
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#17
User is offline   Wolf~Knight 

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Canada :
Salvage and Einherjar are the 2 single worst events created in this game. Einherjar could be good, but it is so job dependant to win that that takes all the fun out of what could be a promising event. Salvage itself is a grind to get drops, but is even a grind to get to do it with it requiring AP every run, no matter the amount.

I disagree salvage is the best to ever happen to this game you can every day if you want; it's challenging, fun(to most anyways), and offers nice armor for every job pretty much unlike dynamis which is easy and with half the armor being pure shit; it's easily worse than salvage. And AP isn't hard to get it better than another gil sink. Only thing somewhat annoying are 35 drop rates sometimes and bosses being too random on 25s. oh ya and it's it isn't 3hr and half fucking hours long.(god I hate dynamis for being so long).
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#18
User is offline   Kenja 

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If you want huge NM online fights then go play WoW. I sometimes look over at my roomate playing and enjoy watching his guild hack up these gigantic mobs.

Honestly, after having the game out for this long and expect drastic changes in its mechanics isn't realistic. You can daydream all you want but the truth is SE won't change anything major. The closest they've come to a huge NM suddenly attacking people is during Besieged and you get like an hour warning ahead of time.

There's always other games you can play to get your fix for huge NMs. Play Monster Hunter or Shadow of the Colossus if you want to try epic monster slaying.

*And yes, the Sparking Treant fights were epic. I don't think anything short of beating AV is going to get the same feeling as seeing one of those things fall.
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#19
User is offline   Asantra 

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Abeox :
treelo :
You know, most games you buy and don't enjoy, you take back because you wouldn't waste any more of your time playing it. Why should this be any different? They won't change a thing to please a tiny minority of the population who would love HNMs to fly around low level areas beating shit out of new players.

I've killed virtually everything in the game multiple times, I still enjoy doing it. If you can't say the same, I hear these guys are looking for more ex-FFXI addicts.


rofl "Warning : This topic doesn't exist ! ", I really LOL'd at work.


Well, when I say HNMs everywhere, I'm not including pre-wotg areas.

In one of those rare moments of clarity, I realised what was wrong with FFXI and can now sum it up in one paragraph;

Each expansion has tried to cater to every type of players needs. Players of all time zones, level ranges and experience as well as job types.
I don't think this is a wise decision as we have 5 year old content being played aggressively by 5 year veterans.
Fafnir and Nidhog still drop items that are very sexy. ok fine, keep it that way.
But make new HNMs that are Harder that drop Ridill type swords that attack 3-4 Times, or an HQ ridill with 50 DMG and 15 attack.
Let people move one, upgrade to better and rarer stuff.
They should make an Expansion that caters 100% to end game!
Make it instanced or open areas, where there is no downtime. No waiting for 3 earth days, or waiting for I.D tags to be refreshed.
Make the NMs incredibly hard, and make it so that if you enter, you can not leave for several Earth days!(yeah gtfo of dragons aery mfucka, you all got ridill, ebody and mbody wtf you doing here!"
Make the drops amazing! Instead of HNMs droping items, make them drop crazy amounts of gil or ancient currency.
This way Dynamis zones aren't overcrowded, newer Linkshells can have their shot, and HNMs are free.

Idk, I think SE just needs to take care of the end game player, and make it so that they are rewarded for clinging onto this dead beat game.

Go play WoW it sounds perfect for you.
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#20
User is offline   Abeox 

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I've toyed with wow a bit. the themes bore me. they seem childish. I've always liked the use of mythological beings and themes in FF. FFXI is no exception.

My fav FF was VII. Mainly because when the weapons spawned it was a global event. Cloud and sephiroth were probably the best pro and antagonist, but the weapons made the game bad ass.

Whenever I think wow, i think Leeroy jenkins. I do hear my friends going on and on about it, "quit that BS ffxi and start raiding with us"
The worst is when someone who used to play FFXI then quit for wow, returns to ffxi and asks LS "what time are raids?" there have been several people who got -dkp on several occassions for calling camps or events raids lol,
LS leaders"if you keep selling that wow shit in ls chat i'm going to kick you"
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