is quite frankly an amazing ws, but the only mods are MAB correct? was curious how i could increase my dmg. i have plutos/novio uggy/acp(mab+4) moldavite anrin obi and nimue's tights for it. anything else that could increase my dmg? >_>; im not seriously going to use the ws, i just love how it looks lol.
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Leaden Salute
#2
Posted 29 November 2009 - 01:44 PM
Daggermaster, on 29 November 2009 - 11:59 AM, said:
is quite frankly an amazing ws, but the only mods are MAB correct? was curious how i could increase my dmg. i have plutos/novio uggy/acp(mab+4) moldavite anrin obi and nimue's tights for it. anything else that could increase my dmg? >_>; im not seriously going to use the ws, i just love how it looks lol.
Pluto's Staff doesn't effect your MAB last I checked. Leaden Salute and Quick Draw are only effected by your MAB, not INT.
There's 2 new rings that came out in the last update that work as a Set that would help. I think those have MAB and MACC on them. Other than that, that's similar to the build I was working on.
Another piece that has MAB on it is Denali Kecks. Those are nice to TP and WS in as well from the Acc and R. Acc. Unfortunately, there's not a lot of MAB out there that COR can wear. :/
Hope this helps.
#3
Posted 29 November 2009 - 05:19 PM
But wouldn't the dark element potency effect the WS though? I haven't used it so really can't comment.
#4
Posted 29 November 2009 - 05:30 PM
Pluto's Staff greatly affects it due to its dark element properties.. but who wants to shoot for TP in Plutos over Vulcans?
But yes, I've tested it. I've done 1200+ Leaden Salutes in Dynamis (Dark Weather + Darksday + Blm PT). I don't play anymore but this is my gear I used at the time to get my numbers. Martial > Peacemaker btw but not by a whole lot. If I were actually going to shoot for TP I would have full-timed Peacemaker but I melee for TP so yah..
Plutos/???/Martial/Steel
Denali/Ugga./Moldy/Crapaud
Denali/AF2/Nimble/Nimble
Agi+4cape/Anrin Obi/Denali/Blood Greaves
As you can see Denali comes in really handy for it. The only areas you could upgrade really are to have AF1+1 hat, Novio, Skadi hands, AF1+1 Feet (I think?).
Agi+ and MAB+ are your friend.
And yah, Dynamis and mobs with low magic resistance but high physical resistance are the only mobs who should see this WS.
Also, side note but I didn't have ACP body at the time but I did later on.. I don't remember the base stats on it (if it had agi on it) but I guess it would be better than denali body which I used. I quit dynamis (the only place I used leaden salute) a long time before I got the body and I've quit a few months ago so I couldn't test it.
But yes, I've tested it. I've done 1200+ Leaden Salutes in Dynamis (Dark Weather + Darksday + Blm PT). I don't play anymore but this is my gear I used at the time to get my numbers. Martial > Peacemaker btw but not by a whole lot. If I were actually going to shoot for TP I would have full-timed Peacemaker but I melee for TP so yah..
Plutos/???/Martial/Steel
Denali/Ugga./Moldy/Crapaud
Denali/AF2/Nimble/Nimble
Agi+4cape/Anrin Obi/Denali/Blood Greaves
As you can see Denali comes in really handy for it. The only areas you could upgrade really are to have AF1+1 hat, Novio, Skadi hands, AF1+1 Feet (I think?).
Agi+ and MAB+ are your friend.
And yah, Dynamis and mobs with low magic resistance but high physical resistance are the only mobs who should see this WS.
Also, side note but I didn't have ACP body at the time but I did later on.. I don't remember the base stats on it (if it had agi on it) but I guess it would be better than denali body which I used. I quit dynamis (the only place I used leaden salute) a long time before I got the body and I've quit a few months ago so I couldn't test it.
#5
Posted 30 November 2009 - 07:13 AM
Xenophire, on 29 November 2009 - 01:44 PM, said:
Pluto's Staff doesn't effect your MAB last I checked. Leaden Salute and Quick Draw are only effected by your MAB, not INT.
There's 2 new rings that came out in the last update that work as a Set that would help. I think those have MAB and MACC on them. Other than that, that's similar to the build I was working on.
Another piece that has MAB on it is Denali Kecks. Those are nice to TP and WS in as well from the Acc and R. Acc. Unfortunately, there's not a lot of MAB out there that COR can wear. :/
Hope this helps.
There's 2 new rings that came out in the last update that work as a Set that would help. I think those have MAB and MACC on them. Other than that, that's similar to the build I was working on.
Another piece that has MAB on it is Denali Kecks. Those are nice to TP and WS in as well from the Acc and R. Acc. Unfortunately, there's not a lot of MAB out there that COR can wear. :/
Hope this helps.
What 2 rings? or did you mean earrings?
#6
Posted 30 November 2009 - 02:01 PM
Think he meant earrings.. almost positive there wasn't any rings with MAB or we'd have seen them by now in the .dat files.
If only.. God it would be hot to have MAB rings.
#7
Posted 30 November 2009 - 04:22 PM
They had to mean earrings, only rings that caught my eye are those rings that give accuracy/attack when paired.
#8
Posted 07 December 2009 - 06:53 AM
Corrderio, on 30 November 2009 - 04:22 PM, said:
They had to mean earrings, only rings that caught my eye are those rings that give accuracy/attack when paired.
before i put in my 2 gil. i have the standar COR MAB equipment
Moldy
Mirke with MAB and QD-5
Full denali set
Diamond Earring with +1 INT and +1 MAB
Uggy Pendent (mage subjob helps u activate the latent better)
Plutos (but i used joytoy for tp build like seriously whose gonna shoot for tp with plutos lol)
republic circlet
leaden salute relation to AGI and MAB is a lot like BLM/SCH spells in relation to potency and MAB. where one is factored before the other.
1) sub /rdm or /blm. the xtra MAB JT's will boost leaden salutes dmg.past the 700 mark.
2) wizards roll and warlocks roll
3) just like blm spells can be resisted my MDB. so can Leaden Salute. i tried it on Pot in sky after magic shield it was reduced from my 650-700ish to 115.
4) Since MAB does effect the overall dmg. its safe to assume that MACC also produces less resists. Balhrahns ring does wonders since this is a AGI/MAB.
weapon skilled with Breezex2. on sky pots. Balhrans rings produces less resists.and kept me in the 600-700 mark. omega ring isnt as good as breeze just because the magic acc is less than balhrans.
5) even though wiki says that AGI is the main modifier. the biggest booster in dmg is MAB. squid sushi didnt affect the dmg. also republic circlet produced higher numbers than cor tricone. when weaponskilling
it seems just how 2INT= 1magic acc for blm spells, 2CHR= 1 magic acc for songs, 2mnd= 1magic acc for whm spells, that 2AGI=1magic acc for leaden salute.
when doing my tests i kinda treated Leaden Salute like any multi hit ws. u need a balanced amount of accuracy and attk and attribute. to get good numbers. Slugshot produces better numbers. however. leaden salute is nice b/c u can actually go cor/nin and not require a lot of acc to land the WS.
#9
Posted 07 December 2009 - 08:55 AM
2 * ( AGI - EnemyINT ) + [ fTP * ( 75 + 2 + [ .83 * [ .3 * AGI ] ] ) ]
There you go, have fun.
There you go, have fun.
#10
Posted 07 December 2009 - 11:57 AM
KittyFatale, on 07 December 2009 - 06:53 AM, said:
Plutos (but i used joytoy for tp build like seriously whose gonna shoot for tp with plutos lol)
Actually, if you are shooting for tp, the 15% damage (and acc i guess since LS is magical) boost pluto's gives(excluding the agil on pluto's), is likely to beat the extra damage the 10ratk 3str adds to your building tp shots with vulcans (3 str not 5 as pluto's has 2). The ratk will do nothing for LS after all.
also on the
KittyFatale, on 07 December 2009 - 06:53 AM, said:
it seems just how 2INT= 1magic acc for blm spells, 2CHR= 1 magic acc for songs, 2mnd= 1magic acc for whm spells, that 2AGI=1magic acc for leaden salute.
Not entirely sure how it works for brd/whm songs/spells, but 2int=1macc is not stricly true for blm, it actually varies depending on what you are fighting. Off the top of my head (and my numbers may be out here as i havent checked, its something like:
If (yourInt - targetInt) = 20+ Then
1 int = 0.5macc~
Else
1 int = 1macc~
So as far as blm goes, stacking int for resists is great, but once you get a a certain point you get much lower returns from it. I have no idea if mnd/chr/agil work in a similar way, but it really would not surprise me
#11
Posted 07 December 2009 - 02:11 PM
Daiiawn_, on 07 December 2009 - 11:57 AM, said:
Actually, if you are shooting for tp, the 15% damage (and acc i guess since LS is magical) boost pluto's gives(excluding the agil on pluto's), is likely to beat the extra damage the 10ratk 3str adds to your building tp shots with vulcans (3 str not 5 as pluto's has 2). The ratk will do nothing for LS after all.
**i build tp with joytoy. i dont build tp with a staff. if i wanted to build tp with a staff id switch to rng. but more importantly joytoy will obviously build tp faster than shooting with a plutos, so assuming u have sword merits. OT u will outparse the cor with plutos/dark**
Not entirely sure how it works for brd/whm songs/spells, but 2int=1macc is not stricly true for blm, it actually varies depending on what you are fighting. Off the top of my head (and my numbers may be out here as i havent checked, its something like:
If (yourInt - targetInt) = 20+ Then
1 int = 0.5macc~
Else
1 int = 1macc~
exactly ur assuming the 120 INT rule blah blah. but on HNM or high MDB mobs. 2INT = 1 MACC approximately. were just putting hypothesis' out there since no one really knows the mechanism to leaden salute... exactly... or magic accuracy. also where as INT/blm spells have corresponding Elemental magic to compare magic accuracy tooo. there is no stat on cor to compare magic accuracy too.... so yah it makes u wonders! just like how many licks it takes to get to the center of a tootsy pop!
So as far as blm goes, stacking int for resists is great, but once you get a a certain point you get much lower returns from it. I have no idea if mnd/chr/agil work in a similar way, but it really would not surprise me yah if u read back up i used the analogy of a physical weapon skill where u need a good balance of attack, accuracy and the corresponding attribute.
e.g. BLM spells, corresponding attribute = INT, Magic ACC, Magic Attack bonus!
**i build tp with joytoy. i dont build tp with a staff. if i wanted to build tp with a staff id switch to rng. but more importantly joytoy will obviously build tp faster than shooting with a plutos, so assuming u have sword merits. OT u will outparse the cor with plutos/dark**
Not entirely sure how it works for brd/whm songs/spells, but 2int=1macc is not stricly true for blm, it actually varies depending on what you are fighting. Off the top of my head (and my numbers may be out here as i havent checked, its something like:
If (yourInt - targetInt) = 20+ Then
1 int = 0.5macc~
Else
1 int = 1macc~
exactly ur assuming the 120 INT rule blah blah. but on HNM or high MDB mobs. 2INT = 1 MACC approximately. were just putting hypothesis' out there since no one really knows the mechanism to leaden salute... exactly... or magic accuracy. also where as INT/blm spells have corresponding Elemental magic to compare magic accuracy tooo. there is no stat on cor to compare magic accuracy too.... so yah it makes u wonders! just like how many licks it takes to get to the center of a tootsy pop!
So as far as blm goes, stacking int for resists is great, but once you get a a certain point you get much lower returns from it. I have no idea if mnd/chr/agil work in a similar way, but it really would not surprise me yah if u read back up i used the analogy of a physical weapon skill where u need a good balance of attack, accuracy and the corresponding attribute.
e.g. BLM spells, corresponding attribute = INT, Magic ACC, Magic Attack bonus!
#12
Posted 07 December 2009 - 02:12 PM
Ezekial, on 07 December 2009 - 08:55 AM, said:
2 * ( AGI - EnemyINT ) + [ fTP * ( 75 + 2 + [ .83 * [ .3 * AGI ] ] ) ]
There you go, have fun.
There you go, have fun.
did u get that from wiki. cause u do know that thats just speculation. cause no one has explained how Magic Attack bonus factors to the 6th significant figure, nor does that equation u posted have an assigned variable for magic attack bonus. so again i think this is like ALL marksmanship skills. STR > AGI in this case MAB > AGI
#13
Posted 07 December 2009 - 02:38 PM
Regardless of what you use to build tp, i was replying to the "seriously whose gonna shoot for tp with plutos lol" part of your initial post.
Believe it or not, COR tping with Joytoy is not always the best thing. If you are fighting something that you cant be up close to (eg odin) and you do shoot for tp and you intend to use LS, plutos is the best stave to tp in. (Also if you had a Death Penalty, which 2-3 people are close to having, shooting for tp is a viable option and again pluto's would be the best stave).
Also you may build tp faster with joytoy, but you are also losing 15% damage and 15% accuracy on every WS you do which is huge.
Believe it or not, COR tping with Joytoy is not always the best thing. If you are fighting something that you cant be up close to (eg odin) and you do shoot for tp and you intend to use LS, plutos is the best stave to tp in. (Also if you had a Death Penalty, which 2-3 people are close to having, shooting for tp is a viable option and again pluto's would be the best stave).
Also you may build tp faster with joytoy, but you are also losing 15% damage and 15% accuracy on every WS you do which is huge.
#14
Posted 07 December 2009 - 03:57 PM
Daiiawn_, on 07 December 2009 - 02:38 PM, said:
Regardless of what you use to build tp, i was replying to the "seriously whose gonna shoot for tp with plutos lol" part of your initial post.
Believe it or not, COR tping with Joytoy is not always the best thing. If you are fighting something that you cant be up close to (eg odin) and you do shoot for tp and you intend to use LS, plutos is the best stave to tp in. (Also if you had a Death Penalty, which 2-3 people are close to having, shooting for tp is a viable option and again pluto's would be the best stave).
DUH COR TPing period is just stupid on anything outside of meripo. and maybe minor events like nyzul isle, and dynamis and maybe einherjar. if ur fighting odin u shouldnt be shooting bullets. u should be quickdrawing till the cows come home. and since ur swapping staffs. like any respectable cor should do when QD a HNM or high MDB mob. u wont be having 100% TP
Also you may build tp faster with joytoy, but you are also losing 15% damage and 15% accuracy on every WS you do which is huge. its kinda like
Believe it or not, COR tping with Joytoy is not always the best thing. If you are fighting something that you cant be up close to (eg odin) and you do shoot for tp and you intend to use LS, plutos is the best stave to tp in. (Also if you had a Death Penalty, which 2-3 people are close to having, shooting for tp is a viable option and again pluto's would be the best stave).
DUH COR TPing period is just stupid on anything outside of meripo. and maybe minor events like nyzul isle, and dynamis and maybe einherjar. if ur fighting odin u shouldnt be shooting bullets. u should be quickdrawing till the cows come home. and since ur swapping staffs. like any respectable cor should do when QD a HNM or high MDB mob. u wont be having 100% TP
Also you may build tp faster with joytoy, but you are also losing 15% damage and 15% accuracy on every WS you do which is huge. its kinda like
until leaden salute performs the numbers that Slugshot does. its kinda useless except on high evasion mobs maybe, hunters roll pot-au-feau and 8 marksmanship merits solution solved.. And I'll repeat myself again QD with corresponding HQ staff will outparse u carrying around A plutos full time. Also u failed to read my prior post careful. JOYTOY will outperform u carrying a Plutos OT "overtime" the fact that ur building TP faster and Leaden saluting more often means u'll outparse a pluto's shooting for TP COR. So untill SE releases a COR gun that has 300-400 delay ill stick with my joytoy and quickdraws. for meripo
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