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DRK Scythe builds and rings.

#1
User is offline   Altanos 

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So, long or the short of it is. Recently tossed Rajas since I rarely use my THF and I picked up Kusha's / Lava's ring. Was not planning on lvling DRK at the time, then I picked up Ares Body for my PLD. So now I'm 68 DRK (at time of this post, will probably be 70 in an hour or two) and I'm considering different setups.

Basically I'm looking at options without Rajas, and comparing to options WITH Rajas and seeing which I'd prefer to use. As of right now I am planning on doing this for a TP setup. Oh, before I list any gear, someone mentioned to be me that Tred Scythe is a 6hit build w/ just Brutal Earring /SAM, confirmation anyone? Anyway! My gear.

Head: Aces
Body: Ares
Hands: Homam
Neck: Cock charm
Legs: Homam
Feet: Homam
Waist: Swift
Back: Cerb
Rings: Kusha / Lava's, (12 acc, 6 attack)
Earrings: Ethreal / Brutal for now, Abysal possibly later.
Ammo: Fire Bomblet

Now, for weapons I was thinking Tred Scythe /SAM to give a 6hit, Perdu /NotSAM. Basically what I'm getting at, is this really so bad to not have Rajas then? As of right now, it seems better as a TP setup since I'd still have 6hit w/ Scythe /SAM and have even more accuracy. My only hang up is in Salvage, UIathalems ring has me by the balls =/.

Thoughts?

This post has been edited by Altanos: 11 February 2010 - 12:10 AM

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#2
User is offline   Kaparu 

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If you're going to use a melee job with any regularity, get your Rajas back. I understand that some people just have melee jobs and don't actually use them, but you sound like you actually want to play DRK, and nothing a Tamas Ring can do is ever, ever, ever going to compare to what a Rajas can do(and Sattva is retarded for all jobs).

As for your gear, Ares + Ace's is a stupid combination. Ares Cuirass is for capped accuracy situations, and in capped accuracy situations, Ace's Helm is trash. Haubergeon(+1) and Walahra Turban or ->
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#3
User is offline   Argettio 

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Yes a 528 scythe is a 6hit with just /SAM.

But you want to be using Perdu or Molli, as they are far better scythes; also when you use them, you need rajas.

You TP set is a little bit of a mess as Kaparu said.

You want to TP in max haste, and to do that you need to get accuracy in the slots you can. Ares body + Aces is lower accuracy and lower haste than Hauberk + Turban. Accuracy and Haste are the 2 most important stats for an TP build.

Ares body should only be used on DRK TP build once you have max haste (this includes blitz ring to go with rajas) and still have capped accuracy. Unless you have a relic, this isn't a common situation (read: Tough mobs or lower).

Ares body can also be used for single hit WSs like Spiral hell and Spinning slash, Ground Strike; this is where it truly shines.

The last use for Ares is a 15million Gil idle piece.

So in summary;
* Get a better scythe
* Use rajas with your new scythe
* Don't TP in Ares body (unless campaign, nyzul etc)
* Don't use Ace's unless you really are desperate for accuracy and have made all the other possible swaps.
* If you want to get a real use out of Ares use a Greatsword (but that's only viable on HNMs)
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#4
User is offline   marionette 

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View PostArgettio, on 11 February 2010 - 04:07 AM, said:

But you want to be using Perdu or Molli, as they are far better scythes; also when you use them, you need rajas.


molli... /facepalm

why do people think this scythe is viable? it's either tred or perdu (both are really on par with each other)

... and pretty much what kaparu said, ares body is usually an idle piece unless you have capped acc, and even then you'd want to switch from ace's to turban if you can retain max acc... so wear haub+1/adaberk

This post has been edited by marionette: 11 February 2010 - 08:39 AM

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#5
User is offline   Argettio 

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View Postmarionette, on 11 February 2010 - 08:36 AM, said:

molli... /facepalm

why do people think this scythe is viable? it's either tred or perdu (both are really on par with each other)


Because it is.

* 501 delay is nearly a 10% increase in DoT and WS frequency over a 528 scythe.
* The D is the same as Tred (95)
* The scythe comes with 3str (roughly 1fSTR) which is another 1% DoT and WS damage
* A further fSTR from the ring

So 10-11% increase in around damage is beaten by a ~5% increase in crit rate? I don't think so, not unless your pDif is floored.

The only problem with Molli is the ring, if you have enough accuracy else where you would want to be wearing Blitz ring, which obviously doesn't fit well with the ring, so I would still take Perdu. But Molli vs Tred is a whitewash... Molli is miles better.
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#6
User is offline   Tomasello 

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View PostArgettio, on 11 February 2010 - 09:54 AM, said:

Because it is.

* 501 delay is nearly a 10% increase in DoT and WS frequency over a 528 scythe.
* The D is the same as Tred (95)
* The scythe comes with 3str (roughly 1fSTR) which is another 1% DoT and WS damage
* A further fSTR from the ring

So 10-11% increase in around damage is beaten by a ~5% increase in crit rate? I don't think so, not unless your pDif is floored.

The only problem with Molli is the ring, if you have enough accuracy else where you would want to be wearing Blitz ring, which obviously doesn't fit well with the ring, so I would still take Perdu. But Molli vs Tred is a whitewash... Molli is miles better.



528/501 = 5% increase not 10%

Just saying...

This post has been edited by Tomasello: 11 February 2010 - 05:00 PM

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#7
User is offline   TresDuendes 

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Also isn't 1/13 approximately 7%?
Just saying...
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#8
User is offline   Raen Ryong 

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I rarely post on KI for some reason, but just to address the two posts above:

Quote

528/501 = 5% increase not 10%

Just saying...


It confused me initially too, but what he has done is simply adding the WS frequency portion of the damage increase directly to it, assuming a 50/50 TP/WS ratio (which is pretty reasonable as an average). ~5% lower delay gives you ~5% more DoT and ~5% more WSs.

Quote

Also isn't 1/13 approximately 7%?
Just saying...


Then you have to account for misses, the fact that the hit could've been a critical hit anyway, etc. Will be lower in reality.
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#9
User is offline   Tomasello 

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View PostRaen Ryong, on 13 February 2010 - 03:03 PM, said:

It confused me initially too, but what he has done is simply adding the WS frequency portion of the damage increase directly to it, assuming a 50/50 TP/WS ratio (which is pretty reasonable as an average). ~5% lower delay gives you ~5% more DoT and ~5% more WSs.


That's still not 10% of anything. Saying its a 10% increase damage is wrong...


Just saying.
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#10
User is offline   Raen Ryong 

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Oh, I agree pedantically speaking. That's why it confused me for a bit as well :P it does work as a whole though even if it's not mathematically correct. Moli/Perdu both absolutely eat Tredecim Scythe alive from delay alone.
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