Blm can sub sch and get some mp bonuses too. (nukes go downhill once you're double weakened though

Hopefully SE puts out something nice for blm and I won't have to wave my hands to feel better, sigh.
(Seems kinda pointless to level another mp based magic DD job)
...for the father... nothing
and SCH can sub BLM to get a small INT boost (forget what the amount is) and for 4 extra MAB.
I was doing practical subs.
for those that do not know, SCH has no MAB trait what so ever, they get MAB I from /rdm and MAB II from /BLM. didn't you find it funny to see the 30 MAB difference?
now do you think BLm need update?:
This really isn't the place to discuss it, and I know convincing you of something is impossible once your mind is made up...
But maybe this is moth-to-flame syndrome. Here goes:
It is not black mage's god given right to be the quickest, deadliest damage dealers in the game (just ask Rangers how that worked out for them). If a team of dark knights with kraken clubs and bard support can clean up faster than black mages... Well, too bad.
Now if black mages could be outnuked by other magic jobs, they may have a complaint to make. But right now they are #1 for magic damage. It sucks to be #1.With white mages, however, they were easily outperformed by several other jobs in the realm of healing to the point where the relevance of the job was in question. They needed this boost because they should, by the nature of the job, be the best healing job in the game, and quite often they are too far from it.
So now they have a boost that improves healing and status removal to an extent that they once again have a seat at the table.
Now you can go ahead and tell me how I'm completely wrong about what I just said
