Killing Ifrit - a Final Fantasy community: Tsukumo - Killing Ifrit - a Final Fantasy community

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Tsukumo

#21
User is offline   Bullywark 

  • Newbie
If Flash is to Stun, then that alone is a bonus to solo players who want some crit + while still having the chance to avoid a hit and recast.
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#22
User is offline   evilpaul 

  • Pie Provacateur
  • PipPipPipPipPip
Stuns still better on anything not immune. (Not to mention a fuckton easier to get.)
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#23
User is offline   Nattack 

  • Yarana-ika?
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stun will guarantee you a free hit and some time to cast utsusemi, flash might get you an evade.

go for crt+4 dmg+5 acc+8

thats about the best you can get, and it would make a pretty deadly concotion with tsukumo/perdu
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#24
User is offline   KadajPhD 

  • Slightly Bad Breath
  • PipPipPip
The one I finally took after a few fights I got:

DMG+5
Subtle Blow +3
Critical Hit Rate +1

Figured I'd keep it as a benchmark to compare for a better one. I like that it at least makes the dmg stat the same as my perdu blade so I can mainhand it without worrying about the DMG stat loss. Though, I was hoping for Flash++ or something.
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#25
User is offline   Sinder 

  • Farming crystals
  • Pip
Couple Katana's I got.



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#26
User is offline   draugo 

  • laissez-faire
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with the gimped offhand damage is it still worth it to use a pair of these with mixed stats?
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#27
User is offline   Nattack 

  • Yarana-ika?
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i dunno about that, the best ive seen is what, 7 acc?. 2 acc doesnt really seem to stack up to 10 damage and 15 attack, especially when meleeing is your primary mode of damage.
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#28
User is offline   CammyFan 

  • Lost in Valkrum
  • Pip
More for your databases.
I've done another 6 fights....

7) DMG +3, Accuracy +5, Subtle Blow +3
8) Accuracy +5, Subtle Blow +3
9) Accuracy +5, Subtle Blow +4, Added Effect: Water +9
10) DMG +4, Accuracy +4, Subtle Blow +4
11) DMG +4, Accuracy +6, Subtle Blow +3
12) DMG +5, Accuracy +4, Added Effect: Blindness +13%

Took the DMG+5 with Added Blindness.
The Blindness effect barely processes (only used on Campaign mobs so far), and it lasts for maybe 10-15 seconds.

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And if there are any BSTs, here are 5 Erlking Tabar fight results...

1) STR +2, CHA +4
2) DMG +3, Added Effect: Light +10
3) CHA +3, Added Effect: Flash +5
4) DMG +3, STR +3, CHA +4 (it's a gimp Leopard Axe)
5) DMG +4, Accuracy +6, Added Effect: Slow +5%
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#29
User is offline   Nattack 

  • Yarana-ika?
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from what I understand Erlking Axe can get pet acc+5 or summat, making it very useful for letting your pet melee. just not with you, unless you can get acc+7/petacc+5 or something. getting augment pet acc earrings, pet acc rings, carrieberk, a great gearswap for the party bst using sic. and great for running around in while you solo stuff.

but this isnt the place for that.
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#30
User is offline   draugo 

  • laissez-faire
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In all honesty those add effects could be handy if you can get a really potent one for mobs immune too various other enfeeb's available.
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#31
User is offline   Nattack 

  • Yarana-ika?
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maybe, En-flash could be useful if it had a high enough proc rate for soloing anything that doesnt use shadow wiping ga spells
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