QUOTE (Alkar @ Aug 5 2009, 11:17 AM) <{POST_SNAPBACK}>
Well considering this scan is also about jobs I'll point this out here.
Now crafting seems implemented into the job system so I'm going to guess we'll be able to go into battles as Blacksmiths or Chefs.. does this mean we'll finally see Chemist/Alchemist back as a job class? I think this is going to be great lol. Now I don't know how a Fisherman can fight... maybe they're going to let them "fish" mobs back to camp? lol.
This is really interesting and probably means that with each new job addition we'll see new weapons added.
Also I'm quite sure Illusionist is Summoner. In some FF games summons are referred to as illusions and the Summoner is the one calling these "illusions". Then again I think somewhere in the Final Fantasy Tactics series there is an Illusionist job. Iirc it's basically a nerfed BLM with additional effects to each elemental spells (like their Fire based spell also had Disable as an added effect, etc.).
Now crafting seems implemented into the job system so I'm going to guess we'll be able to go into battles as Blacksmiths or Chefs.. does this mean we'll finally see Chemist/Alchemist back as a job class? I think this is going to be great lol. Now I don't know how a Fisherman can fight... maybe they're going to let them "fish" mobs back to camp? lol.
This is really interesting and probably means that with each new job addition we'll see new weapons added.
Also I'm quite sure Illusionist is Summoner. In some FF games summons are referred to as illusions and the Summoner is the one calling these "illusions". Then again I think somewhere in the Final Fantasy Tactics series there is an Illusionist job. Iirc it's basically a nerfed BLM with additional effects to each elemental spells (like their Fire based spell also had Disable as an added effect, etc.).
In FFTA2 Illusionist did AoE damage iirc. And I think it was an added effect. As far as combat with craf jobs I highly doubt it. But it will be cool to level up the crafting / gathering job via crafting and gathering. remember no exp, no levels(I think no levels but not 100% memory is fading). So it is completely possible to progress in that job buy just crafting im sure. More you craft more progression the more you can craft ect ect. Now if this seems most likely with the crafting jobs then we can assume the other jobs a bit as well. If this is true anyway. You fight you are a WAR so your shield skill goes up and sword ect ect the higher the skill you unlock abilities / spells. Or maybe like in FF9 you equip weapons to learn abilities then you master those although I dont like that system its to... materialistic?
Anyway it will prolly be, you change your job at your mog house or something (I DOUBT they will allow job changing on the fly) And that job can only use X weapons / armor and the more you fight with said weapon and armor you gain skills which unlock abilities. (crafting can be the same) You cook / smith whatever, gain skill, more skill more recipes.
Now tbh this method doesnt seem new or innovative or anything. I think (and hope) SE is planing something good and something not so grind-y.....If they do take above method im sure they will throw a curve ball in it.
Sign In »
Register Now!
Help





Back to top























