Killing Ifrit - a Final Fantasy community: OH MY GAWD ITS FINALLY HERE - Killing Ifrit - a Final Fantasy community

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OH MY GAWD ITS FINALLY HERE

#21
User is offline   Geothermal 

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PLD/NIN was very viable a couple years back, when Shield wasn't so godly buffed, Sentinel only reduced like ~20% damage, multi-hit still wasn't nerfed, Auto-Refresh wasn't implemented, shield blocking didn't gain you more TP, and other DD jobs didn't get hax shit like Sekkanoki. You know what PLD/NIN is good for now? When you want to play WAR/NIN, but you have no healer/your healer is a fucking idiot Petra whore and you have no means to reliably heal yourself when a WS leaves you in the red.

Shield has become far too valuable an asset to just throw away.
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#22
User is offline   Agana 

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i <3 pld/blu 60 cap
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#23
User is offline   Tainted 

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Are you seriously trying to say that that PLD/NIN isn't DD capable until uncapped?

I'm just curious if you even bothered to watch my videos, look at my SS, etc. of my PLD breaking 700 damage WS at level 60. That's with no atk buffs. But I guess MNK isn't an effective DD either since they don't get any atk buffs.

My 60 cap PLD by comparison to the average WAR, has more HP, does more damage, and takes less damage. So I don't quite understand where you get this idea that PLD can't put up numbers when a full WS is doing 700 damage, and the WS with out the final hit is doing 500 damage.

You can keep using a shield, it only helps you 1/3 of the time. My play style is catered around not standing there like an idiot thinking I can't die.

So why still even suggest SAM/BLU when

My PLD can reach equal or higher WS numbers at 60. With 500+ DEF I'm stilling break 500+ WS on you, as I've done to 60 cap defensive players in the past.
My PLD ultimately has better defensive strategy even with out the use of cocoon.
My PLD can fill multiple roles on a team at the same time with no extra effort.

Just because you failed at producing decent results at level 60 and had to resort to a cookie cutter PLD build just means that you failed. Not everyone can do certain things.

And protip:

It's to my benefit that a retarded opponent will stay on me since they see me as a healer instead of sticking it to the Taru COR sitting there buffing me and getting free WS/Shots in. I'd rather tank since I can take whatever you got a lot better than OJ. So keep on attacking me since I'm curing, even though you're ignoring the the COR with 600 HP and like 200 DEF to my near 1.4K HP and well over 300 DEF. Plenty of DEF since you're so focused to wanking to defense, which even in ballista is still broken.
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#24
User is offline   Aeonknight 

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QUOTE (Tainted @ Oct 8 2008, 09:08 PM) <{POST_SNAPBACK}>
Are you seriously trying to say that that PLD/NIN isn't DD capable until uncapped?

I'm just curious if you even bothered to watch my videos, look at my SS, etc. of my PLD breaking 700 damage WS at level 60. That's with no atk buffs. But I guess MNK isn't an effective DD either since they don't get any atk buffs.

My 60 cap PLD by comparison to the average WAR, has more HP, does more damage, and takes less damage. So I don't quite understand where you get this idea that PLD can't put up numbers when a full WS is doing 700 damage, and the WS with out the final hit is doing 500 damage.

You can keep using a shield, it only helps you 1/3 of the time. My play style is catered around not standing there like an idiot thinking I can't die.

So why still even suggest SAM/BLU when

My PLD can reach equal or higher WS numbers at 60. With 500+ DEF I'm stilling break 500+ WS on you, as I've done to 60 cap defensive players in the past.
My PLD ultimately has better defensive strategy even with out the use of cocoon.
My PLD can fill multiple roles on a team at the same time with no extra effort.

Just because you failed at producing decent results at level 60 and had to resort to a cookie cutter PLD build just means that you failed. Not everyone can do certain things.

And protip:

It's to my benefit that a retarded opponent will stay on me since they see me as a healer instead of sticking it to the Taru COR sitting there buffing me and getting free WS/Shots in. I'd rather tank since I can take whatever you got a lot better than OJ. So keep on attacking me since I'm curing, even though you're ignoring the the COR with 600 HP and like 200 DEF to my near 1.4K HP and well over 300 DEF. Plenty of DEF since you're so focused to wanking to defense, which even in ballista is still broken.

'tis not cookie cutter to rely on what makes us better than half the melee out there. You might be able to smack a WAR/NIN with ease, but go toe to toe with a decked out MNK and tell me you wont be missing that shield.

Other than that I agree with ya. PLD has the nice ability to fufill multiple slots at once: tank, DD, heal. Should you choose to give up a bit of one or more of the categories above (in this case, tanking) to give another better performance (DD), it's all good as long as your playstyle reflects the change. And from what the video shows, it does. So... whatever tongue.gif

I'm still a fan of /WAR, but to each his own.
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#25
User is offline   Tainted 

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I've already murdered "decked out" MNK at 60 too. It's not hard, they don't get anything threatening until uncapped.

Unless they're galka, but everybody knows galka are usually cheating in ballista.
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#26
User is offline   Temadian 

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Im gonna ignore the pld discussion and go straight to the guy who said why not gsword.......god maroon, its 60 cap, gsword would be the dumbest thing ever, and if you have to ask why, GTFO my ballista
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#27
User is offline   Jormungand 

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I realize it must be a real boost to someone's ego to be able to sit there and take damage for X amount of time. Which is why this new boost def. at all costs fad, seems to be taking a good root.

I honestly think there's a little more to ballista though...

Sure shield is endlessly useful now, well...when it's working. But some people's styles obviously don't support it, not everyone is caught up in 1vs1s constantly (half-joking here, hope you're not...).

As for the DD pld thing...I recognize that some of you are in disbelief that a pld can do damage in 60 cap or otherwise, but if you check some of the toys they get with the understanding of how easy sword merits are to get, you'll be pleasantly surprised. However some of the before mentioned toys can be hard pressed to find...in my experience.

Honestly, when it comes right down to it. You're going to base your job choice off your skill, how you play and your commitment to get the appropriate gear.

T-T I never used bolts with my warrior...I found them quite unreliable...
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#28
User is offline   Geothermal 

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If anyone wants PLD/NIN to be the primary choice, it's me. Hell, two years back or so I was advocating how good PLD/NIN is, and ironically, I believe it was Tainted who was saying that that choice is just barely mid-tier. But now with how much SE has been pushing using Shield on PLD, Sword and Shield is more versatile. I don't see why people think you can't also do damage with that setup, /WAR that shit and Berserk makes up for a lot, while also getting shield blocks that fuck up multi-hit WSes, Shield Bash which is more valuable than you think, and quicker attacks unless you're decked out in Haste dual wielding.

Hell, there's the ever priceless Spartan Hoplon + Sentinel combo you can use to serve as a diversion for at the very least thirty seconds, more than enough time for a competent melee, or an incompetent SAM/RNG(lolFenrir) to kill someone. With /NIN it's often, "ofuk, diaga, has 2 run bak n recast utsu." And if you get tired of it and ignore recasting Utsusemi, you're basically choosing a subjob just for one extra swing in your turns and WS.

Maybe on other servers with only six man Ballista PLD/NIN is the shit, but as the amount of people increase, the value decreases. The antithesis to Bard in Ballista, if you will. Sure, you won't die, I rarely ever do on PLD/NIN, but your presence isn't exactly one to be feared like SAM/RNG where you fucking panic when shadows and down and they're running straight to you, praying that they do not have 100%, or they miss so you can breathe a sigh of relief knowing you just narrowly avoided death due to lolSAM Ranged ACC. Flash only goes so far when there's three of them on the other team, and you're a Paladin in a fucking Haubergeon +1.
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#29
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Im more excited that someone from fenrir is admitting that fenrir ballista is just hype with nothing but sam/rngs waste of 3months IMO!
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#30
User is offline   Jormungand 

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Primary choice...bandwagon much? I'm not being sarcastic, it's a question...do you bandwagon much?

Honestly they can all do damage, I don't think anyone is claiming that one can or can't do damage. But claiming that a certain set up is offers more versatility than the other is at the very least an ignorant way of stating your opinion. You say it as if it's fact.

Perhaps someone has managed to find a way to make their presence "one to be feared" as Pld/Nin. I don't think you have any right to claim otherwise. In all honestly I've found that the ballista players that make the biggest impact, are the ones that keep their mind open and don't limit themselves to one particular job set up or a particular job for that matter.

But, seeing how your opinions work as facts. I highly doubt you'll find any meaning to what I said.
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#31
User is offline   Aeonknight 

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QUOTE (Tainted @ Oct 8 2008, 10:54 PM) <{POST_SNAPBACK}>
I've already murdered "decked out" MNK at 60 too. It's not hard, they don't get anything threatening until uncapped.

Unless they're galka, but everybody knows galka are usually cheating in ballista.

pics or it didn't happen? tongue.gif
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#32
User is offline   Geothermal 

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Thank you for putting words into my mouth. While we're on the topic of my opinions apparently working as facts, you have forty-seven chromosomes.

First off, by primary choice, I mean where you look at it and say, "That combination just makes the most sense", rather than people looking at the choice and gurgling incoherently at what they assume is derpderp. I'm sure there are people that would say it just makes it better when you defeat them with it, but I have a very low toleration for stupidity, and I would much rather have everyone knowing exactly what the combination is capable of, rather than bitching about how they went easy on me/I got lucky/I'm a noob for choosing that job/I crave cock requiring me to waste time adding another numb douchebag to the blacklist.

Second, there's a really funny reason why on subjobs I actually claim it as a fact, I'm sure this will be endearing. Surprise, it is. You can categorize the jobs in FF into three basic roles. There is some inconsistency, but for the most part there is Damage Dealing, Tanking, and Healing/Support. That is pretty much as versatile as you can get, as that's the games own limitations.

Now obviously, tanking as /WAR will be superior, as if there is somehow or another not at least one -ga on each side, you're all probably riding the short bus and should take some .50 caliber aspirin immediately. So /NIN tanking will be the occasional shadows working when you're lucky, but if you don't run back to your team after shadows are wiped, you're just like a PLD/WAR, without the reprieve of a shield, Defender, and the occasional time when Provoke activates. There's no contest on the tanking spectrum, /WAR is superior, unless you want to run back and forth as /NIN, and this isn't the fucking decathlon. Also, you won't exactly be tanking doing such an action, so that is major points down.

Healing, well, that's up for debate. Neither gives you any extra MP, Healing Skill, etc., but perhaps /NIN has more breathing room to heal, since if you're the type to run back to your lines after your shadows have been wiped, you won't be taking much damage, ergo you want be healing yourself ergo you have more MP to heal your team members. But even this is highly suspect as you should be getting a fair amount of MP items here and there. But I'll give this to /NIN, I'm a generous person.

Damage Dealing. Since you don't exactly stand in front of someone and hit them like a normal mob for DoT in most matches, obviously the most important thing to take into account is your Weapon Skill. /NIN gets an extra hit with Vorpal Blade, impressive bonus. /WAR gets Berserk and the 10% chance to Double Attack. Also very good, but usually will lose to the /NIN unless something stupid happens. But this is only taking into account one WS. Over the course the the match, the only thing that matters is who pumped out more damage overall. And with Shield Mastery gaining more TP with shield blocks, the fact that you're gaining TP even every non shield block that connects, your own swings that are faster that /NIN, albeit at a negligible rate, plus 10% Double Attack rate? Unfortunately this would be nothing but speculation since it would be difficult to find two Paladins of the same race, merits, and gear to compare, but one would believe /WAR would TP more. This isn't including shit like offhanding Merc Kris, because that is hax bullshit, and rarely seen on Paladin.

And finally, I never once said I was limiting myself to just /WAR. I prefer /NIN, but you know what I prefer more? Contributing the very most to my team. I'd love to go SMN to 60 cap, but I don't want to bring my fucking team down by being a square wheel on the cart, because I'm not a douchebag that believes my enjoyment outweighs the other seven people on my team. Experienced players do indeed make a large impact, but let's be serious here, Ballista isn't fucking chess. Knowing when to run, knowing when to charge, when to Flash, when to cast Holy at that last ~1% of enemy HP for an easy GB, all of that shit just comes from common sense. Perhaps if they added a feature where you needed to solve for x or some shit then okay, I could concede Ballista is truly a game that requires complex thought patterns, but until then, I'm fairly certain even the constituents of the deep south can grasp Ballista fairly well.
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#33
User is offline   Temadian 

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You are forgetting she or he plays on fenrir, when I was there i was basically forced to only go as drk/nin because of the amount of sam/rngs. And the lack of support from mages. Now just because fenrir is like that, I know on siren theres a couple people who go smn and they I will admit id have them on my team any day then another random sam/rng

Just to recap, sam/rng filled matches bring down the quality of ballista in genral. Sorry to say it but it true. People cant try new jobs when literally half the jobs are sam/rng that pick off anyone without shadows.

I dont play much on siren anymore, but I try to go to matches towards JP time more then NA, because of the fact that NA have this mindset that sam/rng = skill.
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#34
User is offline   Jormungand 

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Ha ha, apologize for striking nerves.

I can start off by saying, I put no words in your mouth. If you're going to state something like...oh I dunno "That combination just makes the most sense" please be ready to have someone else say "You have no fucking clue what combination makes the most sense".

I apologize, but until I get a message or a sign from god saying you're the one that knows what is what. I'll stick by my idea that what you state isn't fact. They are what they are...opinions, keep them that way.

What you fail to realize in your egotism is that how YOU tank and how someone ELSE tanks is often different. The same goes for pretty much everything else. You can go on and name many reasons why you think such and such is better with those oh so cute petty insults. I find the contradiction in a person with a one track mind who thinks they know about a game that requires as they state "complex thought patterns" very humorous. Fenrir may have cemented itself into one train of thought, but don't lump the rest of the servers with you...

To sum it up...I can say /nin is a better tank for one person, as /war is better for another but I can't say something is definately better than the other. Neither can you. All depends.
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#35
User is offline   Tainted 

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Let me correct you, I never argued PLD/NIN was mid-tier. I've always advocated the strength of DD PLD/NIN at 60 cap. Every 60 PLD/NIN on Cerberus modeled their build around mine.

Secondly, your shield is great, it gives you extra TP and stuff, yippie!!

When it works...

Most of the time if you're taking damage in an OM, it's not from the front. If you get WSed from the side or behind, which happens often, your shield isn't doing anything but providing lolDEF for you.

The extra TP you get with a second sword is always constant when you attack. Getting TP with a shield assumes that a person attacks you, that they attack you from the front, and that the shield procs Berserk is laughable, It's not going to increase my damage much when I'm already hitting some people 100+ per sword..

And if you really think the -20 EVA is hurting me as a PLD, then lol. Haub is the most balanced piece there is for PLD.

I'm not afraid of SAM/RNG, I know how to deal with them just fine. Well, that and I was a SAM/RNG at one point.

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#36
User is offline   Geothermal 

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QUOTE (Jormungand @ Oct 8 2008, 10:22 PM) <{POST_SNAPBACK}>
I can start off by saying, I put no words in your mouth. If you're going to state something like...oh I dunno "That combination just makes the most sense" please be ready to have someone else say "You have no fucking clue what combination makes the most sense".


Right right, my bad, you're just taking shit out of context rather than putting words into my mouth, since they have absolutely no correlation amirite. If you'd read my previous post where this clusterfuck of lolwut started, you'd see that I very clearly stated it was my desire for that to be the case. I'll try to remember to be as elaborate as possible next time, since it seems using the word "want" is an indicator of a fact coming in Downs Village. And if you're going to argue that me stating my desires is not very clearly me expressing an opinion, and not trying to force it as a fact, then I really don't know how to form a proper rebuttal, that's far beyond the realm of coherence.

Not to mention I made that statement for PLD/NIN, and yet this entire time I've been railing on that combo, MUST BE MY BIPOLAR PSYCHOTIC SCHIZOPHRENIA AGAIN, SOMEONE GET THE TINFOIL HATS. I'm not entirely sure you read past the first paragraph. Even if it was a wall of text, that's rather poor form.

QUOTE (Jormungand @ Oct 8 2008, 10:22 PM) <{POST_SNAPBACK}>
I apologize, but until I get a message or a sign from god saying you're the one that knows what is what. I'll stick by my idea that what you state isn't fact. They are what they are...opinions, keep them that way.

Considering the only thing I stated as a fact was that /WAR is more versatile, I'm willing to burn that bridge.

QUOTE (Jormungand @ Oct 8 2008, 10:22 PM) <{POST_SNAPBACK}>
What you fail to realize in your egotism is that how YOU tank and how someone ELSE tanks is often different.

Shit, you got me there. If only there was a job that blink tanks. Perhaps they could have high evasion, formidable parry, four shadows for Utsusemi: Ni, dual katan...oh, wait. But I'll be fair and avoid the sucker punch of trolling. PLD/NIN is certainly viable, hell, I don't go to endgame events without it. But how I tank tends to be the only way to tank in a situation like Ballista where a -ga is flying off usually once every ten seconds at the very least, unless like I've said numerous times you run to the back of your team to reapply Utsusemi. And I don't know about you, but I wouldn't really call that tanking. And if you are tanking, if you're lucky you'll get six shadows, then hopefully the enemy will either die or run, because then you are blood tanking, just like a PLD/WAR. So PLD/NIN tanks like a NIN for six hits maximum, then is right back to tanking like a PLD/WAR. You can get the fuck out of here with the possibility of a second application unless you get really lucky with Flash and a slow/already inaccurate opponent that doesn't hit twice. And this is all assuming there's only one douchebag hitting you, rarely the case. Unless you know of another form of tanking aside from blood and blink tanking, it's simply that basic. Evasion and avatar tanking would be a bit difficult on Paladin.

QUOTE (Jormungand @ Oct 8 2008, 10:22 PM) <{POST_SNAPBACK}>
The same goes for pretty much everything else. You can go on and name many reasons why you think such and such is better with those oh so cute petty insults. I find the contradiction in a person with a one track mind who thinks they know about a game that requires as they state "complex thought patterns" very humorous. Fenrir may have cemented itself into one train of thought, but don't lump the rest of the servers with you...

To sum it up...I can say /nin is a better tank for one person, as /war is better for another but I can't say something is definately better than the other. Neither can you. All depends.


Actually, if you'd of read what I said without the knee-jerk reaction you seem to of had to certain key words, you would have noticed I was saying Ballista does not require complex thought patterns. You know, hence me saying that this game isn't chess. But I guess that part was irrelevant. This game is many things, but mentally challenging is not one of them. Perhaps if you substituted the ing for an ed, that would be a more accurate analysis.


As for Tainted, that shield never procing shit is so 2006. The skill is 203 at 60, and that's without merits, which everyone better have by now if they're a Paladin 75, which everyone should be as it is the only job that competes with Red Mage on style, so let's boost that to 211. If they didn't get Gallant Leggings +1 and totally fuck up their PLD/WAR chances in 60, there's another +10, 221. Could even get the earring for the unnecessary whoring of it for 224 Shield Skill. Even with A+ skill in their weapons and the six merits in said weapon, without Skill+ from armor, melee's top off at 215. If shield isn't proc'ing at a good rate, the game fucking hates you.

And while it's certainly true that shield only activates from the front, it's not beyond the scope of possibilities to simply move the direction pad back while targetting a single person in the mob of people. Sure, there are fucking idiots who run into the horde thinking they're Superman, but those are the same people that inevitably will end up falling off the scaffold at a NASCAR event or some shit in real life, thus proving natural selection. No idea what you mean by "shield procs Berserk" though, so I'll just leave that for when I am either more awake, or it's elaborated, because all I'm coming up with is apparently you think that I think that shield will proc Berserk, and I really don't need more raging.

Also, the Haub comment was my experiences. Considering the obscene amount of .dat swaps you have in that video, I didn't even know what job you were at first, much less armor. It's not about "dealing" with SAM/RNG though, not Fenrir style. Usually with at least two on each team, they'll quite logically team up together since they have a constant source of TP in Meditate, and focus on the same target because they love testicles. 500-600 damage is no big deal for a Paladin, but 500+500 with Reverberation is pretty much death. Then again, most are addicted to Big Number Syndrome, so they won't bother Paladins unless they're about to die anyway.
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#37
User is offline   Tainted 

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I was in the middle of doing Nyzul, change shield to attack.

And if you're somebody like me who goes out of their way to abuse lag and such, then you moving around trying to get a shield proc helps me anyway.

And I'm PLD 75, I don't have shield merits, don't really need them.
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#38
User is offline   Jormungand 

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Sigh...another clusterfuck of words. It's not the wall of text, it's the poor structure. Lord knows someone's gonna read something wrong. I know I'm not gonna go 3rd grade teacher on this shit and correct it as I go.

But, it is poor form. So I've read this one over, however I regret my decision as it's just the same dribble as before. With a little extra dose of petty insult.

I also find it irritating that you would quote something out of context, while accusing me of it...check below.

QUOTE
What you fail to realize in your egotism is that how YOU tank and how someone ELSE tanks is often different. The same goes for pretty much everything else.


Notice how I'm quoting the whole thought. This is clearly just stating something obvious...that you apparently don't realize. Maybe there's someone out there that knows how to play the -ga spells. There are certainly people who've been playing long enough. Shadows aren't the liability you make them out to be to the people who know how to use them.

And all I can say about the ninja comment is...really? Honestly? You're seriously going to compare ninja to a pld/nin? If you can't name a dozen differences in these two...I'm sure someone else in here will do it for you. I'd go on to state what else is horribly wrong with that abomination...but I'll let a Paladin take up that task.
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#39
User is offline   Tainted 

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Oh and I guess to comment about the blood tanking after 6 shadows. Not entirely true since well, flash and all. You might take a hit or two before timers are up at 60, but it's pretty easy to get utsusemi up on anything not single handing a sword or a ninja. Even with dumb mistakes it's still easy to keep shadows up.

Flash isn't luck based. It works about 80% of the time. But even then at level 60 pretty much every job besides ninja's delay is longer than utsusemi cast. MNK's delay follows the same trend. All 2H weapons, including soboro, follow this pattern. Ninja is honestly the only problem when casting utsusemi at 60 cap simply because unlike a PLD/(NOTNIN), they can avoid flash with ease.
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#40
User is offline   IronPandemonium 

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Geo' sounds like my kind of person to take sides with.

Seriously... Shield ISN'T processing for any on you PLD's in Ballista? lol

Ironguy uses Tachi: Kasha (130 STR by base with no Hasso/food, Hagun, Al'taieu gorget).
The Fomor Paladin takes 276 points of damage.

COMPARED TO, the EVER NOT-SO COMMON(read: NEVER) whenever I happen to fight these assholes,

Ironguy uses Tachi: Kasha (no Berserk/no DA/nothing special besides with what you read above).
The Fomor Paladin takes 1078 points of damage.

I literally use Hobaku>Gekko on these motherfuckers as well when Sekkanoki's around, JUST to make sure their shield doesn't process; it's that overwhelming against my damage (though granted in Ballista, since the Sekkanoki "adjustment", there's basically no point in using Sek', or you're just due for a missed weapon skill).

Soboro' Yukikazes in sixty caps range from like... 60~(blocked) to 290~(not blocked, but still at its peak definately). Hate to say it, but if you're facing the target the whole time (and when the FUCK are you retarded enough to NOT be facing your target as a PLD), you blocking the damage from all the swings alone is worth more than when Utsu' goes down and you're eating dick because you can't get 'Ichi through.

QUOTE
Are you seriously trying to say that that PLD/NIN isn't DD capable until uncapped?

I'm just curious if you even bothered to watch my videos, look at my SS, etc. of my PLD breaking 700 damage WS at level 60. That's with no atk buffs. But I guess MNK isn't an effective DD either since they don't get any atk buffs.


Yeah... all I recall ever were the standard numbers you'd see with any non-buffed one-handed WS that relies on statistics heavily, and that was like 250-400 tops. Pictures please?

QUOTE
/snip on

/snip off
So why still even suggest SAM/BLU when

My PLD can reach equal or higher WS numbers at 60. With 500+ DEF I'm stilling break 500+ WS on you, as I've done to 60 cap defensive players in the past.
My PLD ultimately has better defensive strategy even with out the use of cocoon.
My PLD can fill multiple roles on a team at the same time with no extra effort.


Perhaps I'm behind on the times, but... 60PLD/NIN hitting 500+ DEF wut? Unless you're downing T.Taco, I -really- don't see that number even being remotely close, and even then: you're giving up the majority of your "DD PLD" equipment, without question, to benefit the overthought defense number.

QUOTE
/snip on

/snip off
And protip:

It's to my benefit that a retarded opponent will stay on me since they see me as a healer instead of sticking it to the Taru COR sitting there buffing me and getting free WS/Shots in. I'd rather tank since I can take whatever you got a lot better than OJ. So keep on attacking me since I'm curing, even though you're ignoring the the COR with 600 HP and like 200 DEF to my near 1.4K HP and well over 300 DEF. Plenty of DEF since you're so focused to wanking to defense, which even in ballista is still broken.


Without your shield? Eh... good luck trying to live against three Penta Thrusts back to back, eh?

And this includes interrupting your castings easily enough, barring the one slim IV you might get off due to a quick Flash. But you know what's even MORE fun as a Samurai to do against a Paladin using 'tacos: Evasion SAM/DNC. Goddamn that guy hated me /disengaging and /dance4'ing infront of him quick there before slamming Yukikaze into him again with him at about 7%~ HP (except Yukikaze was blocked because he had his shield, so it took another good three attack rounds to get 100% TP again and throw another at him and actually kill him).

On that note: dimming Faith' MNKs down to 10-15~ a hit, compared to the usual 40-50 (+70 crit') = Defense is useless, right?

I honestly don't see why everybody's all in fret over SAM/RNG either... I decked my /RNG out completely (and still -do- have it decked to this day), and it STILL falls short to just about any support job in conjunction with a polearm (although Rana's made Hagun/Soboro' sexy again for this kind of thing biggrin.gif), weither it be sixty or uncapped. Utsu' doesn't mean shit when the SAM's just going to tear it down in two attacks rounds npnp too (one if they triple attack), so why not... go /BLU and Cocoon that motherfucker like Vegetto would (demonstrated in a bunch of his videos that he put out, really showing how lol SAM/RNG actually is). That, or EVA-ish job and EVA build, gogo (KILL THE DICKWADS RELENTLESSLY SO THEY DON'T HAVE ANY SUSHI LEFT EITHER)!
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