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Most failed Jobs in FFXI Rate Topic: -----

#1 User is offline   Corolie Icon

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Post icon  Posted 16 June 2009 - 02:10 PM

I love mostly all the jobs in FFXI, but some of these classes were either half asssed done or gimped like it was no tomorrow. Really hoping that they either change the mechanics of these classes in FFXIV or just remove them completely:

4. Scholar - Looks like SE got the weather wrong when they made this job cause it seems like a rip off caster version of rdm. Only thing good about this job is the cute AF other then that I won't mess with this job play the real deals like rdm , blm or whm if u wanna go that route. Kinda wished they made another tanking class since Wotg is in a war setting after all ROFL!!

3. Gimped Ranger- Nothing much I can say with this one other then by the fact they're useless as heck when it comes to parties and endgame rofl. If anyone plays this job that far that is hmmm...... >.>. THF already rules when it comes to pulling mobs , and we already got blms as a dmg back line that does 10X more dmg then this poor job =(.

2. Puppetmaster- Don't believe them when they say there's no strings attached when you unlock this job cause their is. Monks laugh hard when they see poor noobs leveling it >.> Well you do get a cute toy to pay with however he's automaton cost way too much to make this job worth while. Plus when the toy breaks down you'll have to wait heck of long to get him back before you can summon him again D: by that time the gobbies have already eaten you for lunch.

1. Ninjas - SE was smart when they designed the 2hr for this job boooooom wooooot that worthless tank is finally dead laugh.gif , but lets be real this class is useless no matter how high you lv it hahahaha real men don't need to hide behind their shadows, but sadly it seems that way with this job. Well the only thing this job is good at is for sub jobs ,and getting parties wiped in dynamis cause they sure can't keep the hate to save their lives......
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#2 User is offline   Zealott Icon

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Posted 16 June 2009 - 02:22 PM

My 2004 ranger is offended by this.
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#3 User is offline   .Sotek. Icon

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Posted 16 June 2009 - 02:25 PM

QUOTE
4. Scholar - Looks like SE got the weather wrong when they made this job cause it seems like a rip off caster version of rdm. Only thing good about this job is the cute AF other then that I won't mess with this job play the real deals like rdm , blm or whm if u wanna go that route. Kinda wished they made another tanking class since Wotg is in a war setting after all ROFL!!


You're joking, right?

WHM needed a whole update just to be a better healer than SCH and SCH is still far to close to BLM in terms on nuking.
Only thing SCH lacks is Haste, I can think of way more jobs that lack more than one spell.

How you miss DNC off such a list is down right stupid.
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#4 User is offline   Aeonknight Icon

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Posted 16 June 2009 - 02:25 PM

About the only job you came close to being correct on was PUP. And considering a good one (few and far between as they are) can beat a BB MNK in a meripo... does that make MNK useless?

Every job has it's niche. How you haven't figured this out, and wtf it has to do with XIV.... is beyond me.
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#5 User is offline   Prothescar Icon

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Posted 16 June 2009 - 02:26 PM

My troll senses are tingling.
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#6 User is offline   Sunshine Icon

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Posted 16 June 2009 - 02:38 PM

this has to be some of the most backassward close minded thinking ive ever heard. So ill break it down.

QUOTE (Corolie @ Jun 16 2009, 02:10 PM) <{POST_SNAPBACK}>
I love mostly all the jobs in FFXI, but some of these classes were either half asssed done or gimped like it was no tomorrow. Really hoping that they either change the mechanics of these classes in FFXIV or just remove them completely:

4. Scholar - Looks like SE got the weather wrong when they made this job cause it seems like a rip off caster version of rdm. Only thing good about this job is the cute AF other then that I won't mess with this job play the real deals like rdm , blm or whm if u wanna go that route. Kinda wished they made another tanking class since Wotg is in a war setting after all ROFL!!


yeah except for the fact they they have more versatility then Rdm does, but some restrictions. The lack of refresh and convert are there, but they make up for it with sublimination. they also have access to a lot more spells that Rdm doesnt get, and they even get some versatility that Whm doesnt. RegenII-ga, Phalanx-ga, on the whmish side of things. Graviga on the blm side. Sch certainly has their place in the game.

QUOTE
3. Gimped Ranger- Nothing much I can say with this one other then by the fact they're useless as heck when it comes to parties and endgame rofl. If anyone plays this job that far that is hmmm...... >.>. THF already rules when it comes to pulling mobs , and we already got blms as a dmg back line that does 10X more dmg then this poor job =(.


Rng has had its ups and downs, and they certainly havent been a stranger to the nerf bat, but most jobs have been hit with that stick at least once. Rng still has a solid place in endgame, and they are more then capable damage dealers. 1500+ Slugwinders, as well as shadowbind for (which frequenly works on mobs that are immune to the bind spell).
One of the few jobs who's main form of damage comes from piercing damage, they have a significant advantage on bird type mobs, let alone in sea when some mobs can set immunity to certain types of damage, having a wide varity of damage types is useful.

QUOTE
2. Puppetmaster- Don't believe them when they say there's no strings attached when you unlock this job cause their is. Monks laugh hard when they see poor noobs leveling it >.> Well you do get a cute toy to pay with however he's automaton cost way too much to make this job worth while. Plus when the toy breaks down you'll have to wait heck of long to get him back before you can summon him again D: by that time the gobbies have already eaten you for lunch.


Sure it has its stigma, just like Drg had theirs for a long time, and Bst has theirs, and even Dnc has theirs as well. The thing to realize is that a Pup, just like Drg, gets a significant boost to their abilitys through the puppet, Which is incredibly versatile as a pet goes. Going from a Ranged DD one moment, into melee in another moment, backing up and tossing tier 3 (not sure if it gets tier4) nukes, and debuffs at mobs, or having it toss out extra heals to help the party out, it brings some amazing versatility to be able to custom the puppet to suit the situations needs. Sure the pup himself doesnt have the raw damage output of a monk, but they wernt designed or expected to have that.

QUOTE
1. Ninjas - SE was smart when they designed the 2hr for this job boooooom wooooot that worthless tank is finally dead laugh.gif , but lets be real this class is useless no matter how high you lv it hahahaha real men don't need to hide behind their shadows, but sadly it seems that way with this job. Well the only thing this job is good at is for sub jobs ,and getting parties wiped in dynamis cause they sure can't keep the hate to save their lives......


This has to be the most ignorant part, Ninja by and far has its most significant place. Not holding hate isnt the sole fault of the tank, blame DDs that dont know how to manage their own hate and back off for a few moments, or god forbid WAIT a few moments before engaging to let the tank establish some hate.
Keep in mind Nin was not originally intended to be a tank, it was designed as an enfeabling DD class, but because of the amazing survivability that Utsusemi provided, it was turned into a tank class by the players, and SE saw that and followed suit with it, giving them the tools they needed to do that job.
Thats also why its such an amazingly popular sub, because of the survivability it offers, but its far from useless even as a main, higher evasion, and shadows, make it a popular tank for hard hitting mobs. and some mobs almost require a ninja tank, the NM buffolo in Ulegurand comes to mind (not bonnacon but the other one) that melees for 1k a hit on fully geared paladins. so you have to blink him. But this isnt the only case, just the only one i can think of atm.

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#7 User is offline   Prothescar Icon

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Posted 16 June 2009 - 02:45 PM

The NINs in my LS have no trouble holding hate in dynamis. Maybe the OP should look for competent RNGs, SCHs, NINs, and PUPs.

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#8 User is offline   Velhart Icon

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Posted 16 June 2009 - 02:53 PM

QUOTE (Sunshine @ Jun 16 2009, 09:38 PM) <{POST_SNAPBACK}>
This has to be the most ignorant part, Ninja by and far has its most significant place. Not holding hate isnt the sole fault of the tank, blame DDs that dont know how to manage their own hate and back off for a few moments, or god forbid WAIT a few moments before engaging to let the tank establish some hate.
Keep in mind Nin was not originally intended to be a tank, it was designed as an enfeabling DD class, but because of the amazing survivability that Utsusemi provided, it was turned into a tank class by the players, and SE saw that and followed suit with it, giving them the tools they needed to do that job.
Thats also why its such an amazingly popular sub, because of the survivability it offers, but its far from useless even as a main, higher evasion, and shadows, make it a popular tank for hard hitting mobs. and some mobs almost require a ninja tank, the NM buffolo in Ulegurand comes to mind (not bonnacon but the other one) that melees for 1k a hit on fully geared paladins. so you have to blink him. But this isnt the only case, just the only one i can think of atm.


This ^

As far as I can remember, Ninja has always been in the top lines of most wanted jobs in LS's I have been in.

But I can't say that any job in the game fails at all. Each job has their own ups and downs.
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#9 User is offline   Takune Icon

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Posted 16 June 2009 - 02:53 PM

Y'all postin in a troll thread.
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#10 User is offline   SenseiShotokan Icon

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Posted 16 June 2009 - 02:55 PM

QUOTE (Sunshine @ Jun 16 2009, 04:38 PM) <{POST_SNAPBACK}>
yeah except for the fact they they have more versatility then Rdm does, but some restrictions.


False and entirely false. You may have the wrong definition of versatility.

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#11 User is offline   Aeonknight Icon

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Posted 16 June 2009 - 02:57 PM

QUOTE (Takune @ Jun 16 2009, 02:53 PM) <{POST_SNAPBACK}>
Y'all postin in a troll thread.

I realized it a lil too late. But hey, post count +1 right?
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#12 User is offline   Prothescar Icon

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Posted 16 June 2009 - 02:58 PM

QUOTE (SenseiShotokan @ Jun 16 2009, 04:55 PM) <{POST_SNAPBACK}>
False and entirely false. You may have the wrong definition of versatility.


False and entirely false. SCH can stoneskin a part, phalanx a party, curaga a party, regen a party, debuff enemies, nuke enemies, basically fill the slot of a WHM or BLM minus some nuke potency and haste/regen III. Sure, SCH doesn't have convert or refresh, but hi, Sublimination called, he wants his MP back.

Edit: wow how'd I quote myself from another thread, I'm epic.
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#13 User is offline   Sunshine Icon

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Posted 16 June 2009 - 03:03 PM

QUOTE (SenseiShotokan @ Jun 16 2009, 02:55 PM) <{POST_SNAPBACK}>
False and entirely false. You may have the wrong definition of versatility.


So the ability to go from a healer on par with Whm, to a nuker on Par with Blm, at a moments notice, isnt versatile? Sure their nukes arnt going to be doing as much as a blm, but they sure as hell do more then a Rdms.
Sure their heals wont do quite as much as a whm, but they have stronger heals then a Rdm does. That looks like versatility in my book.

Rdm has a lot of solo tools, its a jack of all trades class, Good at a lot of things, Excellent at nothing (except enfeabling), but a Sch can do that too. /Rdm and a sch can pass out phalanxga, stoneskinga, regen2ga.

Red Mages strength lies in Convert and Refresh, thats where all their desireablity comes from, take those 2 items away and no one would want a Rdm outside of events for enfeables, and maybe not even then.
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#14 User is offline   SenseiShotokan Icon

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Posted 16 June 2009 - 03:06 PM

QUOTE (Prothescar @ Jun 16 2009, 04:58 PM) <{POST_SNAPBACK}>
False and entirely false. SCH can stoneskin a part, phalanx a party, curaga a party, regen a party, debuff enemies, nuke enemies, basically fill the slot of a WHM or BLM minus some nuke potency and haste/regen III. Sure, SCH doesn't have convert or refresh, but hi, Sublimination called, he wants his MP back.

Edit: wow how'd I quote myself from another thread, I'm epic.


I'm sorry, that is not versatility. All you did is showing that he's a better party buffer.
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#15 User is offline   Deo2 Icon

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Posted 16 June 2009 - 03:09 PM

Wow, I almost answered seriously to this thread. Good thing I refreshed the page (was @ 1 reply).

Sch - Graviga, Bindga, Sneakga, Invisga, Stoneskinga, Phalanxga, MABga, and outside party Pro/Shell-ga IV.

Rng - Oh please, you hear the word 'nerfed' and you assume damage was gimped. All they did was increase emphasis on ranged attack, rather than melee for tp and shoot point blank. Grab a brain.

Pup - Used to be a very overpowered job class. Able to nukeIV continuously without resting, can erase, stoneskin, and flash while silenced. Ranged attacks without using up ammo.

Nin - /huh, you got me there. I'd love to be able to full DD ninja.
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#16 User is offline   Corolie Icon

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Posted 16 June 2009 - 03:20 PM

QUOTE (Sunshine @ Jun 16 2009, 02:03 PM) <{POST_SNAPBACK}>
So the ability to go from a healer on par with Whm, to a nuker on Par with Blm, at a moments notice, isnt versatile? Sure their nukes arnt going to be doing as much as a blm, but they sure as hell do more then a Rdms.
Sure their heals wont do quite as much as a whm, but they have stronger heals then a Rdm does. That looks like versatility in my book.

Rdm has a lot of solo tools, its a jack of all trades class, Good at a lot of things, Excellent at nothing (except enfeabling), but a Sch can do that too. /Rdm and a sch can pass out phalanxga, stoneskinga, regen2ga.

Red Mages strength lies in Convert and Refresh, thats where all their desireablity comes from, take those 2 items away and no one would want a Rdm outside of events for enfeables, and maybe not even then.


pssh damn Rdm haterz lol who needs em dry.gif We'd eat a sch for lunch in the pvp battlefield anyways biggrin.gif
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#17 User is offline   Sunshine Icon

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Posted 16 June 2009 - 03:21 PM

QUOTE (SenseiShotokan @ Jun 16 2009, 03:06 PM) <{POST_SNAPBACK}>
I'm sorry, that is not versatility. All you did is showing that he's a better party buffer.


Lets go ahead and do a little bit of education here, since you seam to be lacking.

Dictionary.com Versatility

1.capable of or adapted for turning easily from one to another of various tasks, fields of endeavor, etc.: a versatile writer.
2.having or capable of many uses: a versatile tool.


With all that Sch can do that looks like a pritty good fit to Versatility to me.
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#18 User is offline   Kleiner Icon

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Posted 16 June 2009 - 03:22 PM

A SCH can fill three roles in a party.. a RDM's role (debuffing and light supporting), a BLM's role (Nuking) and a WHM's role (Healing and buffing).

A RDM can fill two rolls.. a RDMs, or a WHMs.

Right there, the SCH has more versatility: ability t odo more than one set of tasks.

The only thing it can't do is refresh others, but with BRDs, CORs, Ninja tanks, DNC giving Aspir samba.. that PLD will be fine, and so will the occasional DRK or BLU.


As for PUP.. OP, you're fuckign stupid. my Tier IVs can outdo the real deal, come back when when you know what oyu're talking about.
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#19 User is offline   .Sotek. Icon

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Posted 16 June 2009 - 03:24 PM

QUOTE
I'm sorry, that is not versatility. All you did is showing that he's a better party buffer.


And a better nuker.
And a better healer.
Soloing RDM is probably better, but not for EXP solo.
Enfeebling RDM is better.

Is that 3:2 to SCH?

QUOTE
We'd eat a sch for lunch in the pvp battlefield anyways


PvP =/= the game. At all.
Enjoy being able to win in the most pointless aspect of FFXI, though.
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#20 User is offline   Boldfinger Icon

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Posted 16 June 2009 - 03:26 PM

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