Anywaysss....
I'm tired of people PMing me asking me about different values of Store TP and "Will this delay work for this # hit build?" so I decided to write a small math guide on how to do this yourself!
This may looks semi-complicated for people who are afraid of math, but it's really just basic algebra and plugging different numbers into easy little formulas
This guide isn't only for SAM, it can be used by any job, just put your numbers into the formulas. (If your delay is different, use a different formula, check the next spoiler tag.)
Let's start with the basics:
450 delay GK will net you 11.5TP per hit with no store TP. <---- The formula to get this is: 5 + [(Delay - 180) * 6.5 / 270].
Spoiler
Every Store TP you add counts as a multiplyer of 1.0X to your base TP per swing, where X is the amount of STP you have.
Spoiler
Adding 35 STP (Full merits + Job Trait) to a Hagun (450 delay) would look like this:
1.35 * 11.5 = 15.52 (The game truncates to 1 decimal place for your TP, always rounding down.)
With no other STP gear aside the 35 from merits, you get 15.5TP per swing.
Pretty easy, right?
Now you may be wondering, how will this help me find the elusive "6-hit" build? Perhaps you are trying to find out how to gear yourself for a 5 hit build using more STP for fun? Or maybe, like someone had asked in the forums, how will changing my delay via sword strap effect my TP gain and how can I figure out how much STP I need in order to maintain that "6-hit" build?
Since it provides a great example, I'll walk you through how to answer that last question as a teaching process!
Keep in mind: TP per hit you gain is TRUNCATED down to the first decimal place (Basically just chop off any numbers after the 1st decimal place)
Store TP works on 2 decimal places, because the value is a percent in the first place!
Having a sword strap on your Hagun makes your delay 436.5. I don't know if it's rounded up or down because even with fraps and frame counting, 1/2 a delay is too low to check properly. I'll just assume it's rounded down to make it so we can't be short on STP.
436 delay will give you 11.1 base TP per swing to work with.
Spoiler
The first thing you want to do now is calculate how much TP you generate from WS.
The average SAM WS's with full STP merits: 35.
Rajas Ring and Brutal Earring: 6
Total: 41STP.
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Apply the STP * Delay formula here and it shows you get 15.7TP back from your WS.
Spoiler
This shows we need to gain a total of 84.4TP in 5 hits to achieve a constant 6-hit build.
This is easy enough, divide 84.4 by 5 and you get how much TP you need to get per swing, minimum. (16.88. This number NEEDS to be rounded UP ---> 16.9 TP per hit required, seeing as you need MORE than 16.8 per hit.)
Now, in order to get at least 16.9TP per swing from this, you need 52STP.
In order to find this value you must follow this formula:
Spoiler
Now to figure out your gear set. If you want to use the WS set we talked about earlier (With only +6STP in gear and +35 from merits/job trait), you need to TP in +53STP. Since you are fully merited in Store TP, 35 of this is taken care of already!
53-35 = 18 required STP!
18! A much more manageable number to gear for.
If this comes out to an unreasonable number, try adding more STP to your WS build and starting over. Lucky for us, great gear exists to fill out that 18 total STP we need.
Find a gear set with the desired amount of Store TP and Vuala!
Usukane Sune-Ate: 7
Uaukane Haramaki: 6
Rajas Ring: 5
Brutal Earring: 1
Wow, that's 19! You could get by without using the Brutal Earring, but only a NUB would do that! <3
If you have any questions or I made any mistakes, feel free to point them out
Spoiler
Helpful link: FFXI Calculator.
This is a download-able program that will help with a lot of FFXI math. I've never used it before.. but Veyron recommended it. Not sure exactly what it can do. The main problem I had with calculators is I still had to do multiple calculations to figure out WS STP and TP STP sets. If you wanna give it a shot, go for it.
Maybe a helpful link: First Google hit for "Store TP Calc".
The math here I believe is ok now.. it just doesn't allow you to adjust your builds according to how much STP you want to use in WS or TP. It gives you two numbers and if you use those, you will get the build you are looking for.
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