Now, I scanned first page of this forum, did not see any threads that might answer my question, so I will answer it here.
I am assuming, that Kclub is best zerg, and BZ is 2nd.
*edit* I say assuming, because I myself am not a DRK, but I am in an LS and some that are new are asking questions about zerg choices, so I figured I would learn what I could so I might be better able to answer said questions.
For any DRK that those 2 are out of range
What is 3rd?
Merc Kris? Ridill? Ferrara? Fortitude Axe?
Assuming in the latter 2 that the DRK in question has capped Desperate blows, and 2hr marchx2/madx2
DRK zerg weapon choices
#2
Posted 15 January 2010 - 05:29 AM
Zaghnal is only second(third) for the first 30 seconds, some zergs may last longer than that, Kirin comes to mind.
Kraken > Octave(hint: get people O.Clubs and level a 72BRD mule) > M.Kris > Ridill.
I guess Zaghnal would be behind Octave with Desperate blows.
Kraken > Octave(hint: get people O.Clubs and level a 72BRD mule) > M.Kris > Ridill.
I guess Zaghnal would be behind Octave with Desperate blows.
#3
Posted 15 January 2010 - 06:21 AM
Hyriu, on 15 January 2010 - 05:29 AM, said:
Zaghnal is only second(third) for the first 30 seconds, some zergs may last longer than that, Kirin comes to mind.
Kraken > Octave(hint: get people O.Clubs and level a 72BRD mule) > M.Kris > Ridill.
I guess Zaghnal would be behind Octave with Desperate blows.
Kraken > Octave(hint: get people O.Clubs and level a 72BRD mule) > M.Kris > Ridill.
I guess Zaghnal would be behind Octave with Desperate blows.
DRK/DRG KC > DRK/DRG OC > DRK/DRG MC > DRK/SAM BZ > DRK/DRG Ridill ! (with the max. hp and haste gear)
notice: i beat with my DRK/SAM BZ DRK/NIN MC !
#4
Posted 15 January 2010 - 07:14 PM
i dont think a 72 drk/drg with a oc is going to outparse a 75 drk/drg with a mk. you cant even cap haste at 72 much less get anywhere near the same hp.
#5
Posted 16 January 2010 - 03:37 PM
Arcsol, on 15 January 2010 - 07:14 PM, said:
i dont think a 72 drk/drg with a oc is going to outparse a 75 drk/drg with a mk. you cant even cap haste at 72 much less get anywhere near the same hp.
Patroclus's Helm 2%
Dusk Gloves +1 4%
Vbelt 6%
Dusk Ledelsens +1 3%
Blitz Ring 1%
Wyvern Earring 5%
Wyvern Targe 1%
Clown's Subligar 3%
25% which is caped bro
#6
Posted 16 January 2010 - 04:46 PM
25% is the cap but dont you need 26% to actually get it? I dont know where I am getting this from but I think I have seen it somewhere.
#7
Posted 16 January 2010 - 06:58 PM
they are fraction values, its not a 5% + 5% = 10%. when its 5% haste its not /100 its /256 i believe. each piece of haste equipment has a diffrent % thats X/256 or w/e the number is. the fraction values are added, 10/256 + 10/256 would be 20/256 which = .078 or 7% haste bc of the round down. BUT one piece of 5% haste equipment could have a diffrent fraction value then a diffrent 5% haste peice. haveing 26% total in gear accounts for the unknown of what values some gear really has. there are lists of some gear's fraction values somewhere i just forget where.
i just got home from work and am tired, if that doesnt make sense forgive me lol
i just got home from work and am tired, if that doesnt make sense forgive me lol
#8
Posted 16 January 2010 - 07:08 PM
i could have sworn there were 100 threads just like this
maybe im just dreaming
maybe im just dreaming
#10
Posted 16 January 2010 - 07:54 PM
Mogar, on 16 January 2010 - 03:37 PM, said:
Patroclus's Helm 2%
Dusk Gloves +1 4%
Vbelt 6%
Dusk Ledelsens +1 3%
Blitz Ring 1%
Wyvern Earring 5%
Wyvern Targe 1%
Clown's Subligar 3%
25% which is NOT capped* bro
Dusk Gloves +1 4%
Vbelt 6%
Dusk Ledelsens +1 3%
Blitz Ring 1%
Wyvern Earring 5%
Wyvern Targe 1%
Clown's Subligar 3%
25% which is NOT capped* bro
25.6% aka 26% is capped haste. Semantics though. Clown's Subligar also gives absolutely no haste, I have no idea where you got that idea from. This brings you down to 22%. 22% haste with crappy hp will not beat a MK. I'm sorry, but it just won't.
#11
Posted 17 January 2010 - 09:59 AM
Arcsol, on 16 January 2010 - 07:54 PM, said:
Clown's Subligar also gives absolutely no haste, I have no idea where you got that idea from. This brings you down to 22%. 22% haste with crappy hp will not beat a MK. I'm sorry, but it just won't.
http://wiki.ffxiclop.../wiki/Iqi-Balam
This ANNM says hi, but Wiki says it only up to 1%
#12
Posted 17 January 2010 - 09:24 PM
#13
Posted 18 January 2010 - 02:50 AM
Arcsol, on 17 January 2010 - 09:24 PM, said:
My statement still stands until someone maths this out.
lol dont need to reach the full haste cap in gear. normaly you zerg with brds! that means spell haste and SV 2x march. haste caps @ max. 80% cant reach more
and trust me if i say oc drk beats mc drk i got one in my ls
#14
Posted 18 January 2010 - 04:32 AM
Xeron, on 18 January 2010 - 02:50 AM, said:
lol dont need to reach the full haste cap in gear. normaly you zerg with brds! that means spell haste and SV 2x march. haste caps @ max. 80% cant reach more
and trust me if i say oc drk beats mc drk i got one in my ls
and trust me if i say oc drk beats mc drk i got one in my ls
While I agree that you don't NEED (though it obviously is best to cap it) to cap haste to do great damage in a zerg- you clearly have no idea what you are talking about based on the rest of your post.
#15
Posted 18 January 2010 - 04:55 AM
Foxdragoon, on 18 January 2010 - 04:32 AM, said:
While I agree that you don't NEED (though it obviously is best to cap it) to cap haste to do great damage in a zerg- you clearly have no idea what you are talking about based on the rest of your post.
told a sam! if you zerg right you will hit the cap anyway. sure its nice to cap haste but on 72 you should look for hp too
#16
Posted 18 January 2010 - 06:54 AM
Actually, you aren't hitting the haste cap with a 1H weapon anyways. The max haste you can get from spells is 43.75%, equipment is 25%, so even with a dnc, with capped haste samba merits, you can only cap at 78.75% haste. Which is why the more hits from KC/OC are > MK.
#18
Posted 18 January 2010 - 10:06 AM
Taint, on 18 January 2010 - 09:24 AM, said:
Kclub > Apoc > Oclub > Mkris
Really?
From the maths I have seen (and done myself) no 2 handed weapon could keep up with m.kris or above since the 2 handed update.
Before DA you will get around 18-19 (22ish including DA/TA) swings of an Apoc in 30 seconds (assuming 80% haste and sword strap) compared to 55 on an mkris and 80 on a k club.
I can see that the Apoc's drain effect would allow you to do good damage well after the 30seconds of blood weapon.
You obviously have more experience and I'm not going to say you are wrong, but I would be interested to hear why you thinking this is the right order?
#19
Posted 18 January 2010 - 11:00 AM
Don't forget that Apoc lets you wield more HP in slots instead of haste.
Since with DB 5/5, SV Marches and Haste you'll be at 68% you'll only need 13% Haste in gear, 9~% coming from Catastrophe.
Here's an example of a set for Hume.
1392 (with 8 HP merits) + 434 = 1826 * 1,05 = 1917 HP.
Don't get me wrong I'm no pro-DRK but I think this is the reason why Taint stated that Apoc > OC and MK.
Since with DB 5/5, SV Marches and Haste you'll be at 68% you'll only need 13% Haste in gear, 9~% coming from Catastrophe.
Here's an example of a set for Hume.
1392 (with 8 HP merits) + 434 = 1826 * 1,05 = 1917 HP.
Don't get me wrong I'm no pro-DRK but I think this is the reason why Taint stated that Apoc > OC and MK.
#20
Posted 18 January 2010 - 12:24 PM
To argue with Taint is asking for death. DO NOT AWAKEN THE GODS FOR THEIR ANGER DAMN YOU ALL.. Fear the reaper. Everyone in this thread needs to go find Jesus.

Here is my old character with O club. Not a bad weapon at all with zerg but as Taint said zerging is dying a bit in use. I decided to do Apocalypse which with no haste cap at that time was cool lol then they canned it but was a nice dream. Apocalypse after me and UNG have talked is still a very nice weapon. I just don't understand why some get it to not understand the concept of haste in stacking with which is what Cata. does for Drk along with SE living tools. I would like to state that i kept most of my chat filters open so i could see mage stuff and for stunning. I couldn't stand seeing GA and moves going off for people being in the back of the bus to lock mobs down. That is my pet peeve. People that come to do events then afk to watch TV while others do the work.

Here is my old character with O club. Not a bad weapon at all with zerg but as Taint said zerging is dying a bit in use. I decided to do Apocalypse which with no haste cap at that time was cool lol then they canned it but was a nice dream. Apocalypse after me and UNG have talked is still a very nice weapon. I just don't understand why some get it to not understand the concept of haste in stacking with which is what Cata. does for Drk along with SE living tools. I would like to state that i kept most of my chat filters open so i could see mage stuff and for stunning. I couldn't stand seeing GA and moves going off for people being in the back of the bus to lock mobs down. That is my pet peeve. People that come to do events then afk to watch TV while others do the work.
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