Hey guys,
Haven't posted in a bit and have been enamored with the world of crafting for the past two months. I have a quick question for any of the puppetmasters that have this body:
Is this piece our best WS body given the decent stats and that Stringling Pummel is based on criticial hits?
Basically, is this a worthwhile piece for any PUP to go after, without even discussing the bonuses of the evoliths? Or are Enkidu, Usukane, or Mirke still the better options?
Thanks!
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Shikkoku-Ginhaku-Shinku Togi for PUP?
#2
Posted 20 February 2010 - 07:59 PM
the place the new togi really shines heck all the synergy armor, are that you can specialize them for something in particular via evoliths.
With out the stones they fall flat layed against the other endgame picks how ever evoed correctly they can be pretty decent, though given the current selection of evolith stats i personally could not justify the costs associated with it
With out the stones they fall flat layed against the other endgame picks how ever evoed correctly they can be pretty decent, though given the current selection of evolith stats i personally could not justify the costs associated with it
#3
Posted 20 February 2010 - 09:42 PM
Don't forget about the hands, they add damage to critical hits as well, and honestly I'd say those are more worth it for PUP than the body, although both are nice.
And yeah, might wanna take Mirke out of that list, lol... Mage frame piece or gtfo.
And yeah, might wanna take Mirke out of that list, lol... Mage frame piece or gtfo.
#4
Posted 20 February 2010 - 09:47 PM
The hands are arguably one of our best TP and WS peices. however, I don't beleive the body will be worth using over enkidu, which provides more static bonuses, unless you use BOTH the body and hands at the same time. I've heard through the grapevine that both peices Crit increase stacks; if this is true, then together they should be strong enough to beat other combos, outside of Usukane. However, if they dont, Enkidu is prolly still gonna come out on top.
#5
Posted 20 February 2010 - 10:12 PM
remember also you want to dye this gear before adding evoliths to it. you will get different slot, makes a big difference for this gear, but i'll only be doing hands since i'm 5/5 usukane
#6
Posted 25 February 2010 - 01:57 PM
Someone should go test how much the crit bonus is with THF sub on lv1 mobs. If it is the same as X's Knife (10%), it's definitely worth getting for Pummel.
I would, but I'm having ridiculously bad luck with the Aptant, so I've kind of given up and lost interest in FFXI yet again.
I would, but I'm having ridiculously bad luck with the Aptant, so I've kind of given up and lost interest in FFXI yet again.
#7
Posted 09 March 2010 - 06:10 AM
i have this hole set but havent tested it cuz i dont have full usukane or any the other stuff but my freind has usukane ses i do prity good dmg with it if any one is on bahamut sever i wouldnt mind testing it agenst other gear my guys name is jefant o ya if u haveing truble geting drop just bring a thf with u only took me week to finish the set runing back and forth between crawlers nest scorp and crawlwers nest S sapling
This post has been edited by mbm1980: 09 March 2010 - 06:12 AM
#8
Posted 09 March 2010 - 12:11 PM
We dont need it tested against gear.. We need the potency of the Gloves/Body tested for increased crit damage. Sub THF, go SA level 1 mobs.
#10
Posted 09 March 2010 - 03:38 PM
well i sa bunch of lvl 1 rabits with it on i got 169-179 avrige 175 with out was 151-165 avrige 161
#11
Posted 09 March 2010 - 07:38 PM
Parse please. I'm too busy playing FFXIII to do this myself.
#12
Posted 11 March 2010 - 03:25 AM
Shikkoku Togi (and maybe hands) could potentially be 2 WS pieces, with the new 269 skill we get.
Togi could be particularly good (according to the relevance of the inc crit damage bonus) at level 80 with PUP/NIN and Innin, supposing Innin won't be gimped for /NIN.
Well... lots of suppositions here, eh?
By then probably new synergy recipes/new pieces could be available.
So, in all honesty, unless you have a lot of money and freetime I wouldn't honestly bother with Shikkoku Togi.
Togi could be particularly good (according to the relevance of the inc crit damage bonus) at level 80 with PUP/NIN and Innin, supposing Innin won't be gimped for /NIN.
Well... lots of suppositions here, eh?
By then probably new synergy recipes/new pieces could be available.
So, in all honesty, unless you have a lot of money and freetime I wouldn't honestly bother with Shikkoku Togi.
#13
Posted 11 March 2010 - 04:22 AM
There's also the idea of a DEX build for SP, I know Vegetto is working on one right now. It looks promising.
#14
Posted 11 March 2010 - 06:59 AM
This reminds me the old DEX build someone created eons ago when PUP was lacking gear
Back then there was practically nothing except Pahluwan.
But for pure DEX build wouldn't Usukane Haramaki be better? If I'm not wrong DEX value is higher on Usu hara than on Shikkoku body, no?
But for pure DEX build wouldn't Usukane Haramaki be better? If I'm not wrong DEX value is higher on Usu hara than on Shikkoku body, no?
#15
Posted 11 March 2010 - 12:35 PM
Yeah, it is. Usu Body has 8 DEX on it, along with 12 accuracy. I haven't seen Veg's build, but last I talked to him about it, he was only 1 DEX short of capping dDEX on lv82 birds, which means it'll be pretty easy to cap on a lot of mobs below those.
This post has been edited by Yhelothur: 11 March 2010 - 12:36 PM
#16
Posted 18 March 2010 - 02:51 AM
Id love testing to be done on this, I really want one for SP .
#17
Posted 04 May 2010 - 10:33 PM
Still no results about this piece? Or any info on the hands?
#18
Posted 08 May 2010 - 10:52 PM
FFXIclopedia says hands seem to be 2~3% so far. Who knows if that is accurate or not. Personally, I haven't played the game in months. :3
#19
Posted 09 May 2010 - 05:32 PM
I was playing around with item sets on FFXIAH.com and this is the best DEX setup for Stringing Pummel that I could come up with. It has capped critical hit rate and capped accuracy for the highest level Greater Colibri, and maybe even some mobs with a bit more evasion than them.
Granted, the set isn't going to be easy for just anyone to obtain, but some pieces can be substituted for something a little less rare (like Usukane Haramaki for Antares Harness.)
So anyway, I included Squid Sushi, which you might want to switch out for a STR/Attack food, or just not use food at all and it wont affect the build much at all. Crit rate will still be capped and you can even toss out some DEX gear for more accuracy if you need to, and still keep capped crit rate.
As a Lv75 Mithra Puppetmaster
(This is with the DEX+4 Accuracy+8 Trial of Magians on Cat's Claws. Also, you need to account for the hidden 4 DEX on Animator +1)
DEX 133 Accuracy 420 STR 83 Attack 332
http://www.ffxiah.co...s.php?id=155704
Okay, while typing this I decided to go ahead and put together a build for attack food or no food at all while retaining capped crit rate and (nearly) capped accuracy for Stringing Pummel.
This setup keeps your crit rate capped, and leaves your accuracy just ever-so-slightly below cap without food. Meaning you don't need to use food at all, or you can use meat for hitting even harder.
As a Lv75 Mithra Puppetmaster
(This is with the DEX+4 Accuracy+8 Trial of Magians on Cat's Claws. Anwig's salade would have STR+4 Attack+5 Acc+25 during WS. Also, you need to account for the hidden 4 DEX on Animator +1.)
DEX 118 Accuracy 397 STR 81 Attack 342 (Red Curry Bun: STR 88 Attack 425)
http://www.ffxiah.co...s.php?id=155710
Lemme know if anything is off.
P.S. This is just a basis for people to work off of if nothing more! Something to start from if you want to work Shikkoku body and/or hands into your set, or if you want to find a better balance for damage and capped crit rate/capped accuracy for your Stringing Pummel. Enjoy! :3
Granted, the set isn't going to be easy for just anyone to obtain, but some pieces can be substituted for something a little less rare (like Usukane Haramaki for Antares Harness.)
So anyway, I included Squid Sushi, which you might want to switch out for a STR/Attack food, or just not use food at all and it wont affect the build much at all. Crit rate will still be capped and you can even toss out some DEX gear for more accuracy if you need to, and still keep capped crit rate.
As a Lv75 Mithra Puppetmaster
(This is with the DEX+4 Accuracy+8 Trial of Magians on Cat's Claws. Also, you need to account for the hidden 4 DEX on Animator +1)
DEX 133 Accuracy 420 STR 83 Attack 332
http://www.ffxiah.co...s.php?id=155704
Okay, while typing this I decided to go ahead and put together a build for attack food or no food at all while retaining capped crit rate and (nearly) capped accuracy for Stringing Pummel.
This setup keeps your crit rate capped, and leaves your accuracy just ever-so-slightly below cap without food. Meaning you don't need to use food at all, or you can use meat for hitting even harder.
As a Lv75 Mithra Puppetmaster
(This is with the DEX+4 Accuracy+8 Trial of Magians on Cat's Claws. Anwig's salade would have STR+4 Attack+5 Acc+25 during WS. Also, you need to account for the hidden 4 DEX on Animator +1.)
DEX 118 Accuracy 397 STR 81 Attack 342 (Red Curry Bun: STR 88 Attack 425)
http://www.ffxiah.co...s.php?id=155710
Lemme know if anything is off.
P.S. This is just a basis for people to work off of if nothing more! Something to start from if you want to work Shikkoku body and/or hands into your set, or if you want to find a better balance for damage and capped crit rate/capped accuracy for your Stringing Pummel. Enjoy! :3
#20
Posted 10 May 2010 - 03:18 PM
Being super conservative SP at 100% with capped dDex has a crit rate of 24% and being optimistic maybe upwards of 40%. It would be really doubtful that the bonus was higher than 15% at 100TP.
If the gloves or body were to increase crit damage 10% that would only increase your total damage by 2-4%. While it is an improvement, that's basically a flame ring or using usukane legs instead of surge subs. If the gloves are only a 3-5% increase you would get less damage than that.
Were you to try to use both the shredder body and gloves that would be removing 12 dex from your build, that's more than a quarter of your dDex for a potential of of max maybe 20% crit damage on a reliably less than 40% crit rate (aka sacrificing two strong dDex slots for at best 3~8% damage increase),
Two general rules:
If you ever have to reduce your accuracy below 95%, crit builds are generally inferior.
If you ever have to wear silly gear (that's basically sidegrading) just to hit your dDex, chances are crit builds will fail.
For thieves, they have higher dex and can always benefit from its surplus with sneak attack and 30% WSC dex
Ninja has haidate that knocks off more than a quarter of the dDex alone and makes it feasible, not to mention Jin has 30% WSC dex
Warrior has even stronger dex options with adaberk, heca, and aurum so they really don't sacrifice much to get it.
Puppetmasters don't have dex as a WSC and basically all the dDex gear they would want to wear, they already do wear. While a normal 50 dDex seems decently attainable, trying to incorporate shredder gloves and body doesn't seem worth it (without bird family evoliths). If we find out the shredder bonuses are high and if we get a couple more options with dex on them I can see a pure crit combo succeeding...but at the moment it seems like an expensive sidegrade for merit or higher level mobs.
Crit builds do look like they could be a lot of fun for nyzul though or other weaker mobs where you don't need as high dex.
If the gloves or body were to increase crit damage 10% that would only increase your total damage by 2-4%. While it is an improvement, that's basically a flame ring or using usukane legs instead of surge subs. If the gloves are only a 3-5% increase you would get less damage than that.
Were you to try to use both the shredder body and gloves that would be removing 12 dex from your build, that's more than a quarter of your dDex for a potential of of max maybe 20% crit damage on a reliably less than 40% crit rate (aka sacrificing two strong dDex slots for at best 3~8% damage increase),
Two general rules:
If you ever have to reduce your accuracy below 95%, crit builds are generally inferior.
If you ever have to wear silly gear (that's basically sidegrading) just to hit your dDex, chances are crit builds will fail.
For thieves, they have higher dex and can always benefit from its surplus with sneak attack and 30% WSC dex
Ninja has haidate that knocks off more than a quarter of the dDex alone and makes it feasible, not to mention Jin has 30% WSC dex
Warrior has even stronger dex options with adaberk, heca, and aurum so they really don't sacrifice much to get it.
Puppetmasters don't have dex as a WSC and basically all the dDex gear they would want to wear, they already do wear. While a normal 50 dDex seems decently attainable, trying to incorporate shredder gloves and body doesn't seem worth it (without bird family evoliths). If we find out the shredder bonuses are high and if we get a couple more options with dex on them I can see a pure crit combo succeeding...but at the moment it seems like an expensive sidegrade for merit or higher level mobs.
Crit builds do look like they could be a lot of fun for nyzul though or other weaker mobs where you don't need as high dex.
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