With some of the new NM's added, it looks like we got a new toy, the kinship axe dmg 30, delay 504, occasionally attacks 2-3 times. Not game breaking or even a replacement to our current weapons, but a fun toy I'd suppose. The NM that drops it seems to need a pt of atleast 5-6 to kill, so its not too easy.
Has higher base dmg than mercurial weapons, but lower base dmg than soboro, ridill, joyeuse, and special condition weapons like amoods, and virtue stone weapons.
Seems like it might be worth getting for extra fun in campaign battles when combined with a rose strap.
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Kinship Axe
#2
Posted 20 November 2009 - 11:48 AM
XyonBlade, on 20 November 2009 - 10:00 AM, said:
Seems like it might be worth getting for extra fun in campaign battles when combined with a rose strap.
This is about the only use I thought of for it too. Campaign battles on WAR/DNC where you really want to stretch out the monster you're fighting. Fortitude Axe is going to do more damage and keep you alive just as well against most things (I never found TP to be an issue), but it'll kill stuff faster and the longer you fight something the more points you get. The Kinship would let us basically fight the same mob . . . forever
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