With every past expansion SE gave us some kind of end game content / area, and a main notorious monster to strive to get to and fight.
When the book is closed on Goddess do you think there will be worthy content to keep the play base interested, or has the drawn out updates and mini lackluster side expansions already sealed the fate on this once promising expansion?
What do you think could save WotG, what would you like to see?
Will wrapping up Wings of the Goddess breathe new life into XI?
#2
Posted 17 September 2009 - 02:36 PM
I use forum activity as a gauge of how well the game is doing. Activity has been way down this year, far more than is typical of the summer months. The last update was a blip on the radar and the scenario expansions have proved a massive failure.
That said, Aht Urhgan was looking rather dull except as an XP expansion until they finally added Salvage and Einherjar into the mix. Perception of the expansion has improved since those hit (and were fixed to be reasonable). It would have to take something at least on the order of Salvage gearsets to motivate people to care about Wings of the Goddess at this point. Even the reward rings from ToAU were not as highly prized as those from Chains of Promathia or even Divine Might, so I'm not counting on the story missions and their reward to save it.
Ultimately, though, Wings of the Goddess has suffered by not creating a new Whitegate. Say whatever else you want about that miserable zone, but it consolidated the playerbase into what amounts to a major quest hub. Until SE enabled the warp to Whitegate from the Wildcat Recruiters, everyone's home point was in Whitegate (and formerly Jeuno). As it is now, though, not only is there very little reason beyond Campaign to go back to the Shadowreign, but there's no single hub. When I've tried to complete the national quests to stay on top of them since they're intrinsic to missions, I have to decide between shouting in Whitegate or going to Windurst, Bastok, and San d'Oria in the Shadowreign and hoping for the best. It'd be substantially more sensible to have a Jeuno [S], even if it is just one part (e.g., Port Jeuno). Without it, it becomes a lot like Al'Taieu is for CoP: a place people only go to with their LS.
That said, Aht Urhgan was looking rather dull except as an XP expansion until they finally added Salvage and Einherjar into the mix. Perception of the expansion has improved since those hit (and were fixed to be reasonable). It would have to take something at least on the order of Salvage gearsets to motivate people to care about Wings of the Goddess at this point. Even the reward rings from ToAU were not as highly prized as those from Chains of Promathia or even Divine Might, so I'm not counting on the story missions and their reward to save it.
Ultimately, though, Wings of the Goddess has suffered by not creating a new Whitegate. Say whatever else you want about that miserable zone, but it consolidated the playerbase into what amounts to a major quest hub. Until SE enabled the warp to Whitegate from the Wildcat Recruiters, everyone's home point was in Whitegate (and formerly Jeuno). As it is now, though, not only is there very little reason beyond Campaign to go back to the Shadowreign, but there's no single hub. When I've tried to complete the national quests to stay on top of them since they're intrinsic to missions, I have to decide between shouting in Whitegate or going to Windurst, Bastok, and San d'Oria in the Shadowreign and hoping for the best. It'd be substantially more sensible to have a Jeuno [S], even if it is just one part (e.g., Port Jeuno). Without it, it becomes a lot like Al'Taieu is for CoP: a place people only go to with their LS.
#3
Posted 17 September 2009 - 03:03 PM
I think WotG is fine as is. Campaign is nice alternitive for less sought after jobs for EXP, the storyline is pretty good, and 2 jobs that actually serve as good SJs.
The main flaws with WotG is with how they made missions it can be pretty annoying remembering all the events that happeed while you wait ~5-6 months for that story arc to actually continue due to SE switching between WotG and Nations every update. Keeping medal rank was also a pain in the ass.
Personally I do think this will be the last expansion for FFXI unless SE copyrights something soonish. Sorta like how we were debating when SE copyrighted ToAU if that was an expansion or not while CoP was still getting updates.
The main flaws with WotG is with how they made missions it can be pretty annoying remembering all the events that happeed while you wait ~5-6 months for that story arc to actually continue due to SE switching between WotG and Nations every update. Keeping medal rank was also a pain in the ass.
Personally I do think this will be the last expansion for FFXI unless SE copyrights something soonish. Sorta like how we were debating when SE copyrighted ToAU if that was an expansion or not while CoP was still getting updates.
#4
Posted 17 September 2009 - 03:50 PM
I want a new expansion.
Lion still owes me a boat trip around the world.
Adding 5 new continents in one expansion would certainly let me forgive the quality of ToAU, WotG and the addons. Highly doubt it would ever happen, though.
Lion still owes me a boat trip around the world.
Adding 5 new continents in one expansion would certainly let me forgive the quality of ToAU, WotG and the addons. Highly doubt it would ever happen, though.
#5
Posted 17 September 2009 - 04:05 PM
Corrderio, on 17 September 2009 - 03:03 PM, said:
I think WotG is fine as is. Campaign is nice alternitive for less sought after jobs for EXP, the storyline is pretty good, and 2 jobs that actually serve as good SJs.
The main flaws with WotG is with how they made missions it can be pretty annoying remembering all the events that happeed while you wait ~5-6 months for that story arc to actually continue due to SE switching between WotG and Nations every update. Keeping medal rank was also a pain in the ass.
Personally I do think this will be the last expansion for FFXI unless SE copyrights something soonish. Sorta like how we were debating when SE copyrighted ToAU if that was an expansion or not while CoP was still getting updates.
The main flaws with WotG is with how they made missions it can be pretty annoying remembering all the events that happeed while you wait ~5-6 months for that story arc to actually continue due to SE switching between WotG and Nations every update. Keeping medal rank was also a pain in the ass.
Personally I do think this will be the last expansion for FFXI unless SE copyrights something soonish. Sorta like how we were debating when SE copyrighted ToAU if that was an expansion or not while CoP was still getting updates.
Same. imo, people calling WoTG a fail expansion, even before it's done, aren't using it to it's full extent. The expansion brought you a viable means for any job to solo xp, a hint of endgame content (sandworm and dark ixion) with more to come, better gear readily available (campaign armors, augmented weapons, the 2 HNMs, SCNM), money making options (SCNM farming, ANNMs, sandworm), and a story that is starting to put CoP to shame (at least for those of us that actually watch CS's).
The same was said about CoP, the same was said about ToAU, and now it's being said about WoTG. yet once SE was all done people immediately ate their own words.
#6
Posted 17 September 2009 - 05:38 PM
The thing about Wings of the Goddess is that it is taking excessively long to reach the point of people eating their words. Chains of Promathia took a long time to justify itself, too, but not this long.
#7
Posted 17 September 2009 - 06:13 PM
I think Wings has been great so far, but I don't think wrapping it up will make a huge impact on the number of players either.
I have a feeling the game is nearing it's end, and it doesn't help that XIV is just around the corner. Even though some new players occasionally show up, it'd take most of them years to experience all the game's content, and those are years that FFXI just doesn't have.
I have a feeling the game is nearing it's end, and it doesn't help that XIV is just around the corner. Even though some new players occasionally show up, it'd take most of them years to experience all the game's content, and those are years that FFXI just doesn't have.
#8
Posted 17 September 2009 - 07:52 PM
pathwriter, on 17 September 2009 - 05:38 PM, said:
The thing about Wings of the Goddess is that it is taking excessively long to reach the point of people eating their words. Chains of Promathia took a long time to justify itself, too, but not this long.
That's true, but at the same time, CoP didn't bring things like 2 mini expansions and all of the material listed above while waiting the murderous amount of time between version updates. Hell I can name a good number of people who still aren't done with ACP, much less MKD and any missions/quests thus far. I guess some people really just can't motivate themselves to not be bored w/o some shiny trinket at the end of the tunnel. And by then it becomes a grind fest just to beat out the rest of the server...
Me? My static and I went about doing all 3 nation's quests and all of the missions just to make sure we were entirely ready when it came time for version update. Some of the quests from other nations are actually worthwhile. Gives you a bit of insight not only into the missions but the storyline revolving around other countries as well. If you're bored, go start on the missions of another country (don't have to switch allegiance either). If anything it'll make finding people for the next batch easier.
#9
Posted 17 September 2009 - 09:04 PM
Yes, thanks, I've done the other nation's quests. For the most part, Wings of the Goddess missions can be run through in a weekend, anyhow. The expansion has to do a bit more than that, but I don't think it will, given the overwhelmingly negative response to Chain of Promathia's grind.
#10
Posted 18 September 2009 - 02:01 AM
Hell, having finished CoP before it's inevitable nerf, I can say that it's now much much easier than it was in the past, but still the hardest overall. However, in regards to grinding, WoTG has taken the throne. I've looked at these missions, and with absolutely no reward in sight, what the hell is my motivation to complete what I've seen to be a mediocre storyline? Even CoP was interesting right from the start, and stayed good through till the end. If WoTG has to build up to it, then that's fine. But I'm not going to read a book that put me to sleep for the first 3 chapters.
#11
Posted 18 September 2009 - 08:56 AM
i will admit the wotg storyline was pretty bland right up until purple the new black. with the windurst story line being the only stand out to that point. the latest updates have been good, and like always i can not wait to see how this cliched time traveling melodrama is going to play out. i cant wait to see what endgame there going to come up with. how there going to utilize walk of echo's, if were going to have to fight alternate versions of our self's.
i know something new and shiney would break a lot of people out of our current malaise of not wanting to log in becauls there is nothing new for us to sink our teeth into. has wotg take to long to wrap up? undoubtedly yes. what could have been the best expansion of all has been a victim of to many irons in the fire. i really hope they wrap up the story before the end of the year. that way when the rapture comes i and many others can leave vanadile with a smile.
i know something new and shiney would break a lot of people out of our current malaise of not wanting to log in becauls there is nothing new for us to sink our teeth into. has wotg take to long to wrap up? undoubtedly yes. what could have been the best expansion of all has been a victim of to many irons in the fire. i really hope they wrap up the story before the end of the year. that way when the rapture comes i and many others can leave vanadile with a smile.
#12
Posted 18 September 2009 - 11:03 AM
Quote
i really hope they wrap up the story before the end of the year
I wouldn't bet on it.
The next update is going to be quests, then missions with Castle Zvahl access, then quests, then missions with Walk of Echos access.
Atleast 4 updates away (almost another year?) unless they break away from this retarded pattern.
#13
Posted 18 September 2009 - 12:29 PM
I'm really hoping they'll wrap up the city quests this upcoming update, but I doubt they will as it hasn't even been made clear who the main "bad guy" is for each city. So it's either wait another patch cycle or have some convoluted plot twist in the next set of quests. And since they haven't wrapped up the city quests, they can't resolve the main storyline. I've got a feeling it'll be six months to a year before we start seeing any endgame content for WoTG. I don't think we're near the end of the main storyline yet either, as there's just too many minions to wrap up before we take on the main boss.
If SE doesn't start announcing future plans for FFXI, I'm not sure I even want to get involved in any endgame for WoTG. Are people going to be willing make another endgame commitment with FFXIV right around the corner? Hell, I don't even want to join an endgame shell right now because I'm not confident in the future of this game. Even if WoTG were to somehow finish up this next patch, there's still no concrete plans for the future of FFXI, and that makes me uneasy. People are getting burnt out because there's already a shitload of endgame with a 1-2 year wait to get items.
Campaign is a mess. There are long stretches of time where there's nothing happening. Battles are one-sided and too short. Units are unevenly distributed. Offensive battles are a joke because the beastmen often don't defend. Battles consisting solely of the beastmen engineering corps are worthless (Clan Bear, Divine Pilgrims, etc.) Xarcabard is a death trap that nobody goes to. Waiting for coffer items to drop slows the action down even further. And of course, SE makes the campaign menus as slow and convoluted as possible while putting the NPC right next to the fort where the NM and players are spamming AoEs.
The difficulty of the expansion is inconsistent. The last batch of city quests required close to a full party to complete, but the last set of missions were so easy that I soloed one and trio'd the other. And then there's the matter of xp loss. Some missions you don't lose xp on, but some you do. And you can lose xp on all of the city quests. It's like they didn't learn their lesson from CoP and are completely ignoring the advances they made with the mini-expansions.
If SE doesn't start announcing future plans for FFXI, I'm not sure I even want to get involved in any endgame for WoTG. Are people going to be willing make another endgame commitment with FFXIV right around the corner? Hell, I don't even want to join an endgame shell right now because I'm not confident in the future of this game. Even if WoTG were to somehow finish up this next patch, there's still no concrete plans for the future of FFXI, and that makes me uneasy. People are getting burnt out because there's already a shitload of endgame with a 1-2 year wait to get items.
Campaign is a mess. There are long stretches of time where there's nothing happening. Battles are one-sided and too short. Units are unevenly distributed. Offensive battles are a joke because the beastmen often don't defend. Battles consisting solely of the beastmen engineering corps are worthless (Clan Bear, Divine Pilgrims, etc.) Xarcabard is a death trap that nobody goes to. Waiting for coffer items to drop slows the action down even further. And of course, SE makes the campaign menus as slow and convoluted as possible while putting the NPC right next to the fort where the NM and players are spamming AoEs.
The difficulty of the expansion is inconsistent. The last batch of city quests required close to a full party to complete, but the last set of missions were so easy that I soloed one and trio'd the other. And then there's the matter of xp loss. Some missions you don't lose xp on, but some you do. And you can lose xp on all of the city quests. It's like they didn't learn their lesson from CoP and are completely ignoring the advances they made with the mini-expansions.
#14
Posted 20 September 2009 - 02:27 PM
ya man aeonknight im with you, WoG is sooo not fail and idk maybe its jsut me but i like the nation quest iv done them all up to the battle of jeuno(i stoppoed doing them untill WoG is done lolol) and with everthing WoG has put in the game and activitys
ppl are just crazy/stupid to say its fail..... ok you can say how ever that fuck it has taken a long as time to come out the story that is, and i agree 100% this shit is over a year it feels like 2 lol if any part thats teh part SE fucked up on how long this shit is taking. other then that im sure walk of echos will have a "sky" type thing or "sea" thats what its looking like least to me it is, its prob why its takeing them so long for story missions or they just want to bleed us from cash lol ( whcih is prob it) idk i convinced myself that wog wont be done till FF14 comes out even tho i will play 14 a lot( cuz the noob times are the best times) ill still play ff11 cuz im a completionist ( doubt tahts a word lolo help me out path!).
but really ppl
stop being so crazy
WoG is win
stop being emo about it
..
.
.
.
.
.
.
.
.
.
.
.
.
.
fugging dark knights lol
ppl are just crazy/stupid to say its fail..... ok you can say how ever that fuck it has taken a long as time to come out the story that is, and i agree 100% this shit is over a year it feels like 2 lol if any part thats teh part SE fucked up on how long this shit is taking. other then that im sure walk of echos will have a "sky" type thing or "sea" thats what its looking like least to me it is, its prob why its takeing them so long for story missions or they just want to bleed us from cash lol ( whcih is prob it) idk i convinced myself that wog wont be done till FF14 comes out even tho i will play 14 a lot( cuz the noob times are the best times) ill still play ff11 cuz im a completionist ( doubt tahts a word lolo help me out path!).
but really ppl
stop being so crazy
WoG is win
stop being emo about it
..
.
.
.
.
.
.
.
.
.
.
.
.
.
fugging dark knights lol
#15
Posted 21 September 2009 - 08:25 PM
.Sotek., on 18 September 2009 - 11:03 AM, said:
I wouldn't bet on it.
i know, hope in one hand shit in the other and see witch fills up first. still i hold out hope that the effects team will not be so bogged down after shantoto is pushed out the door. i can see the nation quests being wrapped up with the next update. the bad guy is in place for sandy, the trouble maker has been more then hinted at for windy. Bastok is the only nation who's main villain is still in question though bastok imo has the highest probability of the shadow lord making an appearance.
I do not think they will be adding in zavahl as a whole, any bc fight featuring the shadowlord or in the throne room could have a entrance placed anywhere in xarc. all though thinking about it castle z [s] would be beyond brutal.
so if they follow there pattern two updates at least. or they could throw us a total curve ball and put in every thing at once. chances of that happening are very slim though
#16
Posted 21 September 2009 - 11:50 PM
Yeah Campaign in itself in a lot of ways justifies the Expansion, at least for the 30 bucks it cost me to buy it. Fuck, no DLC i've ever bought even comes close to the amount of time i got out of WoTG. If you're disappointed from a expectation that it was supposed to add more endgame content, then you may have a point. I'm hoping that there will be some really good end game stuff to do soon that will give my linkshell a fresh event to do weekly. Not something that sucks like Salvage mind you, something that's actually fun and rewarding. But really I think WotG offers quite a bit now, especially with ANNM, AWNM, Campaign, Nation Quests, Missions, Ops, SCNM and the other smaller junk quests. I would like to see ANNM, AWNM, and SCNM further developed into stuff people would really want to do consistantly though. As they are now they kinda lack the meat to attract enough people to do frequently.
#17
Posted 01 October 2009 - 09:32 AM
think they revealed windy's main bad guy in the last mission cs when lillith is outside zvahl
*spoiler*
(looks like rokbel the war warlock is working for lillith (and perhaps the male mithra too by association) as hes standing on the circle with lillith's minions)
*spoiler*
(looks like rokbel the war warlock is working for lillith (and perhaps the male mithra too by association) as hes standing on the circle with lillith's minions)
#18
Posted 15 October 2009 - 02:22 PM
1. MORE BATTLE AND JOB ADJUSTMENTS
2. Open up the far east and "homeland" area like mithra, orc homelands
3. More equipment and drop of current stuff
This will keep me playing.
2. Open up the far east and "homeland" area like mithra, orc homelands
3. More equipment and drop of current stuff
This will keep me playing.
#19
Posted 19 October 2009 - 04:13 PM
Silvra post is a post made by champions. That will also keep me playing.
#20
Posted 20 October 2009 - 09:40 AM
After SE's announcement of the Ultimate collection I think FFXI is pretty much done with new expansions addons, since it just seems odd they didn't call it the 2009 Vana'Diel collection.
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