Magnatus:
39DMG, 600 Delay,
+7DMG
(RNG/COR)
OK awesome! best QD gun in the game now next to Death Penalty.
This is what you have to do/kill to get this gun
891 - Desmodont 3 kills
892 - Moo Ouzi the Swiftblade 3 kills
893 - Ni'Zho Bladebender 3 kills
894 - Bugbear Strongman 4 kills
895 - Le Value 4 kills
896 - Hovering Hotpot 4 kills
897 - Yacumama 6 kills
898 - Feuerunke 6 kills
Ok 33 NM's,wait no 33 fucking lottery pop NM's!!
Seriously what the fuck is this shit!
I am 0/3 on Desmondont and I have been here for 4 hours already.
I assume the last 2 are lottery pop even though there is no info on they yet just due to everything else on that list being a fucking lottery pop.
This is not cool.
FUCK YOU SE (Magnatus)
#4
Posted 23 March 2010 - 08:07 AM
898 - Feuerunke 6 kills
Apparently this might be a T2 in the new VNM system.
Apparently this might be a T2 in the new VNM system.
#6
Posted 23 March 2010 - 08:52 AM
It still suck's it's showing you can't pick any item you want to Augment still, Like Back piece and what not instead you gotta pick from Moogle's list of items And NM just forget it epic Fail atm due to everyone and there friends going to spam camp every NM to get there's done
#7
Posted 23 March 2010 - 08:56 AM
Is there a good list anywhere of Moogle results? XI Wiki is shit now due to the layout.
#8
Posted 23 March 2010 - 01:50 PM
I had an alliance camping a Lv5(maybe) bat yesterday, took 5 hours for 1 to pop.
This does remind me of the FoV crap where they promised something awesome and failed to deliver. Maybe they are not finished with the system yet through.
I assume you'll not be able to do armor or anything till Lv80 maybe?
This does remind me of the FoV crap where they promised something awesome and failed to deliver. Maybe they are not finished with the system yet through.
I assume you'll not be able to do armor or anything till Lv80 maybe?
#9
Posted 24 March 2010 - 02:14 PM
Oh, forgot a couple, btw:
Huracan
DMG: 28+12 (40)
Delay: 600 - 18 (582)
INT+4 Mag.Atk.Bns +5
(Someone needs to do the mathes on this, I don't feel like it to see if Base Damage > MAB)
OR
Huracan
DMG: 28+12 (40)
Delay: 600 - 18 (582)
MP+30 Mag.Acc. +10
(Probably better for highly magical resist targets?)
OR
Huracan
DMG: 28+12 (40)
Delay: 600 - 18 (582)
VIT+4 Phy.Dmg.Taken-5%
(Since you don't really use TP in solo'ing, it's a decent swap gun for a run set)
That double barrel shotgun looks interesting too... 2x proc on a DMG: 39, Delay: 660 gun? 17.2tp per hit. Might be more of a toy, though, TP via melee will probably be faster given the amounts of haste available.
Huracan
DMG: 28+12 (40)
Delay: 600 - 18 (582)
INT+4 Mag.Atk.Bns +5
(Someone needs to do the mathes on this, I don't feel like it to see if Base Damage > MAB)
OR
Huracan
DMG: 28+12 (40)
Delay: 600 - 18 (582)
MP+30 Mag.Acc. +10
(Probably better for highly magical resist targets?)
OR
Huracan
DMG: 28+12 (40)
Delay: 600 - 18 (582)
VIT+4 Phy.Dmg.Taken-5%
(Since you don't really use TP in solo'ing, it's a decent swap gun for a run set)
That double barrel shotgun looks interesting too... 2x proc on a DMG: 39, Delay: 660 gun? 17.2tp per hit. Might be more of a toy, though, TP via melee will probably be faster given the amounts of haste available.
#10
Posted 24 March 2010 - 06:00 PM
Well that's just fucking silly bullshit on SE's part...
one of the worst things about this game has always been camping lottery nm's against throngs of greedy people just for the chance at something decent, and you're telling me now it's how many hours wasted trying to grab a damn nm, much less several? Is XIV out yet? No? Shit.
Guess I'll go play XIII some more, where I can actually get my best weapons without fighting others over random spawns.
Granted, I still wantie, but sheesh. Force spawn onry on this type of shit.
one of the worst things about this game has always been camping lottery nm's against throngs of greedy people just for the chance at something decent, and you're telling me now it's how many hours wasted trying to grab a damn nm, much less several? Is XIV out yet? No? Shit.
Guess I'll go play XIII some more, where I can actually get my best weapons without fighting others over random spawns.
Granted, I still wantie, but sheesh. Force spawn onry on this type of shit.
#11
Posted 24 March 2010 - 06:18 PM
Just be glad that you aren't doing a soulsaber.
Edit:
100 leeches during weather => 100 beetles during weather => 100 of anything during weather => 100 vermin during weather => 100 undead during weather => 200 Sabotenders.
Could be wrong on the numbers, might need more for some, but....
Edit:
100 leeches during weather => 100 beetles during weather => 100 of anything during weather => 100 vermin during weather => 100 undead during weather => 200 Sabotenders.
Could be wrong on the numbers, might need more for some, but....
This post has been edited by Prothescar: 24 March 2010 - 06:19 PM
#12
Posted 24 March 2010 - 06:25 PM
4th and 5th sound like the worst. Others don't sound too bad.
#13
Posted 24 March 2010 - 06:35 PM
#14
Posted 24 March 2010 - 07:28 PM
The NMs you can kill in an Alliance there is no need to camp against others.
my first 3 stages of Antea I shouted while in zone and looked for more people I could invite just so we didn't end up camping against a lone stranger. It worked out very well. Also long as the final reward pays off I enjoy it being somewhat hard, makes the feeling of accomplishment greater. If you don't like the system then maybe shouldn't be an early adopter eh wait a bit and see if the bugs get ironed out. As for me I think Antea will pay off well and if it doesn't well meh.
my first 3 stages of Antea I shouted while in zone and looked for more people I could invite just so we didn't end up camping against a lone stranger. It worked out very well. Also long as the final reward pays off I enjoy it being somewhat hard, makes the feeling of accomplishment greater. If you don't like the system then maybe shouldn't be an early adopter eh wait a bit and see if the bugs get ironed out. As for me I think Antea will pay off well and if it doesn't well meh.
#15
Posted 24 March 2010 - 11:22 PM
This is true, I have been in pt's of 6 cor's camping some of these.
Update:
891 - Desmodont 3 kills <- done, easy took about 4 hours total
892 - Moo Ouzi the Swiftblade 3 kills <- done, took about 5 hours total was a little annoying, PH's are the 2 guys in each of the 2 halls, PH's are always up.
893 - Ni'Zho Bladebender 3 kills <- done took about 9 hours total, seriously fuck this NM, this NM is brutal. The wiki is wrong about EVERYTHING on it. it pops only @ (G-10) on the map and I could not tell if it was a Lottery or Timed, I was pretty much killing every Quadav in the map with a mule at the pop site and it showed up between 3-4 hours later.
894 - Bugbear Strongman 4 kills <- this is easy and what I am currently on 1/4. it's a Lottery but these guys can pop back to back and are quite easy to kill.
895 - La Value 4 kills <- this is going to be brutal and probably the hardest of all of them. from my understanding he is a lottery pop from pretty much every tiger in the fucking map with a 12-24 hour respawn time. The real bad news with this is a lot of other weapons that share this challenge like the scythe. I have no idea what this one is going to be like seeing there is like no info on the fucker.
As for the other guy with MAB
Huracan
DMG: 28+12 (40)
Delay: 600 - 18 (582)
INT+4 Mag.Atk.Bns +5
2*(40+70+10)*(1.05) = 252
/BLM
2*(40+70+10)*(1.29) = 309.6
Magnatus:
39DMG, 600 Delay,
+7DMG
(RNG/COR)
2*(46+70+10) = 252
/BLM
2*(46+70+10)*(1.24) = 312.48
So it seems like you're still better off with the Magnatus, as well as Magnatus being a beastly WS gun as I believe it has 1DMG higher then a current fully augmented Death Penalty.
I never even saw that gun before though, it might turn into something better in the future when they add more paths. This is so much worth to invent when a better path may come out later

and http://www.bluegartr...ead.php?t=90728 is a pretty good list
Update:
891 - Desmodont 3 kills <- done, easy took about 4 hours total
892 - Moo Ouzi the Swiftblade 3 kills <- done, took about 5 hours total was a little annoying, PH's are the 2 guys in each of the 2 halls, PH's are always up.
893 - Ni'Zho Bladebender 3 kills <- done took about 9 hours total, seriously fuck this NM, this NM is brutal. The wiki is wrong about EVERYTHING on it. it pops only @ (G-10) on the map and I could not tell if it was a Lottery or Timed, I was pretty much killing every Quadav in the map with a mule at the pop site and it showed up between 3-4 hours later.
894 - Bugbear Strongman 4 kills <- this is easy and what I am currently on 1/4. it's a Lottery but these guys can pop back to back and are quite easy to kill.
895 - La Value 4 kills <- this is going to be brutal and probably the hardest of all of them. from my understanding he is a lottery pop from pretty much every tiger in the fucking map with a 12-24 hour respawn time. The real bad news with this is a lot of other weapons that share this challenge like the scythe. I have no idea what this one is going to be like seeing there is like no info on the fucker.
As for the other guy with MAB
Huracan
DMG: 28+12 (40)
Delay: 600 - 18 (582)
INT+4 Mag.Atk.Bns +5
2*(40+70+10)*(1.05) = 252
/BLM
2*(40+70+10)*(1.29) = 309.6
Magnatus:
39DMG, 600 Delay,
+7DMG
(RNG/COR)
2*(46+70+10) = 252
/BLM
2*(46+70+10)*(1.24) = 312.48
So it seems like you're still better off with the Magnatus, as well as Magnatus being a beastly WS gun as I believe it has 1DMG higher then a current fully augmented Death Penalty.
I never even saw that gun before though, it might turn into something better in the future when they add more paths. This is so much worth to invent when a better path may come out later
and http://www.bluegartr...ead.php?t=90728 is a pretty good list
This post has been edited by Ezekial: 24 March 2010 - 11:38 PM
#16
Posted 25 March 2010 - 12:05 AM
Maybe Magnatus will get an Occasionally attacks twice, like Dragonmaw does.
#17
Posted 25 March 2010 - 06:31 AM
Ezekial, on 24 March 2010 - 11:22 PM, said:
895 - La Value 4 kills <- this is going to be brutal and probably the hardest of all of them. from my understanding he is a lottery pop from pretty much every tiger in the fucking map with a 12-24 hour respawn time. The real bad news with this is a lot of other weapons that share this challenge like the scythe. I have no idea what this one is going to be like seeing there is like no info on the fucker.
Alliance them, no?
Quote
2*(40+70+10)*(1.05) = 252 (264)
/BLM
2*(40+70+10)*(1.29) = 309.6
2*(46+70+10) = 252
/BLM
2*(46+70+10)*(1.24) = 312.48
/BLM
2*(40+70+10)*(1.29) = 309.6
2*(46+70+10) = 252
/BLM
2*(46+70+10)*(1.24) = 312.48
Ty, was too lazy to do the math yesterday.
So the only real Huracan I'm wanting now is either the fire (for ranged tp) or earth for kite kit.
#18
Posted 25 March 2010 - 08:21 AM
#19
Posted 25 March 2010 - 01:26 PM
Phlow, on 25 March 2010 - 06:31 AM, said:
Alliance them, no?
Oh of course, I meant just it will always be dead and having to wait full window.
I am currently 1/4 on him
I can guarantee it's not 12-24HR windows for sure.
I can't tell what it's PH is though, so I am assuming it's got a low pop chance off of any of the tigers on the hill. I grouped up with a bunch of JP's when I woke up this morning and they said they killed it @ about 6AM my time, it was 10AM poped within 2 hours. I don't know if they were killing that entire time though.
So last 3 pops have been.
12AM some time (accoring to a person that was just leaving when I got there.)
5:15AM it poped (I got this though something so I don't actually know when It died.)
11:58AM it poped (The one I was actually there to kill)
doesn't seem to be enough of a pattern to be a timed pop, so maybe just bad luck. I have no idea if it has a true placeholder because all mobs were back alive within 30 minutes.
In the .dat structure for him it goes
Smilodon x24
Wight x2
La Value
(random 100x mobs)
Smilodon x2
Gnole x2
Pixie x4
Sandworm
So from the looks of that no true PH I can clearly see. Must just bee a lotto off any tiger killed on/around the hill
from the Hunt Registry
Elusiveness: 4 Ferocity: 5 Required Scylds: 0 Rewarded Scylds: 15
So that would make me assume it's not supposed to be insanely hard to pop
This post has been edited by Ezekial: 25 March 2010 - 01:58 PM
Share this topic:
Similar Topics
| Topic | Forum | Started By | Stats | Last Post Info | |
|---|---|---|---|---|---|
|
Hellfire +1 vs Magnatus DMG:+7?
What is better? |
Ranger |
Ezekial
|
|
Sign In »
Register Now!
Help



Back to top
















