QUOTE (octoberasian @ Jun 5 2009, 07:32 PM) <{POST_SNAPBACK}>
There was only one reason I stopped playing Summoner when I hit level 31 instead of taking it to 75 was this:
It was nothing more than a pseudo-White Mage for 31 levels.
If it wasn't like that up to level 70 and beyond, I would have taken it higher. Healing Magic skill is lower on SMN than it is on RDM, why make it a primary healer in the majority of EXP parties? Because of the large MP pool? It felt less like a SMN and more like a fake healer in Summoner garb. Yes, I did take SMN up to 31 before the small updates came later on. However, the point of a Summoner is to summon avatars, deal unwieldy damage, and be a force to be reckon with. It isn't a White Mage job, and it isn't a Beastmaster or Dragoon.
I will reconsider taking up Summoner again in XIV, if there is indeed a SMN job for it, if SE actually makes it like a Summoner job that is indicative and similar to all other Summoner jobs for other Final Fantasy series. Heck, even come up with something that's even more creative like they did for FFXIII.
It was nothing more than a pseudo-White Mage for 31 levels.
If it wasn't like that up to level 70 and beyond, I would have taken it higher. Healing Magic skill is lower on SMN than it is on RDM, why make it a primary healer in the majority of EXP parties? Because of the large MP pool? It felt less like a SMN and more like a fake healer in Summoner garb. Yes, I did take SMN up to 31 before the small updates came later on. However, the point of a Summoner is to summon avatars, deal unwieldy damage, and be a force to be reckon with. It isn't a White Mage job, and it isn't a Beastmaster or Dragoon.
I will reconsider taking up Summoner again in XIV, if there is indeed a SMN job for it, if SE actually makes it like a Summoner job that is indicative and similar to all other Summoner jobs for other Final Fantasy series. Heck, even come up with something that's even more creative like they did for FFXIII.
remember some FF WHM and SMN was the same person, I think IX showed that and pretty sure X did as well.
XI though did it in a bad way for the simple fact it was a 1/2 assed whm. if it was something like IX i bet it would of been more interesting
all FF ( i think) expect X and XII did not have them stay out, the others would minc a summon and release like you do in XI.
VIII had an intersting approch to it as well, it was not a instent summon nor was it something you where able to keep out, like a hybird of the 2 systems.
while being summoned it would have its own HP and take hits for you with its hp till the timer was up, if it did not die it would use dimand dust or w/e.
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