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Blue Mage And Magical Damage Which do you use and why? Setups ~ Reasons ~ Numbers Please

Poll: Blue Mage & Magic Damage (48 member(s) have cast votes)

Which One?

  1. EoM (13 votes [27.08%])

    Percentage of vote: 27.08%

  2. Mind Blast (2 votes [4.17%])

    Percentage of vote: 4.17%

  3. Firespit / Regur (4 votes [8.33%])

    Percentage of vote: 8.33%

  4. Breath (26 votes [54.17%])

    Percentage of vote: 54.17%

  5. Other (3 votes [6.25%])

    Percentage of vote: 6.25%

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#121
User is offline   rambus 

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QUOTE (SirrusAndShadshot @ Mar 5 2009, 02:36 PM) <{POST_SNAPBACK}>
So where does firespit follow in this? Same thing as Regurgit? MND as base dmg, but int-mob's int?


Edit: Did I mention I love you? Noone's made it that clear on how to calculate damage before. I <3 you.



wanna play vs my taru int?

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#122
User is offline   Lurker01 

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QUOTE (SirrusAndShadshot @ Mar 5 2009, 06:36 AM) <{POST_SNAPBACK}>
So where does firespit follow in this? Same thing as Regurgit? MND as base dmg, but int-mob's int?

Firespit has TIV INT 20% MND20%, we can say this is slightly higher than Regurg TIV (MND 30%)
it also has 3.00 multiplier to TIV, which also slightly higher than Regurg (2.46)
However, the growth rate of TDV (INT difference) is lower (1.5) than Regurg's (2.0)

Looking at the MP cost, it's hardly worth it other than to make epeen screenshot
Regurg cost 69 MP, Firespit cost 169 MP. Unless the monster have weakness against water element or ice element. I can safely say 2 Regurgitation cast will outdamage 1 Firespit cast with lower MP cost and almost no hate at all (this is what makes regurgitation more interesting)

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#123
User is offline   SirrusAndShadshot 

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QUOTE (Lurker01 @ Mar 5 2009, 04:20 PM) <{POST_SNAPBACK}>
Firespit has TIV INT 20% MND20%, we can say this is slightly higher than Regurg TIV (MND 30%)
it also has 3.00 multiplier to TIV, which also slightly higher than Regurg (2.46)
However, the growth rate of TDV (INT difference) is lower (1.5) than Regurg's (2.0)

Looking at the MP cost, it's hardly worth it other than to make epeen screenshot
Regurg cost 69 MP, Firespit cost 169 MP. Unless the monster have weakness against water element or ice element. I can safely say 2 Regurgitation cast will outdamage 1 Firespit cast with lower MP cost and almost no hate at all (this is what makes regurgitation more interesting)


Also why I plan on using it.
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#124
User is offline   Agana 

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firespit is 121 MP tho D:
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#125
User is offline   SirrusAndShadshot 

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I ment Regurgit.
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#126
User is offline   SirrusAndShadshot 

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QUOTE (Lurker01 @ Mar 4 2009, 11:41 PM) <{POST_SNAPBACK}>
Uhhh no..

Let me tell you the concept of Blue magic nuking and nuking in general.

- At 75 you have 77 base damage added with certain stat percentage (for Regurgitation and Magic Hammer, its MND 30%, for EoM, it's 40% CHR). This is what you call Target Independent Variables (TIV), since it's something you can tweak with your gear regardless of mob stat damage

Base D = Lv(75)+2+ Target Independent Variables (TIV)


- After that base damage calculation is done, then that base damage is multiplied by multiplier (for Regurgitation, shooting at the back of the mob gives you 2.46 multiplier, for Magic Hammer, it's 1.0 for EoM, it's 2.625)

Base D = [77+ TIV]*Mult


- The next thing you add is Target Dependent variable (TDV).
For Magic Hammer it's your MND - target MND
For Eyes on Me, it's your CHR - target CHR

For Regurgitation, it's your INT - target INT (yes, even though, the base damage is MND based, the target dependent variable is INT)
Base D = [77 + TIV]*Mult + TDV


- Target Dependent Variables also have a multiplier showing how fast the damage growth when you're stacking aforementioned variables.
Magic Hammer has TDV multiplier 1.0, similar to BLM Tier 1 nuke to most -ga II spells
EoM have TDV multiplier 1.5, similar to BLM T3 and most -ga III spells
Regurgitation have TDV multiplier 2.0, similar to BLM T4 nukes and AMI and AMII

Base D = [77 + TIV]*Mult + (TDV*TDVMult)

Then you can easily break it (for memorization) to:

Base D = General TIV + General TDV
General TIV = [77 + TIV]*Mult
General TDV = TDV*TDVMult

The reason I argue why Regurgitation is good is that the TDM multiplier is the same to T4 BLM nuke.

After all of those, then you got the usual multipliers (resist, stave, day/weather, Magic burst, MAB/MDB, Shellra/magic damage reduction in that order)


With all this in mind, what do you find most effective? Heavy Int Build w/ MND here and there(Errant etc, but INT rings, and such). Or a Mixed build where the'yre pretty even?
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#127
User is offline   Lurker01 

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QUOTE (Agana @ Mar 5 2009, 04:25 PM) <{POST_SNAPBACK}>
firespit is 121 MP tho D:

Yeah, sorry. I was thinking Heat Breath.

QUOTE (SirrusAndShadshot @ Mar 5 2009, 06:55 PM) <{POST_SNAPBACK}>
With all this in mind, what do you find most effective? Heavy Int Build w/ MND here and there(Errant etc, but INT rings, and such). Or a Mixed build where the'yre pretty even?

INT build definitely win in ANY situation. But luckily we got so many INT pieces that also best MND pieces (Yigit Gages and Crackows, Errant/Mahatma Hpl. and Slops, Moriggan's Slops and Pigaches)

Just look at the multiplier,

TIV = MND 30%, corrected by level correction 0.83, it's roughly 25% MND, so every 4 MND increase 1 TIV.
Combine it with 2.46 multiplier of Regurgitation: 0.25 Base/1MND * 2.46 = you got roughly 0.615 Base D for every 1 MND

TDV = 1 INT increase multiplied by 2.0 = 2 Base D increase for every 1 INT.

2 vs 0.615. INT build is definitely better for raising your damage.
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#128
User is offline   SirrusAndShadshot 

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QUOTE (Lurker01 @ Mar 6 2009, 01:26 AM) <{POST_SNAPBACK}>
Yeah, sorry. I was thinking Heat Breath.


INT build definitely win in ANY situation. But luckily we got so many INT pieces that also best MND pieces (Yigit Gages and Crackows, Errant/Mahatma Hpl. and Slops, Moriggan's Slops and Pigaches)

Just look at the multiplier,

TIV = MND 30%, corrected by level correction 0.83, it's roughly 25% MND, so every 4 MND increase 1 TIV.
Combine it with 2.46 multiplier of Regurgitation: 0.25 Base/1MND * 2.46 = you got roughly 0.615 Base D for every 1 MND

TDV = 1 INT increase multiplied by 2.0 = 2 Base D increase for every 1 INT.

2 vs 0.615. INT build is definitely better for raising your damage.


INT Ring's / Earring ftw then.
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#129
User is offline   hot potatoe 

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The breath spells are good as long a su have enough HP to cast them, since im a taru they suck on me, however i dont think they own EOM, i've tested both spells (breath with DRK HP zerg egar) and EOM was still doing much more dmg than my breaths. HB was doing around 900 dmg on the zhayolm flans while EOM did 1390 on the apollyon stuff, the coool thing is that i found different monsters withing apollyon and EOM was doing the same high dmg on a of them ( a bit more on the dragons), so i think EOM is the ebst nuke a blu can use. The problem with this spell lies in the fact that many ppl dont bother setting a decent CHR gear, so they end nuking for a idiculous amount of dmg, and they give up thinking breaths are more eficient.
Actually in the EOM thread there was a blu who was able to shoot EOMs of 2.1k dmg, so now tell me breaths still being better than that spell xD, even if u were a fat well HPd galka u would not be able to reach that amount of dmg with HB. Another good thing of EOM is that since its a dark based spell itcan be rarely ressisted, so it works wonderfully on almost everything.
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#130
User is offline   Wolf~Knight 

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QUOTE (hot potatoe @ Jun 13 2009, 08:21 AM) <{POST_SNAPBACK}>
The breath spells are good as long a su have enough HP to cast them, since im a taru they suck on me, however i dont think they own EOM, i've tested both spells (breath with DRK HP zerg egar) and EOM was still doing much more dmg than my breaths. HB was doing around 900 dmg on the zhayolm flans while EOM did 1390 on the apollyon stuff, the coool thing is that i found different monsters withing apollyon and EOM was doing the same high dmg on a of them ( a bit more on the dragons), so i think EOM is the ebst nuke a blu can use. The problem with this spell lies in the fact that many ppl dont bother setting a decent CHR gear, so they end nuking for a idiculous amount of dmg, and they give up thinking breaths are more eficient.
Actually in the EOM thread there was a blu who was able to shoot EOMs of 2.1k dmg, so now tell me breaths still being better than that spell xD, even if u were a fat well HPd galka u would not be able to reach that amount of dmg with HB. Another good thing of EOM is that since its a dark based spell itcan be rarely ressisted, so it works wonderfully on almost everything.

breath gives you 4 different elements of dmg though[light, fire, water, and ice] and shorter cast time makes poison breath do better on kited like JoFort, though reg. or fire spit could do well since ranged but EOM is short range isn't it?
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#131
User is offline   Kyte 

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Ya, sadly Eyes On Me is only 12-14'ish
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#132
User is offline   Alisha 

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since hp is a rare stat that cannot be made up with gear and i'm an elvaan with piss poor int i tend to prefer breaths. and since i have a lot of gear left over from the days when monks actually chi blasted i'll check out some mind based nukes when my blue mage is all grown up.
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#133
User is offline   Lurker01 

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QUOTE (Alisha @ Jun 27 2009, 10:15 AM) <{POST_SNAPBACK}>
since hp is a rare stat that cannot be made up with gear

wat?

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#134
User is offline   Alisha 

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QUOTE (Lurker01 @ Jun 29 2009, 10:33 AM) <{POST_SNAPBACK}>
wat?


even with RSE gear i doubt a taru or mithra could catch up to an elvaan or galka in hp. perhaps it would of been better if i had said i prefer to stick with my races strengths rather than try to up it's weaknesses.

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#135
User is offline   SirrusAndShadshot 

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QUOTE (Wolf~Knight @ Jun 13 2009, 02:10 PM) <{POST_SNAPBACK}>
breath gives you 4 different elements of dmg though[light, fire, water, and ice] and shorter cast time makes poison breath do better on kited like JoFort, though reg. or fire spit could do well since ranged but EOM is short range isn't it?


Regurgitation for the win.On Fortitude; 500-800 dmg, and will never pull hate. Firespit is just nice for big numbers.
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