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selenian cap choices Question on the "Regen" trait

#21
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View PostDemireamer, on 15 September 2009 - 01:54 PM, said:

Fixed


um the tanking one be "nice" i guess, this hat isnt realy a smn dream at all, i have seen smn use it for a cureing macro, so it come down to a solo item (i would use for more then just carby kiting my self) vs a tp gain / dmg item but nothing mid blowing


Damnit, I thought i read Pet: Attack +6., but you're right. Boo. Looking more like a Cure Potency hat to me!
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#22
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View PostKillataru, on 22 July 2009 - 06:58 PM, said:

Ok so there's only 4 augments that directly affect an avatar, right? The order of importance I'd personally go with are:

Pet: Critical Hit Rate +3%
Pet: Damage taken -10%
Pet: Adds "Regen" effect (even +5 I think the -10% dmg would be better)
"Blood Pact" ability delay -3 (assuming you have the relic stuff)


One option I'm thinking might want to consider is Magic Accuracy+3 MP Recovered While Healing +3 , the MP Recovery might help too, although not directly. Assuming you have another job like SCH or BLM it's duel purpose.



Remember that -BP delay has a cap of -15.
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