ok so like i said, i've never actually tanked/kited anything on nin/drk. Just kinda guessing here but i believe it's something like this : i wanna do my actual 'kiting' in eva/enm gear, cast in ninjitsu/enmity gear, and basically have my dmg reduction for when shadows are down? so like run around with wind staff, switch to earth if i'm getting hit etc. ?
edit : And btw, what do i need to do to hold hate on /drk? i know Stun and Sleep work well, anything else? Like i said, just wanna make sure i'm doing it right lol
You want to do your kiting in run-fast gear (when active). Anything else doesn't do anything for you when you're running.
When you stop to cast, Haste/Enmity gear for maximum effect + minimized recast.
Don't even bother with Ninjutsu gear, if you're casting Kura/Hojo, it's for hate, not enfeeble effect.
When you can't outrun a spell, you want MDef gear on (and I would suggest using HP in slots you can't wear -magic damage or MDB, since you'll lose slightly less hate from the same damage taken when you have more max HP).
When you lose shadows and can't avoid taking a hit, -phys damage gear goes on before you get bonk'd.
on tanking:
tank in damage reduction/enmity gear, anything that requires nin/drk isnt going to be evading anything.
I disagree, sort of.
Damage reduction gear only does anything if you're taking damage. Enmity gear only does anything if you're taking an action which generates enmity.
NIN/DRK tends to always be casting something, so you'll generally be wearing your Haste/Enmity set used for spells. If you're co-tanking and need to back off to balance hate, swap in Auto-Regen gear if you have it. If you're not generating hate or taking damage, none of your gear is doing a damn thing for you, so you might as well tick back a few HP while you can.
on casting:
cast in haste gear/enmity gear, if you like. I like having enough haste where recast times can be cycled, or nearly cycled. but i rarely nin/drk as i lack a few crucial peices - the best haste gear for legs which also has the most defense i believe, that being haidate. and then theres +1 arhats which add an extra 5%... and then theres defending ri... oh and im dreaming again.
theres no reason not to macro in things like loq after all, unless what you're fighting can take you out in one or two hits with a regular melee attack (as a taru i get that alot actually..), you need to be on your toes. unless you're kiting adamantoise ksnm. that shits easy and probably the best place to practice.
I don't bother with Loquacious, the effects are so small I just leave an Eris' +1 on. The cast time is unnoticeable, and the recast reduction is slight (1.5%). The extra VE gained with the +Enmity balances out the recast reduction for Stun, and for the rest of the cycle it's not terribly difficult to push your recasts lower than the cast time of a full cycle.
Stun > Bind > Sleep > Blind > Bio II
Hojo Ni > Kurayami Ni > Jubaku Ichi
Save souleater/ Last resort for when you lose hate suddenly.
Make sure your RDM or BRD has you refreshed, as your MP pool will be quite small.
Make sure your engaged with the monster and facing it, if you can. That way you can add some parries in there ^^.
Evasion Gear isn't really needed as said. Emnity 95% of the time and -Dmg reduction the other 5%. Unless your "tanking" Aquarius or Charbydis or some other lolnm.
I don't like that order, it's too long.
When I'm tanking on NIN/DRK, I'm usually wearing 19-20% Haste (Turban, Haidate, Swift Belt, Dusk/Koga gloves, Usukane boots), getting Spell Haste, and Victory March, for 45-46% total recast reduction.
Stun -> Kurayami -> Bind -> Hojo -> Sleep -> Stun is usually all that's necessary, and all spells except Bind build some amount of CE and VE (the major sources of CE are Sleep and Stun, with a little extra from Kurayami/Hojo).
If extra time is available before Stun is back up, either Poison (for VE) or Aspir (for CE) are good fillers. I like alternating spells with Ninjutsu, helps smooth out my MP consumption, so that I can focus on it less and pay more attention to other things.
I prefer not to be engaged, but I also use Hades Sainti, so I can't parry anyway. I don't see the point of tanking in Earth Staff, it doesn't do anything for you at all except when being hit, and Shark Strap is rare, expensive (moreso than Sainti), and not as good anyway.
i wonder if absorb spells add any amount of hate.. ive never really pulled hate with absorb spells on drk main before that i remember or documented.. but.
to kanican!
Absorb spells are okay. Cast time is kind of a bitch. There's really not a great reason to use them, if you need to spam some extra VE and Stun is down, Poison is dirt cheap and casts faster. Only half the effect, but quick cast/recast makes it more useful in the long run.