Kaparu, on 06 November 2009 - 04:16 PM, said:
Parallel to Excalibur vs. Burtgang
Why make something easy easier, when you can make something (generally) slow faster?
EDIT: Especially when you'll virtually never notice a practical difference in damage taken, while the difference in hit-rate will show up plain as day on a parse
This is a very good point and points out my hypocrisy on this, as I clearly believe Excalibur is easily better then Burtgang. I suppose at the end of the day, I RDM tank everything, and my logic behind how I handle my RDM is bleeding a little into my NIN and PLD. Which is actually improving my tanking style mind you.
I still can't help but point out though, I have seen three Paladins, out of all the videos, screen shots and plain in game experience using ANY Darksteel, this list includes a good friend of mine and myself. This means, out of the 4378963489746389386 PLD's out there that I have bore witness to over 5 years, across all servers, across all forms of media related to this game, I have only seen 3 use any form of darksteel. I highly, highly doubt they will use a Subligar anytime soon, this of course does not make the augment any better in anyway, I'm merely pointing out that with this piece, people will actually use it.
I love picking on PLD's though because of that, they rock their Koenig and still get hit for more then my RDM, and come back with "But Koenig has VIT !" every time, it's cute. Anyway, in short, I still find this augment to benefit the most (as in people), because people will actually use it and further, you can't TP on everything, most things? Yes, all things? No, there are a few mobs you don't really get to TP on. Basically Phys dmg - will help you on every fight, every situation for Paladin, every time, Accuracy wont, and even if it will, Homam will suit you well enough.
I'll also point out, yes 1% is not much compared to Dst Sub +1, however, let's consider PLD's total available Phys dmg -. Staff is out of the question, for obvious reasons most of the time, so we have 2% Head, 4% Body, 2% Hands 3% Legs, 2% Feet, 5% Ring and another 2% from another Ring, 7% Sword. Yay for 27%? This is peanuts compared to the -46% NIN and RDM can achieve fairly easily.
I guess no matter what though, you can bring it back too "You wont die tanking now, so the 1% is not needed." which is correct. Pick what you want, I'd wager Haste +3% / Acc 7 or Phys dmg -4%, whatever suits your play style is the best.