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But the "worst case" I'm looking at is this:
Refresh favor takes ~ 3 minutes to reach full effect of 3 MP. (Even siphon becomes a hefty loss) Cost is lowered so with one other refresh in the party (RDM/BRD/COR) and normal full perp reduction we have 2~3 MP refresh a tick. So looking at 40~60 MP recovered between Nether Blast if not using any timer reduction. If full reduction, recover 30~45 MP between BPs. If BPs are reduced to Nether blast goes from the normal unmerited 507 to say.....450. At 109 MP cost that reduces it to 4.12 damage per MP from the normal 4.6, basically full half point per MP. In the grand scheme, in this scenerio, it is next to worthless to BP with Diabolos out. If the favor Refresh counts in the formula as Auto refresh. Now, hopefully it won't be anywhere near this. Again this is only a worst case speculation.
Refresh favor takes ~ 3 minutes to reach full effect of 3 MP. (Even siphon becomes a hefty loss) Cost is lowered so with one other refresh in the party (RDM/BRD/COR) and normal full perp reduction we have 2~3 MP refresh a tick. So looking at 40~60 MP recovered between Nether Blast if not using any timer reduction. If full reduction, recover 30~45 MP between BPs. If BPs are reduced to Nether blast goes from the normal unmerited 507 to say.....450. At 109 MP cost that reduces it to 4.12 damage per MP from the normal 4.6, basically full half point per MP. In the grand scheme, in this scenerio, it is next to worthless to BP with Diabolos out. If the favor Refresh counts in the formula as Auto refresh. Now, hopefully it won't be anywhere near this. Again this is only a worst case speculation.
I wasn't far off.........
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