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Ninja Gear Guide since we dont have one

#21
User is offline   Skorn 

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How about Denali hands for nin/drk? the -dmg seems nice and if you're kiting i think it'd beat the hell out of dusk.


I'm just now leveling drk to 37 and wanna give nin/drk a try, basically trying to make sure i'm not doing it wrong smile.gif


Edit: Also i'm fairly sure i'm gunna get the Mirke for nin tanking of some kind. Fast Cast is almost a given but i'm on the fence between Eva for low-man/solo and enm. for /drk. input? >.>
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#22
User is offline   Rikkitikkitavi 

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QUOTE (Skorn @ Jun 19 2009, 08:35 AM) <{POST_SNAPBACK}>
How about Denali hands for nin/drk? the -dmg seems nice and if you're kiting i think it'd beat the hell out of dusk.


I'm just now leveling drk to 37 and wanna give nin/drk a try, basically trying to make sure i'm not doing it wrong smile.gif


Edit: Also i'm fairly sure i'm gunna get the Mirke for nin tanking of some kind. Fast Cast is almost a given but i'm on the fence between Eva for low-man/solo and enm. for /drk. input? >.>


I use Denali hands in my -Dmg set for Nin, as well as Evasion. And you should never be "Kiting" In dusk gloves. Ever.

Nin/Drk's gear should blink more than pld's..

Emnity for spells (Nin can have crazy numbers of Emnity, mine has around +40)
Ninjutsu gear for enfeebles
-Damage gear for no shadows (Including a Terra staff swap)
-Magic Damage gear for Aga's / Breaths

I think mirke for Nin tanking would be a waste. Arhats Gi +1 has 4 emnity and most Nins who tank already have it. I guess if you wanted to make a fast cast set for casting spells maybe, but I think it's a waste lol. Maybe w/loquacious you MIGHT see a difference, but really the Fast Cast Augment on the bodies is for the recast timers, not the actual casting time.

There are far better Evasion pieces for Nin as well, so mirke there would be a waste. I'd say make Mirke a TP piece if anything, it tends to do the best there for people who lack Hauby +1 / Shura Togi / Usukane etc.




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#23
User is offline   Skorn 

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ok so like i said, i've never actually tanked/kited anything on nin/drk. Just kinda guessing here but i believe it's something like this : i wanna do my actual 'kiting' in eva/enm gear, cast in ninjitsu/enmity gear, and basically have my dmg reduction for when shadows are down? so like run around with wind staff, switch to earth if i'm getting hit etc. ?


edit : And btw, what do i need to do to hold hate on /drk? i know Stun and Sleep work well, anything else? Like i said, just wanna make sure i'm doing it right lol
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#24
User is offline   Nattack 

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on tanking:
tank in damage reduction/enmity gear, anything that requires nin/drk isnt going to be evading anything.

on casting:
cast in haste gear/enmity gear, if you like. I like having enough haste where recast times can be cycled, or nearly cycled. but i rarely nin/drk as i lack a few crucial peices - the best haste gear for legs which also has the most defense i believe, that being haidate. and then theres +1 arhats which add an extra 5%... and then theres defending ri... oh and im dreaming again.

theres no reason not to macro in things like loq after all, unless what you're fighting can take you out in one or two hits with a regular melee attack (as a taru i get that alot actually..), you need to be on your toes. unless you're kiting adamantoise ksnm. that shits easy and probably the best place to practice.


on spells:
bind will also add a decent amount (these spells also wont interfere with any fights going on except for khim), so, sleep, stun, and bind being cycled works very well. and if you need emergency hate you have souleater and last resort, which are nearly provokes. and you get two of them!

i do this on drk/nin to pass the time at omega, start stun/sleep/sleep2/bind and pull hate and start kiting. not only does it save the paladins time, but it also gives less a chance that they get hate reset.
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#25
User is offline   Rikkitikkitavi 

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Stun > Bind > Sleep > Blind > Bio II
Hojo Ni > Kurayami Ni > Jubaku Ichi
Save souleater/ Last resort for when you lose hate suddenly.
Make sure your RDM or BRD has you refreshed, as your MP pool will be quite small.

Make sure your engaged with the monster and facing it, if you can. That way you can add some parries in there ^^.

Evasion Gear isn't really needed as said. Emnity 95% of the time and -Dmg reduction the other 5%. Unless your "tanking" Aquarius or Charbydis or some other lolnm.
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#26
User is offline   Hyriu 

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/DRK doesn't get Blind.
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#27
User is offline   Nattack 

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i wonder if absorb spells add any amount of hate.. ive never really pulled hate with absorb spells on drk main before that i remember or documented.. but.

to kanican!
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#28
User is offline   Amastacia 

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QUOTE (Skorn @ Jun 19 2009, 02:44 PM) <{POST_SNAPBACK}>
ok so like i said, i've never actually tanked/kited anything on nin/drk. Just kinda guessing here but i believe it's something like this : i wanna do my actual 'kiting' in eva/enm gear, cast in ninjitsu/enmity gear, and basically have my dmg reduction for when shadows are down? so like run around with wind staff, switch to earth if i'm getting hit etc. ?


edit : And btw, what do i need to do to hold hate on /drk? i know Stun and Sleep work well, anything else? Like i said, just wanna make sure i'm doing it right lol


You want to do your kiting in run-fast gear (when active). Anything else doesn't do anything for you when you're running.

When you stop to cast, Haste/Enmity gear for maximum effect + minimized recast.

Don't even bother with Ninjutsu gear, if you're casting Kura/Hojo, it's for hate, not enfeeble effect.

When you can't outrun a spell, you want MDef gear on (and I would suggest using HP in slots you can't wear -magic damage or MDB, since you'll lose slightly less hate from the same damage taken when you have more max HP).

When you lose shadows and can't avoid taking a hit, -phys damage gear goes on before you get bonk'd.

QUOTE (Nattack @ Jun 19 2009, 03:02 PM) <{POST_SNAPBACK}>
on tanking:
tank in damage reduction/enmity gear, anything that requires nin/drk isnt going to be evading anything.


I disagree, sort of.

Damage reduction gear only does anything if you're taking damage. Enmity gear only does anything if you're taking an action which generates enmity.

NIN/DRK tends to always be casting something, so you'll generally be wearing your Haste/Enmity set used for spells. If you're co-tanking and need to back off to balance hate, swap in Auto-Regen gear if you have it. If you're not generating hate or taking damage, none of your gear is doing a damn thing for you, so you might as well tick back a few HP while you can.

QUOTE (Nattack @ Jun 19 2009, 03:02 PM) <{POST_SNAPBACK}>
on casting:
cast in haste gear/enmity gear, if you like. I like having enough haste where recast times can be cycled, or nearly cycled. but i rarely nin/drk as i lack a few crucial peices - the best haste gear for legs which also has the most defense i believe, that being haidate. and then theres +1 arhats which add an extra 5%... and then theres defending ri... oh and im dreaming again.

theres no reason not to macro in things like loq after all, unless what you're fighting can take you out in one or two hits with a regular melee attack (as a taru i get that alot actually..), you need to be on your toes. unless you're kiting adamantoise ksnm. that shits easy and probably the best place to practice.


I don't bother with Loquacious, the effects are so small I just leave an Eris' +1 on. The cast time is unnoticeable, and the recast reduction is slight (1.5%). The extra VE gained with the +Enmity balances out the recast reduction for Stun, and for the rest of the cycle it's not terribly difficult to push your recasts lower than the cast time of a full cycle.

QUOTE (Rikkitikkitavi @ Jun 19 2009, 03:07 PM) <{POST_SNAPBACK}>
Stun > Bind > Sleep > Blind > Bio II
Hojo Ni > Kurayami Ni > Jubaku Ichi
Save souleater/ Last resort for when you lose hate suddenly.
Make sure your RDM or BRD has you refreshed, as your MP pool will be quite small.

Make sure your engaged with the monster and facing it, if you can. That way you can add some parries in there ^^.

Evasion Gear isn't really needed as said. Emnity 95% of the time and -Dmg reduction the other 5%. Unless your "tanking" Aquarius or Charbydis or some other lolnm.


I don't like that order, it's too long.

When I'm tanking on NIN/DRK, I'm usually wearing 19-20% Haste (Turban, Haidate, Swift Belt, Dusk/Koga gloves, Usukane boots), getting Spell Haste, and Victory March, for 45-46% total recast reduction.

Stun -> Kurayami -> Bind -> Hojo -> Sleep -> Stun is usually all that's necessary, and all spells except Bind build some amount of CE and VE (the major sources of CE are Sleep and Stun, with a little extra from Kurayami/Hojo).

If extra time is available before Stun is back up, either Poison (for VE) or Aspir (for CE) are good fillers. I like alternating spells with Ninjutsu, helps smooth out my MP consumption, so that I can focus on it less and pay more attention to other things.

I prefer not to be engaged, but I also use Hades Sainti, so I can't parry anyway. I don't see the point of tanking in Earth Staff, it doesn't do anything for you at all except when being hit, and Shark Strap is rare, expensive (moreso than Sainti), and not as good anyway.

QUOTE (Nattack @ Jun 19 2009, 03:12 PM) <{POST_SNAPBACK}>
i wonder if absorb spells add any amount of hate.. ive never really pulled hate with absorb spells on drk main before that i remember or documented.. but.

to kanican!


Absorb spells are okay. Cast time is kind of a bitch. There's really not a great reason to use them, if you need to spam some extra VE and Stun is down, Poison is dirt cheap and casts faster. Only half the effect, but quick cast/recast makes it more useful in the long run.
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#29
User is offline   Hyriu 

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I idle in Terras and cast in Sainti.
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#30
User is offline   Skorn 

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well i finally finished /drk. Took it out for a spin on Iriz Ima ( tho i'm not sure that's the best practice) duo with a rdm. was fun smile.gif my gear still needs alot of work sadly. need to +1 my Gi and my eris earrings, and get me a pair of sainti =(
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#31
User is offline   Robert Redford 

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Hey guys, noticed the "ask nub questions here" thread wasn't getting a whole lot of love, so forgive me for asking my nub question here instead. I just barely decided to continue my ninja past subjob level. I've looked over a few guides but haven't really gotten a sense of how I should be gearing myself (not for endgame, obviously, just for lower levels). Namely, should I focus on accuracy or evasion or try to create a hybrid setup? I'm looking at something like tilt belt at level 40 and wondering if I should use it for the accuracy bonus or avoid it for the evasion penalty. Any advice?
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#32
User is offline   Fastfingerjoe 

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i can just tell you how i did it, there are usualy 2 ways, evasion and aggresive tanking for nin. i found for myself that an evasion build is crap since the mobs you are fighting usually miss 1/15 hits and thats not worth it giving up alot of offensive output. i tanked in all attack and accuracy gear i could get and if stuff was too expensive i put in some cheap evasion stuff, else its not realy worth it, but thats just my opinion. find out what fits the best for yourself
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#33
User is offline   DrizzE 

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Whatever gear you decide to go with, there is often more than enough food choices to compliment them. Everything is going to depend on the situation. If you want to go balls out, carry enough gear and food and tools for every situation.
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#34
User is offline   pathwriter 

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I was out soloing my Ninja to 38 for kicks over the weekend (going to take it up seriously, but not immediately) and was somewhat irritated with my Evasion rate against DC mobs with Signet and roughly neutral Evasion in gear. Moreover, my Accuracy was rather obnoxious, though I was fighting Opo-Opos which are Thief-types. With Haste, it shouldn't be too difficult to keep shadows up once Blind or Kurayami is applied regardless of Evasion and, as such, I'd go with the Accuracy. Without Haste, tanking is damned near impossible (speaking of old experience when I previously leveled Ninja on my old account). Shadows go down, then cannot be recast, you take hits and lose hate and it is just a nuisance. The 40s are not a time when Ninja can reliably go balls-out regardless of one's desire to do so (Luisant Haubert, for instance, is nothing like Haubergeon in terms of the increases it gives).

I'm a career Monk, though, so my solution to everything is "Make it die fast." As I level up Ninja again, maybe I'll find a better insight. I'll have Yonin, so hopefully I'll be able to put that to some use in terms of testing efficacy.
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