I only tested CE for this but I would assume the same percent is taken off of VE also, neither player took any damage to lose CE (due to stoneskin) and the VE gained from spells was allowed to dissipate before High jump was used. Most High jumps either missed, hit for 0 damage or some hit for 4-7, but in those instances the small extra damage only helped that test.
I only did each percentage test with and without brais twice, so the sample size isn't great but I don't think there were any errors made especially when at exact percentages you can see where High jump without brais works and with one percentage of difference it doesn't and then the brais are needed. Sorry I couldn't pick better percentages but I had to work with the spells I had available to me. If anything is wrong about this please tell me, and if it's already been found out I guess I wasted an few hours and a thread.
Anyway onto the numbers, for any "Yes" I have under "High jump" and "/w relic pants" that means the instant I used it the monster's focus changed from DRG to the other player and obviously for any "No" it means hate stayed on the DRG. The % is how much more hate the DRG had over the other player and basically how much hate High jump then shed.
CODE
My CE DRG CE CE difference % High jump /w relic pants
700 1280 580 45 Yes Yes
680 1280 600 47 Yes Yes
600 1280 680 53 No Yes
520 1280 760 59.375 No Yes
504.4 1280 775.6 60.5937 No No
440 1280 840 65.625% No No
700 1280 580 45 Yes Yes
680 1280 600 47 Yes Yes
600 1280 680 53 No Yes
520 1280 760 59.375 No Yes
504.4 1280 775.6 60.5937 No No
440 1280 840 65.625% No No
From that I figure High jump sheds 50% hate maximum and with the Wyrm brais equipped it can shed up to 60%. If there are any glaring errors with how I tried to test this please post so I can figure out how to get it more accurate, but as far as I know that's how it works.
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