Things you do NOT want to see In FF14
#1
Posted 12 September 2009 - 08:44 AM
2)Gill sellers
3)Me...waiting HOURS for a invite/the right job to pop up.(please keep the level synch)
4)NPC's/Places with ridiculous ass names. Normal type names Yes please.
#2
Posted 12 September 2009 - 09:25 AM
#3
Posted 14 September 2009 - 05:40 PM
#5
Posted 06 October 2009 - 11:00 AM
also HNM or world based monsters are dumb. Dungeon based and popped only. Waiting for 3hours for a chance to get a mob is the biggest waste of time we are all guilty of.
#6
Posted 10 October 2009 - 09:29 AM
Silvra, on 06 October 2009 - 07:00 PM, said:
also HNM or world based monsters are dumb. Dungeon based and popped only. Waiting for 3hours for a chance to get a mob is the biggest waste of time we are all guilty of.
Nah, may be hard to believe but there are people out there that enjoy camping NMs. The dumb thing was making end game revolve around them, and the drops from those NMs the only appealing option for a given slot for 20+ levels a'la Leaping Boots. I don't want to see a bunch of more or less useless gear, with a slim set of pieces that are actually useful for your character's given role.
#7
Posted 22 October 2009 - 05:24 PM
#8
Posted 03 November 2009 - 04:20 PM
Levian, on 10 October 2009 - 09:29 AM, said:
No normal person enjoys camping NM's and the ratio to like/dislike is probably over 1 in 5000.
#9
Posted 07 November 2009 - 08:47 AM
#10
Posted 11 November 2009 - 08:45 PM
#11
Posted 01 December 2009 - 12:47 PM
#12
Posted 01 December 2009 - 08:56 PM
Chocobos with a time limit
Waiting all day with my seek flag up because I'm not on a popular job
Group only play. I dont mind grouping but making it mandatory sucks for the above reason ^
Subjobs. Interesting concept but the execution was ridiculous. Yeah, be a Warrior who can cast black magic, a monk who can use white magic, or how about a ninja who can summon mystical avatars! We saw how well that went. Originality went out the window when people refused to invite people with the 'wrong' subs, or under leveled subs. /nin just about broke the damn game.
#13
Posted 07 December 2009 - 07:24 AM
#14
Posted 12 December 2009 - 02:39 PM
#16
Posted 12 December 2009 - 10:41 PM
I loved zoning into Crawler's Nest when somebody zoned a Rumble Crawler and 50 of his buddies to the entrance. THAT was amazing to zone into. Before it even loads on my end i'm dead. If they make mobs despawn, I swear to god I'll rage everytime I see it happen.
I also don't want to see hard ass quests to learn proficiency in a new weapon. You know, sorta like the SJ quests. I don't think there is a quest to learn a new weapon type to equip, and hopefully there won't be.
#20
Posted 01 January 2010 - 10:27 AM
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