Hi fellow blue mages! Recently got 40 and have been playing around with CA and BA.
It seems Flat Blade-Bludgeon and RLB-Jet Stream do the most damage generally so far. I really dig all the charts and info I found here.
I managed to do RLB-Jetstream-Bomb Toss a few times and mana burst. What should I be looking for from 40-50 especially as far as practicing good Mana Burst's while soloing? Unlike chain affinity charts and guides I have not found much information on MB.
thanks madara
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Mana Burst Suggestions?
#2
Posted 19 August 2009 - 03:24 AM
QUOTE (madara @ Aug 19 2009, 04:44 AM) <{POST_SNAPBACK}>
Hi fellow blue mages! Recently got 40 and have been playing around with CA and BA.
It seems Flat Blade-Bludgeon and RLB-Jet Stream do the most damage generally so far. I really dig all the charts and info I found here.
I managed to do RLB-Jetstream-Bomb Toss a few times and mana burst. What should I be looking for from 40-50 especially as far as practicing good Mana Burst's while soloing? Unlike chain affinity charts and guides I have not found much information on MB.
thanks madara
It seems Flat Blade-Bludgeon and RLB-Jet Stream do the most damage generally so far. I really dig all the charts and info I found here.
I managed to do RLB-Jetstream-Bomb Toss a few times and mana burst. What should I be looking for from 40-50 especially as far as practicing good Mana Burst's while soloing? Unlike chain affinity charts and guides I have not found much information on MB.
thanks madara
If mob with mp[crawlers, beetles, or colibiri], RDL > Sickle Slash > Grav. > MP drainkiss is your best bet.
#4
Posted 19 August 2009 - 09:33 AM
QUOTE (Wolf~Knight @ Aug 19 2009, 09:24 AM) <{POST_SNAPBACK}>
If mob with mp[crawlers, beetles, or colibiri], RDL > Sickle Slash > Grav. > MP drainkiss is your best bet.
Since when do crawlers have mp?
#5
Posted 19 August 2009 - 11:00 AM
QUOTE (Kaslo @ Aug 19 2009, 11:33 AM) <{POST_SNAPBACK}>
Since when do crawlers have mp?
^ What I was gonna say
#6
Posted 19 August 2009 - 12:25 PM
QUOTE (Kaslo @ Aug 19 2009, 11:33 AM) <{POST_SNAPBACK}>
Since when do crawlers have mp?
some reason thought they did, meant crabs not crawlers anyways.
#7
Posted 19 August 2009 - 01:17 PM
Yeah magic burst, too many games with the mana term its stuck in my head.
So what mobs to use MP Drainkiss on? Any in altepa?
Thoughts or guide about good magic bursts to tack on for solo damage much appreciated. Fusion and liquetication are two main ones I use so far.
thanks
So what mobs to use MP Drainkiss on? Any in altepa?
Thoughts or guide about good magic bursts to tack on for solo damage much appreciated. Fusion and liquetication are two main ones I use so far.
thanks
#8
Posted 19 August 2009 - 01:49 PM
QUOTE (madara @ Aug 19 2009, 03:17 PM) <{POST_SNAPBACK}>
Yeah magic burst, too many games with the mana term its stuck in my head.
So what mobs to use MP Drainkiss on? Any in altepa?
Thoughts or guide about good magic bursts to tack on for solo damage much appreciated. Fusion and liquetication are two main ones I use so far.
thanks
So what mobs to use MP Drainkiss on? Any in altepa?
Thoughts or guide about good magic bursts to tack on for solo damage much appreciated. Fusion and liquetication are two main ones I use so far.
thanks
Beetles. (Technically Antican mages too but good luck getting any mp back from them since they're dark based mobs)
#9
Posted 19 August 2009 - 01:57 PM
QUOTE (Zeosilot @ Aug 19 2009, 03:49 PM) <{POST_SNAPBACK}>
Beetles. (Technically Antican mages too but good luck getting any mp back from them since they're dark based mobs)
Or they're earth based mobs, that just resist Darkness, not sure which
#11
Posted 27 August 2009 - 11:00 AM
Unless you are MBing MP Drainkiss like the others are suggesting, then don't even bother with Magic Bursting.
A Blue Mage's magical spells are horribly inefficient for DDing until you manage to get the right gear sets at Lv75.
A Blue Mage's magical spells are horribly inefficient for DDing until you manage to get the right gear sets at Lv75.
#12
Posted 30 August 2009 - 02:58 PM
QUOTE (Zeosilot @ Aug 19 2009, 07:57 PM) <{POST_SNAPBACK}>
Or they're earth based mobs, that just resist Darkness, not sure which
its both, and tis a bit more then jsut being resitant, im sure they have some sort of of elemental defence to dark and earth. but it has been a while since dealing with the mob so im unsure what the number is.
edit i was right:
QUOTE (shigo @ Jul 7 2009, 03:44 AM) <{POST_SNAPBACK}>
Fuckin idiots adding +1 to their post count and not adding anything relevant to the discussion...
Just finished reading that post and that PUP guy you were hanging out with is dumb. I'll admit I don't know anything about PUP and the puppet's nuking powers but yes these innate resistances, immunities, and weaknesses do exist.
Listing families only with percentage resistances:
Aerns - Resists Light -50%
Ahriman - Resists all -25%
Antica - Resists Earth/Dark -50% | Weak to wind
Apkallu - Resists Water -50%
Avatar (Prime Lv~60) - Immune/Resistant to all elements EXCEPT opposing | Absorb damage of allied element. (I still want to test by how much they resist (percentage wise) other elements)
Bat - Resists Dark -50% | Weak to wind/light
Bats - ^
Bomb - Resists all -50% EXCEPT Fire
Cardian - Resists all -25% EXCEPT Light | Tolerance to Light
Corse - Resists Earth/Water/Wind/Lightning -25% | Resists Dark -50% | Weak to Fire/Light | Tolerant to Ice
Promy mobs Craver/Seether/Wanderer etc - Weakness/Tolerance varies on element color
Demon - Resists all -25% EXCEPT Light | Weak to Light
Doomed - Resists Dark 50% | Weak to Fire/Light
Elemental - Weakness/Tolerance varies by type
Evil Weapon - Resists all -12.5% EXCEPT Fire/Light | Weak to Fire/Light
Fomor - Resists Dark/Ice -50% | Weak to Fire/Light
Fungar - Resists Dark/Water -50% | Weak to Light
Ghost - Resists Dark/Ice -50% | Weak to Fire/Light
Giant Bird - Resists Wind -50% | Weak to Ice
Gigas - Resists Lightning -50% | Tolerant to Ice
Hound - Tolerant to Ice/Dark | Weak to Fire/Light
Lamia - Resists Water -50% | Weak to Ice
Leech - Resists Water -50% | Weak to Light
Magic Pot - Resists all -50%
Mandragora - Tolerant to Light | Weak to Wind/Lightning/Ice/Fire/Dark
Manticore - Resists -50% Fire/Wind | Weak to Water
Memory Receptacle - Resists all -50%
Morbol - Resists Water -50% | Weak to Fire
Phuabo - Resists Water -50%
Pugil - Resists Water -50% | Weak to Lightning/Ice
Sabotender - Resists Water -50% | Tolerant to Light | Weak to Ice/Dark
Sahagin - Resists Water -50% | Weak to Lightning
Sea Monk - Resists Water -50% | Weak to Lightning/Ice
Skeleton - Resists Dark -50% | Tolerant to Ice | Weak to Fire/Light
Slime - Resists Water -50% | Weak to Fire
Soulflayer - Resists Dark -50% | Tolerant Fire/Ice | Weak to Lightning
Tonberry - Resists Light -50% | Weak to Ice
Wamoura - Resists Fire -50% | Weak to Ice
Wyrm - I'm getting tired so depends on color and other stuff....... ugh soo tired
PLEASE note any errors or mistakes I made. I'll fix the list if applicable. Thxs~
Just finished reading that post and that PUP guy you were hanging out with is dumb. I'll admit I don't know anything about PUP and the puppet's nuking powers but yes these innate resistances, immunities, and weaknesses do exist.
Listing families only with percentage resistances:
Aerns - Resists Light -50%
Ahriman - Resists all -25%
Antica - Resists Earth/Dark -50% | Weak to wind
Apkallu - Resists Water -50%
Avatar (Prime Lv~60) - Immune/Resistant to all elements EXCEPT opposing | Absorb damage of allied element. (I still want to test by how much they resist (percentage wise) other elements)
Bat - Resists Dark -50% | Weak to wind/light
Bats - ^
Bomb - Resists all -50% EXCEPT Fire
Cardian - Resists all -25% EXCEPT Light | Tolerance to Light
Corse - Resists Earth/Water/Wind/Lightning -25% | Resists Dark -50% | Weak to Fire/Light | Tolerant to Ice
Promy mobs Craver/Seether/Wanderer etc - Weakness/Tolerance varies on element color
Demon - Resists all -25% EXCEPT Light | Weak to Light
Doomed - Resists Dark 50% | Weak to Fire/Light
Elemental - Weakness/Tolerance varies by type
Evil Weapon - Resists all -12.5% EXCEPT Fire/Light | Weak to Fire/Light
Fomor - Resists Dark/Ice -50% | Weak to Fire/Light
Fungar - Resists Dark/Water -50% | Weak to Light
Ghost - Resists Dark/Ice -50% | Weak to Fire/Light
Giant Bird - Resists Wind -50% | Weak to Ice
Gigas - Resists Lightning -50% | Tolerant to Ice
Hound - Tolerant to Ice/Dark | Weak to Fire/Light
Lamia - Resists Water -50% | Weak to Ice
Leech - Resists Water -50% | Weak to Light
Magic Pot - Resists all -50%
Mandragora - Tolerant to Light | Weak to Wind/Lightning/Ice/Fire/Dark
Manticore - Resists -50% Fire/Wind | Weak to Water
Memory Receptacle - Resists all -50%
Morbol - Resists Water -50% | Weak to Fire
Phuabo - Resists Water -50%
Pugil - Resists Water -50% | Weak to Lightning/Ice
Sabotender - Resists Water -50% | Tolerant to Light | Weak to Ice/Dark
Sahagin - Resists Water -50% | Weak to Lightning
Sea Monk - Resists Water -50% | Weak to Lightning/Ice
Skeleton - Resists Dark -50% | Tolerant to Ice | Weak to Fire/Light
Slime - Resists Water -50% | Weak to Fire
Soulflayer - Resists Dark -50% | Tolerant Fire/Ice | Weak to Lightning
Tonberry - Resists Light -50% | Weak to Ice
Wamoura - Resists Fire -50% | Weak to Ice
Wyrm - I'm getting tired so depends on color and other stuff....... ugh soo tired
PLEASE note any errors or mistakes I made. I'll fix the list if applicable. Thxs~
and because graviation is both dark and earth, it is unwise to use a sc like that on them, do fusion.
you can try RLB > uppdercut , if jet is bad for you.
getting nice sc damage should be an objective, get best total damage, not what sc uses best spell or w/e
ws+ spell + sc damage
using flat blade to start a liqu seems unwise
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