Killing Ifrit - a Final Fantasy community: Creating a PVP server ==Please Read/support== - Killing Ifrit - a Final Fantasy community

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Creating a PVP server ==Please Read/support== PVP server

#1
User is offline   Mackaveli 

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First off, I have been an active player in ffxi since launch and have enjoyed the game immensely from start to finish. Taken several breaks here and there to make sure the material stayed fresh and to see what the competition has to offer as well..wow,eq2,GW,WAR,etc. and after looking into other games i have to wonder why were weren't ever given the option to indulge in a open PVP server.

I already know its possible and can be done. Other games that don't match up to ffxi are alive for their pvp features alone and i feel ffxi could benefit from the option to join a PVP server tremendously as well as pvp point systems for gear and such.

It's really sad when you want to be competitive as a LS (ESPECIALLY at hnm pops and such) and all you can do challenge someone to a match in a isolated area ><. Wouldn't it save GM's the trouble of dealing with bots and such if we could just duke it out with contesting LS's rather then a mob popping and they claim unfairly with a bot and you have to watch and do nothing? Or when you claim is stolen due to mpk or other annoying issues? Why not be able to fight off another LS and EARN kill. In addition, since when was friendly competition ever a bad thing?

Being apart of an ls should really make you feel like your able to realistically face real dangers as a group and be able to come together and conquer whatever stands in the way, whether it be environment or other contesting players. I just ultimately feel that open pvp could re spark some of the magic ffxi used to provide and really give players a since of accomplishment without being restricted by the many limits already enforced in the game.

Think about how hyped the players were when the ballista royal tournaments ran It was exciting to be apart of ffxi what happened to those good times?

I can only hope that a key developer reads this post and sincerely puts this on the ffxi drawing board. Please take heed in this post because rather than adding new scenarios or content i think the game can be tremendously impacted by going back to the basics. If you doubt me experiment with opening one PVP server and see what your response is like from the community, if your the overpopulation on Hades was a problem you'll definitely have your hands full with this.

In closing, I'm just asking for the development team to seriously give this thought and like i said try one PVP server and see how much reception you will receive. This will help fight against rmts and give players something to be excited about all in one package you really have nothing to lose and so much to gain I'd love to be able to have a lot of people join the ffxi family that are staying away just because the game doesn't offer a supported PVP option. Thanks for reading and I hope i am heard

>>Mackaveli<< Fenrir Server (PvP community come alive on this please)Thank you!

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#2
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QUOTE (Mackaveli @ May 27 2009, 07:39 PM) <{POST_SNAPBACK}>
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post Today, 07:39 PM
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that is all.
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#3
User is offline   Jormungand 

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The topic has been brought up before, you're just a couple of years late.

No matter what you may or may not believe, the game doesn't support the kind of PvP you're referring to. The other games you mentioned, especially one such as WoW, had it's engine/story/etc. based purely around it's PvP element.

Any type of improvement to PvP would be better based around making ballista or the such more convenient, challenging, or otherwise better.
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#4
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#5
User is offline   MEGATRON 

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i know we can break up ffxi into factions like alliance and horde. yea and then we can all pay money for trading cards in the hope of getting a scratch card that gives us cool lootz. then we can all start saying chuck norris jokes 24/7


if i wanted to kill fellow players i would go play Halo.
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#6
User is offline   Darkin#1 

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Why have a server for PvP when all they could do is create new zones and have persivants warp you to the battlefield from any server, just link it all up to 1 big thing :S
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#7
User is offline   Jormungand 

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Are you being sarcastic?
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#8
User is offline   MrMarket 

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FFxi is not a PvP Type of game. I think they would have to rebuild the whole Game to make it something like WoW.
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#9
User is offline   Aeonknight 

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QUOTE (MrMarket @ Jun 6 2009, 08:05 PM) <{POST_SNAPBACK}>
FFxi is not a PvP Type of game. I think they would have to rebuild the whole Game to make it something like WoW.

WoW's pvp is worse imo. Why? cause it's run by a company that can make you a god or fuck you in a week's time. I'd like some consistency with my gameplay thx.
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#10
User is offline   Jormungand 

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My experience with WoW PvP, BGs, Arena, Random Duals, Wintergrasp, etc.

Well...it got old, quick. There's hardly a sense of teamwork in anything besides Arena, and finding someone who was willing to put forth effort was a task I'd rather not do again.

Ballista on the other hand, lasted for a good while, I could still go back now and get a tinge of enjoyment. Though, it's much less than it used to be. Ballista was personal, you knew the people that went...you could talk to them...you could build rivalries...a community was built around it.

WoW was impersonal, every match there were people you'd never meet again, teammates you'd never meet again. No consequences for doing a bad job, or just plain not giving a shit and putting forth no effort.

On the flip side, WoW world PvP was entertaining, you didn't have to wait for scheduled matches. Albeit, that's it's only redeeming trait and even that lost it's flavor in a short time.
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#11
User is offline   Auronius 

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There's a lot to be said about the flow of WoW's combat and PvP that is second to none. It's almost flawless. Animations sync perfectly. Everything is immediately responsive. Look at Warhammer, they've struggled with this very problem since the game was released and have suffer gravely for it. So to say WoW PvP "sucks" is a little short sighted.

Personally, I can't STAND FFXI PvP because of animation locks, global cool down on everything. Abilities and spells are slow and unresponsive. It's clunky and stiff and lacks the intensity that WoW combat's twitch factor has.

In WoW you usually have MASSIVE amounts of abilities. And good PvPers are able to choose which of these abilities is best in any given situation in a split second's notice.


There's a lot of PvPphobia in the FFXI player base. Personally, I just think it's because they haven't tried it. It made me nervous at first too, but as it turns out it's one of the most fun aspects of MMOs these days. The MMO market seems to agree since games like AOC and WAR have been developed specifically with this market in mind.

It would be VERY stupid of SE to not try to capitalize on this (knowing how arrogant they are though, I wouldn't be surprised if they didn't), the new MMO market expects PvP elements in their MMOs.

I expect (or maybe just hope) for their to be a much bigger focus on PvP in 14.
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#12
User is offline   Jormungand 

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Oh, not to mention, since leveling was pretty much so easy a one armed monkey could do it. People usually switched between whatever job has the advantage currently in WoW's never ending patches and updates. This could be said about PvP and PvE.

This often resulted in a massive amount of 'X' job where ever you went. There's no love for any particular job. Whatever takes the least amount of skill, with the biggest pay out.

Saying WoW is even close to 'flawless' is at the very least, a bad joke.
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#13
User is offline   Zealott 

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For all the misgivings you could throw at WoW it still has the higher player base thus it's doing something correctly, but i still wouldent want XIV modeled after WoW.
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#14
User is offline   Jormungand 

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Very simple reason for this.

There game is focused more on casual play, which people are drawn to. The majority of their player base, simply, aren't 'gamers'. It's more so a combination of less than 13 year olds (I've actually come across a 7 year old who played with his mother, very interesting conversations over vent...I assure you), lonely house wives (I wonder if the church considers having another relationship over the internet while being married adultery, if so, there's alot of wives cheating on their husbands), potheads (I suppose the bright colors attract them), and other assortments of unmentionables. Your average person looks for the biggest balance of easy/most rewarding.

Say, for instance, Ulduar. It hasn't been out for more than 2-3 months. However, your more hardcore players have already gotten everything their little hearts could desire from it.

It's in my opinion that the WoW staff realize this, therefore explaining the current 'hard' modes they implemented with Ulduar coupled with the Achievements they've already added that require you to do something that...at the very least is highly inconvenient...all aimed at making the encounter harder.
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#15
User is offline   Auronius 

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You deliberately misinterpreted what I said so you could bash WoW. FFXIer bashing WoW, what a new and fresh concept.

PvP is FAR from perfect, yes. Class balance is a mess, arena are dominated by FOTM combinations, etc...


What IS flawless. Pay attention now, because I am repeating myself, is how they engineered (or w/e don't know enough about programming or w/e to accurately describe this lol) the combat.


Abilities don't lag seconds behind when you activate them like FFXI. Animations don't lock you in place for seconds. No other MMO has even come close to this programming perfection they've reached and it's part of what makes WoW PvP so successful

WAR, by contrast, has a whole mess of problems with their combat. Animations DON'T coincide with when they are actually activating. GCDs lag and the queuing system is constantly being adjusted.


Your self righteous attitude towards WoW is so tired... Playing FFXI doesn't make you better than anyone, especially people who happen to like WoW. 11million people seem to think it's a great game. Some of them world class gamers of simply unbelievable skill.

WoW can easily be as challenging as FFXI.


Go get ranked #1 in Bloodlust battlegroup in any bracket and then come back, condescend and tell us how easy it was.
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#16
User is offline   Jormungand 

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Assumptions are usually wrong, especially with someone you've never met or know nothing about, consider this a life lesson. Nothing is flawless, consider this another life lesson.

I have played both, it's not hard to install a game and play. As a matter of fact, I had just taken a month from WoW. Haven't really thought about going back to it. It took the whole of two-three months to get 80 on two characters. Concerning arena, I got around 2500 (2v2 bracket) on Rampage, didn't know or care which was the more 'challenging' battlegroup. I simply joined the server my friends were on. As for FFXI, I haven't played that for a long time either, about 6 months? I'm not really sure.

Now, you need to pay attention. The animation isn't as great as you make it out to be. The reason it runs the way it does isn't because of some all powerful programming or flawless perfection. The animations and the characters are alot simpler. I'm pretty sure if FFXI's or WAR's characters looked like cartoons it'd run better too.

It works, however, you're giving it WAY too much credit than it deserves.

The whole of your argument is based off of assumptions that hold zero foundation, read what I type, then base what you say off of that. Not what you assume I play or do.
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#17
User is offline   Auronius 

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Yuck do you hear yourself?


Do you talk down to everyone in real life too or is it just the internet?
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#18
User is offline   Aeonknight 

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QUOTE (Auronius @ Jun 11 2009, 10:40 AM) <{POST_SNAPBACK}>
Your self righteous attitude towards WoW is so tired... Playing FFXI doesn't make you better than anyone, especially people who happen to like WoW. 11million people seem to think it's a great game. Some of them world class gamers of simply unbelievable skill.


Few things you should realize.

first: us FFXI WoW bashers came to the realization that FFXI =/= WoW a long time ago, and therefore can't be realistically compared to see which is better in ANY aspect. Apples + oranges.
It's more or less the WoW fanboys that show up on an FFXI forum (if your game is so great, wtf are you doing here?) and try to shove the concept of the mainstream, popular game being better simply cause: it's mainstream.

Second: i dont care what 90% of the world is doing. you'll find that 90% of that same world isn't worth the shit you flush down the toilet in the morning. The sooner you value your opinion over someone else's, the better.

Finally, you mean the same "world class gamer" that's featured here? There is no such thing as a world class gamer friend. There is ALWAYS a "bigger fish". Always.
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#19
User is offline   Jormungand 

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QUOTE
Yuck do you hear yourself?


If the context is condescending, you probably deserve it.

QUOTE
Do you talk down to everyone in real life too or is it just the internet?


Since when did 'everyone' equal 'you'?
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#20
User is offline   Hiswhitewings 

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Ballista is fine the way it is. The only problem is the community. The servers that already do Ballista are already made up of all vets. When you get a novice waltzing into a match running in and getting ass raped, they get mad and say PvP sucks it's unbalanced. It's perfectly balanced in a team vs team aspect.

Then you have people that do a Diorama where all that goes on are 1on1 matches. They THF/NIN fights that RDM/BLU and gets creamed. Now he runs off to LS crying about how Ballista is broken. It really isn't, it's that most of the playerbase only know how to go "dur i auto atk hurr and i cast cur hurr hurr." so throwing them against a living breathing opponent and they don't know how to react.

Ballista is much like the normal FFXI, it has a steep learning curve. "Normal FFXI" has gotten a bit noob friendly, I wish SE would introduce an NPC that can give you pointers on the basic rules and such WITH visuals. The rules don't make sense to someone with no Ballista knowledge when just read. But throw in visuals and it's extremely easy.

I wouldn't mind a Ballista server but not like you described it. I would want something that's like a lobby of sorts where you have different rooms. Beginner/Intermediate/Expert and different lv caps going on all day everyday.
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