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HNM spells for Blue mage

#1
User is offline   Varizen 

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[ Blue Mage ]

Posted Image


Needless to say, even more blue magic spells will be added, as well as a new set of spell-combination Job Traits.
With Assault and Moblin Maze Mongers, blue mages have more opportunities than ever to take on HNMs, so we're also considering making some of their abilities available as blue magic as well.

http://www.playonlin...dex.html?page=5

I'm willing to throw down they're "Azure Lore" only spells.
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#2
User is offline   Ezekial 

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Well at least it will give our 2H a better use then blowing off the big 3 for a bit more damage.
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#3
User is offline   Aleera 

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Or the occasional e-peen CB.
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#4
User is offline   olo 

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I hope they do not.

This post has been edited by olo: 31 March 2010 - 09:54 AM

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#5
User is offline   Varizen 

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Trust me. Summoner was just an experiment. Personally I love my 2hr Avatars. They're freakin awesome. But I totally believe where will be more 2hr spells and some 2hr Weapon Skills.
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#6
User is offline   TresDuendes 

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2hr weapon skills would be lame
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#7
User is offline   Corrderio 

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Guess it depends on what they add.
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#8
User is offline   mightyg 

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Laser Shower, Decollation, Bloody Claw or Caress, Cyclonic Turmoil, Boiling Blood, Groundburst, Shackled Fists, Rail Cannon, Dire Straight, Pandemic/Insipid Nip, Delta Thrust, Grace of Hera, Seaspray, and fix fucking Asuran Claws for god sake. Sigh, so many cool moves they'll never use.
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#9
User is offline   Prothescar 

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Learning Grace of Hera would be a bit of a challenge methinks.
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#10
User is offline   rambus 

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View PostTresDuendes, on 31 March 2010 - 12:35 PM, said:

2hr weapon skills would be lame


maybe not,

2 hr ws new sc proprty darkness or light. ( not how relics do theirs)

when a light 2 hr ws follows a darkness sc ( or darkness 2 hr ws) it makes a skillchain void, a level 4 sc that starts at 150% damage of closing ws and 1.40 bonus to mb ( currently mbs start at 1.30).

and if you do enough ws leading up to this void sc, it will also allow you to surpass the MB cap bonus ( currently 1.50 as far as i know)

anything would be able to mb this even non- elemental magic like meteor may be

This post has been edited by rambus: 04 April 2010 - 12:11 AM

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