so does anyone think chi blast needs a buff. it seems like it started to fall by the wayside after diabolos was added. maybe something simple like letting tp effect it's damage the way tp effects magical bp's or letting MAB influence it's damage. what do you guys think?
chi blast
#2
Posted 20 October 2009 - 12:35 PM
Well, let's see...
Since I have fully merited Penance, that means that any mob I'm engaging has 100 seconds of serious TP gain inhibition. Between Subtle Blow +25 (or more if I have Melee Gloves and Hades Sainti on) and Store TP -25, it seriously hinders whatever I'm fighting.
I'll freely admit that I don't use it often, but the addition of a reasonably priced pair of movement speed boots for Monk has allowed for effective Chi Blast kiting. I do it from time to time in hopes of getting a Blood Ring from Chigre, but there are several other NMs that can be fought in this manner. With Red Mage sub for Bio II, you can speed the process up a bit and it's ultimately not very different in speed compared to a Corsair or Red Mage kiting (assuming the Red Mage is doing very limited nuking for TP reasons).
With how many Bards and Corsairs there are available, not to mention a host of appropriate and effective gear and food options, there's practically no reason that an NM which can be melee'd should not be hit by a Monk. Unless your gear and support line are atrocious, the only real problem you'd face as a Monk is that Hand-to-Hand weaponskills are less than stellar on high defense mobs. I've heard that Ascetic's Fury fixes this while retaining level 3 skillchain properties, but I've yet to climb Nyzul Isle since I've been so focused on Salvaging.
What exactly do you want from Chi Blast? About the only thing I'd really like from SE is a taunt type of ability. As all of my macros are set up to swap around my ammunition, equipping a Chakram so that I can pull with the damned thing is a fool's errand without totally rewriting entire macro palettes. In a magical dream world, Chi Blast every 30 seconds would be fun, but they'd end up killing Penance to "balance" it.
Since I have fully merited Penance, that means that any mob I'm engaging has 100 seconds of serious TP gain inhibition. Between Subtle Blow +25 (or more if I have Melee Gloves and Hades Sainti on) and Store TP -25, it seriously hinders whatever I'm fighting.
I'll freely admit that I don't use it often, but the addition of a reasonably priced pair of movement speed boots for Monk has allowed for effective Chi Blast kiting. I do it from time to time in hopes of getting a Blood Ring from Chigre, but there are several other NMs that can be fought in this manner. With Red Mage sub for Bio II, you can speed the process up a bit and it's ultimately not very different in speed compared to a Corsair or Red Mage kiting (assuming the Red Mage is doing very limited nuking for TP reasons).
With how many Bards and Corsairs there are available, not to mention a host of appropriate and effective gear and food options, there's practically no reason that an NM which can be melee'd should not be hit by a Monk. Unless your gear and support line are atrocious, the only real problem you'd face as a Monk is that Hand-to-Hand weaponskills are less than stellar on high defense mobs. I've heard that Ascetic's Fury fixes this while retaining level 3 skillchain properties, but I've yet to climb Nyzul Isle since I've been so focused on Salvaging.
What exactly do you want from Chi Blast? About the only thing I'd really like from SE is a taunt type of ability. As all of my macros are set up to swap around my ammunition, equipping a Chakram so that I can pull with the damned thing is a fool's errand without totally rewriting entire macro palettes. In a magical dream world, Chi Blast every 30 seconds would be fun, but they'd end up killing Penance to "balance" it.
#3
Posted 20 October 2009 - 05:47 PM
Chi Blasting was only ever good because it allowed me to make food inbetween blasts. I don't want it to be buffed - I really don't want to return to doing just one thing every three minutes. It's great for what it does to a mobs TP, however. Nice just to use for that purpose.
#4
Posted 21 October 2009 - 04:48 AM
Aliadim, on 20 October 2009 - 05:47 PM, said:
Chi Blasting was only ever good because it allowed me to make food inbetween blasts. I don't want it to be buffed -
^I remember those days, and don't really want to go back to them, simply because Chi Blast kiting is rather..... boring.
I only really use chi blast for penance nowadays.
#5
Posted 21 October 2009 - 05:41 AM
ah the bad old days of chi whoring.. yea i dont want to go back to that either.
#6
Posted 21 October 2009 - 08:46 AM
well for me personally i have never been big on pennace. for a long time for me chi blast has just been something i use when a merit mob is at like 10%
#7
Posted 21 October 2009 - 09:52 AM
Penance is one of the best things to happen to a monk since the JSE belts. If you aren't "big" on it, you're not on the right path. Penance is amazing, and I just don't think you even realize what a fully buffed Penance does to a mob.
#8
Posted 21 October 2009 - 10:23 AM
Yhelothur, on 21 October 2009 - 09:52 AM, said:
Penance is one of the best things to happen to a monk since the JSE belts. If you aren't "big" on it, you're not on the right path. Penance is amazing, and I just don't think you even realize what a fully buffed Penance does to a mob.
maybe i'm not understanding it right but pennace seems like such a thankless ability. when i was researching it, it seemed like you would have to be soloing or in a party with a lot of people with natural subtle blow for it to be effective.
#9
Posted 21 October 2009 - 11:03 AM
You must not understand how it works then, because Path explained it perfectly. This ability has nothing to do with you or anyone else having Subtle Blow, it has to do with forcing the mob to gain less TP for a period of time that it will WS less, and likely save mage's MP.
It's a great ability, and I can't see how you don't understand it.
It's a great ability, and I can't see how you don't understand it.
#10
Posted 21 October 2009 - 11:57 AM
Griss, on 21 October 2009 - 05:41 AM, said:
ah the bad old days of chi whoring.. yea i dont want to go back to that either.
but doesn't stuff like this piss you off?
Attached File(s)
-
MeleeCape.png (13.35K)
Number of downloads: 1 -
Pantin_Cape_.png (18.46K)
Number of downloads: 4
#11
Posted 21 October 2009 - 12:23 PM
Ignoring that Monk is not lacking for meaningful back options before level 70, I'm not particularly upset by that. Suffering Dynamis and its drop rates for a decent cape is really not something to envy.
#12
Posted 21 October 2009 - 12:24 PM
Alisha, on 21 October 2009 - 11:57 AM, said:
but doesn't stuff like this piss you off?
and {insert picture of amemet mantle +1 here}no, not really
The pantin cape is the only good melee back piece pup has access to, unless you count the belicoise.
i know where your going with that though, mnk relic is for the most part a pile situational of poo where as newer jobs get access to pieces that can actually warrant full time use. i counter that by saying at least in the case of pup the relic needed to be good to counter the absolutely abysmal gear selection 1-70. your bringing up pup you know what i am talking about.
#13
Posted 21 October 2009 - 07:57 PM
pathwriter, on 21 October 2009 - 12:23 PM, said:
Ignoring that Monk is not lacking for meaningful back options before level 70, I'm not particularly upset by that. Suffering Dynamis and its drop rates for a decent cape is really not something to envy.
Agreed. I still want melee cape for my chakra build tho.~ But as far as backpieces go, mnk has plenty of choices.(amemet+1, Foragers, Cuch, and cerebrus mantles)
#14
Posted 22 October 2009 - 11:25 AM
shadowdereapz, on 21 October 2009 - 07:57 PM, said:
Agreed. I still want melee cape for my chakra build tho.~ But as far as backpieces go, mnk has plenty of choices.(amemet+1, Foragers, Cuch, and cerebrus mantles)
but none of those are free =P.
Quote
You must not understand how it works then, because Path explained it perfectly. This ability has nothing to do with you or anyone else having Subtle Blow, it has to do with forcing the mob to gain less TP for a period of time that it will WS less, and likely save mage's MP.
It's a great ability, and I can't see how you don't understand it.
It's a great ability, and I can't see how you don't understand it.
the thing is in my time leveling blue mage to about 50 before i retired it (due to not having sea) i learned that enemy tp use is incredibly random until they get low hp. just because they get to 100 tp doesnt mean the mob will use it.
#15
Posted 22 October 2009 - 04:38 PM
Alisha, on 22 October 2009 - 11:25 AM, said:
the thing is in my time leveling blue mage to about 50 before i retired it (due to not having sea) i learned that enemy tp use is incredibly random until they get low hp. just because they get to 100 tp doesnt mean the mob will use it.
That's not the point. the longer you can keep the mob under 100%tp the better. I understand they don't have to use the TP move when they have over 100%tp, but they still have a chance to use one if they are over 100%tp. The point, penance will slow the mob's TP gain down a lot, hence it has less chances to use TP moves, hence less chances for a mob to eat your face in.
#16
Posted 24 October 2009 - 09:39 AM
Chi blast was NEVER good tbh, just took people a while to realize it. Takes 3 mins of boosting, which DD job isn't going to be able to do 1.5k-2k dmg in a period of 3 minutes? The only time it was actually worth it imo is if your ally was full and rotated mnks in and get more than 1 chi in 3 mins but even then that's anothe rdd vs multiple mnks, not just 1.
#17
Posted 25 October 2009 - 05:11 AM
Cream Soda, on 24 October 2009 - 09:39 AM, said:
Chi blast was NEVER good tbh, just took people a while to realize it. Takes 3 mins of boosting, which DD job isn't going to be able to do 1.5k-2k dmg in a period of 3 minutes? The only time it was actually worth it imo is if your ally was full and rotated mnks in and get more than 1 chi in 3 mins but even then that's anothe rdd vs multiple mnks, not just 1.
^Exactly
Also factor in a party leader not inviting you fast enough and losing boost, and then ending up with a poor chi blast.
#18
Posted 25 October 2009 - 08:28 AM
they could change the color of the blast to show what lv of penence you have. Maybe put a dot on it silence or another side effect
#19
Posted 25 October 2009 - 11:53 AM
well for me personally mnk is still my only lvl 75 job so the more that job can do the better for me. though its not like i havent level'ed any other jobs i have like 3-4 jobs in the 50's. sam(51),blu(50),drg(58),whm(55)
#20
Posted 25 October 2009 - 01:49 PM
Alisha, on 25 October 2009 - 11:53 AM, said:
well for me personally mnk is still my only lvl 75 job so the more that job can do the better for me. though its not like i havent level'ed any other jobs i have like 3-4 jobs in the 50's. sam(51),blu(50),drg(58),whm(55)
Instead of worrying about lolchiblast then, worry about SE upgrading us to be effective (to the player base's minds) in meleeing our end-game content.
Share this topic:
Similar Topics
| Topic | Forum | Started By | Stats | Last Post Info | |
|---|---|---|---|---|---|
|
|
Asura |
Ashman
|
|
|
|
Sexually Suggestive Chi Blast?!!?!?!? :O
|
Monk |
Demoncrest
|
|
|
|
Sexually Suggestive Chi Blast?!!?!?!? :O
|
Titan |
Demoncrest
|
|
|
|
Auspice & Chi Blast Me
|
Monk |
oceanblaze
|
|
|
|
Mindblast Gear sets
|
Blue Mage |
Katas
|
|
Sign In »
Register Now!
Help




Back to top
















