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Avatar Accuracy Debunked!
Yet another maths-based post, this one focuses on Accuracy of avatars. For more in-depth details and raw test data, please visit my thread on Allakhazam:
http://ffxi.allakhaz...589757259021145
Basically I did several tests on Greater Colibri in order to identify the accuracy of three things:
1 - The base accuracy of avatars
2 - The bonus accuracy granted by having SMN Skill over the cap
3 - Enhances avatar accuracy gear
The results were surprising.
Base Accuracy
This has been calculated to be ~307 accuracy at level 75. In light of comments I've received I may very well be tweaking my formula for attack, and since attack and accuracy are so closely related (based off the same skill) it will be interesting to see how these tests will affect later ones.
It should be noted that avatars get an accuracy bonus natively for Blood Pacts already. This has been pinned down to a +10~15 bonus, or there is a lower accuracy cap of 70% (i.e. Avatar accuracy cannot drop below 70% for BP). Which one it is will need to be investigated further.
Summoning Skill over Cap
This was calculated to be approximately 1 skill over cap = 1 accuracy, as suspected by many Summoners. The effect does not seem to degrade with more skill, but the accuracy bonus granted only applies to blood pacts.
Enhances Avatar Accuracy
The big one in this test, both because its bonus was mysteriously elusive and because the results were surprisingly awesome. This grants Accuracy+14 which is a huge increase, and it does stack (i.e. Accuracy+28 with Summoner's Bracers and Evoker's Spats). This accuracy bonus is applied for normal hits as well as blood pacts.
Summary
Enhances avatar accuracy gear is surprisingly good, only being matched if you have a whopping Summoning Magic Skill+14, and even then that would only apply to blood pacts not normal melee hits. The native accuracy bonus for Blood Pacts needs some more research into, so stay tuned for more news on that. Other than that, there isn't much else for me to cover in the wonderful world of avatars.
Now watch SE change the melee system for avatars in the next update, =(
Yet another maths-based post, this one focuses on Accuracy of avatars. For more in-depth details and raw test data, please visit my thread on Allakhazam:
http://ffxi.allakhaz...589757259021145
Basically I did several tests on Greater Colibri in order to identify the accuracy of three things:
1 - The base accuracy of avatars
2 - The bonus accuracy granted by having SMN Skill over the cap
3 - Enhances avatar accuracy gear
The results were surprising.
Base Accuracy
This has been calculated to be ~307 accuracy at level 75. In light of comments I've received I may very well be tweaking my formula for attack, and since attack and accuracy are so closely related (based off the same skill) it will be interesting to see how these tests will affect later ones.
It should be noted that avatars get an accuracy bonus natively for Blood Pacts already. This has been pinned down to a +10~15 bonus, or there is a lower accuracy cap of 70% (i.e. Avatar accuracy cannot drop below 70% for BP). Which one it is will need to be investigated further.
Summoning Skill over Cap
This was calculated to be approximately 1 skill over cap = 1 accuracy, as suspected by many Summoners. The effect does not seem to degrade with more skill, but the accuracy bonus granted only applies to blood pacts.
Enhances Avatar Accuracy
The big one in this test, both because its bonus was mysteriously elusive and because the results were surprisingly awesome. This grants Accuracy+14 which is a huge increase, and it does stack (i.e. Accuracy+28 with Summoner's Bracers and Evoker's Spats). This accuracy bonus is applied for normal hits as well as blood pacts.
Summary
Enhances avatar accuracy gear is surprisingly good, only being matched if you have a whopping Summoning Magic Skill+14, and even then that would only apply to blood pacts not normal melee hits. The native accuracy bonus for Blood Pacts needs some more research into, so stay tuned for more news on that. Other than that, there isn't much else for me to cover in the wonderful world of avatars.
Now watch SE change the melee system for avatars in the next update, =(
i dont realy know what to think im still believe my avatars dont have the same acc or stats, little less to be ass clear cut as this and +14acc on the enhances ave acc seems weird as well,
thought i would share this
edit: didnt see something lol changed my op a little
This post has been edited by Demireamer: 28 October 2009 - 09:44 PM
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