Killing Ifrit - a Final Fantasy community: Job adjustments and additions: Part II - Killing Ifrit - a Final Fantasy community

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Job adjustments and additions: Part II

#1
User is offline   Alkar 

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Part II of our job adjustments and additions preview invites to center stage beastmasters and summoners, Vana'diel's wielders of animalistic and avatarial might!

Summoner
A new ability will be added for summoners, and with it, a brand new way for these masters of forbidden magic to lend their powers to party battles.

Avatar's Favor (Lv.55 Recast Time: 5 minutes Duration: 2 hours)
Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.



By summoning an avatar while this ability is active, a corresponding beneficial effect from above table will be granted to all party members within range of the avatar. The effect's potency will gradually increase until the avatar is released, and at its peak, can be expected to reach levels equal to those granted by the corsair's lucky number roll.
While multiple favors of the same variety will not be stackable, a single party can benefit from as many types as there are summoners. Furthermore, enhancements received through this ability can be used in conjunction with those received via magic spells, songs, the Phantom Roll ability, and so forth.

Beastmaster
Adjustments and additions have been scheduled that will greatly enhance the effectiveness of pets called forth via the "Call Beast" ability.

- New Pet Command: "Ready"
When in control of a pet called forth via the "Call Beast" ability, the pet command "Sic" will be replaced with "Ready." By fulfilling the following conditions, "Ready" will allow you to select a specific ability for the pet to use from its arsenal.
* The pet's TP is at 100% or more.
* Sufficient charges have accumulated for the ability you wish to use.

- Charges
Regardless of the beastmaster's level, one charge will accumulate for every two minutes after a pet has been called, up to a maximum of three. The amount of charges required will vary depending on ability.

Example: Funguar Familiar



We will continue to observe the beastmaster job following the release of the November version update, and as necessary, make adjustments to special abilities and calling items for each pet.



All I have to say: omg!
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#2
User is offline   firefeng 

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No new summons for you. D:
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#3
User is offline   Shirai 

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View Postfirefeng, on 21 October 2009 - 06:02 AM, said:

No new summons for you. D:


No offense:

Currently I don't give a sh*t.
This update is win already!
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#4
User is offline   Alkar 

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Avatars are never considered "job adjustments" and always get their own notes on the day of the update. Go troll somewhere else.
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#5
User is offline   firefeng 

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Troll? You're kidding...
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#6
User is offline   DarkRift 

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Can you imagine.....

No bard or Cor in pt, but 2 summoners?

One with Diabolos out for refresh, and maybe with good gear and the refresh effect he could be a free avatar?

the other summoner with increase DBL att rate, or crit? Now I know its not the same as having a bard or cor, but our avatars would at least be auto attacking, so that dmg + the effects + BP wards.... maybe we could see some new party setups?


After thinking about this stuff I just get sad panda though because all of these adjustments would have been nice 3-5 years ago.
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#7
User is offline   dragonclaw 

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gdi, their turning smn into a complete buff job.......well, i guess its better then incomplete buff + curewhore + DD.

Quote

Furthermore, enhancements received through this ability can be used in conjunction with those received via magic spells, songs, the Phantom Roll ability, and so forth.


This on the other hand is pretty damn awesome. Cor roll already gives max ot +24% double attack, now make that double :Q.... Plus the 10 from war, and +5 from brutal....so forth, were talking 65%+ double attack rate.

The only thing that can make this meh, is if the JA disapears when you release the avatar.
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#8
User is offline   Prothescar 

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I'm fairly certain that double attack has a cap, but still, this made me want to lvl SMN.
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#9
User is offline   spira 

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yup.. if im not mistaken 50%
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#10
User is offline   Prothescar 

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Although I'm sure it also calculates separately from Jailer weapons, so 50% DA + Love Halberd = fun for an afternoon.

Looking at the possible applications for this ability, I'd say you guys got about a quarter of a new avatar in each of your current ones.
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#11
User is offline   Pulsahr 

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First, hello all, and please forgive my english, i'm french ^^'
This is my first post on these forums, but i wanted to see how reactions are about this incredible update.
I'm playing smn for nearly 3 years, and i love looking for unkown possibility about what smn can do.

And oh well, this update rocks. Last updates was increasing the damage potential, now they increase the buff part.
I feel this update is not just cool, it is awesome.

I'm just wondering a thing. Maybe due to my not-so-good english, but i didn't see on the offical update notice something about the avatar's power weakened.
English version : Channels the avatar's power towards a beneficial status effect for party members within range
French version roughly translated : Weakens avatar's power for a beneficial status effect blah blah


Supposing the avatar is weakened (and it would be fair, because there is a price for these amazing buffs, and the cost- is already a freakin' advantage), in what way it is weakened?
Def ?
Hp ?
Attack (including bp rage) ?
Duration of wards?
Effect of ward (like earthen ward prevent 100 dmg instead of ususal 200) ?


I feel this update allow smn to focus more on buff stuff, but will exclude being a DD while under effect of Avatar's favor, due to recast 5 min. You can't use the favor a while, disable it for a BP rage, then reactivate favor.
I mean, with 45s recast, that means that during all the favor recast timer, and supposed the attack is weakened enough to make BP useless, you lose the potential of more than 6 BP rage. And same for wards of course if they are weakened too.

What i am trying to point out, is that this updates really rocks, but if you use favor, be prepared to lose a lot of offensive potential.
It is like sch and their black and white arts. A specialisation. Except the recast timer for smn is far bigger.

Hope they will decrease a little the timer. 3 minutes would be more fair i think. Just my opinion ^^
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