I had to blink when I read this title.
However, to the question on how a devoted whm has an easier time getting into the higher end endgame scene:
- Have all conventional subs.
/BLM, /SCH and to a lesser extent /SMN and /RDM.
- Have a few non-conventional subs.
/DRK, /WAR, /NIN.
Even though /NIN is for solo fun mostly, /DRK is handy if you're short on stunners at for example Cerberus or Khimaira.
/WAR to help your linkshell claim as voke is faster then Flash, Dia or Holy.
This by all means is not necissary, but will help you when applying to a shell.
- Access to things
Complete all expansions, without at least sky
and sea you will not get in
any high end endgame shell. At all!
In a lesser extent have all your recall spells and fast access to all past areas.
- Have some vital pieces of gear at your disposal.
Most endgame shells expect you to have at least a barspell set, which means you'll have to do some Dynamis runs for Cleric's Pantaloons and Cleric's Duckbills if you do not have them.
- Have merits that make sense.
With whm it's pretty hard to screw up merits as all of them have their uses but even that some people know to.
Don't expect to get accepted unmerited and don't lie about them.
They may not notice in the first place, but eventually they will notice in your performance compared to other white mages.
- Stick out of the crowd.
Don't just say you know your shit, show you know your shit.
One example is having cured your party/alliance member of whatever status effect before they even have a chance to squeek.
Those 200 whms you see online?
Multiply that number with two and a half at least to get an indication of the actual amount of people with whm leveled to 75 playing on your server alone.
You'll have to prove that you are on par with or better then every single one of them.
At least 175 of those 200 on whm also have other useful endgame jobs.
You can use that to your own advantage.
- Of course have all your spells.
- Lastly and likely the most important thing which can give you a little leeway on what I said above.
It is not always what you know, it's who you know.
If you know a few people in the high end endgame scene that are willing to vouch for you, it'll be a little to a lot easier to get accepted in their groups.
Most Noob WHM's i've seen have had the luxury of being PL'd from level 10-50ish, Then expecting a RDM to main heal for the most part of the parties
Three words:
Labyrinth of Onzozo
Followed by another three words:
Kuftal Tunnel Basement
80% of today's whms never had the teachings of those zones.