And yet, people do this with Seigen on a regular basis.
Who are these people? Are they SAM or WAR and are they leading the parser or tanking defensively in the absense of a traditional tank? How are they geared? Are the exceptional players or average players? How much effort are they putting into the party?
The whole, "I've never had anyone out-parse me doing X" has never, under any circumstances been an accurate measure of how effective something is.
Right. Because "THESE GUYS I KNOW SEIGAN TANK ALL THE TIME LOL" is an accurate measure of how effective it is, too.
The majority of winning a parse lies exclusively in how attentive you are, and how quickly you get to the next target. You want to see how well something compares? Compare it yourself. You may have identical equipment to the guy next to you(which, in regards to the topic at hand, would be retarded), but you're not the same player. I've told you this on numerous occasions.
I could have sworn you were privy to my prior comments regarding my intent to do so, but up to that moment in time, I reiterate the fact that I've only got my observations to go by.
As to the person inquiring as to why Great Axe is actually optimal, it basically boils down to:
-Raging Rush is a better weapon skill than Rampage
-Higher pDIF
-Higher Accuracy
A better geared WAR/NIN GAXE had a higher average WS by ~150.
He had decent gear.
Point being, I don't know how much better the WS is, if I'm using a way lower base damage and still WS'ing in the same ballpark, I'd say Rampage is the better WS and RR just benefits from higher base damage.
Back to this, "I haven't seen" nonsense. Tim, do you understand who you play with? Half of those players have some level of diagnosable retardation, and the other 40% are just flat out incompetent. That said, I know for certain that you, more often than not, accept pick-up parties, which are just oozing with exemplary candidates for this not-so-fantastic state of the playerbase.
Do you honestly think I just parse against shitty players or people who are clearly afk or not paying attention?
I wouldn't mention it unless I thought they were at least decent... hell, I wouldn't be in the party if they weren't up to a certain minimum standard. Just because I do mostly pickup parties doesn't mean I'll party with just anyone. The party I had last night was parsing 21.5k/hr.
Anyway, while I'm fully aware that there are a few things in Final Fantasy require first-hand experience(which I have, thank you), this certainly isn't one of them. The differences between the two classes of weapons is purely mathmatical. You hit (slightly)harder, and more accurately, as per the 1:.8 strength and dexterity conversion, and you use a (slightly)better weapon skill. All this, even before considering the fact that your net TP-gain is raised considerably by subbing Samurai.
I beg to differ on almost all accounts.
Most things require first hand experience, not some.
I thought I conceptually understood WHM.
I thought after 66 levels on my own on SMN I understood healing and such.
It took playing a 75whm in extreme situations and upgrading all my gear and meriting T1 and T2 to really come to terms with what it really meant to play WHM v.s. just conceptually discussing and understanding it, and even then I'm overwhelmed by how much more room for growth there is.
As to your proposed experience, I have a 75WAR I can go suit... I can't say the same for you. I'm aware of many things you have experience with, like MNK, which I'm inclined to believe when you discuss it. WAR? Not so much. And first hand experience goes a long way with WAR, too. I've watched people in real life transition from non-WAR melee to WAR, and come to grips with how much of a horse of a different color it is in practice, instead of on paper.
Back on topic, I don't really comprehend what my experience(or lack thereof, as you're suggesting) has anything to do with the completely mathematics-based dilemma we're throwing around. Based on the damage formulas currently dictating the numbers that you see on your screen, there is no reason a Great Axe wouldn't outperform a dual-Axe build. As its been stated numerous times already, you're more accurate, you hit harder, your TP-accumulation is considerably more reliable, and your bread-and-butter weapon skill is more powerful, albeit, ever so slightly.
If you truly believe I am inferring that one instantaneously begins shooting beams of divine sunshine out of their orifices due to their having gripped a Great Axe, then it is my genuine pleasure to inform you that you're misunderstanding my point in its entirety. I am simply calling as it is; One type of weapon is, generally, superior to the other. Is the difference earth-shattering in any way, shape, or form? Of course not. You won't find much in this game that causes such dramatic change in one's play. And, as we've discussed in-game over, and over, and over, you're supposed to be enjoying yourself, and if dual-wielding two virtual axes is what gives you your pixelated jollies, then far be it for me to stand in your way. However, if someone asks which is technically better, I'm going to tell them.
If this were so math based, I don't understand why you've yet to show any compelling math to support what you're saying, the debate here has been 99% about GAXE war/nin outperforming AXE/AXE war/nin, and my argument has been that the 15% DWII and 5% suppa DW adding up to a 20% increase in DPS and a slight increase in TP gain outweigh the supposed benefits of GAXE., when both players are subbing nin.
If you think all this is just because I enjoy being a dick or something you're mistaken.
You do not need Adaberk to discuss WAR.
You do need more than rainbows and unicorns to impress upon me your knowledge and expertise of WAR. Kayos actually provided somee factual points of interest like the amount of extra attack he gains on WAR, and his gear setup, and things like 6 hit setup for /sam, which is yet another reason I think GAXE needs to be /SAM to outparse axe/axe. He didn't point out anything that really supported the superiority of gaxe war/nin but he did mention some things that make it slightly more believable.
All you did was quote back to me what I already mentioned about the stat conversion rates for 2handed.
Do you honestly think I should weigh your word the same as his, even if we're just talking about gear and experience? But mostly, it's because his information was significantly more relevant to what I was discussing.
Btw: Still looking for a WAR/NIN with GAXE to outparse me. Kayos said he'd come smack me around a bit /SAM in a merit party, and I'm all over that shit, cause I'd like to see what it can do first hand, since I'll probably go that route eventually, but before that day comes I'd still like to see someone /NIN put me in my place.
(Also I'm pretty sure that the conversion is .75 unless wiki's info about 3:4 is wrong)
But say you've got around 100 str for TPing and 100 dex.
you're getting .25 more than axe/axe using gaxe.
100 / 2 = 50 = +50 atk/acc from STR/DEX for axe
((100 x 3) / 4) = 75 = +75 atk/acc from STR/DEX for gaxe
So +25 atk/acc more, kayos uses meat and might have full STR merits and more STR gear than pictured here to get his +50 atk (And perdu might help, along with higher skill).
So, significant acc boost, mild atk boost, for gaxe, over axe, from the 2hand update, but the real question is, does that, plus a slightly higher average WS, do more damage than 20% Dual Wield, when both players are /nin?
(/sam is a dead horse, anyone I outparse war/sam is either gimpy or retarded, or just not as good as I am, so outparsing them is a moot point)