Sephie, on 11 November 2009 - 08:25 AM, said:
actually, they get exponentially less worse. like say you cap accuracy on barrage, that's 5% chance of missing the first hit. it would be a like...9.9% chance of missing one of the first 2 hits, like...14% chance of missing one of the first 3, etcetera
well, i guess you could say it's exponentially worse, because it technically follows an exponential trend that goes steadily downward the more hits there are in multihit ws/barrage, but it's not going like 5 11 18, it's going 5 10 14. it's approximately 69% chance of hitting a 7-hit barrage (same figure for dancing edge /nin) and i hit that pretty frequently on my thf, and there's no way i have capped acc during WS
well, i guess you could say it's exponentially worse, because it technically follows an exponential trend that goes steadily downward the more hits there are in multihit ws/barrage, but it's not going like 5 11 18, it's going 5 10 14. it's approximately 69% chance of hitting a 7-hit barrage (same figure for dancing edge /nin) and i hit that pretty frequently on my thf, and there's no way i have capped acc during WS
This is the right equation for barrage. For every shot you would deduct 5% from the chance that you would hit all of the shots. Ignore the whole melee WS thing.
An equation would look something like
100 * .95^x
where X is the number of shots in your barrage.
Now if there are 7 shots fired at 95% acc you have a 69% chance to hit them all. Now you may be wondering what your chances are to land 0 1 2 3 4 5 or 6 shots. There is a approximately a 5% chance to miss on each of those shots meaning you have a
5% chance to hit 0 shots
4.75% chance to hit 1 shot
4.5% chance to hit 2 shots
4.3% chance to hit 3 shots
4.1% chance to hit 4 shots
3.8% chance to hit 5 shots
3.7% chance to hit 6 shots
and a 69.83% chance to hit all 7 shots
Again, I'm tired so sorry if this makes no sense but I'm pretty sure those number are close enough it makes no difference.
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